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rsScriptC.h
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rsScriptC.h
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/*
* Copyright (C) 2009-2012 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef ANDROID_RS_SCRIPT_C_H
#define ANDROID_RS_SCRIPT_C_H
#include "rsEnv.h"
#include "rsScript.h"
// ---------------------------------------------------------------------------
namespace android {
namespace renderscript {
/** This class represents a script compiled from an .rs file. */
class ScriptC : public Script {
public:
typedef int (*RunScript_t)();
typedef void (*VoidFunc_t)();
explicit ScriptC(Context *);
virtual ~ScriptC();
void Invoke(Context *rsc, uint32_t slot, const void *data, size_t len) override;
virtual uint32_t run(Context *);
void runForEach(Context *rsc,
uint32_t slot,
const Allocation ** ains,
size_t inLen,
Allocation * aout,
const void * usr,
size_t usrBytes,
const RsScriptCall *sc = nullptr) override;
void runReduce(Context *rsc, uint32_t slot,
const Allocation ** ains, size_t inLen,
Allocation *aout, const RsScriptCall *sc) override;
virtual void serialize(Context *rsc, OStream *stream) const { }
virtual RsA3DClassID getClassId() const { return RS_A3D_CLASS_ID_SCRIPT_C; }
static Type *createFromStream(Context *rsc, IStream *stream) { return nullptr; }
bool runCompiler(Context *rsc, const char *resName, const char *cacheDir,
const uint8_t *bitcode, size_t bitcodeLen);
//protected:
void setupScript(Context *);
void setupGLState(Context *);
#if !defined(RS_COMPATIBILITY_LIB)
static bool createCacheDir(const char *cacheDir);
#endif
};
}
}
#endif