## How to update
- If you haven't set up a remote, run the command `git remote add RHH https://github.com/rh-hideout/pokeemerald-expansion`.
- Once you have your remote set up, run the command `git pull RHH expansion/1.7.3`.
- Unused warnings are no longer treated as errrors by default by @AsparagusEduardo in rh-hideout#4092
- [Critical fix] Backported gHeap alignment fix from upstream pret by @AsparagusEduardo in rh-hideout#4089
- Fixes issue that causes graphics to bug when leaving Littleroot for Birch's cutscene.
- Fixed HGSS Dex's dark mode search palette by @ravepossum in rh-hideout#4095
- Condensed Oinkologne teachable learnsets (they previously had different tables despite having the same learnsets) by @Bassoonian in rh-hideout#4026
- Removed illegal teachable learnset moves that didn't match Gen 7 or 9 by @Bassoonian in rh-hideout#4039 and rh-hideout#4042
- Fixed incorrect family toggle preproc blocks by @AsparagusEduardo in rh-hideout#4024
- Cosplay and Cap Pikachu animations were still being included even if disabled.
- Fixed compile errors when:
- Feebas' family was disabled but not Castform.
- Chatot was disabled but not Spiritomb.
- Virizion was disabled but not Tornadus or Thundurus.
- Zekrom was disabled but not Landorus.
- Kyurem was disabled but not Keldeo or Meloetta.
- Wishiwashi was disabled but not Rockruff.
- Fixed compile error when disabling Gen 4 cross-evolutions while having Kingdra enabled by @Skyeward and @Bassoonian in rh-hideout#4044 and rh-hideout#4046
- Fixed Steven double battle palette error by @johannakullmann in rh-hideout#4078
- Renamed
EFFECT_STEEL_BEAM
toEFFECT_MAX_HP_50_RECOIL
by @AlexOn1ine in rh-hideout#4043
- Fixed Pursuit's effect not working by @ZnogyroP @AlexOn1ine in rh-hideout#4086
- Fixed Emergency Exit issues:
- Fixed rounding error that caused it to not switch out when odd-numbered HP was off by 1 by @SBird1337 in rh-hideout#4040
- Eg: going from 101 Max HP to 50 HP would've not cause it to switch out.
- Fixes Emergency Exit switching out even if the Pokémon was healed above the threshold before it would've triggered by @AlexOn1ine in rh-hideout#4041
- Eg: going from 100 Max HP to 45 HP and eating a Sitrus Berry back to 55 HP would've cause it to switch out.
- Cleanup by @AlexOn1ine in rh-hideout#4100
- Fixed rounding error that caused it to not switch out when odd-numbered HP was off by 1 by @SBird1337 in rh-hideout#4040
- Fixed Corrosion only working for status moves by @AlexOn1ine in rh-hideout#4037
- Fixed Magic Guard not preventing Mind Blown recoil damage by @AlexOn1ine in rh-hideout#4043
- Fixed oversight causing chosen fossil to be lost if bag is full by @fakuzatsu in rh-hideout#3978
- Fixed other Key Item script oversights by @Bassoonian in rh-hideout#4066
- Fixed Life Orb causing damage on switch-in from Eject Pack and Red Card by @AlexOn1ine in rh-hideout#4038
- Fixed Glimmering Charm sprite by @SonikkuA-DatH and @AlexOn1ine in rh-hideout#4047
- Fixed AI trying to switch into the same mon twice in the same turn by @DizzyEggg in rh-hideout#4098
- Corrosion tests by @AlexOn1ine in rh-hideout#4037
- Pursuit/Tangling Hair interaction by @ZnogyroP @AlexOn1ine in rh-hideout#4086
- Passing
KNOWN_FAILING
tests are now listed separately fromPASSED
tests by @AsparagusEduardo in rh-hideout#4063
- @Skyeward made their first contribution in rh-hideout#4044
Full Changelog: https://github.com/rh-hideout/pokeemerald-expansion/compare/expansion/1.7.2...expansion/1.7.3