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Version 1.7.3

## How to update
- If you haven't set up a remote, run the command `git remote add RHH https://github.com/rh-hideout/pokeemerald-expansion`.
- Once you have your remote set up, run the command `git pull RHH expansion/1.7.3`.

🌋 IMPORTANT CHANGES 🌋

  • Unused warnings are no longer treated as errrors by default by @AsparagusEduardo in rh-hideout#4092
  • [Critical fix] Backported gHeap alignment fix from upstream pret by @AsparagusEduardo in rh-hideout#4089
    • Fixes issue that causes graphics to bug when leaving Littleroot for Birch's cutscene.

🧬 General 🧬

  • Fixed HGSS Dex's dark mode search palette by @ravepossum in rh-hideout#4095

🐉 Pokémon 🐉

Changed

  • Condensed Oinkologne teachable learnsets (they previously had different tables despite having the same learnsets) by @Bassoonian in rh-hideout#4026
  • Removed illegal teachable learnset moves that didn't match Gen 7 or 9 by @Bassoonian in rh-hideout#4039 and rh-hideout#4042

Fixed

  • Fixed incorrect family toggle preproc blocks by @AsparagusEduardo in rh-hideout#4024
    • Cosplay and Cap Pikachu animations were still being included even if disabled.
    • Fixed compile errors when:
      • Feebas' family was disabled but not Castform.
      • Chatot was disabled but not Spiritomb.
      • Virizion was disabled but not Tornadus or Thundurus.
      • Zekrom was disabled but not Landorus.
      • Kyurem was disabled but not Keldeo or Meloetta.
      • Wishiwashi was disabled but not Rockruff.
  • Fixed compile error when disabling Gen 4 cross-evolutions while having Kingdra enabled by @Skyeward and @Bassoonian in rh-hideout#4044 and rh-hideout#4046

⚔️ Battle General ⚔️

Fixed

  • Fixed Steven double battle palette error by @johannakullmann in rh-hideout#4078

🤹 Moves 🤹

Changed

  • Renamed EFFECT_STEEL_BEAM to EFFECT_MAX_HP_50_RECOIL by @AlexOn1ine in rh-hideout#4043

Fixed

  • Fixed Pursuit's effect not working by @ZnogyroP @AlexOn1ine in rh-hideout#4086

🎭 Abilities 🎭

Fixed

  • Fixed Emergency Exit issues:
    • Fixed rounding error that caused it to not switch out when odd-numbered HP was off by 1 by @SBird1337 in rh-hideout#4040
      • Eg: going from 101 Max HP to 50 HP would've not cause it to switch out.
    • Fixes Emergency Exit switching out even if the Pokémon was healed above the threshold before it would've triggered by @AlexOn1ine in rh-hideout#4041
      • Eg: going from 100 Max HP to 45 HP and eating a Sitrus Berry back to 55 HP would've cause it to switch out.
    • Cleanup by @AlexOn1ine in rh-hideout#4100
  • Fixed Corrosion only working for status moves by @AlexOn1ine in rh-hideout#4037
  • Fixed Magic Guard not preventing Mind Blown recoil damage by @AlexOn1ine in rh-hideout#4043

🧶 Items 🧶

Fixed

  • Fixed oversight causing chosen fossil to be lost if bag is full by @fakuzatsu in rh-hideout#3978
  • Fixed Life Orb causing damage on switch-in from Eject Pack and Red Card by @AlexOn1ine in rh-hideout#4038
  • Fixed Glimmering Charm sprite by @SonikkuA-DatH and @AlexOn1ine in rh-hideout#4047

🤖 Battle AI 🤖

Fixed

  • Fixed AI trying to switch into the same mon twice in the same turn by @DizzyEggg in rh-hideout#4098

🧪 Test Runner 🧪

Added

Changed

  • Passing KNOWN_FAILING tests are now listed separately from PASSED tests by @AsparagusEduardo in rh-hideout#4063

New Contributors

Full Changelog: https://github.com/rh-hideout/pokeemerald-expansion/compare/expansion/1.7.2...expansion/1.7.3