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[BUG] - Addressable Builds do not sync to clones. #112

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Loganphx opened this issue Aug 2, 2023 · 0 comments
Open

[BUG] - Addressable Builds do not sync to clones. #112

Loganphx opened this issue Aug 2, 2023 · 0 comments
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bug Something isn't working

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@Loganphx
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Loganphx commented Aug 2, 2023

Describe the bug
Addressable builds do not sync across clones

To Reproduce
Steps to reproduce the behavior:

  1. Open Addressables Group menu
  2. Build Addressables Build
  3. In the Addressables Groups menu Set the Play Mode Script value to Use Existing Builds

Expected behavior
The expected behavior is that the changes perpetuate to the clones' addressable builds, which does not occur.

Enviroment (please complete the following information):

  • Unity Editor Version: Windows 2022.3.4f1
  • ParrelSync Version: (For Example: 1.5.2)
  • OS Version: Windows 11 22H2
@Loganphx Loganphx added the bug Something isn't working label Aug 2, 2023
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