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edge-coloring.h
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edge-coloring.h
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#pragma once
#include "Shape.h"
#define MSDFGEN_EDGE_LENGTH_PRECISION 4
namespace msdfgen {
/** Assigns colors to edges of the shape in accordance to the multi-channel distance field technique.
* May split some edges if necessary.
* angleThreshold specifies the maximum angle (in radians) to be considered a corner, for example 3 (~172 degrees).
* Values below 1/2 PI will be treated as the external angle.
*/
void edgeColoringSimple(Shape &shape, double angleThreshold, unsigned long long seed = 0);
/** The alternative "ink trap" coloring strategy is designed for better results with typefaces
* that use ink traps as a design feature. It guarantees that even if all edges that are shorter than
* both their neighboring edges are removed, the coloring remains consistent with the established rules.
*/
void edgeColoringInkTrap(Shape &shape, double angleThreshold, unsigned long long seed = 0);
/** The alternative coloring by distance tries to use different colors for edges that are close together.
* This should theoretically be the best strategy on average. However, since it needs to compute the distance
* between all pairs of edges, and perform a graph optimization task, it is much slower than the rest.
*/
void edgeColoringByDistance(Shape &shape, double angleThreshold, unsigned long long seed = 0);
}