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At the moment, a user need to create the algorithm by himself by calling MAPElites and the appropriate emitter.
I was thinking that we should maybe create a layer above to do this under the hood so the user that just wants to use PGAME for instance does not have to worry about composing the emitter with MAPElites. He would just has to instantiate PGAME full point.
On the other hand, the more advanced user can continue composing emitters however he wants.
What do you guys think about this?
The text was updated successfully, but these errors were encountered:
At the moment, a user need to create the algorithm by himself by calling MAPElites and the appropriate emitter.
I was thinking that we should maybe create a layer above to do this under the hood so the user that just wants to use PGAME for instance does not have to worry about composing the emitter with MAPElites. He would just has to instantiate PGAME full point.
On the other hand, the more advanced user can continue composing emitters however he wants.
What do you guys think about this?
The text was updated successfully, but these errors were encountered: