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stats.go
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stats.go
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package rmq
import (
"bytes"
"fmt"
"sort"
)
type ConnectionStat struct {
active bool
unackedCount int64
consumers []string
}
func (stat ConnectionStat) String() string {
return fmt.Sprintf("[unacked:%d consumers:%d]",
stat.unackedCount,
len(stat.consumers),
)
}
type ConnectionStats map[string]ConnectionStat
type QueueStat struct {
ReadyCount int64 `json:"ready"`
RejectedCount int64 `json:"rejected"`
connectionStats ConnectionStats
}
func NewQueueStat(readyCount, rejectedCount int64) QueueStat {
return QueueStat{
ReadyCount: readyCount,
RejectedCount: rejectedCount,
connectionStats: ConnectionStats{},
}
}
func (stat QueueStat) String() string {
return fmt.Sprintf("[ready:%d rejected:%d conn:%s",
stat.ReadyCount,
stat.RejectedCount,
stat.connectionStats,
)
}
func (stat QueueStat) UnackedCount() int64 {
unacked := int64(0)
for _, connectionStat := range stat.connectionStats {
unacked += connectionStat.unackedCount
}
return unacked
}
func (stat QueueStat) ConsumerCount() int64 {
consumer := int64(0)
for _, connectionStat := range stat.connectionStats {
consumer += int64(len(connectionStat.consumers))
}
return consumer
}
func (stat QueueStat) ConnectionCount() int64 {
return int64(len(stat.connectionStats))
}
type QueueStats map[string]QueueStat
type Stats struct {
QueueStats QueueStats `json:"queues"`
otherConnections map[string]bool // non consuming connections, active or not
}
func NewStats() Stats {
return Stats{
QueueStats: QueueStats{},
otherConnections: map[string]bool{},
}
}
func CollectStats(queueList []string, mainConnection Connection) (Stats, error) {
stats := NewStats()
for _, queueName := range queueList {
queue := mainConnection.openQueue(queueName)
readyCount, err := queue.readyCount()
if err != nil {
return stats, err
}
rejectedCount, err := queue.rejectedCount()
if err != nil {
return stats, err
}
stats.QueueStats[queueName] = NewQueueStat(readyCount, rejectedCount)
}
connectionNames, err := mainConnection.getConnections()
if err != nil {
return stats, err
}
for _, connectionName := range connectionNames {
hijackedConnection := mainConnection.hijackConnection(connectionName)
var connectionActive bool
switch err := hijackedConnection.checkHeartbeat(); err {
case nil:
connectionActive = true
case ErrorNotFound:
connectionActive = false
default:
return stats, err
}
queueNames, err := hijackedConnection.getConsumingQueues()
if err != nil {
return stats, err
}
if len(queueNames) == 0 {
stats.otherConnections[connectionName] = connectionActive
continue
}
for _, queueName := range queueNames {
queue := hijackedConnection.openQueue(queueName)
consumers, err := queue.getConsumers()
if err != nil {
return stats, err
}
openQueueStat, ok := stats.QueueStats[queueName]
if !ok {
continue
}
unackedCount, err := queue.unackedCount()
if err != nil {
return stats, err
}
openQueueStat.connectionStats[connectionName] = ConnectionStat{
active: connectionActive,
unackedCount: unackedCount,
consumers: consumers,
}
}
}
return stats, nil
}
func (stats Stats) String() string {
var buffer bytes.Buffer
for queueName, queueStat := range stats.QueueStats {
buffer.WriteString(fmt.Sprintf(" queue:%s ready:%d rejected:%d unacked:%d consumers:%d\n",
queueName, queueStat.ReadyCount, queueStat.RejectedCount, queueStat.UnackedCount(), queueStat.ConsumerCount(),
))
for connectionName, connectionStat := range queueStat.connectionStats {
buffer.WriteString(fmt.Sprintf(" connection:%s unacked:%d consumers:%d active:%t\n",
connectionName, connectionStat.unackedCount, len(connectionStat.consumers), connectionStat.active,
))
}
}
for connectionName, active := range stats.otherConnections {
buffer.WriteString(fmt.Sprintf(" connection:%s active:%t\n",
connectionName, active,
))
}
return buffer.String()
}
func (stats Stats) GetHtml(layout, refresh string) string {
buffer := bytes.NewBufferString("<html>")
if refresh != "" {
buffer.WriteString(fmt.Sprintf(`<head><meta http-equiv="refresh" content="%s">`, refresh))
}
buffer.WriteString(`<body><table style="font-family:monospace">`)
buffer.WriteString(`<tr><td>` +
`queue</td><td></td><td>` +
`ready</td><td></td><td>` +
`rejected</td><td></td><td>` +
`</td><td></td><td>` +
`connections</td><td></td><td>` +
`unacked</td><td></td><td>` +
`consumers</td><td></td></tr>`,
)
for _, queueName := range stats.sortedQueueNames() {
queueStat := stats.QueueStats[queueName]
connectionNames := queueStat.connectionStats.sortedNames()
buffer.WriteString(fmt.Sprintf(`<tr><td>`+
`%s</td><td></td><td>`+
`%d</td><td></td><td>`+
`%d</td><td></td><td>`+
`%s</td><td></td><td>`+
`%d</td><td></td><td>`+
`%d</td><td></td><td>`+
`%d</td><td></td></tr>`,
queueName, queueStat.ReadyCount, queueStat.RejectedCount, "", len(connectionNames), queueStat.UnackedCount(), queueStat.ConsumerCount(),
))
if layout != "condensed" {
for _, connectionName := range connectionNames {
connectionStat := queueStat.connectionStats[connectionName]
buffer.WriteString(fmt.Sprintf(`<tr style="color:lightgrey"><td>`+
`%s</td><td></td><td>`+
`%s</td><td></td><td>`+
`%s</td><td></td><td>`+
`%s</td><td></td><td>`+
`%s</td><td></td><td>`+
`%d</td><td></td><td>`+
`%d</td><td></td></tr>`,
"", "", "", ActiveSign(connectionStat.active), connectionName, connectionStat.unackedCount, len(connectionStat.consumers),
))
}
}
}
if layout != "condensed" {
buffer.WriteString(`<tr><td>-----</td></tr>`)
for _, connectionName := range stats.sortedConnectionNames() {
active := stats.otherConnections[connectionName]
buffer.WriteString(fmt.Sprintf(`<tr style="color:lightgrey"><td>`+
`%s</td><td></td><td>`+
`%s</td><td></td><td>`+
`%s</td><td></td><td>`+
`%s</td><td></td><td>`+
`%s</td><td></td><td>`+
`%s</td><td></td><td>`+
`%s</td><td></td></tr>`,
"", "", "", ActiveSign(active), connectionName, "", "",
))
}
}
buffer.WriteString(`</table></body></html>`)
return buffer.String()
}
func (stats ConnectionStats) sortedNames() []string {
var keys []string
for key := range stats {
keys = append(keys, key)
}
sort.Strings(keys)
return keys
}
func (stats Stats) sortedQueueNames() []string {
var keys []string
for key := range stats.QueueStats {
keys = append(keys, key)
}
sort.Strings(keys)
return keys
}
func (stats Stats) sortedConnectionNames() []string {
var keys []string
for key := range stats.otherConnections {
keys = append(keys, key)
}
sort.Strings(keys)
return keys
}
func ActiveSign(active bool) string {
if active {
return "✓"
}
return "✗"
}