Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Xbox Joystick is still not available #10

Open
zycai2016 opened this issue Jun 9, 2019 · 3 comments
Open

Xbox Joystick is still not available #10

zycai2016 opened this issue Jun 9, 2019 · 3 comments

Comments

@zycai2016
Copy link

zycai2016 commented Jun 9, 2019

Get a problem similar to #8 .

My environment is Ubuntu LTS 18.04 and no Nvidia.

Executed in Terminal as following:
## Terminal 1:
./run_no_gl.sh roslaunch aizuspider_description aizuspider.launch
## Terminal 2:
./exec.sh /my_entrypoint.sh roslaunch choreonoid_joy joy.launch namespace:=AizuSpiderAA device:=/dev/input/js0

As result, Choreonoid can be launched, with Warning:
Warning: Input file "__name:=choreonoid" was not processed.
Warning: Input file "__log:=/root/.ros/log/88dbdad8-8ab8-11e9-b95c-0028f84c7a1b/choreonoid-4.log" was not processed.

Meanwhile, Terminal 2 has no reaction and no hint was shown.

If possible, please teach me how to solve this problem.

Thanks a lot.

@YoheiKakiuchi
Copy link
Contributor

You can check your game pad with the command.

jstest /dev/input/js0

see https://choreonoid.org/en/manuals/latest/simulation/tank-tutorial/step3.html

Information of your gamepad should be in model id map in the source file.
https://github.com/s-nakaoka/choreonoid/blob/master/src/Util/JoystickLinux.cpp#L155-L162

@zycai2016
Copy link
Author

You can check your game pad with the command.

jstest /dev/input/js0

see https://choreonoid.org/en/manuals/latest/simulation/tank-tutorial/step3.html

Information of your gamepad should be in model id map in the source file.
https://github.com/s-nakaoka/choreonoid/blob/master/src/Util/JoystickLinux.cpp#L155-L162

Sorry for replying in this late time. I apologize if it should make you annoyed.

I have tried jstest as you mentioned before and have ensured that my Joystick device is XBox 360.

jstest result is:
Driver version is 2.1.0.
Joystick (Microsoft X-Box 360 pad) has 8 axes (X, Y, Z, Rx, Ry, Rz, Hat0X, Hat0Y)
and 11 buttons (BtnA, BtnB, BtnX, BtnY, BtnTL, BtnTR, BtnSelect, BtnStart, BtnMode, BtnThumbL, BtnThumbR).

And then I tried exec.sh again. This time it returned information like this:
[ERROR] [1560094503.951663939]: joystic device not ready!!
Device "/dev/input/js0": No such file or directory
[AizuSpiderAA/joy_node-1] process has died ...

Would it be better to go on trying game pad mode or turn to other operating method?
Since it's still hard for me to read materials in Japanese, any of your suggestion would be strongly appreciated.

@YoheiKakiuchi
Copy link
Contributor

You can try robotsimulation-docker/choreonoid_docker/keyboard_joy.py

it publishes /joy topic from keyboard.

./keyboard_joy.py key_joy:=/AizuSpiderAA/joy

You can use choreography with AizuSpider.

$ ./run.sh choreonoid /choreonoid_ws/src/aizuspider_description/AizuSpider_no_sim.cnoid

You can save created motion and can command that motion to the robot in the simulation.

$ ./exec.sh
$ rosrun aizuspider_description send_trajectory_with_pseq.py -N AizuSpiderAA -F /choreonoid_ws/src/aizuspider_description/aizu_p0.pseq --offset=2.0

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

2 participants