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Sneakers 3D

Real life object with OpenGL

Student project for FIM UHK, PGRF2

Functionality

Movement

  • Drag the mouse with left button pressed to move the scene
  • Use mouse wheel to move forward and backwards in the scene
  • Use keys WSAD for moving forward, backwards, left, right
  • Use left shift and left control keys to move up and down respectively

Lightning control

  • Drag the mouse with right button pressed to move the light source
  • Use key L to switch between flat and smooth shading

Mode switch

  • Use key B to turn on/off the skybox
  • Use key P to change the projection mode between orthogonal and perspective
  • Use key M to switch between wired and filled mode
  • Use key T to switch between the textures applied on sneakers

Animation

  • Use key R to start and pause the rotation of sneakers

Dependencies

  • lwjgl-release-3.3