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ArrayBinaryTree.cs
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ArrayBinaryTree.cs
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using System;
namespace AlgorithmsAndDataStructures.DataStructures.BinaryTrees
{
public class ArrayBinaryTree<T>
{
private T[] tree;
public ArrayBinaryTree(int initialCapacity = 8)
{
tree = new T[initialCapacity + 1];
}
public void Root(T value)
{
tree[1] = value;
}
public void SetLeft(T parent, T value)
{
for (var i = 0; i < tree.Length; i++)
{
#pragma warning disable HAA0601 // Value type to reference type conversion causing boxing allocation
if (tree[i].Equals(parent))
#pragma warning restore HAA0601 // Value type to reference type conversion causing boxing allocation
{
var leftIndex = i * 2;
if (leftIndex >= tree.Length)
{
ExpandTree();
}
tree[leftIndex] = value;
}
}
}
public void SetRight(T parent, T value)
{
for (var i = 0; i < tree.Length; i++)
{
#pragma warning disable HAA0601 // Value type to reference type conversion causing boxing allocation
if (tree[i].Equals(parent))
#pragma warning restore HAA0601 // Value type to reference type conversion causing boxing allocation
{
var rightIndex = i * 2 + 1;
if (rightIndex >= tree.Length)
{
ExpandTree();
}
tree[rightIndex] = value;
}
}
}
private void ExpandTree()
{
var expandedTree = new T[tree.Length * 2];
Array.Copy(tree, 0, expandedTree, 0, tree.Length);
tree = expandedTree;
}
public T[] GetTree() => tree;
}
}