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Animated meshes cannot use normal maps #960

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auriamg opened this issue Feb 20, 2014 · 0 comments
Open

Animated meshes cannot use normal maps #960

auriamg opened this issue Feb 20, 2014 · 0 comments

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@auriamg
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auriamg commented Feb 20, 2014

The golf balls from minigolf are loaded as animated meshes. Apart from being slower, animated meshes cannot have normal maps, which breaks normal maps rendered on them

Migrated-From: https://sourceforge.net/apps/trac/supertuxkart/t/ticket/1150

@auriamg auriamg added this to the 0.8.2 milestone Feb 20, 2014
@auriamg auriamg self-assigned this Feb 20, 2014
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