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Networking #638

Closed Answered by rh101
johnspeny asked this question in Q&A
May 17, 2022 · 1 comments · 1 reply
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Have you tried compiling it with ADXE? If you need the WebSockets code that exists in cocos2d-x but not ADXE, then just add the cocos2d-x WebSocket.cpp and .h files to your own project, then add the third-party WebSocket library as well, and link them all up in your CMakeLists.txt.

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@johnspeny
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Answer selected by halx99
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