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Releases: berichan/ACNHMobileSpawner

Hotkeys, more map options and bugfixes

20 Aug 20:14
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This update adds delete hotkeys (right-click delete, middle click delete row) when selecting an item in the inventory. It also adds the removal of more items from the map, notably: Weed, TreeBranch, Fence, Bush, Flower, Tree, Stone & Internal items. The star tree creator has also been removed to reflect the changes made in update 1.4.1. Additionally, you can now force move out villagers.

For desktop, you can now change the amount of screen space the ACNHMS window fills up. Simply create a file called "config.txt" in the same folder as the executable, and in it put the percentage size you'd like. For example, 70 will fill up 70% of the height of your screen. All desktop builds now have USB-Botbase support.

I have my own space on the internet now, check it out here: https://berichan.net/
It runs my Pokémon shiny raid seed checker if you or your friends are into that kinda thing :)

1.4.0 update, better error checking, native desktop USB

30 Jul 14:54
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This is mostly an offset update for patch 1.4.0, I've done a lot of behind-the-scenes stuff and cleanup. I also have a new pinger class so you should be able to find any sys-botbase or network errors more easily. You should repair sprites if you want images of all the new items.

Things should feel faster and snappier, the filesize is also smaller because I've removed/crushed a whole bunch of redundant byte files.

I haven't had a chance to thoroughly test as much as I usually do due to medical problems that came up recently, so feel free to let me know if you run into issues.

I've also included some experimental USB builds for Windows and MacOSX using the native libusb driver instead of relying on libusbdotnet. Functionality is covered on the wiki. I've been working on this functionality for a long time so I hope you find it useful!

Enjoy :)

Better checks, increased internal item library

16 Jul 21:25
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Not much to this one, just that the internal item library is now larger and tom nook shows up if something is an internal item, also some highlighting so stuff looks slightly nicer. Keep using 0.64-a if you don't care for this stuff.

Star trees, item trees and donuts

16 Jul 00:30
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This update adds support for the easy star/item tree creator I've been working on as well as includes all the internal items such as the donut some villagers have as well as harvey's fence.

Easy star tree creation covered here: https://youtu.be/KEYgo9ybB8o

Donuts & more covered here: https://youtu.be/q50R6ky0hIQ

Hex editor

11 Jul 22:14
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This version adds a hex editor that you can use in any game, not only animal crossing. It's a bit of a specialized tool, but it can also help you look for offset errors here as explained here.

Better error checking + map tools

10 Jul 20:07
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This version gives you better errors if there are any problems with your setup (with USB or sys-bot). It also checks if there is a new release.

I've added some basic map tools, right now it just removes all your weeds.

Note that the iOS bundle identifier has changed, so you might need to uninstall before reinstalling as the new version, otherwise you'll have 2 of the same app on your iPhone/iPad.

Stability, files and Windows/Mac builds

08 Jul 15:51
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This version fixes a lot of villager issues, you might still need to talk to a villager once or twice before their changes come into effect, but it verifies everything correctly now. You also can't edit a villager that hasn't moved in yet.

I've also added functionality for saving("sharing" on mobile)/loading certain NHSE-format files. These include *.nhi (inventory), *.nhv (villager) and *.nhvh (villager house). This should work across all platforms.

Just for this release, I've included Windows and Mac builds. The aspect ratio and functionality is the same as a mobile build.

(experimental) A new renderer and fixing villagers

06 Jul 22:00
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This is an experimental release. If you would like a stable one, please use 0.51-a.

This update fixes villagers having the incorrect house on reload.
It also uses a new renderer (it mostly puts a cool new background in the app) but it should also lag less on certain devices.
It now also supports editing inventories of all 8 players (VERY experimental!)

Please give feedback if you use it, thanks.

(experimental) Edit and create/replace villagers

05 Jul 17:53
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This is an experimental release. If you would like a stable one, please use 0.51-a.

Took a while, but I've finally gotten (somewhat) real-time villager editing working.

There's a small guide here here:
https://youtu.be/5CUUZhGtsxk

Big big thanks to strawpedo for keeping an up to date list of villager files which this program uses.

Have fun!

A few cool things

03 Jul 20:10
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I like the new sprites so much so I put them in the UI.

Also some code refactor, and fixed a small bug that didn't let certain variations show.