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SWE for Windows.vcxproj
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SWE for Windows.vcxproj
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<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="CUDA|Win32">
<Configuration>CUDA</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<Keyword>Win32Proj</Keyword>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='CUDA|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
<Import Project="$(VCTargetsPath)\BuildCustomizations\CUDA 4.2.props" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='CUDA|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<LinkIncremental>true</LinkIncremental>
<IncludePath>C:\Program Files\NVIDIA GPU Computing Toolkit\CUDA\v4.2\include;$(IncludePath)</IncludePath>
<ReferencePath>C:\Program Files\NVIDIA GPU Computing Toolkit\CUDA\v4.2\lib;$(ReferencePath)</ReferencePath>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<LinkIncremental>true</LinkIncremental>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='CUDA|Win32'">
<LinkIncremental>true</LinkIncremental>
<IncludePath>C:\Program Files\NVIDIA GPU Computing Toolkit\CUDA\v4.2\include;$(IncludePath)</IncludePath>
<ReferencePath>C:\Program Files\NVIDIA GPU Computing Toolkit\CUDA\v4.2\lib;$(ReferencePath)</ReferencePath>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<Optimization>Disabled</Optimization>
</ClCompile>
<Link>
<TargetMachine>MachineX86</TargetMachine>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Console</SubSystem>
<AdditionalDependencies>cudart.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
<CudaCompile>
<CodeGeneration>compute_20,sm_20</CodeGeneration>
</CudaCompile>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
</ClCompile>
<Link>
<TargetMachine>MachineX86</TargetMachine>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Console</SubSystem>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='CUDA|Win32'">
<ClCompile>
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;CUDA;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
</ClCompile>
<Link>
<TargetMachine>MachineX86</TargetMachine>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Console</SubSystem>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<AdditionalDependencies>cudart.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
<CudaCompile>
<CodeGeneration>compute_20,sm_20</CodeGeneration>
</CudaCompile>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="src\examples\swe_wavepropagation.cpp" />
<ClCompile Include="src\SWE_Block.cpp" />
<ClCompile Include="src\SWE_RusanovBlock.cpp" />
<ClCompile Include="src\SWE_WavePropagationBlock.cpp" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="src\scenarios\SWE_AsagiScenario.hpp" />
<ClInclude Include="src\scenarios\SWE_Scenario.h" />
<ClInclude Include="src\scenarios\SWE_simple_scenarios.h" />
<ClInclude Include="src\solvers\augrie.hpp" />
<ClInclude Include="src\solvers\augriegeoclaw.hpp" />
<ClInclude Include="src\solvers\fwave.hpp" />
<ClInclude Include="src\solvers\FWaveCuda.h" />
<ClInclude Include="src\solvers\hybrid.hpp" />
<ClInclude Include="src\solvers\wavepropagation.hpp" />
<ClInclude Include="src\tools\Logger.hpp" />
</ItemGroup>
<ItemGroup>
<CudaCompile Include="src\SWE_BlockCUDA.cu">
<FileType>Document</FileType>
</CudaCompile>
<CudaCompile Include="src\SWE_BlockCUDA_kernels.cu">
<FileType>Document</FileType>
</CudaCompile>
<CudaCompile Include="src\SWE_RusanovBlockCUDA.cu">
<FileType>Document</FileType>
</CudaCompile>
<CudaCompile Include="src\SWE_RusanovBlockCUDA_kernels.cu">
<FileType>Document</FileType>
<CodeGeneration Condition="'$(Configuration)|$(Platform)'=='CUDA|Win32'">compute_20,sm_20</CodeGeneration>
</CudaCompile>
<CudaCompile Include="src\SWE_WavePropagationBlockCuda.cu">
<FileType>Document</FileType>
<CodeGeneration Condition="'$(Configuration)|$(Platform)'=='CUDA|Win32'">compute_20,sm_20</CodeGeneration>
</CudaCompile>
<ClInclude Include="src\SWE_WavePropagationBlockCuda.hh">
<FileType>Document</FileType>
</ClInclude>
<CudaCompile Include="src\SWE_WavePropagationBlockCuda_kernels.cu">
<FileType>Document</FileType>
<CodeGeneration Condition="'$(Configuration)|$(Platform)'=='CUDA|Win32'">compute_20,sm_20</CodeGeneration>
</CudaCompile>
<ClInclude Include="src\SWE_WavePropagationBlockCuda_kernels.hh">
<FileType>Document</FileType>
</ClInclude>
</ItemGroup>
<ItemGroup>
<None Include="src\swe_block.hh" />
<None Include="src\swe_blockcuda.hh" />
<None Include="src\SWE_BlockCUDA_kernels.hh" />
<None Include="src\swe_rusanovblock.hh" />
<None Include="src\SWE_RusanovBlockCUDA.hh" />
<None Include="src\SWE_RusanovBlockCUDA_kernels.hh" />
<None Include="src\swe_wavepropagationblock.hh" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
<Import Project="$(VCTargetsPath)\BuildCustomizations\CUDA 4.2.targets" />
</ImportGroup>
</Project>