-
-
Notifications
You must be signed in to change notification settings - Fork 296
/
async.go
195 lines (177 loc) · 5.02 KB
/
async.go
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
package certmagic
import (
"context"
"errors"
"log"
"runtime"
"sync"
"time"
"go.uber.org/zap"
)
var jm = &jobManager{maxConcurrentJobs: 1000}
type jobManager struct {
mu sync.Mutex
maxConcurrentJobs int
activeWorkers int
queue []namedJob
names map[string]struct{}
}
type namedJob struct {
name string
job func() error
logger *zap.Logger
}
// Submit enqueues the given job with the given name. If name is non-empty
// and a job with the same name is already enqueued or running, this is a
// no-op. If name is empty, no duplicate prevention will occur. The job
// manager will then run this job as soon as it is able.
func (jm *jobManager) Submit(logger *zap.Logger, name string, job func() error) {
jm.mu.Lock()
defer jm.mu.Unlock()
if jm.names == nil {
jm.names = make(map[string]struct{})
}
if name != "" {
// prevent duplicate jobs
if _, ok := jm.names[name]; ok {
return
}
jm.names[name] = struct{}{}
}
jm.queue = append(jm.queue, namedJob{name, job, logger})
if jm.activeWorkers < jm.maxConcurrentJobs {
jm.activeWorkers++
go jm.worker()
}
}
func (jm *jobManager) worker() {
defer func() {
if err := recover(); err != nil {
buf := make([]byte, stackTraceBufferSize)
buf = buf[:runtime.Stack(buf, false)]
log.Printf("panic: certificate worker: %v\n%s", err, buf)
}
}()
for {
jm.mu.Lock()
if len(jm.queue) == 0 {
jm.activeWorkers--
jm.mu.Unlock()
return
}
next := jm.queue[0]
jm.queue = jm.queue[1:]
jm.mu.Unlock()
if err := next.job(); err != nil {
next.logger.Error("job failed", zap.Error(err))
}
if next.name != "" {
jm.mu.Lock()
delete(jm.names, next.name)
jm.mu.Unlock()
}
}
}
func doWithRetry(ctx context.Context, log *zap.Logger, f func(context.Context) error) error {
var attempts int
ctx = context.WithValue(ctx, AttemptsCtxKey, &attempts)
// the initial intervalIndex is -1, signaling
// that we should not wait for the first attempt
start, intervalIndex := time.Now(), -1
var err error
for time.Since(start) < maxRetryDuration {
var wait time.Duration
if intervalIndex >= 0 {
wait = retryIntervals[intervalIndex]
}
timer := time.NewTimer(wait)
select {
case <-ctx.Done():
timer.Stop()
return context.Canceled
case <-timer.C:
err = f(ctx)
attempts++
if err == nil || errors.Is(err, context.Canceled) {
return err
}
var errNoRetry ErrNoRetry
if errors.As(err, &errNoRetry) {
return err
}
if intervalIndex < len(retryIntervals)-1 {
intervalIndex++
}
if time.Since(start) < maxRetryDuration {
log.Error("will retry",
zap.Error(err),
zap.Int("attempt", attempts),
zap.Duration("retrying_in", retryIntervals[intervalIndex]),
zap.Duration("elapsed", time.Since(start)),
zap.Duration("max_duration", maxRetryDuration))
} else {
log.Error("final attempt; giving up",
zap.Error(err),
zap.Int("attempt", attempts),
zap.Duration("elapsed", time.Since(start)),
zap.Duration("max_duration", maxRetryDuration))
return nil
}
}
}
return err
}
// ErrNoRetry is an error type which signals
// to stop retries early.
type ErrNoRetry struct{ Err error }
// Unwrap makes it so that e wraps e.Err.
func (e ErrNoRetry) Unwrap() error { return e.Err }
func (e ErrNoRetry) Error() string { return e.Err.Error() }
type retryStateCtxKey struct{}
// AttemptsCtxKey is the context key for the value
// that holds the attempt counter. The value counts
// how many times the operation has been attempted.
// A value of 0 means first attempt.
var AttemptsCtxKey retryStateCtxKey
// retryIntervals are based on the idea of exponential
// backoff, but weighed a little more heavily to the
// front. We figure that intermittent errors would be
// resolved after the first retry, but any errors after
// that would probably require at least a few minutes
// or hours to clear up: either for DNS to propagate, for
// the administrator to fix their DNS or network config,
// or some other external factor needs to change. We
// chose intervals that we think will be most useful
// without introducing unnecessary delay. The last
// interval in this list will be used until the time
// of maxRetryDuration has elapsed.
var retryIntervals = []time.Duration{
1 * time.Minute,
2 * time.Minute,
2 * time.Minute,
5 * time.Minute, // elapsed: 10 min
10 * time.Minute,
10 * time.Minute,
10 * time.Minute,
20 * time.Minute, // elapsed: 1 hr
20 * time.Minute,
20 * time.Minute,
20 * time.Minute, // elapsed: 2 hr
30 * time.Minute,
30 * time.Minute, // elapsed: 3 hr
30 * time.Minute,
30 * time.Minute, // elapsed: 4 hr
30 * time.Minute,
30 * time.Minute, // elapsed: 5 hr
1 * time.Hour, // elapsed: 6 hr
1 * time.Hour,
1 * time.Hour, // elapsed: 8 hr
2 * time.Hour,
2 * time.Hour, // elapsed: 12 hr
3 * time.Hour,
3 * time.Hour, // elapsed: 18 hr
6 * time.Hour, // repeat for up to maxRetryDuration
}
// maxRetryDuration is the maximum duration to try
// doing retries using the above intervals.
const maxRetryDuration = 24 * time.Hour * 30