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.travis.yml
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.travis.yml
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language: cpp
#
# Define the build matrix
#
# Travis defaults to building on Ubuntu Precise when building on
# Linux. We need Trusty in order to get up to date versions of
# cmake and g++.
#
env:
global:
- app_id=game.libretro.tyrquake
matrix:
include:
- os: linux
dist: xenial
sudo: required
compiler: gcc
- os: linux
dist: xenial
sudo: required
compiler: clang
- os: osx
osx_image: xcode9
- os: osx
osx_image: xcode9.3
#
# The addon source is automatically checked out in $TRAVIS_BUILD_DIR,
# we'll put the Kodi source on the same level
#
before_script:
- cd $TRAVIS_BUILD_DIR/..
- git clone --depth=1 https://github.com/xbmc/xbmc.git
- cd ${app_id} && mkdir build && cd build
- mkdir -p definition/${app_id}
- echo ${app_id} $TRAVIS_BUILD_DIR $TRAVIS_COMMIT > definition/${app_id}/${app_id}.txt
- cmake -DADDONS_TO_BUILD=${app_id} -DADDON_SRC_PREFIX=$TRAVIS_BUILD_DIR/.. -DADDONS_DEFINITION_DIR=$TRAVIS_BUILD_DIR/build/definition -DCMAKE_BUILD_TYPE=Debug -DCMAKE_INSTALL_PREFIX=$TRAVIS_BUILD_DIR/../xbmc/addons -DPACKAGE_ZIP=1 $TRAVIS_BUILD_DIR/../xbmc/cmake/addons
script: make -j$(getconf _NPROCESSORS_ONLN)