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MacOS path for harmony.exe in renderWriteNodes() #44
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can you try simply removing the ".exe" part ? I think it might do the trick! We can probably use it in general, as I think it works on windows as well. |
Hmm i changed 2173 to |
Can you print this location and see if it corresponds to an existing file? Sadly I don't have a mac to test this on... Are you getting any info from the log or debugger? |
Just saw this and conveniently have a Mac available. The reason the above code doesn't work is that the binary name on MacOS is different, it's the only platform with a space.
results in true. |
ln 2173 of openHarmony_scene.js is
var harmonyBin = specialFolders.bin+"/HarmonyPremium.exe";
, but that doesn't exist in MacOS. I'm not sure what the equivalent is in MacOS thoughThe text was updated successfully, but these errors were encountered: