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We want to have destructible ground: explosions should take out chunks of the ground, ideally overhangs should collapse, the whole "dirt" concept.
The text was updated successfully, but these errors were encountered:
Some resources:
https://gamedev.stackexchange.com/questions/6721/implementing-a-2d-destructible-landscape-like-worms https://gamedevelopment.tutsplus.com/tutorials/coding-destructible-pixel-terrain-how-to-make-everything-explode--gamedev-45
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https://stackoverflow.com/questions/843718/implementing-terrain-destruction-like-scorched-earth-game-on-iphone-or-java
Actually, there's a whole lot of talk on this if you just Google "how to make 2d destructible terrain scorched earth".
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We want to have destructible ground: explosions should take out chunks of the ground, ideally overhangs should collapse, the whole "dirt" concept.
The text was updated successfully, but these errors were encountered: