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Tank as a sprite and collisions #17

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cgrooves opened this issue Mar 27, 2021 · 2 comments
Open

Tank as a sprite and collisions #17

cgrooves opened this issue Mar 27, 2021 · 2 comments
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enhancement New feature or request

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@cgrooves
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cgrooves commented Mar 27, 2021

The Tank needs to be a Sprite, no longer a hand-drawn image using arcade.Shape stuff. This will involve finding/creating a tank sprite image, learning to load it into the game, and setting the tank image and collision. Might end up being two sprites (one for the tank, one for the turret).

Acceptance Criteria

  • Tank is a sprite
  • Tank added to physics engine
@cgrooves cgrooves added the enhancement New feature or request label Mar 27, 2021
@cgrooves
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cgrooves commented Apr 4, 2021

This might be a good resource:

https://kenney.nl/assets/tanks

@cgrooves
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cgrooves commented Apr 4, 2021

https://learn.arcade.academy/chapters/18_sprites_and_collisions/sprites.html

Also a good resource for learning about sprites.

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