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0391 'patch' may cause a crash #16

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DK22Pac opened this issue May 23, 2017 · 3 comments
Open

0391 'patch' may cause a crash #16

DK22Pac opened this issue May 23, 2017 · 3 comments

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@DK22Pac
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DK22Pac commented May 23, 2017

inj.MemoryWrite(gvm.TranslateMemoryAddress(MA_CODE_JUMP_FOR_TXD_STORE), OP_RET);

This may cause a crash if you load/unload TXD many times.
https://sannybuilder.com/forums/viewtopic.php?id=4548

@x87
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x87 commented May 23, 2017

@Deji69 any idea why do we have this function hooked?

@Deji69
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Deji69 commented May 25, 2017

Probably something to do with script dependent drawing.

@x87 x87 added the bug label Aug 3, 2017
@x87
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x87 commented Aug 26, 2023

this patch can be undone in a script with

0A8C: write_memory 0x465A6F size 4 value 0x0D8B2774 virtual_protect 1 // CLEO

or

Memory.WriteU32(0x465A6F, 0x0D8B2774, true); // CLEO Redux

yet it's still not clear what it affects.

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