We read every piece of feedback, and take your input very seriously.
To see all available qualifiers, see our documentation.
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
CLEO4/CLEO4/CScriptEngine.cpp
Line 653 in 07df664
The text was updated successfully, but these errors were encountered:
@Deji69 any idea why do we have this function hooked?
Sorry, something went wrong.
Probably something to do with script dependent drawing.
this patch can be undone in a script with
0A8C: write_memory 0x465A6F size 4 value 0x0D8B2774 virtual_protect 1 // CLEO
or
Memory.WriteU32(0x465A6F, 0x0D8B2774, true); // CLEO Redux
yet it's still not clear what it affects.
No branches or pull requests
CLEO4/CLEO4/CScriptEngine.cpp
Line 653 in 07df664
This may cause a crash if you load/unload TXD many times.
https://sannybuilder.com/forums/viewtopic.php?id=4548
The text was updated successfully, but these errors were encountered: