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Triangulator causes excessive heap memory allocation #930

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MutsiMutsi opened this issue Aug 13, 2024 · 0 comments
Open

Triangulator causes excessive heap memory allocation #930

MutsiMutsi opened this issue Aug 13, 2024 · 0 comments

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@MutsiMutsi
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Drawing just a few vertices using DrawSolidPolygon already causes heap memory allocation on the order of 1 MB per second.

The cause is within Triangulator.cs and skipping the Triangulate step resolves the issue.

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