You are given n
points
in the plane that are all distinct, where points[i] = [xi, yi]
. A boomerang is a tuple of points (i, j, k)
such that the distance between i
and j
equals the distance between i
and k
(the order of the tuple matters).
Return the number of boomerangs.
Example 1:
Input: points = [[0,0],[1,0],[2,0]] Output: 2 Explanation: The two boomerangs are [[1,0],[0,0],[2,0]] and [[1,0],[2,0],[0,0]].
Example 2:
Input: points = [[1,1],[2,2],[3,3]] Output: 2
Example 3:
Input: points = [[1,1]] Output: 0
Constraints:
n == points.length
1 <= n <= 500
points[i].length == 2
-104 <= xi, yi <= 104
- All the points are unique.
class Solution:
def numberOfBoomerangs(self, points: List[List[int]]) -> int:
ans = 0
for p in points:
counter = collections.Counter()
for q in points:
distance = (p[0] - q[0]) * (p[0] - q[0]) + (p[1] - q[1]) * (p[1] - q[1])
counter[distance] += 1
ans += sum([val * (val - 1) for val in counter.values()])
return ans
class Solution {
public int numberOfBoomerangs(int[][] points) {
int ans = 0;
for (int[] p : points) {
Map<Integer, Integer> counter = new HashMap<>();
for (int[] q : points) {
int distance = (p[0] - q[0]) * (p[0] - q[0]) + (p[1] - q[1]) * (p[1] - q[1]);
counter.put(distance, counter.getOrDefault(distance, 0) + 1);
}
for (int val : counter.values()) {
ans += val * (val - 1);
}
}
return ans;
}
}
func numberOfBoomerangs(points [][]int) int {
ans := 0
for _, p := range points {
cnt := make(map[int]int)
for _, q := range points {
cnt[(p[0]-q[0])*(p[0]-q[0])+(p[1]-q[1])*(p[1]-q[1])]++
}
for _, v := range cnt {
ans += v * (v - 1)
}
}
return ans
}
class Solution {
public:
int numberOfBoomerangs(vector<vector<int>>& points) {
int ans = 0;
for (const auto& p : points) {
unordered_map<int, int> cnt;
for (const auto& q : points) {
++cnt[(p[0] - q[0]) * (p[0] - q[0]) + (p[1] - q[1]) * (p[1] - q[1])];
}
for (const auto& [_, v] : cnt) {
ans += v * (v - 1);
}
}
return ans;
}
};