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simmenu.cc
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/*
* Copyright (c) 2008 prissi
*
* This file is part of the Simutrans project under the artistic license.
*
* New configurable OOP tool system
*/
#include <string>
#include <algorithm>
#include "unicode.h"
#include "simevent.h"
#include "simworld.h"
#include "gui/simwin.h"
#include "player/simplay.h"
#include "simmenu.h"
#include "simtool.h"
#include "simtool-dialogs.h"
#include "simskin.h"
#include "simsound.h"
#include "bauer/hausbauer.h"
#include "bauer/wegbauer.h"
#include "bauer/brueckenbauer.h"
#include "bauer/tunnelbauer.h"
#include "descriptor/building_desc.h"
#include "descriptor/bridge_desc.h"
#include "descriptor/tunnel_desc.h"
#include "boden/grund.h"
#include "boden/wege/strasse.h"
#include "dataobj/environment.h"
#include "dataobj/tabfile.h"
#include "dataobj/scenario.h"
#include "obj/roadsign.h"
#include "obj/wayobj.h"
#include "obj/zeiger.h"
#include "gui/tool_selector.h"
#include "utils/simstring.h"
#include "network/memory_rw.h"
karte_ptr_t tool_t::welt;
// for key lookup; is always sorted during the game
vector_tpl<tool_t *>tool_t::char_to_tool(0);
// here are the default values, icons, cursor, sound definitions ...
vector_tpl<tool_t *>tool_t::general_tool(GENERAL_TOOL_COUNT);
vector_tpl<tool_t *>tool_t::simple_tool(SIMPLE_TOOL_COUNT);
vector_tpl<tool_t *>tool_t::dialog_tool(DIALOGE_TOOL_COUNT);
// the number of toolbars is not know yet
vector_tpl<toolbar_t *>tool_t::toolbar_tool(0);
char tool_t::toolstr[1024];
toolbar_last_used_t *toolbar_last_used_t::last_used_tools = NULL;
// separator in toolbars
class tool_dummy_t : public tool_t {
public:
tool_dummy_t() : tool_t(dummy_id) {}
bool init(player_t*) OVERRIDE { return false; }
bool is_init_network_save() const OVERRIDE { return true; }
bool is_work_network_save() const OVERRIDE { return true; }
bool is_move_network_save(player_t*) const OVERRIDE { return true; }
};
tool_t *tool_t::dummy = new tool_dummy_t();
tool_t *create_general_tool(int toolnr)
{
tool_t* tool = NULL;
switch(toolnr) {
case TOOL_QUERY: tool = new tool_query_t(); break;
case TOOL_REMOVER: tool = new tool_remover_t(); break;
case TOOL_RAISE_LAND: tool = new tool_raise_t(); break;
case TOOL_LOWER_LAND: tool = new tool_lower_t(); break;
case TOOL_SETSLOPE: tool = new tool_setslope_t(); break;
case TOOL_RESTORESLOPE: tool = new tool_restoreslope_t(); break;
case TOOL_MARKER: tool = new tool_marker_t(); break;
case TOOL_CLEAR_RESERVATION:tool = new tool_clear_reservation_t(); break;
case TOOL_TRANSFORMER: tool = new tool_transformer_t(); break;
case TOOL_ADD_CITY: tool = new tool_add_city_t(); break;
case TOOL_CHANGE_CITY_SIZE: tool = new tool_change_city_size_t(); break;
case TOOL_PLANT_TREE: tool = new tool_plant_tree_t(); break;
case TOOL_SCHEDULE_ADD: tool = new tool_schedule_add_t(); break;
case TOOL_SCHEDULE_INS: tool = new tool_schedule_ins_t(); break;
case TOOL_BUILD_WAY: tool = new tool_build_way_t(); break;
case TOOL_BUILD_BRIDGE: tool = new tool_build_bridge_t(); break;
case TOOL_BUILD_TUNNEL: tool = new tool_build_tunnel_t(); break;
case TOOL_WAYREMOVER: tool = new tool_wayremover_t(); break;
case TOOL_BUILD_WAYOBJ: tool = new tool_build_wayobj_t(); break;
case TOOL_BUILD_STATION: tool = new tool_build_station_t(); break;
case TOOL_BUILD_ROADSIGN: tool = new tool_build_roadsign_t(); break;
case TOOL_BUILD_DEPOT: tool = new tool_build_depot_t(); break;
case TOOL_BUILD_HOUSE: tool = new tool_build_house_t(); break;
case TOOL_BUILD_LAND_CHAIN: tool = new tool_build_land_chain_t(); break;
case TOOL_CITY_CHAIN: tool = new tool_city_chain_t(); break;
case TOOL_BUILD_FACTORY: tool = new tool_build_factory_t(); break;
case TOOL_LINK_FACTORY: tool = new tool_link_factory_t(); break;
case TOOL_HEADQUARTER: tool = new tool_headquarter_t(); break;
case TOOL_LOCK_GAME: tool = new tool_lock_game_t(); break;
case TOOL_ADD_CITYCAR: tool = new tool_add_citycar_t(); break;
case TOOL_FOREST: tool = new tool_forest_t(); break;
case TOOL_STOP_MOVER: tool = new tool_stop_mover_t(); break;
case TOOL_MAKE_STOP_PUBLIC: tool = new tool_make_stop_public_t(); break;
case TOOL_REMOVE_WAYOBJ: tool = new tool_remove_wayobj_t(); break;
case TOOL_SLICED_AND_UNDERGROUND_VIEW: tool = new tool_show_underground_t(); break;
case TOOL_BUY_HOUSE: tool = new tool_buy_house_t(); break;
case TOOL_BUILD_CITYROAD: tool = new tool_build_cityroad(); break;
case TOOL_ERROR_MESSAGE: tool = new tool_error_message_t(); break;
case TOOL_CHANGE_WATER_HEIGHT: tool = new tool_change_water_height_t(); break;
case TOOL_SET_CLIMATE: tool = new tool_set_climate_t(); break;
default: dbg->error("create_general_tool()","cannot satisfy request for general_tool[%i]!",toolnr);
return NULL;
}
// check for right id (exception: TOOL_SLICED_AND_UNDERGROUND_VIEW)
assert(tool->get_id() == (toolnr | GENERAL_TOOL) || toolnr==TOOL_SLICED_AND_UNDERGROUND_VIEW);
return tool;
}
tool_t *create_simple_tool(int toolnr)
{
tool_t* tool = NULL;
switch(toolnr) {
case TOOL_PAUSE: tool = new tool_pause_t(); break;
case TOOL_FASTFORWARD: tool = new tool_fastforward_t(); break;
case TOOL_SCREENSHOT: tool = new tool_screenshot_t(); break;
case TOOL_INCREASE_INDUSTRY: tool = new tool_increase_industry_t(); break;
case TOOL_UNDO: tool = new tool_undo_t(); break;
case TOOL_SWITCH_PLAYER: tool = new tool_switch_player_t(); break;
case TOOL_STEP_YEAR: tool = new tool_step_year_t(); break;
case TOOL_CHANGE_GAME_SPEED: tool = new tool_change_game_speed_t(); break;
case TOOL_ZOOM_IN: tool = new tool_zoom_in_t(); break;
case TOOL_ZOOM_OUT: tool = new tool_zoom_out_t(); break;
case TOOL_SHOW_COVERAGE: tool = new tool_show_coverage_t(); break;
case TOOL_SHOW_NAME: tool = new tool_show_name_t(); break;
case TOOL_SHOW_GRID: tool = new tool_show_grid_t(); break;
case TOOL_SHOW_TREES: tool = new tool_show_trees_t(); break;
case TOOL_SHOW_HOUSES: tool = new tool_show_houses_t(); break;
case TOOL_SHOW_UNDERGROUND: tool = new tool_show_underground_t(); break;
case TOOL_ROTATE90: tool = new tool_rotate90_t(); break;
case TOOL_QUIT: tool = new tool_quit_t(); break;
case TOOL_FILL_TREES: tool = new tool_fill_trees_t(); break;
case TOOL_DAYNIGHT_LEVEL: tool = new tool_daynight_level_t(); break;
case TOOL_VEHICLE_TOOLTIPS: tool = new tool_vehicle_tooltips_t(); break;
case TOOL_TOOGLE_PAX: tool = new tool_toggle_pax_station_t(); break;
case TOOL_TOOGLE_PEDESTRIANS:tool = new tool_toggle_pedestrians_t(); break;
case TOOL_TRAFFIC_LEVEL: tool = new tool_traffic_level_t(); break;
case TOOL_CHANGE_CONVOI: tool = new tool_change_convoi_t(); break;
case TOOL_CHANGE_LINE: tool = new tool_change_line_t(); break;
case TOOL_CHANGE_DEPOT: tool = new tool_change_depot_t(); break;
case UNUSED_WKZ_PWDHASH_TOOL: dbg->warning("create_simple_tool()","deprecated tool [%i] requested", toolnr); return NULL;
case TOOL_CHANGE_PLAYER: tool = new tool_change_player_t(); break;
case TOOL_CHANGE_TRAFFIC_LIGHT:tool = new tool_change_traffic_light_t(); break;
case TOOL_CHANGE_CITY: tool = new tool_change_city_t(); break;
case TOOL_RENAME: tool = new tool_rename_t(); break;
case TOOL_ADD_MESSAGE: tool = new tool_add_message_t(); break;
case TOOL_TOGGLE_RESERVATION:tool = new tool_toggle_reservation_t(); break;
case TOOL_VIEW_OWNER: tool = new tool_view_owner_t(); break;
case TOOL_HIDE_UNDER_CURSOR: tool = new tool_hide_under_cursor_t(); break;
default: dbg->error("create_simple_tool()","cannot satisfy request for simple_tool[%i]!",toolnr);
return NULL;
}
assert(tool->get_id() == (toolnr | SIMPLE_TOOL));
return tool;
}
tool_t *create_dialog_tool(int toolnr)
{
tool_t* tool = NULL;
switch(toolnr) {
case DIALOG_HELP: tool = new dialog_help_t(); break;
case DIALOG_OPTIONS: tool = new dialog_options_t(); break;
case DIALOG_MINIMAP: tool = new dialog_minimap_t(); break;
case DIALOG_LINEOVERVIEW: tool = new dialog_lines_t(); break;
case DIALOG_MESSAGES: tool = new dialog_messages_t(); break;
case DIALOG_FINANCES: tool = new dialog_finances_t(); break;
case DIALOG_PLAYERS: tool = new dialog_players_t(); break;
case DIALOG_DISPLAYOPTIONS: tool = new dialog_displayoptions_t(); break;
case DIALOG_SOUND: tool = new dialog_sound_t(); break;
case DIALOG_LANGUAGE: tool = new dialog_language_t(); break;
case DIALOG_PLAYERCOLOR: tool = new dialog_playercolor_t(); break;
case DIALOG_JUMP: tool = new dialog_jump_t(); break;
case DIALOG_LOAD: tool = new dialog_load_t(); break;
case DIALOG_SAVE: tool = new dialog_save_t(); break;
case DIALOG_LIST_HALT: tool = new dialog_list_halt_t(); break;
case DIALOG_LIST_CONVOI: tool = new dialog_list_convoi_t(); break;
case DIALOG_LIST_TOWN: tool = new dialog_list_town_t(); break;
case DIALOG_LIST_GOODS: tool = new dialog_list_goods_t(); break;
case DIALOG_LIST_FACTORY: tool = new dialog_list_factory_t(); break;
case DIALOG_LIST_CURIOSITY: tool = new dialog_list_curiosity_t(); break;
case DIALOG_EDIT_FACTORY: tool = new dialog_edit_factory_t(); break;
case DIALOG_EDIT_ATTRACTION:tool = new dialog_edit_attraction_t(); break;
case DIALOG_EDIT_HOUSE: tool = new dialog_edit_house_t(); break;
case DIALOG_EDIT_TREE: tool = new dialog_edit_tree_t(); break;
case DIALOG_ENLARGE_MAP: tool = new dialog_enlarge_map_t(); break;
case DIALOG_LIST_LABEL: tool = new dialog_list_label_t(); break;
case DIALOG_CLIMATES: tool = new dialog_climates_t(); break;
case DIALOG_SETTINGS: tool = new dialog_settings_t(); break;
case DIALOG_GAMEINFO: tool = new dialog_gameinfo_t(); break;
case DIALOG_THEMES: tool = new dialog_themes_t(); break;
case DIALOG_SCENARIO: tool = new dialog_scenario_t(); break;
default: dbg->error("create_dialog_tool()","cannot satisfy request for dialog_tool[%i]!",toolnr);
return NULL;
}
assert(tool->get_id() == (toolnr | DIALOGE_TOOL));
return tool;
}
tool_t *create_tool(int toolnr)
{
tool_t *tool = NULL;
if( toolnr & GENERAL_TOOL ) {
tool = create_general_tool(toolnr & 0xFFF);
}
else if( toolnr & SIMPLE_TOOL ) {
tool = create_simple_tool(toolnr & 0xFFF);
}
else if( toolnr & DIALOGE_TOOL ) {
tool = create_dialog_tool(toolnr & 0xFFF);
}
if (tool == NULL) {
dbg->error("create_tool()","cannot satisfy request for tool with id %i!",toolnr);
}
return tool;
}
/**
* Returns desc and tool pointer corresponding to the
* general toolid with name @p param_str.
*/
void general_tool_get_desc_builder(uint16 id, const char *param_str, const obj_desc_timelined_t* &desc, tool_t* &tool)
{
if ( id & (SIMPLE_TOOL | DIALOGE_TOOL) ) {
return;
}
id = id & (~GENERAL_TOOL);
const obj_desc_transport_infrastructure_t* desc1 = NULL;
if (param_str) {
switch (id) {
case TOOL_BUILD_WAY:
desc1 = way_builder_t::get_desc(param_str);
break;
case TOOL_BUILD_BRIDGE:
desc1 = bridge_builder_t::get_desc(param_str);
break;
case TOOL_BUILD_TUNNEL:
desc1 = tunnel_builder_t::get_desc(param_str);
break;
case TOOL_BUILD_ROADSIGN:
desc1 = roadsign_t::find_desc(param_str);
break;
case TOOL_BUILD_WAYOBJ:
desc1 = wayobj_t::find_desc(param_str);
break;
// The following 3's descriptions are registered by hausbauer_t.
case TOOL_BUILD_DEPOT:
case TOOL_BUILD_STATION:
case TOOL_HEADQUARTER: {
const building_desc_t* desc2 = hausbauer_t::get_desc(param_str);
desc = desc2;
tool = desc2->get_builder();
return;
}
default: ;
}
}
if (desc1) {
desc = desc1;
tool = desc1->get_builder();
}
}
/**
* Set the defaults of a newly created general tool.
*/
void set_defaults_general_tool(tool_t *tool, const char *param_str)
{
if ( tool == NULL ) {
return;
}
tool_t* copy_from = NULL;
const obj_desc_timelined_t* desc = NULL;
general_tool_get_desc_builder(tool->get_id(), param_str, desc, copy_from);
if (copy_from) {
*tool = *copy_from;
}
}
/**
* Checks whether a tool is available in the current timeline.
*
* Note that this function would return true on error. It is done so
* if no description was found, the previous toolbar button logic
* will still be applied - show buttons with icons regardless of
* whether the objects they build are available or not.
*/
bool check_tool_availability(const tool_t *tool, uint64 time)
{
if ( tool == NULL ) {
return true;
}
tool_t* dummy = NULL;
const obj_desc_timelined_t* desc = NULL;
general_tool_get_desc_builder(tool->get_id(), tool->get_default_param(), desc, dummy);
return desc ? desc->is_available(time) : true;
}
static utf32 str_to_key( const char *str )
{
if( str[1]==',' || str[1]<=' ') {
return (uint8)*str;
}
else {
// check for utf8
if( 127<(uint8)*str ) {
size_t len = 0;
utf32 const c = utf8_decoder_t::decode((utf8 const *)str, len);
if(str[len]==',') {
return c;
}
}
// control char
if(str[0]=='^') {
return (str[1]&(~32))-64;
}
// direct value (decimal)
if(str[0]=='#') {
return atoi(str+1);
}
// Function key?
if(str[0]=='F') {
uint8 function = atoi(str+1);
if(function>0) {
return SIM_KEY_F1+function-1;
}
}
// COMMA
if (strstart(str, "COMMA")) {
return ',';
}
// HOME
if (strstart(str, "HOME")) {
return SIM_KEY_HOME;
}
// END
if (strstart(str, "END")) {
return SIM_KEY_END;
}
}
// invalid key
return 0xFFFF;
}
// just fills the default tables before other tools are added
void tool_t::init_menu()
{
for( uint16 i=0; i<GENERAL_TOOL_COUNT; i++ ) {
tool_t *tool = create_general_tool( i );
general_tool.append(tool);
}
for( uint16 i=0; i<SIMPLE_TOOL_COUNT; i++ ) {
tool_t *tool = create_simple_tool( i );
simple_tool.append(tool);
}
for( uint16 i=0; i<DIALOGE_TOOL_COUNT; i++ ) {
tool_t *tool = create_dialog_tool( i );
dialog_tool.append(tool);
}
}
void tool_t::exit_menu()
{
clear_ptr_vector( general_tool );
clear_ptr_vector( simple_tool );
clear_ptr_vector( dialog_tool );
}
// for sorting: compare tool key
static bool compare_tool(tool_t const* const a, tool_t const* const b)
{
uint16 const ac = a->command_key & ~32;
uint16 const bc = b->command_key & ~32;
return ac != bc ? ac < bc : a->command_key < b->command_key;
}
// read a tab file to add images, cursors and sound to the tools
void tool_t::read_menu(const std::string &objfilename)
{
char_to_tool.clear();
tabfile_t menuconf;
// only use pak specific menus, since otherwise images may be missing
if (!menuconf.open((objfilename+"config/menuconf.tab").c_str())) {
dbg->fatal("tool_t::init_menu()", "Can't read %sconfig/menuconf.tab", objfilename.c_str() );
}
tabfileobj_t contents;
menuconf.read(contents);
// structure to hold information for iterating through different tool types
struct tool_class_info_t {
const char* type;
uint16 count;
vector_tpl<tool_t *> &tools;
const skin_desc_t *icons;
const skin_desc_t *cursor;
bool with_sound;
};
tool_class_info_t info[] = {
{ "general_tool", GENERAL_TOOL_COUNT, general_tool, skinverwaltung_t::tool_icons_general, skinverwaltung_t::cursor_general, true },
{ "simple_tool", SIMPLE_TOOL_COUNT, simple_tool, skinverwaltung_t::tool_icons_simple, NULL, false},
{ "dialog_tool", DIALOGE_TOOL_COUNT, dialog_tool, skinverwaltung_t::tool_icons_dialoge, NULL, false }
};
// first init all tools
DBG_MESSAGE( "tool_t::init_menu()", "Reading general menu" );
for( uint16 t=0; t<3; t++) {
for( uint16 i=0; i<info[t].count; i++ ) {
char id[256];
sprintf( id, "%s[%i]", info[t].type, i );
const char *str = contents.get( id );
/* Format of str:
* for general tools: icon,cursor,sound,key
* icon is image number in menu.GeneralTools, cursor image number in cursor.GeneralTools
* for simple and dialog tools: icon,key
* icon is image number in menu.SimpleTools and menu.DialogeTools
* -1 will disable any of them
*/
tool_t *tool = info[t].tools[i];
if(*str && *str!=',') {
// ok, first comes icon
while(*str==' ') {
str++;
}
uint16 icon = (uint16)atoi(str);
if( icon==0 && *str!='0' ) {
// check, if file name ...
int i=0;
while( str[i]!=0 && str[i]!=',' ) {
i++;
}
const skin_desc_t *s=skinverwaltung_t::get_extra(str,i-1);
tool->icon = s ? s->get_image_id(0) : IMG_EMPTY;
}
else {
if( icon>=info[t].icons->get_count() ) {
dbg->warning( "tool_t::init_menu()", "wrong icon (%i) given for %s[%i]", icon, info[t].type, i );
}
tool->icon = info[t].icons->get_image_id(icon);
}
do {
str++;
} while(*str && *str!=',');
}
if(info[t].cursor) {
if(*str==',') {
// next comes cursor
str++;
if(*str && *str!=',') {
uint16 cursor = (uint16)atoi(str);
if( cursor>=info[t].cursor->get_count() ) {
dbg->warning( "tool_t::init_menu()", "wrong cursor (%i) given for %s[%i]", cursor, info[t].type, i );
}
tool->cursor = info[t].cursor->get_image_id(cursor);
do {
str++;
} while(*str && *str!=',');
}
}
}
if(info[t].with_sound) {
if(*str==',') {
// ok_sound
str++;
if(*str && *str!=',') {
int sound = atoi(str);
if( sound>0 ) {
tool->ok_sound = sound_desc_t::get_compatible_sound_id(sound);
}
do {
str++;
} while(*str && *str!=',');
}
}
}
if(*str==',') {
// key
str++;
while(*str==' ') {
str++;
}
if(*str>=' ') {
tool->command_key = str_to_key(str);
char_to_tool.append(tool);
}
}
}
}
// now the toolbar tools
DBG_MESSAGE( "tool_t::read_menu()", "Reading toolbars" );
toolbar_last_used_t::last_used_tools = new toolbar_last_used_t( TOOL_LAST_USED | TOOLBAR_TOOL, "Last used tools", "last_used.txt" );
// first: add main menu
toolbar_tool.resize( skinverwaltung_t::tool_icons_toolbars->get_count() );
toolbar_tool.append(new toolbar_t(TOOLBAR_TOOL, "", ""));
for( uint16 i=0; i<toolbar_tool.get_count(); i++ ) {
char id[256];
for( int j=0; ; j++ ) {
/* str should now contain something like 1,2,-1
* first parameter is the image number in "GeneralTools"
* next is the cursor in "GeneralTools"
* final is the sound
* -1 will disable any of them
*/
sprintf( id, "toolbar[%i][%i]", i, j );
const char *str = contents.get( id );
if(*str==0) {
// empty entry => toolbar finished ...
break;
}
tool_t *addtool = NULL;
/* first, parse the string; we could have up to four parameters */
const char *toolname = str;
image_id icon = IMG_EMPTY;
const char *key_str = NULL;
const char *param_str = NULL; // in case of toolbars, it will also contain the tooltip
// parse until next zero-level comma
uint level = 0;
while(*str) {
if (*str == ')') {
level++;
}
else if (*str == '(') {
level--;
}
else if (*str == ',' && level == 0) {
break;
}
str++;
}
// icon
if(*str==',') {
str++;
if(*str!=',') {
// ok, first come icon
while(*str==' ') {
str++;
}
icon = (uint16)atoi(str);
if( icon==0 && *str!='0' ) {
// check, if file name ...
int i=0;
while( str[i]!=0 && str[i]!=',' ) {
i++;
}
const skin_desc_t *s=skinverwaltung_t::get_extra(str,i-1);
icon = s ? s->get_image_id(0) : IMG_EMPTY;
}
else {
if( icon>=skinverwaltung_t::tool_icons_toolbars->get_count() ) {
dbg->warning( "tool_t::read_menu()", "wrong icon (%i) given for toolbar_tool[%i][%i]", icon, i, j );
icon = 0;
}
icon = skinverwaltung_t::tool_icons_toolbars->get_image_id(icon);
}
while(*str && *str!=',') {
str++;
}
}
}
// key
if(*str==',') {
str++;
while(*str==' ' && *str) {
str ++;
}
if(*str!=',' && *str) {
key_str = str;
}
while(*str!=',' && *str) {
str ++;
}
}
// parameter
if(*str==',') {
str++;
if(*str>=' ') {
param_str = str;
}
}
bool create_tool = icon!=IMG_EMPTY || key_str || param_str;
if (char const* const c = strstart(toolname, "general_tool[")) {
uint8 toolnr = atoi(c);
if( toolnr<GENERAL_TOOL_COUNT ) {
if(create_tool) {
// compatibility mode: tool_cityroad is used for tool_wegebau with defaultparam 'cityroad'
if( toolnr==TOOL_BUILD_WAY && param_str && strcmp(param_str,"city_road")==0) {
toolnr = TOOL_BUILD_CITYROAD;
dbg->warning("tool_t::read_menu()", "toolbar[%i][%i]: replaced way-builder(id=14) with default param=cityroad by cityroad builder(id=36)", i,j);
}
// now create tool
addtool = create_general_tool( toolnr );
// copy defaults
*addtool = *(general_tool[toolnr]);
set_defaults_general_tool(addtool, param_str);
general_tool.append( addtool );
}
else {
addtool = general_tool[toolnr];
}
}
else {
dbg->error( "tool_t::read_menu()", "When parsing menuconf.tab: No general tool %i defined (max %i)!", toolnr, GENERAL_TOOL_COUNT );
}
}
else if (char const* const c = strstart(toolname, "simple_tool[")) {
uint8 const toolnr = atoi(c);
if( toolnr<SIMPLE_TOOL_COUNT ) {
if(create_tool) {
addtool = create_simple_tool( toolnr );
*addtool = *(simple_tool[toolnr]);
simple_tool.append( addtool );
}
else {
addtool = simple_tool[toolnr];
}
}
else {
dbg->error( "tool_t::read_menu()", "When parsing menuconf.tab: No simple tool %i defined (max %i)!", toolnr, SIMPLE_TOOL_COUNT );
}
}
else if (char const* const c = strstart(toolname, "dialog_tool[")) {
uint8 const toolnr = atoi(c);
if( toolnr<DIALOGE_TOOL_COUNT ) {
if(create_tool) {
addtool = create_dialog_tool( toolnr );
*addtool = *(dialog_tool[toolnr]);
dialog_tool.append( addtool );
}
else {
addtool = dialog_tool[toolnr];
}
}
else {
dbg->error( "tool_t::read_menu()", "When parsing menuconf.tab: No dialog tool %i defined (max %i)!", toolnr, DIALOGE_TOOL_COUNT );
}
}
else if (char const* const c = strstart(toolname, "toolbar[")) {
uint8 const toolnr = atoi(c);
if( toolnr==0 ) {
if( strstr( c, "LAST_USED" ) ) {
toolbar_last_used_t::last_used_tools->icon = icon;
addtool = toolbar_last_used_t::last_used_tools;
}
else {
dbg->fatal( "Error in menuconf: toolbar cannot call main toolbar", "%s", toolname );
}
}
if(toolbar_tool.get_count()==toolnr) {
if(param_str==NULL) {
param_str = "Unnamed toolbar";
dbg->warning( "tool_t::read_menu()", "Missing title for toolbar[%d]", toolnr);
}
char *c = strdup(param_str);
const char *title = c;
c += strcspn(c, ",");
if (*c != '\0') {
*c++ = '\0';
}
toolbar_t* const tb = new toolbar_t(toolbar_tool.get_count() | TOOLBAR_TOOL, title, c);
toolbar_tool.append(tb);
addtool = tb;
}
}
else {
// make a default tool to add the parameter here
addtool = new tool_dummy_t();
addtool->default_param = strdup(toolname);
addtool->command_key = 1;
}
if(addtool) {
if(icon!=IMG_EMPTY) {
addtool->icon = icon;
}
if(key_str!=NULL) {
addtool->command_key = str_to_key(key_str);
char_to_tool.append(addtool);
}
if(param_str!=NULL && ((addtool->get_id() & TOOLBAR_TOOL) == 0)) {
addtool->default_param = strdup(param_str);
}
toolbar_tool[i]->append(addtool);
}
}
}
toolbar_tool.append( toolbar_last_used_t::last_used_tools );
// sort characters
std::sort(char_to_tool.begin(), char_to_tool.end(), compare_tool);
}
void tool_t::update_toolbars()
{
// renew toolbar
// iterate twice, to get correct icons if a toolbar changes between empty and non-empty
for(uint j=0; j<2; j++) {
bool change = false;
FOR(vector_tpl<toolbar_t*>, const i, toolbar_tool) {
bool old_icon_empty = i->get_icon(welt->get_active_player()) == IMG_EMPTY;
i->update(welt->get_active_player());
change |= old_icon_empty ^ (i->get_icon(welt->get_active_player()) == IMG_EMPTY);
}
if (!change) {
// no toolbar changes between empty and non-empty, no need to loop again
break;
}
}
}
void tool_t::draw_after(scr_coord pos, bool dirty) const
{
// default action: grey corner if selected
image_id id = get_icon( welt->get_active_player() );
if( id!=IMG_EMPTY && is_selected() ) {
display_img_blend( id, pos.x, pos.y, TRANSPARENT50_FLAG|OUTLINE_FLAG|color_idx_to_rgb(COL_BLACK), false, dirty );
}
}
bool tool_t::is_selected() const
{
return welt->get_tool(welt->get_active_player_nr())==this;
}
const char *tool_t::check_pos(player_t *, koord3d pos )
{
grund_t *gr = welt->lookup(pos);
return (gr && !gr->is_visible()) ? "" : NULL;
}
bool tool_t::check_valid_pos(koord k ) const
{
if(is_grid_tool()) {
return welt->is_within_grid_limits(k);
}
return welt->is_within_limits(k);
};
/**
* Initializes cursor object: image, y-offset, size of marked area,
* has to be called after init().
* @param zeiger cursor object
*/
void tool_t::init_cursor( zeiger_t *zeiger) const
{
zeiger->set_image( cursor );
zeiger->set_yoff( offset );
zeiger->set_area( cursor_area, cursor_centered, cursor_offset);
}
const char *kartenboden_tool_t::check_pos(player_t *, koord3d pos )
{
grund_t *gr = welt->lookup_kartenboden(pos.get_2d());
return (gr && !gr->is_visible()) ? "" : NULL;
}
image_id toolbar_t::get_icon(player_t *player) const
{
// no image for edit tools => do not open
if( icon==IMG_EMPTY || (player!=NULL && strcmp(default_param,"EDITTOOLS")==0 && player->get_player_nr()!=welt->get_public_player()->get_player_nr()) ) {
return IMG_EMPTY;
}
// now have we a least one visible tool?
if (tool_selector && !tool_selector->empty(player)) {
return icon;
}
return IMG_EMPTY;
}
// simply true, if visible
bool toolbar_t::is_selected() const
{
return win_get_magic(magic_toolbar + toolbar_tool.index_of(const_cast<toolbar_t*>(this)));
}
// just returns sound info after bracket
static sint16 get_sound( const char *c )
{
while( *c && *c!=')' ) {
c++;
}
while( *c && *c!=',' ) {
c++;
}
return (*c ? atoi( c+1 )-2 : NO_SOUND);
}
// fills and displays a toolbar
void toolbar_t::update(player_t *player)
{
const bool create = (tool_selector == NULL);
if(create) {
DBG_MESSAGE("toolbar_t::update()","create toolbar %s",default_param);
tool_selector = new tool_selector_t( default_param, helpfile, toolbar_tool.index_of(this), this!=tool_t::toolbar_tool[0] );
}
else {
DBG_MESSAGE("toolbar_t::update()","update toolbar %s",default_param);
}
tool_selector->reset_tools();
// now (re)fill it
FOR(slist_tpl<tool_t*>, const w, tools) {
// no way to call this tool? => then it is most likely a metatool
if(w->command_key==1 && w->get_icon(player)==IMG_EMPTY) {
if (char const* const param = w->get_default_param()) {
if( create ) {
DBG_DEBUG("toolbar_t::update()", "add metatool (param=%s)", param);
}
if (char const* c = strstart(param, "ways(")) {
waytype_t way = (waytype_t)atoi(c);
while(*c && *c!=',' && *c!=')') {
c++;
}
systemtype_t subtype = (systemtype_t)(*c!=0 ? atoi(++c) : 0);
way_builder_t::fill_menu( tool_selector, way, subtype, get_sound(c));
}
else if (char const* const c = strstart(param, "bridges(")) {
waytype_t const way = (waytype_t)atoi(c);
bridge_builder_t::fill_menu(tool_selector, way, get_sound(c));
}
else if (char const* const c = strstart(param, "tunnels(")) {
waytype_t const way = (waytype_t)atoi(c);
tunnel_builder_t::fill_menu(tool_selector, way, get_sound(c));
}
else if (char const* const c = strstart(param, "signs(")) {
waytype_t const way = (waytype_t)atoi(c);
roadsign_t::fill_menu(tool_selector, way, get_sound(c));
}
else if (char const* const c = strstart(param, "wayobjs(")) {
waytype_t const way = (waytype_t)atoi(c);
wayobj_t::fill_menu(tool_selector, way, get_sound(c));
}
else if (char const* c = strstart(param, "buildings(")) {
building_desc_t::btype const utype = (building_desc_t::btype)atoi(c);
while(*c && *c!=',' && *c!=')') {
c++;
}
waytype_t way = (waytype_t)(*c!=0 ? atoi(++c) : 0);
hausbauer_t::fill_menu( tool_selector, utype, way, get_sound(c));
}
else if (param[0] == '-') {
// add dummy tool_t as seperator
tool_selector->add_tool_selector( dummy );
}
}
}
else if(w->get_icon(player)!=IMG_EMPTY) {
// get the right city_road
if(w->get_id() == (TOOL_BUILD_CITYROAD | GENERAL_TOOL)) {
w->flags = 0;
w->init(player);
}
if( create ) {
DBG_DEBUG( "toolbar_t::update()", "add tool %i (param=%s)", w->get_id(), w->get_default_param() );
}
scenario_t *scen = welt->get_scenario();
if( scen->is_scripted() && !scen->is_tool_allowed(player, w->get_id(), w->get_waytype())) {
continue;
}
if ( !check_tool_availability(w, welt->get_timeline_year_month()) ) {
continue;
}
// now add it to the toolbar gui
tool_selector->add_tool_selector( w );
}
}
if( (strcmp(this->default_param,"EDITTOOLS")==0 && player!=welt->get_public_player()) ) {
destroy_win(tool_selector);
return;
}
}
// fills and displays a toolbar
bool toolbar_t::init(player_t *player)
{
update( player );
bool close = (strcmp(this->default_param,"EDITTOOLS")==0 && player!=welt->get_public_player());
// show/create window
if( close ) {
destroy_win(tool_selector);
return false;
}
if( this != tool_t::toolbar_tool[0] ) {
// not main menu
create_win( tool_selector, w_info|w_do_not_delete|w_no_overlap, magic_toolbar+toolbar_tool.index_of(this) );
DBG_MESSAGE("toolbar_t::init()", "ID=%id", get_id());
}
return false;
}
bool toolbar_t::exit(player_t *)
{
if( win_get_magic(magic_toolbar+toolbar_tool.index_of(this)) ) {
destroy_win(tool_selector);
}
return false;
}
// from here on last used toolbar tools (for each player!)
void toolbar_last_used_t::update(player_t *sp)
{
tools.clear();
if( sp ) {
for( slist_tpl<tool_t *>::iterator iter = all_tools[sp->get_player_nr()].begin(); iter != all_tools[sp->get_player_nr()].end(); ++iter ) {
tools.append( *iter );
}
}
toolbar_t::update( sp );
}
void toolbar_last_used_t::clear()
{
for( int i=0; i < MAX_PLAYER_COUNT; i++ ) {
all_tools[i].clear();
}
tools.clear();
}
// currently only needed for last used tools
void toolbar_last_used_t::append( tool_t *t, player_t *sp )
{
static int exclude_from_adding[8]={
TOOL_SCHEDULE_ADD|GENERAL_TOOL,
TOOL_SCHEDULE_INS|GENERAL_TOOL,
TOOL_CHANGE_CONVOI|SIMPLE_TOOL,
TOOL_CHANGE_LINE|SIMPLE_TOOL,
TOOL_CHANGE_DEPOT|SIMPLE_TOOL,
UNUSED_WKZ_PWDHASH_TOOL|SIMPLE_TOOL,
TOOL_CHANGE_PLAYER|SIMPLE_TOOL,
TOOL_RENAME|SIMPLE_TOOL
};
if( !sp || t->get_icon(sp)==IMG_EMPTY ) {
return;
}
// do not add certain tools
for( uint i=0; i<lengthof(exclude_from_adding); i++ ) {
if( t->get_id() == exclude_from_adding[i] ) {
return;
}
}
slist_tpl<tool_t *> &players_tools = all_tools[sp->get_player_nr()];