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Turtles are very slow animals... #2
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Smells like this turtle is buggy! Thanks, I will check |
didn't figure anything out so far besides adding a neat exercise to the "Sorting" chapter -- making this plotting faster altogether ;-) |
See also the docs for tracer method |
Thanks, @bnmnetp, that indeed fixed the problem! I used it in the following way, if anyone's interested: # solution using tracer:
import turtle
sc = turtle.Screen()
sc.tracer(200, 25)
adina = turtle.Turtle()
adina.speed(0)
sc.setworldcoordinates(0, 0, max(num_lenders_total), max(loan_amount))
adina.penup()
for i in range(len(num_lenders_total)):
adina.goto(num_lenders_total[i], loan_amount[i])
adina.stamp() |
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I'm running into trouble with the creation of a scatterplot with kiva data in section 8.15. act_kiva_graph_2 (Create a well scaled scatter plot with X and Y axes using num_lenders_total and loan_amount).
The turtle is painstakingly slow, regardless of the speed parameter, and drawing the loan_amount-num_lenders_total scatterplot fails due to a RunTime Error after the turtle finished the second dot.
This error occurs consistently: it happens in the sandbox, it happens if I build runestone locally from the pbs-psych161-wi19 branch, it happens if I build runestone locally from the current state of runestone/ac101.
The same code runs flawless locally in an ipython instance using Python 3.5:
A workaround for me was to scale the loan_amount variable, as this one was clearly responsible for giving my poor turtle a hard time (very long ways to walk for it). The following code works AND is also able to adjust the speed:
But I doubt that this is an optimal solution...
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