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rng.h
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rng.h
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// =============================================================================
/* rng.cpp RNG - random number generators
PMC 14-jun-2005
PMC 10-jul-2005
PMC 13-Jul-2006 updated, default is now MT
Copyright 2005-2006 P.M.Cronje
RNG is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
RNG is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with RNG; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
// =============================================================================
#ifndef RNG_H
#define RNG_H
typedef unsigned long long uint64;
// -----------------------------------------------------------------------------
// Entropy test
// -----------------------------------------------------------------------------
void initEnt(bool binmode);
void addEnt(unsigned char * buf, int buflen);
void endEnt(double * r_ent, double * r_chisq, double * r_mean,
double * r_montepicalc, double * r_scc);
void prtEnt(double r_chisq, double r_mean,
double r_montepicalc, double r_scc);
// -----------------------------------------------------------------------------
// Available RNG's
// -----------------------------------------------------------------------------
enum eRNG
{
eRNG_QD1 = 0, // 'Quick and dirty' LCG
eRNG_MT = 1, // Mersenne Twister MT19937_02 (default)
eRNG_MTHR = 2, // 'Mother of all RNG' (Marsaglia)
eRNG_WELL = 3, // WELL1024a, single seed with run-in
eRNG_COUNT = 4
}; // enum eRNG
// -----------------------------------------------------------------------------
// Description
// -----------------------------------------------------------------------------
//
// The QD1 is fast, but is only as good as an LCG can be,
// it should only be used where true randomness is not required.
// LCG = linear congruential generator.
//
// The other (mt/mthr/well) have been selected after many tests
// using the TestU01 software of Ecuyer and Simard, and pass most
// of the stringent tests for random number generators, failing only
// occasionally at a significance level of a few parts in 0.001.
// They all have extremely long periods and are recommended for any
// serious simulation work requiring many millions of random numbers.
//
// The default generator is MT19937_02.
//
// The acronym WELL means 'Well Equidistributed Long-period Linear'
// The generator WELL1024a has been modified to:
// - initialize with a single seed
// - generate equidistributed initial values
// - run for 50,000 numbers to escape from the initial setup
//
// The generators mt/mthr are initialized from a single seed using a WELL.
//
// Speed (relative elapsed time for 10,000,000 numbers)
// qd1 1.00
// mt 1.25
// mthr 1.90
// well 1.41
//
// -----------------------------------------------------------------------------
extern const char * pszRNGGen[eRNG_COUNT];
extern const char * pszRNGGenList;
extern const char * pszRNGGenDefault;
enum eRNG const eRNGGenDefault = eRNG_MT;
// -----------------------------------------------------------------------------
// forward declaration of derived classes
// -----------------------------------------------------------------------------
class cRNG_QD1;
class cRNG_WELL;
class cRNG_Mother;
class cRNG_MT19937;
// -----------------------------------------------------------------------------
// cRNG - base class
// -----------------------------------------------------------------------------
class cRNG
{
public:
virtual ~cRNG()
{ }
// set seed
virtual void set(unsigned int useed) = 0;
// generator name
virtual char * getszRandom() = 0;
// next random number
virtual unsigned int random() = 0;
// return random unsigned int, where 0 <= unsigned int < uirange
virtual unsigned int randomUint(unsigned int urange);
// creates an instance of cRNG,
// specifying either eRNG or a string identifier pszrng,
// if pszgen incorrectly specified creates a cRNG_MT
//
// erng pszrng
// --------- --------
// eRNG_QD1 "qd1"
// eRNG_MT "mt"
// eRNG_MTHR "mthr"
// eRNG_WELL "well"
//
// note: the object must be deleted after use
static cRNG * createRNG(eRNG erng, unsigned int useed);
static cRNG * createRNG(char * pszrng, unsigned int useed);
enum eRNG getRNG()
{
return RNG;
}
const char * getpszGen()
{
return static_cast<const char *>(szGen);
}
protected:
eRNG RNG;
char szGen[16];
unsigned int uSeed;
}; // cRNG
// -----------------------------------------------------------------------------
class cRNG_QD1 : public cRNG
{
public:
cRNG_QD1(unsigned int useed = 0)
{
set(useed);
}
// set
virtual void set(unsigned int useed);
// generator name
virtual char * getszRandom()
{
return strdup("QD1");
}
// next random number
virtual
unsigned int random();
unsigned int getSeed()
{
return uSeed;
}
protected:
}; // cRNG_QD1
// -----------------------------------------------------------------------------
class cRNG_WELL : public cRNG
{
public:
cRNG_WELL(unsigned int useed = 0)
{
set(useed);
}
// set
virtual void set(unsigned int useed);
// generator name
virtual char * getszRandom()
{
return strdup("WELL1024u");
}
// next random number
virtual
unsigned int random();
protected:
unsigned int state_i, STATE[32], z0, z1, z2;
}; // cRNG_WELL
// -----------------------------------------------------------------------------
class cRNG_Mother : public cRNG
{
public:
cRNG_Mother(unsigned int useed = 0)
{
set(useed);
}
// set
virtual void set(unsigned int useed);
// generator name
virtual char * getszRandom()
{
return strdup("Mother");
}
// next random number
virtual
unsigned int random();
protected:
unsigned int smthr[4];
uint64 xm4, xm3, xm2, xm1, mcarry;
}; // cRNG_Mother
// -----------------------------------------------------------------------------
class cRNG_MT19937 : public cRNG
{
public:
cRNG_MT19937(unsigned int useed = 0)
{
set(useed);
}
// set
virtual void set(unsigned int useed);
// generator name
virtual char * getszRandom()
{
return strdup("MT19937");
}
// next random number
virtual
unsigned int random();
protected:
unsigned int mti, U[624];
unsigned long mag01[2];
void initBySeed(unsigned int useed);
void initByArray(unsigned int lenkey, unsigned int key[]);
}; // cRNG_MT19937
// -----------------------------------------------------------------------------
#endif