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pubspec.yaml
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pubspec.yaml
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name: tcc
description: A new Flutter project.
# The following defines the version and build number for your application.
# A version number is three numbers separated by dots, like 1.2.43
# followed by an optional build number separated by a +.
# Both the version and the builder number may be overridden in flutter
# build by specifying --build-name and --build-number, respectively.
# In Android, build-name is used as versionName while build-number used as versionCode.
# Read more about Android versioning at https://developer.android.com/studio/publish/versioning
# In iOS, build-name is used as CFBundleShortVersionString while build-number used as CFBundleVersion.
# Read more about iOS versioning at
# https://developer.apple.com/library/archive/documentation/General/Reference/InfoPlistKeyReference/Articles/CoreFoundationKeys.html
version: 1.0.2+6
environment:
sdk: ">=2.2.2 <3.0.0"
dependencies:
flutter:
sdk: flutter
# The following adds the Cupertino Icons font to your application.
# Use with the CupertinoIcons class for iOS style icons.
cupertino_icons: ^0.1.2
firebase_core: ^0.4.0+8
firebase_auth: ^0.14.0+1
firebase_analytics: ^5.0.2
firebase_crashlytics: ^0.1.0+3
cloud_firestore: ^0.12.9
google_sign_in: ^4.0.6
google_maps_flutter: ^0.5.21+8
google_maps_webservice: ^0.0.14
permission_handler: ^3.2.2
geolocator: ^5.1.3
connectivity: ^0.4.4
keyboard_visibility: any
url_launcher: ^5.1.4
dev_dependencies:
flutter_test:
sdk: flutter
flutter_launcher_icons: ^0.7.3
# For information on the generic Dart part of this file, see the
# following page: https://www.dartlang.org/tools/pub/pubspec
# The following section is specific to Flutter.
flutter:
# The following line ensures that the Material Icons font is
# included with your application, so that you can use the icons in
# the material Icons class.
uses-material-design: true
# To add assets to your application, add an assets section, like this:
# assets:
# - images/a_dot_burr.jpeg
# - images/a_dot_ham.jpeg
# An image asset can refer to one or more resolution-specific "variants", see
# https://flutter.io/assets-and-images/#resolution-aware.
# For details regarding adding assets from package dependencies, see
# https://flutter.io/assets-and-images/#from-packages
# To add custom fonts to your application, add a fonts section here,
# in this "flutter" section. Each entry in this list should have a
# "family" key with the font family name, and a "fonts" key with a
# list giving the asset and other descriptors for the font. For
# example:
fonts:
- family: Open Sans
fonts:
- asset: assets/fonts/Open_Sans/OpenSans-Bold.ttf
- asset: assets/fonts/Open_Sans/OpenSans-BoldItalic.ttf
- asset: assets/fonts/Open_Sans/OpenSans-ExtraBold.ttf
- asset: assets/fonts/Open_Sans/OpenSans-ExtraBoldItalic.ttf
- asset: assets/fonts/Open_Sans/OpenSans-Light.ttf
- asset: assets/fonts/Open_Sans/OpenSans-LightItalic.ttf
- asset: assets/fonts/Open_Sans/OpenSans-Regular.ttf
- asset: assets/fonts/Open_Sans/OpenSans-RegularItalic.ttf
- asset: assets/fonts/Open_Sans/OpenSans-SemiBold.ttf
- asset: assets/fonts/Open_Sans/OpenSans-SemiBoldItalic.ttf
#
# For details regarding fonts from package dependencies,
# see https://flutter.io/custom-fonts/#from-packages
flutter_icons:
# image_path: "assets/launcher_icons/icon-128x128.png"
#"assets/launcher_icons/icon-710x599-android.png"
image_path_android: "assets/images/launcher_icons/icon.png"
image_path_ios: "assets/images/launcher_icons/icon.png"
android: true
ios: true