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The models of the physical world generated by complex models are very messy #210

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hanChao-IsBigPenisBoy opened this issue Oct 25, 2024 · 0 comments

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@hanChao-IsBigPenisBoy
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I used the ThreeToCannon (object3D, {type: ShapeType. MESH}) in the three to Cannon to generate the physical world, and visualized it using "Cannon-es-Debugger pro". The model I used was "gray2", but the generated output was messy and the console kept reporting errors

web view:
1729847525501

Console error:
1729847595684

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