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build.sh
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build.sh
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#!/bin/bash
if [[ $1 == -portable ]]; then
cflags="-DLITE_XL_DATA_USE_EXEDIR"
fi
cflags+="-Wall -O3 -g -std=gnu11 -fno-strict-aliasing -Isrc -Ilib/font_renderer"
cflags+=" $(pkg-config --cflags lua5.2) $(sdl2-config --cflags)"
lflags="-static-libgcc -static-libstdc++"
for package in libagg freetype2 lua5.2; do
lflags+=" $(pkg-config --libs $package)"
done
lflags+=" $(sdl2-config --libs) -lm"
if [[ $* == *windows* ]]; then
echo "cross compiling for windows is not yet supported"
exit 1
else
outfile="lite"
compiler="gcc"
cxxcompiler="g++"
fi
lib/font_renderer/build.sh || exit 1
libs=libfontrenderer.a
echo "compiling lite..."
for f in `find src -name "*.c"`; do
$compiler -c $cflags $f -o "${f//\//_}.o"
if [[ $? -ne 0 ]]; then
got_error=true
fi
done
if [[ ! $got_error ]]; then
echo "linking..."
$cxxcompiler -o $outfile *.o $libs $lflags
fi
echo "cleaning up..."
rm *.o *.a
echo "done"