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ssf.cpp
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ssf.cpp
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//------------------------------------------
// STRUCTURE OF CLASS:
// CLASS SSF
// |_FUNCTION Routine
// |_FUNCTION check_file_exist
// |_FUNCTION cal
// |_FUNCTION ssf_3D
// |_FUNCTION sumup
// |_FUNCTION cal_diff_norm
// |_FUNCTION ssf_1D
// |_FUNCTION write_ssf
//------------------------------------------
#include "cellFile.h"
#include "input.h"
#include "ssf.h"
#include "math.h"
void SSF::Routine()
{
TITLE("SSF","Routine");
this->cal();
return;
}
void SSF::check_file_exist(const string &name)
{
ifstream ifs(name.c_str());
if(ifs)
{
cout << " The SSF has been calculated, quit." << endl;
exit(0);
}
else
{
cout << " The file " << name << " is calculating now!" << endl;
}
}
//-------------------------------------------------------------
// we will calculate the static structure factor S(g) at each
// g point, where the interval of g points is delta_g,
//-------------------------------------------------------------
void SSF::cal()
{
TITLE("SSF","cal");
// --> INITIALIZE <--
assert(INPUT.struf_dgx>0);
assert(INPUT.struf_dgy>0);
assert(INPUT.struf_dgz>0);
assert(INPUT.struf_ng>0);
// number of delta_g, determined by 2pi/a
// where a is the lattice constant.
this->dgx = INPUT.struf_dgx;
this->dgy = INPUT.struf_dgy;
this->dgz = INPUT.struf_dgz;
// number of g points along each direction.
this->ngx = INPUT.struf_ng;
this->ngy = INPUT.struf_ng;
this->ngz = INPUT.struf_ng;
// total nuber of g points (3 dimensional).
this->ngtot = (2*ngx+1) * (2*ngy+1) * (2*ngz+1);
// static structure factor in 3 dimensional.
float* sf = new float[ngtot];
ZEROS(sf, ngtot);
cout << " Number of total K=2pi/L*("
<< ngx << ","
<< ngy << ","
<< ngz << ") = " << ngtot <<endl;
// ---> BODY <---
// circle from geo_1 to geo_2.
// because the final static structure factor
// is an average property, so we need to have
// a log of samples here.
assert(INPUT.geo_2 >= INPUT.geo_1);
assert(INPUT.geo_interval > 0);
int count_geometry_number=0;
for(int igeo=INPUT.geo_1; igeo<=INPUT.geo_2; igeo+=INPUT.geo_interval)
{
// cel_in : input geometry file.
CellFile cel_in;
stringstream ss; ss << igeo;
cel_in.file_name = ss.str();
// cout << " File name is " << ss.str() << endl;
// Read in geometry.
if( !CellFile::ReadGeometry( cel_in ) ) continue;
++count_geometry_number;
// (1) Calculate the static structure factor (3D).
this->ssf_3D( cel_in, sf );
}
// do average of 3D ssf.
assert(count_geometry_number>0);
cout << " count_geometry_number = " << count_geometry_number << endl;
if(count_geometry_number>0)
{
for(int ig=0; ig<ngtot; ++ig)
{
sf[ig] /= count_geometry_number;
}
}
// (2) Prepare the G vectors. Next we will project 3D ssf
// to 1D.
int* nG_1D = new int[ngtot]; // Number of |G|.
int* norm_index = new int[ngtot]; // Index between 3D G and 1D |G|.
ZEROS( nG_1D, ngtot );
ZEROS( norm_index, ngtot );
this->diff_norm = cal_diff_norm( nG_1D, norm_index );
// (3) Calculate the 1D SSF.
float* G_1D = new float[diff_norm]; // Norm of |G|
float* sf_1D = new float[diff_norm]; // SSF in 1D.
ZEROS( G_1D, diff_norm );
ZEROS( sf_1D, diff_norm );
this->ssf_1D( G_1D, sf_1D, norm_index, nG_1D, sf );
// (4) Output the final SSF.
this->write_ssf( G_1D, sf_1D );
// --> CLEAN <--
delete[] sf;
delete[] nG_1D;
delete[] norm_index;
delete[] G_1D;
delete[] sf_1D;
return;
}
void SSF::ssf_3D(
const Cell &cel, // cell information
float* sf // final structure factor
) const
{
TITLE("SSF","ssf_3D");
// --> INITIALIZE <--
float* sum_exp = new float[ngtot];
ZEROS( sum_exp, ngtot );
//// Calculate the distance between atoms.
float x2, y2, z2; // atom positions for atom 2.
float dr[3]; // delta x,y,z between atom1, atom2.
float dis;
// --> BODY <--
for(int it=0; it<INPUT.ntype; ++it)
{
for(int ia=0; ia<cel.atom[it].na; ++ia)
{
//// Double check the atom positions.
//// cout << cel.atom[it].pos[ia].x << " "
//// << cel.atom[it].pos[ia].y << " "
//// << cel.atom[it].pos[ia].z << endl;
int count2 = 0;
//// it2 start from species 1, because its about 'atom pairs',
//// so we only need to calculate once.
for(int it2=it; it2<INPUT.ntype; ++it2)
//for(int it2=0; it2<INPUT.ntype; ++it2)
{
for(int ia2=ia; ia2<cel.atom[it].na; ++ia2)
//for(int ia2=0; ia2<cel.atom[it].na; ++ia2)
{
// In ssf, for the identical atoms,
// they will contribute 1 in the final
// expression of ssf.
if(it==it2 && ia==ia2) continue;
// Search in the around cells.
// Try to find the shortest atom distance
// between atom 1 and atom 2,
// then that's the distance we want!
float shortest_distance2 = 10000.0;
int which_i, which_j, which_k;
for(int i=-1; i<=1; ++i)
{
for(int j=-1; j<=1; ++j)
{
for(int k=-1; k<=1; ++k)
{
// add cell length to atom 2
cel.add_cell_length(it2, ia2, i, j, k, x2, y2, z2);
// calculate the distance between two atoms |r_1 - r_2|
dr[0] = cel.atom[it].pos[ia].x - x2;
dr[1] = cel.atom[it].pos[ia].y - y2;
dr[2] = cel.atom[it].pos[ia].z - z2;
// to save the calculation, we avoid using sqrt.
dis = dr[0]*dr[0] + dr[1]*dr[1] + dr[2]*dr[2];
if(dis < shortest_distance2)
{
shortest_distance2=dis;
which_i=i;
which_j=j;
which_k=k;
}
}
}
}
// Here we identify the atom in cell: (which_i, which_j, which_k)
// we get the vector 'dr' again.
cel.add_cell_length(it2, ia2, which_i, which_j, which_k, x2, y2, z2);
dr[0] = cel.atom[it].pos[ia].x - x2;
dr[1] = cel.atom[it].pos[ia].y - y2;
dr[2] = cel.atom[it].pos[ia].z - z2;
this->sumup(sum_exp, dr);
++count2;
}
}
// For check,
//cout << " ia" << ia << " count=" << count2 << endl;
}
}
// Use the final expression of structure factor.
// s(G)=1 + 1/N * [ \sum_{ij,j!=i}exp(iGr) ]
for(int ig=0; ig<ngtot; ++ig)
{
// 2.0 conunts for the atom pairs.
double this_sf = 0.0;
this_sf = 2.0*sum_exp[ig];
this_sf/= INPUT.natom;
this_sf+= 1.0;
sf[ig] += this_sf;
//cout << " ig=" << ig << " sum_exp=" << sum_exp[ig] << endl;
}
// --> CLEAN <--
delete[] sum_exp;
return;
}
void SSF::sumup( float *sum_exp, const float dr[3] ) const
{
int ik=0;
for(int ix=-ngx; ix<=ngx; ++ix)
{
for(int iy=-ngy; iy<=ngy; ++iy)
{
for(int iz=-ngz; iz<=ngz; ++iz)
{
++ik;
// because we only need to use half of the
// G vectors (same in gamma-only algorithm)
if(ix<0) continue;
// For the diagonalize part, the factor is 1,
// and for the non-diagonalize G vectors, it's 2.
float factor=2.0;
if(ix==0) factor=1.0;
// Get the G vector.
float kx = ix * this->dgx;
float ky = iy * this->dgy;
float kz = iz * this->dgz;
// exp(ik*(r_i - r_j)) appears here!
float phase = kx * dr[0] + ky * dr[1] + kz * dr[2];
sum_exp[ik-1] += factor*cos(phase);
}
}
}
return;
}
int SSF::cal_diff_norm(
int *nG_1D,
int *norm_index
) const
{
TITLE("SSF","cal_diff_norm");
// --> INITIALIZE <--
int* norm_tanker = new int[ngtot];
ZEROS( norm_tanker, ngtot );
int diff_norm = 0;
for(int ig=0; ig<ngtot; ++ig)
{
norm_tanker[ig] = -1;
nG_1D[ig] = 0;
norm_index[ig] = -1;
}
// --> BODY <--
int ig_global=0;
for(int ix=-ngx; ix<=ngx; ++ix)
{
for(int iy=-ngy; iy<=ngy; ++iy)
{
for(int iz=-ngz; iz<=ngz; ++iz)
{
bool not_new = false;
int norm = ix*ix+iy*iy+iz*iz;
//// Compare to the old |G|.
for(int i=0; i<diff_norm; ++i)
{
if( norm_tanker[i] == norm )
{
not_new = true;
norm_index[ig_global] = i;
}
}
if(not_new)
{
nG_1D[norm_index[ig_global]] += 1;
}
else
{
//// Find a new |G| !
norm_tanker[diff_norm] = norm;
nG_1D[diff_norm] += 1;
norm_index[ig_global] = diff_norm;
++diff_norm;
// cout << " The new norm is = " << sqrt((float)norm) << endl;
}
++ig_global;
}
}
}
cout << " Diff_norm = " << diff_norm<< endl;
// --> CLEAN <--
delete[] norm_tanker;
return diff_norm;
}
void SSF::ssf_1D(
float *G_1D,
float *sf_1D,
const int *norm_index,
const int *nG_1D,
const float *sf
) const
{
TITLE("SSF","ssf_1D");
// --> INITIALIZE <--
for(int i=0; i<diff_norm; ++i)
{
G_1D[i] = -1.0;
sf_1D[i] = 0.0;
}
// --> BODY <--
int ig_global=0;
for(int ix=-ngx; ix<=ngx; ++ix)
{
for(int iy=-ngy; iy<=ngy; ++iy)
{
for(int iz=-ngz; iz<=ngz; ++iz)
{
const int ig_1D = norm_index[ig_global];
G_1D[ig_1D] = pow(ix*dgx,2)+pow(iy*dgy,2)+pow(iz*dgz,2);
G_1D[ig_1D] = sqrt(G_1D[ig_1D]);
// if(G_1D[ig_1D]<0.0)
// {
// G_1D[ig_1D] = sqrt((float)ix*ix+iy*iy+iz*iz)*dg;
// }
sf_1D[ig_1D] += sf[ig_global];
++ig_global;
}
}
}
for(int i=0; i<diff_norm; ++i)
{
assert(nG_1D[i]>0);
sf_1D[i]/=nG_1D[i];
//ofs << nor[i] << " " << nG_1D[i] << endl;
}
// --> CLEAN <--
// no clean
return;
}
void SSF::write_ssf( const float *G_1D, const float* sf_1D ) const
{
TITLE("SSF","write_ssf");
// --> INITIALIZE <--
assert(this->diff_norm > 0);
// output the static structure factor.
ofstream ofs(INPUT.ssf_out.c_str());
bool *visited = new bool[diff_norm];
for(int i=0; i<diff_norm; ++i) visited[i] = false;
// --> BODY <--
for(int i=0; i<diff_norm; ++i)
{
int index = 0;
float min = 10000000;
for(int j=0; j<diff_norm; ++j)
{
if( visited[j] ) continue;
else if( G_1D[j] < min )
{
index = j;
min = G_1D[j];
}
}
visited[index] = true;
if(G_1D[index]>0)
{
ofs << G_1D[index] << " " << sf_1D[index] << endl;
}
}
// --> CLEAN <--
delete[] visited;
return;
}