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imageUtil.h
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imageUtil.h
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#ifndef IMAGE_UTIL_H
#define IMAGE_UTIL_H
int drawImageWithPosition2(int a1, int a2, int a3, int a4);
int drawImageWithPosition(int a1, int a2, int a3, int a4);
unsigned int drawTextWithFont(int a1, int a2, const char *a3, int a4);
int drawBorder(int a1, int a2, int a3, int a4);
int removeBorder(int a1, int a2, unsigned int a3, int a4);
int getBoxBigTextOffset(const char *a1);
int sub_41FA50(const char *a1);
int getBoxTextOffset(const char *a1);
int getBoxTextSize(const char *a1);
int getNameOffsetPositionRight(const char *a1);
int getBigTextMidSize(const char *a1);
unsigned int drawInGamePrices(const char *a1, int a2);
int writeTextInScreen(const char *a1, int a2);
extern const int DEFAULT_BIGLETTER_SPACING_OFFSET;
extern char byte_445892[];
extern char letterSpacing_4458B0[];
extern char bigLetterSpacing_445848[];
extern char unk_445928[] ;
#endif