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[GAME] Skybox Culling in high FOV #275

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Yankumo-Koishi opened this issue Jun 23, 2024 · 0 comments
Open

[GAME] Skybox Culling in high FOV #275

Yankumo-Koishi opened this issue Jun 23, 2024 · 0 comments

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@Yankumo-Koishi
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Yankumo-Koishi commented Jun 23, 2024

Describe the bug

In some very specific cases, the skybox at the edge of the view will be culled. this usually happens with high FOV value above 90

Steps to reproduce

Steps to reproduce the behavior:

  1. Set FOV to high value (90 or higher)
  2. Enter maps with Skybox
  3. Should see the skybox being culled in the edge of view (left-top or right top)
    The example screenshot of the issue (See the top-left of view)
    Snipaste_2024-06-23_17-21-15

Expected behavior

The skybox shouldn't be cull in high FOV


Additional context

The Momentum mod has a hacky workaround by engine patching, idk if you can use their way to fix

blackletum pushed a commit to blackletum/entropy-zero-source-sdk-2013 that referenced this issue Jul 7, 2024
…ponse-followup-criteria-expansion

Better circumstantial criteria for followup responses
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