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When applying a damage filter which DISALLOWS players from damaging the NPC, the stunstick alt fire can still be used to create a supercharged ragdoll without killing the NPC. Said ragdoll can then be used to damage other NPCs, who would otherwise also be immune to player damage.
Steps to reproduce
Steps to reproduce the behavior:
Create a filter_activator_name with "filtername" "!player" and "Negated" "1"
Create an npc_metropolice which uses the filter from step 1.
(OPTIONAL) repeat step 2
Select the stunstick
Charge the stunstick fully and hit the metrocop
See error
Expected behavior
I was expecting nothing to happen.
Additional context
This issue can (in very specific cases) hinder progression completely. Also, check this old video for an in-game demonstration: https://youtu.be/m89mbJYJ6-k
The text was updated successfully, but these errors were encountered:
Describe the bug
When applying a damage filter which DISALLOWS players from damaging the NPC, the stunstick alt fire can still be used to create a supercharged ragdoll without killing the NPC. Said ragdoll can then be used to damage other NPCs, who would otherwise also be immune to player damage.
Steps to reproduce
Steps to reproduce the behavior:
Expected behavior
I was expecting nothing to happen.
Additional context
This issue can (in very specific cases) hinder progression completely. Also, check this old video for an in-game demonstration: https://youtu.be/m89mbJYJ6-k
The text was updated successfully, but these errors were encountered: