Implement new Concept Exercise: properties #843
Labels
x:action/create
Work on something from scratch
x:knowledge/intermediate
Quite a bit of Exercism knowledge required
x:module/concept-exercise
Work on Concept Exercises
x:size/large
Large amount of work
x:type/content
Work on content (e.g. exercises, concepts)
This issue describes how to implement the
properties
concept exercise for the F# track.Getting started
Please please please read the docs before starting. Posting PRs without reading these docs will be a lot more frustrating for you during the review cycle, and exhaust Exercism's maintainers' time. So, before diving into the implementation, please read up on the following documents:
Please also watch the following video:
Goal
The goal of this exercise is to teach the student the basics of the Concept of Properties in F#.
Learning objectives
Out of scope
Concepts
The Concepts this exercise unlocks are:
properties
: know what properties are; know how to define immutable properties; know how to define mutable properties; know how to define auto-implemented properties; know how to get and set properties; know how to use access control for properties.Prerequisites
This exercise's prerequisites Concepts are:
classes
: know how to define classes.access-control
: know whatpublic
andprivate
are.Any data types used in this exercise (e.g.
strings
orintegers
) should also be added as prerequisites.Resources to refer to
Hints
After
Representer
This exercise does not require any specific representation logic to be added to the representer.
Analyzer
This exercise does not require any specific logic to be added to the analyzer.
Implementing
To implement this exercise, please follow these instructions.
Help
If you have any questions while implementing the exercise, please post the questions as comments in this issue.
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