You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
From the main menu, the application completely freezes when I click the 2d clipping scene button.
The only way to get out is to kill the process. Nothing happens even after waiting, unlike some of the heavier 3d scenes that only require a short loading time.
OS: Ubuntu 22.04
Computer: Lenovo Ideapad C340 with Intel Iris Plus G7 embedded graphics
The text was updated successfully, but these errors were encountered:
Is this still happening in Godot 4.0.3? In Godot 4.1 RC2? This sounds like an engine bug, probably linked to the Intel embedded GPU. We can't reproduce this in the team - even teammates with a different intel integrated gpu on linux. It's probably something to report to the godot engine itself.
From the main menu, the application completely freezes when I click the 2d clipping scene button.
The only way to get out is to kill the process. Nothing happens even after waiting, unlike some of the heavier 3d scenes that only require a short loading time.
OS: Ubuntu 22.04
Computer: Lenovo Ideapad C340 with Intel Iris Plus G7 embedded graphics
The text was updated successfully, but these errors were encountered: