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GPU crashes not captured by Sentry plugin #673

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riot-pmaconi opened this issue Oct 31, 2024 · 2 comments
Open

GPU crashes not captured by Sentry plugin #673

riot-pmaconi opened this issue Oct 31, 2024 · 2 comments

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@riot-pmaconi
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Environment

How do you use Sentry?
Sentry SaaS

Which version of the SDK?

0.18.0

How did you install the package? (Git-URL, Assetstore)

Git

Which version of Unreal?

5.4.4

Is this happening in Unreal (editor) or on a player like Android, iOS, Windows?

Windows client

Steps to Reproduce

  1. See a GPU crash that hits ReportGPUCrash (WindowsPlatformCrashContext.cpp:1852) - my case was launching a ton of clients simultaneously, but it could be specific to my project.

Expected Result

The Sentry plugin processes the crash and forwards it to Sentry

Actual Result

The Unreal Crash Reporter processes the crash

Any logs or screenshots

@tustanivsky
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@riot-pmaconi Thank you for bringing this up - we'll check it on our end and get back to you.

Also, this could be related to #381.

@tustanivsky
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This can be reproduced with a debug command: gpudebugcrash [hang|pagefault|platformbreak [compute]]

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