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Releases: getsentry/sentry-unreal

0.5.0

02 May 12:28
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Features

  • Add script for building plugin dependencies locally (#252)

Fixes

  • Fix snapshot update script (#253)
  • Fix debug symbol uploading scripts (#261)

Dependencies

0.4.0

31 Mar 14:43
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Features

  • Added the option to automatically attach the game log to captured events (#225)

Dependencies

0.3.0

06 Mar 10:01
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Features

  • Add automatic crash capturing for Windows (UE 5.1+) (#175)
  • Add extra event context params and and tags promotion (#183)
  • Add automatic crash capturing for Mac (#190)
  • Add environment property to plugin settings (#204)
  • Add native sources upload toggle to plugin settings (#217)

Fixes

  • Fix Linux debug symbols upload when cross-compiling on Windows (#196)
  • Fix crashpad staging issue (#211)
  • Fix subsystem deinitialization (#218)

Dependencies

0.2.0

28 Nov 09:20
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Features

  • Add debug symbols upload settings (#94)
  • Add conversion to FString for SentryId (#161)
  • Add editor menu for automatic CRC configuration (#152)

Fixes

  • Packaged plugin EngineVersion should include .0 patch version (#101)
  • Plugin packaging issues on Windows (#110)
  • Sentry libs linking for desktop (#114)
  • Fix sentry-cocoa SDK name (#118)
  • Fix scoped event/message capturing on Android (#116)
  • Fix event capturing on Linux (#123)
  • Fix incomplete type forward declaration (#125)
  • Fix Android packaging issue (#133)

Dependencies

0.1.1

12 Sep 19:33
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Internal re-release of v0.1.0 to resolve release CI issues.

0.1.0

12 Sep 18:43
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Features

  • Add debug symbols upload (#45, #59)

Dependencies

0.0.1

13 May 17:39
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0.0.1 Pre-release
Pre-release

First release