find player location in minecraft from picture
1 Project philosophy
In some case, speedrunners could watch a “secret” location from a specific seed on youtube video. In this case, they will need to find it to redo the speedrun method. In this tutorial, I will help you to find a speedrun location from a picture.
The target I will use will be the next below.
This project is a geoint methodology (tutorial) to find the coordinate (x,y) from a picture. The project consist to:
- 1: find the seed of the picture
- 2: find coordinate from picture on the seed
In this tutorial we will use math principles of triangulation (we use a compass on a map get the intersection of 2 points of a specific distance) and trigonometry (math on rectangle triangles).
This method has the disadvantage from “texture rotation”* to:
- be more complicated and more manual than minecraft specific methods because there is no tool to do that automatically.
- require some reverse engineering to have a map of the game. See radare hack.
But the geoint method to find coordinate from picture on the seed has the advantage to:
- work on ANY video game. Very agnostic.
So as the method is transposable to any other video game, fell free to run a radarehack and to reuse this method for the game you want.
If you want a minecraft specific method, please refer to the method of “texture rotation”:
One of the main and most reliable methods of getting coordinates from a screenshot/video is through any visible texture rotations.
+find player location in minecraft from picture
1 Project philosophy
In some case, speedrunners could watch a “secret” location from a specific seed on youtube video. In this case, they will need to find it to redo the speedrun method. In this tutorial, I will help you to find a speedrun location from a picture.
The target I will use will be the next below.
This project is a geoint methodology (tutorial) to find the coordinate (x,y) from a picture. The project consist to:
- 1: find the seed of the picture
- 2: find coordinate from picture on the seed
In this tutorial we will use math principles of triangulation (we use a compass on a map get the intersection of 2 points of a specific distance) and trigonometry (math on rectangle triangles).
This method has the disadvantage from “texture rotation”* to:
- be more complicated and more manual than minecraft specific methods because there is no tool to do that automatically.
- require some reverse engineering to have a map of the game. See radare hack.
But the geoint method to find coordinate from picture on the seed has the advantage to:
- work on ANY video game. Very agnostic.
So as the method is transposable to any other video game, fell free to run a radarehack and to reuse this method for the game you want.
If you want a minecraft specific method, please refer to the method of “texture rotation”:
One of the main and most reliable methods of getting coordinates from a screenshot/video is through any visible texture rotations.
By "texture rotations", we mean the fact that some blocks (like grass or stone) have their textures randomly rotated or flipped based purely on the coordinate of that block, not on the seed. This means that, even without knowing anything about the world itself, the coordinates can still be found quite easily. In theory, you could make your own random world, and if you arrived at the right coordinates, the texture rotations there would look the same as in the screenshot, despite none of the terrain being the same. In practice however, this would take an unimaginably long time to do manually, so there are tools to help with this process.
__How to find coordinates using texture rotations:__
diff --git a/minecraft-speedrun/index.html b/minecraft-speedrun/index.html
index 3b11ae6..77f63a2 100644
--- a/minecraft-speedrun/index.html
+++ b/minecraft-speedrun/index.html
@@ -1,4 +1,4 @@
-Minecraft-Speedruns :: Hello Friend NG — A simple theme for Hugo
+Minecraft-Speedruns :: Hello Friend NG — A simple theme for Hugo