From e1c1d1cdf81dd6af3c74caf7aac55295f0e26bc5 Mon Sep 17 00:00:00 2001 From: dan sinclair Date: Sun, 27 Oct 2024 03:55:16 +0000 Subject: [PATCH] Roll third_party/webgpu-cts/ ecefa0df4..3290214f6 (7 commits) Regenerated: - expectations.txt - compat-expectations.txt - ts_sources.txt - test_list.txt - resource_files.txt - webtest .html files https://chromium.googlesource.com/external/github.com/gpuweb/cts/+log/ecefa0df492f..3290214f6edc - 329021 Texture builtins: move addressMode? to case (#4010) - f45a9e Show more queries that are too long. (#4009) - 6a79ce Execution for quad swaps (#3990) - 9a1cb0 Quad broadcast execution tests (#3987) - 3971de Subgroup bitwise tests (#3978) - 013866 Remove non ASCII from texture diagrams (#4008) - da76b2 attemptGarbageCollection periodically (every N subcases) (#4007) Created with './tools/run cts roll' Cq-Include-Trybots: luci.chromium.try:android-dawn-arm-rel,android-dawn-arm64-rel,dawn-try-linux-x64-intel-uhd770-rel,dawn-try-mac-amd-exp,dawn-try-mac-arm64-m2-exp,dawn-try-mac-intel-exp,dawn-try-win-x64-intel-uhd770-rel,dawn-try-win10-x86-rel,linux-dawn-nvidia-1660-exp-rel,linux-dawn-rel,mac-arm64-dawn-rel,mac-dawn-rel,win-dawn-rel Include-Ci-Only-Tests: true Change-Id: I71251515811b3148e860c1289acff84f9564794c Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/212435 Commit-Queue: dan sinclair Reviewed-by: Kai Ninomiya --- DEPS | 2 +- third_party/gn/webgpu-cts/test_list.txt | 108625 ++++++++++++++++++-- third_party/gn/webgpu-cts/ts_sources.txt | 7 +- third_party/webgpu-cts | 2 +- webgpu-cts/compat-expectations.txt | 6491 +- webgpu-cts/expectations.txt | 3483 +- 6 files changed, 108477 insertions(+), 10133 deletions(-) diff --git a/DEPS b/DEPS index f9c92d9d29..aac0d12a0f 100644 --- a/DEPS +++ b/DEPS @@ -367,7 +367,7 @@ deps = { # WebGPU CTS - not used directly by Dawn, only transitively by Chromium. 'third_party/webgpu-cts': { - 'url': '{chromium_git}/external/github.com/gpuweb/cts@ecefa0df492f45894d74eb685cf6d3e6dbdb1e79', + 'url': '{chromium_git}/external/github.com/gpuweb/cts@3290214f6edcf8abaf93e34ba5a1fb4442c432a5', 'condition': 'build_with_chromium', }, diff --git a/third_party/gn/webgpu-cts/test_list.txt b/third_party/gn/webgpu-cts/test_list.txt index ef0cb31fa0..b8170e2040 100644 --- a/third_party/gn/webgpu-cts/test_list.txt +++ b/third_party/gn/webgpu-cts/test_list.txt @@ -49196,6 +49196,202 @@ webgpu:shader,execution,expression,call,builtin,pow:f16:inputSource="storage_rw" webgpu:shader,execution,expression,call,builtin,pow:f16:inputSource="storage_rw";vectorize=2 webgpu:shader,execution,expression,call,builtin,pow:f16:inputSource="storage_rw";vectorize=3 webgpu:shader,execution,expression,call,builtin,pow:f16:inputSource="storage_rw";vectorize=4 +webgpu:shader,execution,expression,call,builtin,quadBroadcast:data_types:type="i32" +webgpu:shader,execution,expression,call,builtin,quadBroadcast:data_types:type="vec2%3Ci32%3E" +webgpu:shader,execution,expression,call,builtin,quadBroadcast:data_types:type="vec3%3Ci32%3E" +webgpu:shader,execution,expression,call,builtin,quadBroadcast:data_types:type="vec4%3Ci32%3E" +webgpu:shader,execution,expression,call,builtin,quadBroadcast:data_types:type="u32" +webgpu:shader,execution,expression,call,builtin,quadBroadcast:data_types:type="vec2%3Cu32%3E" +webgpu:shader,execution,expression,call,builtin,quadBroadcast:data_types:type="vec3%3Cu32%3E" +webgpu:shader,execution,expression,call,builtin,quadBroadcast:data_types:type="vec4%3Cu32%3E" +webgpu:shader,execution,expression,call,builtin,quadBroadcast:data_types:type="f16" +webgpu:shader,execution,expression,call,builtin,quadBroadcast:data_types:type="vec2%3Cf16%3E" +webgpu:shader,execution,expression,call,builtin,quadBroadcast:data_types:type="vec3%3Cf16%3E" +webgpu:shader,execution,expression,call,builtin,quadBroadcast:data_types:type="vec4%3Cf16%3E" +webgpu:shader,execution,expression,call,builtin,quadBroadcast:data_types:type="f32" +webgpu:shader,execution,expression,call,builtin,quadBroadcast:data_types:type="vec2%3Cf32%3E" +webgpu:shader,execution,expression,call,builtin,quadBroadcast:data_types:type="vec3%3Cf32%3E" +webgpu:shader,execution,expression,call,builtin,quadBroadcast:data_types:type="vec4%3Cf32%3E" +webgpu:shader,execution,expression,call,builtin,quadBroadcast:compute,all_active:wgSize=[4,1,1] +webgpu:shader,execution,expression,call,builtin,quadBroadcast:compute,all_active:wgSize=[8,1,1] +webgpu:shader,execution,expression,call,builtin,quadBroadcast:compute,all_active:wgSize=[16,1,1] +webgpu:shader,execution,expression,call,builtin,quadBroadcast:compute,all_active:wgSize=[32,1,1] +webgpu:shader,execution,expression,call,builtin,quadBroadcast:compute,all_active:wgSize=[64,1,1] +webgpu:shader,execution,expression,call,builtin,quadBroadcast:compute,all_active:wgSize=[128,1,1] +webgpu:shader,execution,expression,call,builtin,quadBroadcast:compute,all_active:wgSize=[256,1,1] +webgpu:shader,execution,expression,call,builtin,quadBroadcast:compute,all_active:wgSize=[1,4,1] +webgpu:shader,execution,expression,call,builtin,quadBroadcast:compute,all_active:wgSize=[1,8,1] +webgpu:shader,execution,expression,call,builtin,quadBroadcast:compute,all_active:wgSize=[1,16,1] +webgpu:shader,execution,expression,call,builtin,quadBroadcast:compute,all_active:wgSize=[1,32,1] +webgpu:shader,execution,expression,call,builtin,quadBroadcast:compute,all_active:wgSize=[1,64,1] +webgpu:shader,execution,expression,call,builtin,quadBroadcast:compute,all_active:wgSize=[1,128,1] +webgpu:shader,execution,expression,call,builtin,quadBroadcast:compute,all_active:wgSize=[1,256,1] +webgpu:shader,execution,expression,call,builtin,quadBroadcast:compute,all_active:wgSize=[1,1,4] +webgpu:shader,execution,expression,call,builtin,quadBroadcast:compute,all_active:wgSize=[1,1,8] +webgpu:shader,execution,expression,call,builtin,quadBroadcast:compute,all_active:wgSize=[1,1,16] +webgpu:shader,execution,expression,call,builtin,quadBroadcast:compute,all_active:wgSize=[1,1,32] +webgpu:shader,execution,expression,call,builtin,quadBroadcast:compute,all_active:wgSize=[1,1,64] +webgpu:shader,execution,expression,call,builtin,quadBroadcast:compute,all_active:wgSize=[4,4,4] +webgpu:shader,execution,expression,call,builtin,quadBroadcast:compute,all_active:wgSize=[16,16,1] +webgpu:shader,execution,expression,call,builtin,quadBroadcast:compute,all_active:wgSize=[16,1,16] +webgpu:shader,execution,expression,call,builtin,quadBroadcast:compute,all_active:wgSize=[1,16,16] +webgpu:shader,execution,expression,call,builtin,quadBroadcast:compute,split:predicate="lower_half";wgSize=[4,1,1] +webgpu:shader,execution,expression,call,builtin,quadBroadcast:compute,split:predicate="lower_half";wgSize=[8,1,1] +webgpu:shader,execution,expression,call,builtin,quadBroadcast:compute,split:predicate="lower_half";wgSize=[16,1,1] +webgpu:shader,execution,expression,call,builtin,quadBroadcast:compute,split:predicate="lower_half";wgSize=[32,1,1] +webgpu:shader,execution,expression,call,builtin,quadBroadcast:compute,split:predicate="lower_half";wgSize=[64,1,1] +webgpu:shader,execution,expression,call,builtin,quadBroadcast:compute,split:predicate="lower_half";wgSize=[128,1,1] +webgpu:shader,execution,expression,call,builtin,quadBroadcast:compute,split:predicate="lower_half";wgSize=[256,1,1] +webgpu:shader,execution,expression,call,builtin,quadBroadcast:compute,split:predicate="lower_half";wgSize=[1,4,1] +webgpu:shader,execution,expression,call,builtin,quadBroadcast:compute,split:predicate="lower_half";wgSize=[1,8,1] +webgpu:shader,execution,expression,call,builtin,quadBroadcast:compute,split:predicate="lower_half";wgSize=[1,16,1] +webgpu:shader,execution,expression,call,builtin,quadBroadcast:compute,split:predicate="lower_half";wgSize=[1,32,1] +webgpu:shader,execution,expression,call,builtin,quadBroadcast:compute,split:predicate="lower_half";wgSize=[1,64,1] +webgpu:shader,execution,expression,call,builtin,quadBroadcast:compute,split:predicate="lower_half";wgSize=[1,128,1] +webgpu:shader,execution,expression,call,builtin,quadBroadcast:compute,split:predicate="lower_half";wgSize=[1,256,1] +webgpu:shader,execution,expression,call,builtin,quadBroadcast:compute,split:predicate="lower_half";wgSize=[1,1,4] +webgpu:shader,execution,expression,call,builtin,quadBroadcast:compute,split:predicate="lower_half";wgSize=[1,1,8] +webgpu:shader,execution,expression,call,builtin,quadBroadcast:compute,split:predicate="lower_half";wgSize=[1,1,16] +webgpu:shader,execution,expression,call,builtin,quadBroadcast:compute,split:predicate="lower_half";wgSize=[1,1,32] +webgpu:shader,execution,expression,call,builtin,quadBroadcast:compute,split:predicate="lower_half";wgSize=[1,1,64] +webgpu:shader,execution,expression,call,builtin,quadBroadcast:compute,split:predicate="lower_half";wgSize=[4,4,4] +webgpu:shader,execution,expression,call,builtin,quadBroadcast:compute,split:predicate="lower_half";wgSize=[16,16,1] +webgpu:shader,execution,expression,call,builtin,quadBroadcast:compute,split:predicate="lower_half";wgSize=[16,1,16] +webgpu:shader,execution,expression,call,builtin,quadBroadcast:compute,split:predicate="lower_half";wgSize=[1,16,16] +webgpu:shader,execution,expression,call,builtin,quadBroadcast:compute,split:predicate="upper_half";wgSize=[4,1,1] +webgpu:shader,execution,expression,call,builtin,quadBroadcast:compute,split:predicate="upper_half";wgSize=[8,1,1] +webgpu:shader,execution,expression,call,builtin,quadBroadcast:compute,split:predicate="upper_half";wgSize=[16,1,1] +webgpu:shader,execution,expression,call,builtin,quadBroadcast:compute,split:predicate="upper_half";wgSize=[32,1,1] +webgpu:shader,execution,expression,call,builtin,quadBroadcast:compute,split:predicate="upper_half";wgSize=[64,1,1] +webgpu:shader,execution,expression,call,builtin,quadBroadcast:compute,split:predicate="upper_half";wgSize=[128,1,1] +webgpu:shader,execution,expression,call,builtin,quadBroadcast:compute,split:predicate="upper_half";wgSize=[256,1,1] +webgpu:shader,execution,expression,call,builtin,quadBroadcast:compute,split:predicate="upper_half";wgSize=[1,4,1] +webgpu:shader,execution,expression,call,builtin,quadBroadcast:compute,split:predicate="upper_half";wgSize=[1,8,1] +webgpu:shader,execution,expression,call,builtin,quadBroadcast:compute,split:predicate="upper_half";wgSize=[1,16,1] +webgpu:shader,execution,expression,call,builtin,quadBroadcast:compute,split:predicate="upper_half";wgSize=[1,32,1] +webgpu:shader,execution,expression,call,builtin,quadBroadcast:compute,split:predicate="upper_half";wgSize=[1,64,1] +webgpu:shader,execution,expression,call,builtin,quadBroadcast:compute,split:predicate="upper_half";wgSize=[1,128,1] +webgpu:shader,execution,expression,call,builtin,quadBroadcast:compute,split:predicate="upper_half";wgSize=[1,256,1] +webgpu:shader,execution,expression,call,builtin,quadBroadcast:compute,split:predicate="upper_half";wgSize=[1,1,4] +webgpu:shader,execution,expression,call,builtin,quadBroadcast:compute,split:predicate="upper_half";wgSize=[1,1,8] +webgpu:shader,execution,expression,call,builtin,quadBroadcast:compute,split:predicate="upper_half";wgSize=[1,1,16] +webgpu:shader,execution,expression,call,builtin,quadBroadcast:compute,split:predicate="upper_half";wgSize=[1,1,32] +webgpu:shader,execution,expression,call,builtin,quadBroadcast:compute,split:predicate="upper_half";wgSize=[1,1,64] +webgpu:shader,execution,expression,call,builtin,quadBroadcast:compute,split:predicate="upper_half";wgSize=[4,4,4] +webgpu:shader,execution,expression,call,builtin,quadBroadcast:compute,split:predicate="upper_half";wgSize=[16,16,1] +webgpu:shader,execution,expression,call,builtin,quadBroadcast:compute,split:predicate="upper_half";wgSize=[16,1,16] +webgpu:shader,execution,expression,call,builtin,quadBroadcast:compute,split:predicate="upper_half";wgSize=[1,16,16] +webgpu:shader,execution,expression,call,builtin,quadBroadcast:fragment,all_active:size=[15,15] +webgpu:shader,execution,expression,call,builtin,quadBroadcast:fragment,all_active:size=[16,16] +webgpu:shader,execution,expression,call,builtin,quadBroadcast:fragment,all_active:size=[17,17] +webgpu:shader,execution,expression,call,builtin,quadBroadcast:fragment,all_active:size=[19,13] +webgpu:shader,execution,expression,call,builtin,quadBroadcast:fragment,all_active:size=[13,10] +webgpu:shader,execution,expression,call,builtin,quadBroadcast:fragment,all_active:size=[111,3] +webgpu:shader,execution,expression,call,builtin,quadBroadcast:fragment,all_active:size=[3,111] +webgpu:shader,execution,expression,call,builtin,quadBroadcast:fragment,all_active:size=[35,3] +webgpu:shader,execution,expression,call,builtin,quadBroadcast:fragment,all_active:size=[3,35] +webgpu:shader,execution,expression,call,builtin,quadBroadcast:fragment,all_active:size=[53,13] +webgpu:shader,execution,expression,call,builtin,quadBroadcast:fragment,all_active:size=[13,53] +webgpu:shader,execution,expression,call,builtin,quadBroadcast:fragment,all_active:size=[3,3] +webgpu:shader,execution,expression,call,builtin,quadBroadcast:fragment,split: +webgpu:shader,execution,expression,call,builtin,quadSwap:data_types:type="i32" +webgpu:shader,execution,expression,call,builtin,quadSwap:data_types:type="vec2%3Ci32%3E" +webgpu:shader,execution,expression,call,builtin,quadSwap:data_types:type="vec3%3Ci32%3E" +webgpu:shader,execution,expression,call,builtin,quadSwap:data_types:type="vec4%3Ci32%3E" +webgpu:shader,execution,expression,call,builtin,quadSwap:data_types:type="u32" +webgpu:shader,execution,expression,call,builtin,quadSwap:data_types:type="vec2%3Cu32%3E" +webgpu:shader,execution,expression,call,builtin,quadSwap:data_types:type="vec3%3Cu32%3E" +webgpu:shader,execution,expression,call,builtin,quadSwap:data_types:type="vec4%3Cu32%3E" +webgpu:shader,execution,expression,call,builtin,quadSwap:data_types:type="f16" +webgpu:shader,execution,expression,call,builtin,quadSwap:data_types:type="vec2%3Cf16%3E" +webgpu:shader,execution,expression,call,builtin,quadSwap:data_types:type="vec3%3Cf16%3E" +webgpu:shader,execution,expression,call,builtin,quadSwap:data_types:type="vec4%3Cf16%3E" +webgpu:shader,execution,expression,call,builtin,quadSwap:data_types:type="f32" +webgpu:shader,execution,expression,call,builtin,quadSwap:data_types:type="vec2%3Cf32%3E" +webgpu:shader,execution,expression,call,builtin,quadSwap:data_types:type="vec3%3Cf32%3E" +webgpu:shader,execution,expression,call,builtin,quadSwap:data_types:type="vec4%3Cf32%3E" +webgpu:shader,execution,expression,call,builtin,quadSwap:compute,all_active:wgSize=[4,1,1] +webgpu:shader,execution,expression,call,builtin,quadSwap:compute,all_active:wgSize=[8,1,1] +webgpu:shader,execution,expression,call,builtin,quadSwap:compute,all_active:wgSize=[16,1,1] +webgpu:shader,execution,expression,call,builtin,quadSwap:compute,all_active:wgSize=[32,1,1] +webgpu:shader,execution,expression,call,builtin,quadSwap:compute,all_active:wgSize=[64,1,1] +webgpu:shader,execution,expression,call,builtin,quadSwap:compute,all_active:wgSize=[128,1,1] +webgpu:shader,execution,expression,call,builtin,quadSwap:compute,all_active:wgSize=[256,1,1] +webgpu:shader,execution,expression,call,builtin,quadSwap:compute,all_active:wgSize=[1,4,1] +webgpu:shader,execution,expression,call,builtin,quadSwap:compute,all_active:wgSize=[1,8,1] +webgpu:shader,execution,expression,call,builtin,quadSwap:compute,all_active:wgSize=[1,16,1] +webgpu:shader,execution,expression,call,builtin,quadSwap:compute,all_active:wgSize=[1,32,1] +webgpu:shader,execution,expression,call,builtin,quadSwap:compute,all_active:wgSize=[1,64,1] +webgpu:shader,execution,expression,call,builtin,quadSwap:compute,all_active:wgSize=[1,128,1] +webgpu:shader,execution,expression,call,builtin,quadSwap:compute,all_active:wgSize=[1,256,1] +webgpu:shader,execution,expression,call,builtin,quadSwap:compute,all_active:wgSize=[1,1,4] +webgpu:shader,execution,expression,call,builtin,quadSwap:compute,all_active:wgSize=[1,1,8] +webgpu:shader,execution,expression,call,builtin,quadSwap:compute,all_active:wgSize=[1,1,16] +webgpu:shader,execution,expression,call,builtin,quadSwap:compute,all_active:wgSize=[1,1,32] +webgpu:shader,execution,expression,call,builtin,quadSwap:compute,all_active:wgSize=[1,1,64] +webgpu:shader,execution,expression,call,builtin,quadSwap:compute,all_active:wgSize=[4,4,4] +webgpu:shader,execution,expression,call,builtin,quadSwap:compute,all_active:wgSize=[16,16,1] +webgpu:shader,execution,expression,call,builtin,quadSwap:compute,all_active:wgSize=[16,1,16] +webgpu:shader,execution,expression,call,builtin,quadSwap:compute,all_active:wgSize=[1,16,16] +webgpu:shader,execution,expression,call,builtin,quadSwap:compute,split:predicate="lower_half";wgSize=[4,1,1] +webgpu:shader,execution,expression,call,builtin,quadSwap:compute,split:predicate="lower_half";wgSize=[8,1,1] +webgpu:shader,execution,expression,call,builtin,quadSwap:compute,split:predicate="lower_half";wgSize=[16,1,1] +webgpu:shader,execution,expression,call,builtin,quadSwap:compute,split:predicate="lower_half";wgSize=[32,1,1] +webgpu:shader,execution,expression,call,builtin,quadSwap:compute,split:predicate="lower_half";wgSize=[64,1,1] +webgpu:shader,execution,expression,call,builtin,quadSwap:compute,split:predicate="lower_half";wgSize=[128,1,1] +webgpu:shader,execution,expression,call,builtin,quadSwap:compute,split:predicate="lower_half";wgSize=[256,1,1] +webgpu:shader,execution,expression,call,builtin,quadSwap:compute,split:predicate="lower_half";wgSize=[1,4,1] +webgpu:shader,execution,expression,call,builtin,quadSwap:compute,split:predicate="lower_half";wgSize=[1,8,1] +webgpu:shader,execution,expression,call,builtin,quadSwap:compute,split:predicate="lower_half";wgSize=[1,16,1] +webgpu:shader,execution,expression,call,builtin,quadSwap:compute,split:predicate="lower_half";wgSize=[1,32,1] +webgpu:shader,execution,expression,call,builtin,quadSwap:compute,split:predicate="lower_half";wgSize=[1,64,1] +webgpu:shader,execution,expression,call,builtin,quadSwap:compute,split:predicate="lower_half";wgSize=[1,128,1] +webgpu:shader,execution,expression,call,builtin,quadSwap:compute,split:predicate="lower_half";wgSize=[1,256,1] +webgpu:shader,execution,expression,call,builtin,quadSwap:compute,split:predicate="lower_half";wgSize=[1,1,4] +webgpu:shader,execution,expression,call,builtin,quadSwap:compute,split:predicate="lower_half";wgSize=[1,1,8] +webgpu:shader,execution,expression,call,builtin,quadSwap:compute,split:predicate="lower_half";wgSize=[1,1,16] +webgpu:shader,execution,expression,call,builtin,quadSwap:compute,split:predicate="lower_half";wgSize=[1,1,32] +webgpu:shader,execution,expression,call,builtin,quadSwap:compute,split:predicate="lower_half";wgSize=[1,1,64] +webgpu:shader,execution,expression,call,builtin,quadSwap:compute,split:predicate="lower_half";wgSize=[4,4,4] +webgpu:shader,execution,expression,call,builtin,quadSwap:compute,split:predicate="lower_half";wgSize=[16,16,1] +webgpu:shader,execution,expression,call,builtin,quadSwap:compute,split:predicate="lower_half";wgSize=[16,1,16] +webgpu:shader,execution,expression,call,builtin,quadSwap:compute,split:predicate="lower_half";wgSize=[1,16,16] +webgpu:shader,execution,expression,call,builtin,quadSwap:compute,split:predicate="upper_half";wgSize=[4,1,1] +webgpu:shader,execution,expression,call,builtin,quadSwap:compute,split:predicate="upper_half";wgSize=[8,1,1] +webgpu:shader,execution,expression,call,builtin,quadSwap:compute,split:predicate="upper_half";wgSize=[16,1,1] +webgpu:shader,execution,expression,call,builtin,quadSwap:compute,split:predicate="upper_half";wgSize=[32,1,1] +webgpu:shader,execution,expression,call,builtin,quadSwap:compute,split:predicate="upper_half";wgSize=[64,1,1] +webgpu:shader,execution,expression,call,builtin,quadSwap:compute,split:predicate="upper_half";wgSize=[128,1,1] +webgpu:shader,execution,expression,call,builtin,quadSwap:compute,split:predicate="upper_half";wgSize=[256,1,1] +webgpu:shader,execution,expression,call,builtin,quadSwap:compute,split:predicate="upper_half";wgSize=[1,4,1] +webgpu:shader,execution,expression,call,builtin,quadSwap:compute,split:predicate="upper_half";wgSize=[1,8,1] +webgpu:shader,execution,expression,call,builtin,quadSwap:compute,split:predicate="upper_half";wgSize=[1,16,1] +webgpu:shader,execution,expression,call,builtin,quadSwap:compute,split:predicate="upper_half";wgSize=[1,32,1] +webgpu:shader,execution,expression,call,builtin,quadSwap:compute,split:predicate="upper_half";wgSize=[1,64,1] +webgpu:shader,execution,expression,call,builtin,quadSwap:compute,split:predicate="upper_half";wgSize=[1,128,1] +webgpu:shader,execution,expression,call,builtin,quadSwap:compute,split:predicate="upper_half";wgSize=[1,256,1] +webgpu:shader,execution,expression,call,builtin,quadSwap:compute,split:predicate="upper_half";wgSize=[1,1,4] +webgpu:shader,execution,expression,call,builtin,quadSwap:compute,split:predicate="upper_half";wgSize=[1,1,8] +webgpu:shader,execution,expression,call,builtin,quadSwap:compute,split:predicate="upper_half";wgSize=[1,1,16] +webgpu:shader,execution,expression,call,builtin,quadSwap:compute,split:predicate="upper_half";wgSize=[1,1,32] +webgpu:shader,execution,expression,call,builtin,quadSwap:compute,split:predicate="upper_half";wgSize=[1,1,64] +webgpu:shader,execution,expression,call,builtin,quadSwap:compute,split:predicate="upper_half";wgSize=[4,4,4] +webgpu:shader,execution,expression,call,builtin,quadSwap:compute,split:predicate="upper_half";wgSize=[16,16,1] +webgpu:shader,execution,expression,call,builtin,quadSwap:compute,split:predicate="upper_half";wgSize=[16,1,16] +webgpu:shader,execution,expression,call,builtin,quadSwap:compute,split:predicate="upper_half";wgSize=[1,16,16] +webgpu:shader,execution,expression,call,builtin,quadSwap:fragment,all_active:size=[15,15] +webgpu:shader,execution,expression,call,builtin,quadSwap:fragment,all_active:size=[16,16] +webgpu:shader,execution,expression,call,builtin,quadSwap:fragment,all_active:size=[17,17] +webgpu:shader,execution,expression,call,builtin,quadSwap:fragment,all_active:size=[19,13] +webgpu:shader,execution,expression,call,builtin,quadSwap:fragment,all_active:size=[13,10] +webgpu:shader,execution,expression,call,builtin,quadSwap:fragment,all_active:size=[111,3] +webgpu:shader,execution,expression,call,builtin,quadSwap:fragment,all_active:size=[3,111] +webgpu:shader,execution,expression,call,builtin,quadSwap:fragment,all_active:size=[35,3] +webgpu:shader,execution,expression,call,builtin,quadSwap:fragment,all_active:size=[3,35] +webgpu:shader,execution,expression,call,builtin,quadSwap:fragment,all_active:size=[53,13] +webgpu:shader,execution,expression,call,builtin,quadSwap:fragment,all_active:size=[13,53] +webgpu:shader,execution,expression,call,builtin,quadSwap:fragment,all_active:size=[3,3] +webgpu:shader,execution,expression,call,builtin,quadSwap:fragment,split: webgpu:shader,execution,expression,call,builtin,quantizeToF16:f32:inputSource="const";vectorize="_undef_" webgpu:shader,execution,expression,call,builtin,quantizeToF16:f32:inputSource="const";vectorize=2 webgpu:shader,execution,expression,call,builtin,quantizeToF16:f32:inputSource="const";vectorize=3 @@ -53967,6 +54163,47 @@ webgpu:shader,execution,expression,call,builtin,subgroupBallot:predicate_and_con webgpu:shader,execution,expression,call,builtin,subgroupBallot:predicate_and_control_flow:case="one_in_four" webgpu:shader,execution,expression,call,builtin,subgroupBallot:predicate_and_control_flow:case="middle_half" webgpu:shader,execution,expression,call,builtin,subgroupBallot:predicate_and_control_flow:case="middle_half_every_other" +webgpu:shader,execution,expression,call,builtin,subgroupBitwise:data_types:type="i32" +webgpu:shader,execution,expression,call,builtin,subgroupBitwise:data_types:type="vec2%3Ci32%3E" +webgpu:shader,execution,expression,call,builtin,subgroupBitwise:data_types:type="vec3%3Ci32%3E" +webgpu:shader,execution,expression,call,builtin,subgroupBitwise:data_types:type="vec4%3Ci32%3E" +webgpu:shader,execution,expression,call,builtin,subgroupBitwise:data_types:type="u32" +webgpu:shader,execution,expression,call,builtin,subgroupBitwise:data_types:type="vec2%3Cu32%3E" +webgpu:shader,execution,expression,call,builtin,subgroupBitwise:data_types:type="vec3%3Cu32%3E" +webgpu:shader,execution,expression,call,builtin,subgroupBitwise:data_types:type="vec4%3Cu32%3E" +webgpu:shader,execution,expression,call,builtin,subgroupBitwise:compute,all_active:case=0 +webgpu:shader,execution,expression,call,builtin,subgroupBitwise:compute,all_active:case=1 +webgpu:shader,execution,expression,call,builtin,subgroupBitwise:compute,all_active:case=2 +webgpu:shader,execution,expression,call,builtin,subgroupBitwise:compute,all_active:case=3 +webgpu:shader,execution,expression,call,builtin,subgroupBitwise:compute,all_active:case=4 +webgpu:shader,execution,expression,call,builtin,subgroupBitwise:compute,all_active:case=5 +webgpu:shader,execution,expression,call,builtin,subgroupBitwise:compute,all_active:case=6 +webgpu:shader,execution,expression,call,builtin,subgroupBitwise:compute,all_active:case=7 +webgpu:shader,execution,expression,call,builtin,subgroupBitwise:compute,all_active:case=8 +webgpu:shader,execution,expression,call,builtin,subgroupBitwise:compute,all_active:case=9 +webgpu:shader,execution,expression,call,builtin,subgroupBitwise:compute,all_active:case=10 +webgpu:shader,execution,expression,call,builtin,subgroupBitwise:compute,all_active:case=11 +webgpu:shader,execution,expression,call,builtin,subgroupBitwise:compute,all_active:case=12 +webgpu:shader,execution,expression,call,builtin,subgroupBitwise:compute,all_active:case=13 +webgpu:shader,execution,expression,call,builtin,subgroupBitwise:compute,all_active:case=14 +webgpu:shader,execution,expression,call,builtin,subgroupBitwise:compute,split:predicate="every_even" +webgpu:shader,execution,expression,call,builtin,subgroupBitwise:compute,split:predicate="every_odd" +webgpu:shader,execution,expression,call,builtin,subgroupBitwise:compute,split:predicate="lower_half" +webgpu:shader,execution,expression,call,builtin,subgroupBitwise:compute,split:predicate="upper_half" +webgpu:shader,execution,expression,call,builtin,subgroupBitwise:compute,split:predicate="first_two" +webgpu:shader,execution,expression,call,builtin,subgroupBitwise:fragment,all_active:size=[15,15] +webgpu:shader,execution,expression,call,builtin,subgroupBitwise:fragment,all_active:size=[16,16] +webgpu:shader,execution,expression,call,builtin,subgroupBitwise:fragment,all_active:size=[17,17] +webgpu:shader,execution,expression,call,builtin,subgroupBitwise:fragment,all_active:size=[19,13] +webgpu:shader,execution,expression,call,builtin,subgroupBitwise:fragment,all_active:size=[13,10] +webgpu:shader,execution,expression,call,builtin,subgroupBitwise:fragment,all_active:size=[111,3] +webgpu:shader,execution,expression,call,builtin,subgroupBitwise:fragment,all_active:size=[3,111] +webgpu:shader,execution,expression,call,builtin,subgroupBitwise:fragment,all_active:size=[35,3] +webgpu:shader,execution,expression,call,builtin,subgroupBitwise:fragment,all_active:size=[3,35] +webgpu:shader,execution,expression,call,builtin,subgroupBitwise:fragment,all_active:size=[53,13] +webgpu:shader,execution,expression,call,builtin,subgroupBitwise:fragment,all_active:size=[13,53] +webgpu:shader,execution,expression,call,builtin,subgroupBitwise:fragment,all_active:size=[3,3] +webgpu:shader,execution,expression,call,builtin,subgroupBitwise:fragment,split: webgpu:shader,execution,expression,call,builtin,subgroupBroadcast:data_types:type="i32" webgpu:shader,execution,expression,call,builtin,subgroupBroadcast:data_types:type="vec2%3Ci32%3E" webgpu:shader,execution,expression,call,builtin,subgroupBroadcast:data_types:type="vec3%3Ci32%3E" @@ -58252,4452 +58489,24612 @@ webgpu:shader,execution,expression,call,builtin,textureDimensions:storage:format webgpu:shader,execution,expression,call,builtin,textureDimensions:storage:format="rgba32sint";aspect="all" webgpu:shader,execution,expression,call,builtin,textureDimensions:storage:format="rgba32float";aspect="all" webgpu:shader,execution,expression,call,builtin,textureDimensions:external: -webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="vertex";format="r8unorm";minFilter="nearest";offset=false -webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="vertex";format="r8unorm";minFilter="nearest";offset=true -webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="vertex";format="r8unorm";minFilter="linear";offset=false -webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="vertex";format="r8unorm";minFilter="linear";offset=true -webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="vertex";format="r8snorm";minFilter="nearest";offset=false -webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="vertex";format="r8snorm";minFilter="nearest";offset=true -webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="vertex";format="r8snorm";minFilter="linear";offset=false -webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="vertex";format="r8snorm";minFilter="linear";offset=true -webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="vertex";format="r8uint";minFilter="nearest";offset=false -webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="vertex";format="r8uint";minFilter="nearest";offset=true -webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="vertex";format="r8uint";minFilter="linear";offset=false -webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="vertex";format="r8uint";minFilter="linear";offset=true -webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="vertex";format="r8sint";minFilter="nearest";offset=false -webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="vertex";format="r8sint";minFilter="nearest";offset=true -webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="vertex";format="r8sint";minFilter="linear";offset=false -webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="vertex";format="r8sint";minFilter="linear";offset=true -webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="vertex";format="rg8unorm";minFilter="nearest";offset=false -webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="vertex";format="rg8unorm";minFilter="nearest";offset=true -webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="vertex";format="rg8unorm";minFilter="linear";offset=false -webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="vertex";format="rg8unorm";minFilter="linear";offset=true -webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="vertex";format="rg8snorm";minFilter="nearest";offset=false -webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="vertex";format="rg8snorm";minFilter="nearest";offset=true -webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="vertex";format="rg8snorm";minFilter="linear";offset=false -webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="vertex";format="rg8snorm";minFilter="linear";offset=true -webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="vertex";format="rg8uint";minFilter="nearest";offset=false -webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="vertex";format="rg8uint";minFilter="nearest";offset=true -webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="vertex";format="rg8uint";minFilter="linear";offset=false -webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="vertex";format="rg8uint";minFilter="linear";offset=true -webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="vertex";format="rg8sint";minFilter="nearest";offset=false -webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="vertex";format="rg8sint";minFilter="nearest";offset=true -webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="vertex";format="rg8sint";minFilter="linear";offset=false -webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="vertex";format="rg8sint";minFilter="linear";offset=true -webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="vertex";format="rgba8unorm";minFilter="nearest";offset=false -webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="vertex";format="rgba8unorm";minFilter="nearest";offset=true -webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="vertex";format="rgba8unorm";minFilter="linear";offset=false -webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="vertex";format="rgba8unorm";minFilter="linear";offset=true -webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="vertex";format="rgba8unorm-srgb";minFilter="nearest";offset=false -webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="vertex";format="rgba8unorm-srgb";minFilter="nearest";offset=true -webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="vertex";format="rgba8unorm-srgb";minFilter="linear";offset=false -webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="vertex";format="rgba8unorm-srgb";minFilter="linear";offset=true -webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="vertex";format="rgba8snorm";minFilter="nearest";offset=false -webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="vertex";format="rgba8snorm";minFilter="nearest";offset=true -webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="vertex";format="rgba8snorm";minFilter="linear";offset=false -webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="vertex";format="rgba8snorm";minFilter="linear";offset=true -webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="vertex";format="rgba8uint";minFilter="nearest";offset=false -webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="vertex";format="rgba8uint";minFilter="nearest";offset=true -webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="vertex";format="rgba8uint";minFilter="linear";offset=false -webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="vertex";format="rgba8uint";minFilter="linear";offset=true -webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="vertex";format="rgba8sint";minFilter="nearest";offset=false -webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="vertex";format="rgba8sint";minFilter="nearest";offset=true -webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="vertex";format="rgba8sint";minFilter="linear";offset=false -webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="vertex";format="rgba8sint";minFilter="linear";offset=true -webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="vertex";format="bgra8unorm";minFilter="nearest";offset=false -webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="vertex";format="bgra8unorm";minFilter="nearest";offset=true -webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="vertex";format="bgra8unorm";minFilter="linear";offset=false -webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="vertex";format="bgra8unorm";minFilter="linear";offset=true -webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="vertex";format="bgra8unorm-srgb";minFilter="nearest";offset=false -webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="vertex";format="bgra8unorm-srgb";minFilter="nearest";offset=true -webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="vertex";format="bgra8unorm-srgb";minFilter="linear";offset=false -webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="vertex";format="bgra8unorm-srgb";minFilter="linear";offset=true -webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="vertex";format="r16uint";minFilter="nearest";offset=false -webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="vertex";format="r16uint";minFilter="nearest";offset=true -webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="vertex";format="r16uint";minFilter="linear";offset=false -webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="vertex";format="r16uint";minFilter="linear";offset=true -webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="vertex";format="r16sint";minFilter="nearest";offset=false -webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="vertex";format="r16sint";minFilter="nearest";offset=true -webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="vertex";format="r16sint";minFilter="linear";offset=false -webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="vertex";format="r16sint";minFilter="linear";offset=true -webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="vertex";format="r16float";minFilter="nearest";offset=false -webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="vertex";format="r16float";minFilter="nearest";offset=true -webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="vertex";format="r16float";minFilter="linear";offset=false -webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="vertex";format="r16float";minFilter="linear";offset=true -webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="vertex";format="rg16uint";minFilter="nearest";offset=false -webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="vertex";format="rg16uint";minFilter="nearest";offset=true -webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="vertex";format="rg16uint";minFilter="linear";offset=false -webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="vertex";format="rg16uint";minFilter="linear";offset=true -webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="vertex";format="rg16sint";minFilter="nearest";offset=false -webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="vertex";format="rg16sint";minFilter="nearest";offset=true -webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="vertex";format="rg16sint";minFilter="linear";offset=false -webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="vertex";format="rg16sint";minFilter="linear";offset=true -webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="vertex";format="rg16float";minFilter="nearest";offset=false -webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="vertex";format="rg16float";minFilter="nearest";offset=true -webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="vertex";format="rg16float";minFilter="linear";offset=false -webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="vertex";format="rg16float";minFilter="linear";offset=true -webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="vertex";format="rgba16uint";minFilter="nearest";offset=false -webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="vertex";format="rgba16uint";minFilter="nearest";offset=true -webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="vertex";format="rgba16uint";minFilter="linear";offset=false -webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="vertex";format="rgba16uint";minFilter="linear";offset=true -webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="vertex";format="rgba16sint";minFilter="nearest";offset=false -webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="vertex";format="rgba16sint";minFilter="nearest";offset=true -webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="vertex";format="rgba16sint";minFilter="linear";offset=false -webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="vertex";format="rgba16sint";minFilter="linear";offset=true 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+webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_2d:stage="c";format="etc2-rgb8a1unorm-srgb" +webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_2d:stage="c";format="etc2-rgba8unorm" +webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_2d:stage="c";format="etc2-rgba8unorm-srgb" +webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_2d:stage="c";format="eac-r11unorm" +webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_2d:stage="c";format="eac-r11snorm" +webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_2d:stage="c";format="eac-rg11unorm" +webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_2d:stage="c";format="eac-rg11snorm" +webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_2d:stage="c";format="astc-4x4-unorm" +webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_2d:stage="c";format="astc-4x4-unorm-srgb" +webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_2d:stage="c";format="astc-5x4-unorm" +webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_2d:stage="c";format="astc-5x4-unorm-srgb" +webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_2d:stage="c";format="astc-5x5-unorm" +webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_2d:stage="c";format="astc-5x5-unorm-srgb" +webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_2d:stage="c";format="astc-6x5-unorm" +webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_2d:stage="c";format="astc-6x5-unorm-srgb" +webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_2d:stage="c";format="astc-6x6-unorm" +webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_2d:stage="c";format="astc-6x6-unorm-srgb" +webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_2d:stage="c";format="astc-8x5-unorm" +webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_2d:stage="c";format="astc-8x5-unorm-srgb" +webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_2d:stage="c";format="astc-8x6-unorm" +webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_2d:stage="c";format="astc-8x6-unorm-srgb" +webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_2d:stage="c";format="astc-8x8-unorm" +webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_2d:stage="c";format="astc-8x8-unorm-srgb" +webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_2d:stage="c";format="astc-10x5-unorm" +webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_2d:stage="c";format="astc-10x5-unorm-srgb" +webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_2d:stage="c";format="astc-10x6-unorm" +webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_2d:stage="c";format="astc-10x6-unorm-srgb" +webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_2d:stage="c";format="astc-10x8-unorm" +webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_2d:stage="c";format="astc-10x8-unorm-srgb" +webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_2d:stage="c";format="astc-10x10-unorm" +webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_2d:stage="c";format="astc-10x10-unorm-srgb" +webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_2d:stage="c";format="astc-12x10-unorm" +webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_2d:stage="c";format="astc-12x10-unorm-srgb" +webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_2d:stage="c";format="astc-12x12-unorm" +webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_2d:stage="c";format="astc-12x12-unorm-srgb" +webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_2d:stage="f";format="r8unorm" +webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_2d:stage="f";format="r8snorm" +webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_2d:stage="f";format="r8uint" +webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_2d:stage="f";format="r8sint" +webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_2d:stage="f";format="rg8unorm" +webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_2d:stage="f";format="rg8snorm" +webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_2d:stage="f";format="rg8uint" +webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_2d:stage="f";format="rg8sint" +webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_2d:stage="f";format="rgba8unorm" +webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_2d:stage="f";format="rgba8unorm-srgb" +webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_2d:stage="f";format="rgba8snorm" +webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_2d:stage="f";format="rgba8uint" +webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_2d:stage="f";format="rgba8sint" +webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_2d:stage="f";format="bgra8unorm" +webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_2d:stage="f";format="bgra8unorm-srgb" +webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_2d:stage="f";format="r16uint" +webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_2d:stage="f";format="r16sint" +webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_2d:stage="f";format="r16float" +webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_2d:stage="f";format="rg16uint" 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+webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_2d:stage="f";format="rg32sint" +webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_2d:stage="f";format="rg32float" +webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_2d:stage="f";format="rgba32uint" +webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_2d:stage="f";format="rgba32sint" +webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_2d:stage="f";format="rgba32float" +webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_2d:stage="f";format="rgb10a2uint" +webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_2d:stage="f";format="rgb10a2unorm" +webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_2d:stage="f";format="rg11b10ufloat" +webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_2d:stage="f";format="rgb9e5ufloat" 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+webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_2d:stage="f";format="bc4-r-unorm" +webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_2d:stage="f";format="bc4-r-snorm" +webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_2d:stage="f";format="bc5-rg-unorm" +webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_2d:stage="f";format="bc5-rg-snorm" +webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_2d:stage="f";format="bc7-rgba-unorm" +webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_2d:stage="f";format="bc7-rgba-unorm-srgb" +webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_2d:stage="f";format="etc2-rgb8unorm" +webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_2d:stage="f";format="etc2-rgb8unorm-srgb" +webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_2d:stage="f";format="etc2-rgb8a1unorm" 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+webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_2d:stage="f";format="astc-5x4-unorm" +webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_2d:stage="f";format="astc-5x4-unorm-srgb" +webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_2d:stage="f";format="astc-5x5-unorm" +webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_2d:stage="f";format="astc-5x5-unorm-srgb" +webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_2d:stage="f";format="astc-6x5-unorm" +webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_2d:stage="f";format="astc-6x5-unorm-srgb" +webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_2d:stage="f";format="astc-6x6-unorm" +webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_2d:stage="f";format="astc-6x6-unorm-srgb" +webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_2d:stage="f";format="astc-8x5-unorm" 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+webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_2d:stage="f";format="astc-10x8-unorm" +webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_2d:stage="f";format="astc-10x8-unorm-srgb" +webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_2d:stage="f";format="astc-10x10-unorm" +webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_2d:stage="f";format="astc-10x10-unorm-srgb" +webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_2d:stage="f";format="astc-12x10-unorm" +webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_2d:stage="f";format="astc-12x10-unorm-srgb" +webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_2d:stage="f";format="astc-12x12-unorm" +webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_2d:stage="f";format="astc-12x12-unorm-srgb" +webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_2d:stage="v";format="r8unorm" 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+webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_3d:stage="c";format="r8snorm" +webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_3d:stage="c";format="r8uint" +webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_3d:stage="c";format="r8sint" +webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_3d:stage="c";format="rg8unorm" +webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_3d:stage="c";format="rg8snorm" +webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_3d:stage="c";format="rg8uint" +webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_3d:stage="c";format="rg8sint" +webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_3d:stage="c";format="rgba8unorm" +webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_3d:stage="c";format="rgba8unorm-srgb" 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+webgpu:shader,execution,expression,call,builtin,textureLoad:arrayed:stage="v";format="depth16unorm";texture_type="texture_2d_array" +webgpu:shader,execution,expression,call,builtin,textureLoad:arrayed:stage="v";format="depth16unorm";texture_type="texture_depth_2d_array" +webgpu:shader,execution,expression,call,builtin,textureLoad:arrayed:stage="v";format="depth32float";texture_type="texture_2d_array" +webgpu:shader,execution,expression,call,builtin,textureLoad:arrayed:stage="v";format="depth32float";texture_type="texture_depth_2d_array" +webgpu:shader,execution,expression,call,builtin,textureLoad:arrayed:stage="v";format="bc1-rgba-unorm";texture_type="texture_2d_array" +webgpu:shader,execution,expression,call,builtin,textureLoad:arrayed:stage="v";format="bc1-rgba-unorm-srgb";texture_type="texture_2d_array" +webgpu:shader,execution,expression,call,builtin,textureLoad:arrayed:stage="v";format="bc2-rgba-unorm";texture_type="texture_2d_array" 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+webgpu:shader,execution,expression,call,builtin,textureLoad:arrayed:stage="v";format="bc7-rgba-unorm";texture_type="texture_2d_array" +webgpu:shader,execution,expression,call,builtin,textureLoad:arrayed:stage="v";format="bc7-rgba-unorm-srgb";texture_type="texture_2d_array" +webgpu:shader,execution,expression,call,builtin,textureLoad:arrayed:stage="v";format="etc2-rgb8unorm";texture_type="texture_2d_array" +webgpu:shader,execution,expression,call,builtin,textureLoad:arrayed:stage="v";format="etc2-rgb8unorm-srgb";texture_type="texture_2d_array" +webgpu:shader,execution,expression,call,builtin,textureLoad:arrayed:stage="v";format="etc2-rgb8a1unorm";texture_type="texture_2d_array" +webgpu:shader,execution,expression,call,builtin,textureLoad:arrayed:stage="v";format="etc2-rgb8a1unorm-srgb";texture_type="texture_2d_array" +webgpu:shader,execution,expression,call,builtin,textureLoad:arrayed:stage="v";format="etc2-rgba8unorm";texture_type="texture_2d_array" 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+webgpu:shader,execution,expression,call,builtin,textureLoad:arrayed:stage="v";format="astc-10x5-unorm";texture_type="texture_2d_array" +webgpu:shader,execution,expression,call,builtin,textureLoad:arrayed:stage="v";format="astc-10x5-unorm-srgb";texture_type="texture_2d_array" +webgpu:shader,execution,expression,call,builtin,textureLoad:arrayed:stage="v";format="astc-10x6-unorm";texture_type="texture_2d_array" +webgpu:shader,execution,expression,call,builtin,textureLoad:arrayed:stage="v";format="astc-10x6-unorm-srgb";texture_type="texture_2d_array" +webgpu:shader,execution,expression,call,builtin,textureLoad:arrayed:stage="v";format="astc-10x8-unorm";texture_type="texture_2d_array" +webgpu:shader,execution,expression,call,builtin,textureLoad:arrayed:stage="v";format="astc-10x8-unorm-srgb";texture_type="texture_2d_array" +webgpu:shader,execution,expression,call,builtin,textureLoad:arrayed:stage="v";format="astc-10x10-unorm";texture_type="texture_2d_array" +webgpu:shader,execution,expression,call,builtin,textureLoad:arrayed:stage="v";format="astc-10x10-unorm-srgb";texture_type="texture_2d_array" +webgpu:shader,execution,expression,call,builtin,textureLoad:arrayed:stage="v";format="astc-12x10-unorm";texture_type="texture_2d_array" +webgpu:shader,execution,expression,call,builtin,textureLoad:arrayed:stage="v";format="astc-12x10-unorm-srgb";texture_type="texture_2d_array" +webgpu:shader,execution,expression,call,builtin,textureLoad:arrayed:stage="v";format="astc-12x12-unorm";texture_type="texture_2d_array" +webgpu:shader,execution,expression,call,builtin,textureLoad:arrayed:stage="v";format="astc-12x12-unorm-srgb";texture_type="texture_2d_array" +webgpu:shader,execution,expression,call,builtin,textureLoad:storage_textures_1d:stage="c";format="rgba8unorm" +webgpu:shader,execution,expression,call,builtin,textureLoad:storage_textures_1d:stage="c";format="rgba8snorm" 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+webgpu:shader,execution,expression,call,builtin,textureLoad:storage_textures_2d:stage="f";format="rgba32float" +webgpu:shader,execution,expression,call,builtin,textureLoad:storage_textures_2d:stage="f";format="bgra8unorm" +webgpu:shader,execution,expression,call,builtin,textureLoad:storage_textures_2d:stage="v";format="rgba8unorm" +webgpu:shader,execution,expression,call,builtin,textureLoad:storage_textures_2d:stage="v";format="rgba8snorm" +webgpu:shader,execution,expression,call,builtin,textureLoad:storage_textures_2d:stage="v";format="rgba8uint" +webgpu:shader,execution,expression,call,builtin,textureLoad:storage_textures_2d:stage="v";format="rgba8sint" +webgpu:shader,execution,expression,call,builtin,textureLoad:storage_textures_2d:stage="v";format="rgba16uint" +webgpu:shader,execution,expression,call,builtin,textureLoad:storage_textures_2d:stage="v";format="rgba16sint" +webgpu:shader,execution,expression,call,builtin,textureLoad:storage_textures_2d:stage="v";format="rgba16float" +webgpu:shader,execution,expression,call,builtin,textureLoad:storage_textures_2d:stage="v";format="r32uint" +webgpu:shader,execution,expression,call,builtin,textureLoad:storage_textures_2d:stage="v";format="r32sint" +webgpu:shader,execution,expression,call,builtin,textureLoad:storage_textures_2d:stage="v";format="r32float" +webgpu:shader,execution,expression,call,builtin,textureLoad:storage_textures_2d:stage="v";format="rg32uint" +webgpu:shader,execution,expression,call,builtin,textureLoad:storage_textures_2d:stage="v";format="rg32sint" +webgpu:shader,execution,expression,call,builtin,textureLoad:storage_textures_2d:stage="v";format="rg32float" +webgpu:shader,execution,expression,call,builtin,textureLoad:storage_textures_2d:stage="v";format="rgba32uint" +webgpu:shader,execution,expression,call,builtin,textureLoad:storage_textures_2d:stage="v";format="rgba32sint" +webgpu:shader,execution,expression,call,builtin,textureLoad:storage_textures_2d:stage="v";format="rgba32float" +webgpu:shader,execution,expression,call,builtin,textureLoad:storage_textures_2d:stage="v";format="bgra8unorm" +webgpu:shader,execution,expression,call,builtin,textureLoad:storage_textures_2d_array:stage="c";format="rgba8unorm" +webgpu:shader,execution,expression,call,builtin,textureLoad:storage_textures_2d_array:stage="c";format="rgba8snorm" +webgpu:shader,execution,expression,call,builtin,textureLoad:storage_textures_2d_array:stage="c";format="rgba8uint" +webgpu:shader,execution,expression,call,builtin,textureLoad:storage_textures_2d_array:stage="c";format="rgba8sint" +webgpu:shader,execution,expression,call,builtin,textureLoad:storage_textures_2d_array:stage="c";format="rgba16uint" +webgpu:shader,execution,expression,call,builtin,textureLoad:storage_textures_2d_array:stage="c";format="rgba16sint" +webgpu:shader,execution,expression,call,builtin,textureLoad:storage_textures_2d_array:stage="c";format="rgba16float" +webgpu:shader,execution,expression,call,builtin,textureLoad:storage_textures_2d_array:stage="c";format="r32uint" +webgpu:shader,execution,expression,call,builtin,textureLoad:storage_textures_2d_array:stage="c";format="r32sint" +webgpu:shader,execution,expression,call,builtin,textureLoad:storage_textures_2d_array:stage="c";format="r32float" +webgpu:shader,execution,expression,call,builtin,textureLoad:storage_textures_2d_array:stage="c";format="rg32uint" +webgpu:shader,execution,expression,call,builtin,textureLoad:storage_textures_2d_array:stage="c";format="rg32sint" +webgpu:shader,execution,expression,call,builtin,textureLoad:storage_textures_2d_array:stage="c";format="rg32float" +webgpu:shader,execution,expression,call,builtin,textureLoad:storage_textures_2d_array:stage="c";format="rgba32uint" +webgpu:shader,execution,expression,call,builtin,textureLoad:storage_textures_2d_array:stage="c";format="rgba32sint" +webgpu:shader,execution,expression,call,builtin,textureLoad:storage_textures_2d_array:stage="c";format="rgba32float" +webgpu:shader,execution,expression,call,builtin,textureLoad:storage_textures_2d_array:stage="c";format="bgra8unorm" +webgpu:shader,execution,expression,call,builtin,textureLoad:storage_textures_2d_array:stage="f";format="rgba8unorm" +webgpu:shader,execution,expression,call,builtin,textureLoad:storage_textures_2d_array:stage="f";format="rgba8snorm" +webgpu:shader,execution,expression,call,builtin,textureLoad:storage_textures_2d_array:stage="f";format="rgba8uint" +webgpu:shader,execution,expression,call,builtin,textureLoad:storage_textures_2d_array:stage="f";format="rgba8sint" +webgpu:shader,execution,expression,call,builtin,textureLoad:storage_textures_2d_array:stage="f";format="rgba16uint" +webgpu:shader,execution,expression,call,builtin,textureLoad:storage_textures_2d_array:stage="f";format="rgba16sint" +webgpu:shader,execution,expression,call,builtin,textureLoad:storage_textures_2d_array:stage="f";format="rgba16float" +webgpu:shader,execution,expression,call,builtin,textureLoad:storage_textures_2d_array:stage="f";format="r32uint" +webgpu:shader,execution,expression,call,builtin,textureLoad:storage_textures_2d_array:stage="f";format="r32sint" +webgpu:shader,execution,expression,call,builtin,textureLoad:storage_textures_2d_array:stage="f";format="r32float" +webgpu:shader,execution,expression,call,builtin,textureLoad:storage_textures_2d_array:stage="f";format="rg32uint" +webgpu:shader,execution,expression,call,builtin,textureLoad:storage_textures_2d_array:stage="f";format="rg32sint" +webgpu:shader,execution,expression,call,builtin,textureLoad:storage_textures_2d_array:stage="f";format="rg32float" +webgpu:shader,execution,expression,call,builtin,textureLoad:storage_textures_2d_array:stage="f";format="rgba32uint" +webgpu:shader,execution,expression,call,builtin,textureLoad:storage_textures_2d_array:stage="f";format="rgba32sint" +webgpu:shader,execution,expression,call,builtin,textureLoad:storage_textures_2d_array:stage="f";format="rgba32float" +webgpu:shader,execution,expression,call,builtin,textureLoad:storage_textures_2d_array:stage="f";format="bgra8unorm" +webgpu:shader,execution,expression,call,builtin,textureLoad:storage_textures_2d_array:stage="v";format="rgba8unorm" +webgpu:shader,execution,expression,call,builtin,textureLoad:storage_textures_2d_array:stage="v";format="rgba8snorm" +webgpu:shader,execution,expression,call,builtin,textureLoad:storage_textures_2d_array:stage="v";format="rgba8uint" +webgpu:shader,execution,expression,call,builtin,textureLoad:storage_textures_2d_array:stage="v";format="rgba8sint" +webgpu:shader,execution,expression,call,builtin,textureLoad:storage_textures_2d_array:stage="v";format="rgba16uint" +webgpu:shader,execution,expression,call,builtin,textureLoad:storage_textures_2d_array:stage="v";format="rgba16sint" +webgpu:shader,execution,expression,call,builtin,textureLoad:storage_textures_2d_array:stage="v";format="rgba16float" +webgpu:shader,execution,expression,call,builtin,textureLoad:storage_textures_2d_array:stage="v";format="r32uint" +webgpu:shader,execution,expression,call,builtin,textureLoad:storage_textures_2d_array:stage="v";format="r32sint" +webgpu:shader,execution,expression,call,builtin,textureLoad:storage_textures_2d_array:stage="v";format="r32float" +webgpu:shader,execution,expression,call,builtin,textureLoad:storage_textures_2d_array:stage="v";format="rg32uint" +webgpu:shader,execution,expression,call,builtin,textureLoad:storage_textures_2d_array:stage="v";format="rg32sint" +webgpu:shader,execution,expression,call,builtin,textureLoad:storage_textures_2d_array:stage="v";format="rg32float" +webgpu:shader,execution,expression,call,builtin,textureLoad:storage_textures_2d_array:stage="v";format="rgba32uint" +webgpu:shader,execution,expression,call,builtin,textureLoad:storage_textures_2d_array:stage="v";format="rgba32sint" +webgpu:shader,execution,expression,call,builtin,textureLoad:storage_textures_2d_array:stage="v";format="rgba32float" +webgpu:shader,execution,expression,call,builtin,textureLoad:storage_textures_2d_array:stage="v";format="bgra8unorm" +webgpu:shader,execution,expression,call,builtin,textureLoad:storage_textures_3d:stage="c";format="rgba8unorm" +webgpu:shader,execution,expression,call,builtin,textureLoad:storage_textures_3d:stage="c";format="rgba8snorm" +webgpu:shader,execution,expression,call,builtin,textureLoad:storage_textures_3d:stage="c";format="rgba8uint" +webgpu:shader,execution,expression,call,builtin,textureLoad:storage_textures_3d:stage="c";format="rgba8sint" +webgpu:shader,execution,expression,call,builtin,textureLoad:storage_textures_3d:stage="c";format="rgba16uint" +webgpu:shader,execution,expression,call,builtin,textureLoad:storage_textures_3d:stage="c";format="rgba16sint" +webgpu:shader,execution,expression,call,builtin,textureLoad:storage_textures_3d:stage="c";format="rgba16float" +webgpu:shader,execution,expression,call,builtin,textureLoad:storage_textures_3d:stage="c";format="r32uint" +webgpu:shader,execution,expression,call,builtin,textureLoad:storage_textures_3d:stage="c";format="r32sint" +webgpu:shader,execution,expression,call,builtin,textureLoad:storage_textures_3d:stage="c";format="r32float" +webgpu:shader,execution,expression,call,builtin,textureLoad:storage_textures_3d:stage="c";format="rg32uint" +webgpu:shader,execution,expression,call,builtin,textureLoad:storage_textures_3d:stage="c";format="rg32sint" +webgpu:shader,execution,expression,call,builtin,textureLoad:storage_textures_3d:stage="c";format="rg32float" +webgpu:shader,execution,expression,call,builtin,textureLoad:storage_textures_3d:stage="c";format="rgba32uint" +webgpu:shader,execution,expression,call,builtin,textureLoad:storage_textures_3d:stage="c";format="rgba32sint" +webgpu:shader,execution,expression,call,builtin,textureLoad:storage_textures_3d:stage="c";format="rgba32float" +webgpu:shader,execution,expression,call,builtin,textureLoad:storage_textures_3d:stage="c";format="bgra8unorm" +webgpu:shader,execution,expression,call,builtin,textureLoad:storage_textures_3d:stage="f";format="rgba8unorm" +webgpu:shader,execution,expression,call,builtin,textureLoad:storage_textures_3d:stage="f";format="rgba8snorm" +webgpu:shader,execution,expression,call,builtin,textureLoad:storage_textures_3d:stage="f";format="rgba8uint" +webgpu:shader,execution,expression,call,builtin,textureLoad:storage_textures_3d:stage="f";format="rgba8sint" +webgpu:shader,execution,expression,call,builtin,textureLoad:storage_textures_3d:stage="f";format="rgba16uint" +webgpu:shader,execution,expression,call,builtin,textureLoad:storage_textures_3d:stage="f";format="rgba16sint" +webgpu:shader,execution,expression,call,builtin,textureLoad:storage_textures_3d:stage="f";format="rgba16float" +webgpu:shader,execution,expression,call,builtin,textureLoad:storage_textures_3d:stage="f";format="r32uint" +webgpu:shader,execution,expression,call,builtin,textureLoad:storage_textures_3d:stage="f";format="r32sint" +webgpu:shader,execution,expression,call,builtin,textureLoad:storage_textures_3d:stage="f";format="r32float" +webgpu:shader,execution,expression,call,builtin,textureLoad:storage_textures_3d:stage="f";format="rg32uint" +webgpu:shader,execution,expression,call,builtin,textureLoad:storage_textures_3d:stage="f";format="rg32sint" +webgpu:shader,execution,expression,call,builtin,textureLoad:storage_textures_3d:stage="f";format="rg32float" +webgpu:shader,execution,expression,call,builtin,textureLoad:storage_textures_3d:stage="f";format="rgba32uint" +webgpu:shader,execution,expression,call,builtin,textureLoad:storage_textures_3d:stage="f";format="rgba32sint" +webgpu:shader,execution,expression,call,builtin,textureLoad:storage_textures_3d:stage="f";format="rgba32float" +webgpu:shader,execution,expression,call,builtin,textureLoad:storage_textures_3d:stage="f";format="bgra8unorm" +webgpu:shader,execution,expression,call,builtin,textureLoad:storage_textures_3d:stage="v";format="rgba8unorm" +webgpu:shader,execution,expression,call,builtin,textureLoad:storage_textures_3d:stage="v";format="rgba8snorm" +webgpu:shader,execution,expression,call,builtin,textureLoad:storage_textures_3d:stage="v";format="rgba8uint" +webgpu:shader,execution,expression,call,builtin,textureLoad:storage_textures_3d:stage="v";format="rgba8sint" +webgpu:shader,execution,expression,call,builtin,textureLoad:storage_textures_3d:stage="v";format="rgba16uint" +webgpu:shader,execution,expression,call,builtin,textureLoad:storage_textures_3d:stage="v";format="rgba16sint" +webgpu:shader,execution,expression,call,builtin,textureLoad:storage_textures_3d:stage="v";format="rgba16float" +webgpu:shader,execution,expression,call,builtin,textureLoad:storage_textures_3d:stage="v";format="r32uint" +webgpu:shader,execution,expression,call,builtin,textureLoad:storage_textures_3d:stage="v";format="r32sint" +webgpu:shader,execution,expression,call,builtin,textureLoad:storage_textures_3d:stage="v";format="r32float" +webgpu:shader,execution,expression,call,builtin,textureLoad:storage_textures_3d:stage="v";format="rg32uint" +webgpu:shader,execution,expression,call,builtin,textureLoad:storage_textures_3d:stage="v";format="rg32sint" +webgpu:shader,execution,expression,call,builtin,textureLoad:storage_textures_3d:stage="v";format="rg32float" +webgpu:shader,execution,expression,call,builtin,textureLoad:storage_textures_3d:stage="v";format="rgba32uint" +webgpu:shader,execution,expression,call,builtin,textureLoad:storage_textures_3d:stage="v";format="rgba32sint" +webgpu:shader,execution,expression,call,builtin,textureLoad:storage_textures_3d:stage="v";format="rgba32float" +webgpu:shader,execution,expression,call,builtin,textureLoad:storage_textures_3d:stage="v";format="bgra8unorm" webgpu:shader,execution,expression,call,builtin,textureNumLayers:sampled:texture_type="texture_2d_array";view_type="full" webgpu:shader,execution,expression,call,builtin,textureNumLayers:sampled:texture_type="texture_2d_array";view_type="partial" webgpu:shader,execution,expression,call,builtin,textureNumLayers:sampled:texture_type="texture_cube_array";view_type="full" @@ -62754,3850 +83151,75498 @@ webgpu:shader,execution,expression,call,builtin,textureNumLevels:depth:texture_t webgpu:shader,execution,expression,call,builtin,textureNumLevels:depth:texture_type="texture_depth_cube_array";view_type="partial" webgpu:shader,execution,expression,call,builtin,textureNumSamples:sampled: webgpu:shader,execution,expression,call,builtin,textureNumSamples:depth: -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_1d_coords:format="r8unorm";samplePoints="texel-centre" -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_1d_coords:format="r8unorm";samplePoints="spiral" -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_1d_coords:format="r8snorm";samplePoints="texel-centre" -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_1d_coords:format="r8snorm";samplePoints="spiral" -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_1d_coords:format="rg8unorm";samplePoints="texel-centre" -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_1d_coords:format="rg8unorm";samplePoints="spiral" -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_1d_coords:format="rg8snorm";samplePoints="texel-centre" -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_1d_coords:format="rg8snorm";samplePoints="spiral" -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_1d_coords:format="rgba8unorm";samplePoints="texel-centre" -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_1d_coords:format="rgba8unorm";samplePoints="spiral" -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_1d_coords:format="rgba8unorm-srgb";samplePoints="texel-centre" -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_1d_coords:format="rgba8unorm-srgb";samplePoints="spiral" -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_1d_coords:format="rgba8snorm";samplePoints="texel-centre" -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_1d_coords:format="rgba8snorm";samplePoints="spiral" -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_1d_coords:format="bgra8unorm";samplePoints="texel-centre" -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_1d_coords:format="bgra8unorm";samplePoints="spiral" -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_1d_coords:format="bgra8unorm-srgb";samplePoints="texel-centre" -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_1d_coords:format="bgra8unorm-srgb";samplePoints="spiral" -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_1d_coords:format="r16float";samplePoints="texel-centre" -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_1d_coords:format="r16float";samplePoints="spiral" -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_1d_coords:format="rg16float";samplePoints="texel-centre" -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_1d_coords:format="rg16float";samplePoints="spiral" -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_1d_coords:format="rgba16float";samplePoints="texel-centre" -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_1d_coords:format="rgba16float";samplePoints="spiral" -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_1d_coords:format="r32float";samplePoints="texel-centre" -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_1d_coords:format="r32float";samplePoints="spiral" -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_1d_coords:format="rg32float";samplePoints="texel-centre" -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_1d_coords:format="rg32float";samplePoints="spiral" -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_1d_coords:format="rgba32float";samplePoints="texel-centre" -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_1d_coords:format="rgba32float";samplePoints="spiral" -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_1d_coords:format="rgb10a2unorm";samplePoints="texel-centre" -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_1d_coords:format="rgb10a2unorm";samplePoints="spiral" -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_1d_coords:format="rg11b10ufloat";samplePoints="texel-centre" -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_1d_coords:format="rg11b10ufloat";samplePoints="spiral" -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_1d_coords:format="rgb9e5ufloat";samplePoints="texel-centre" -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_1d_coords:format="rgb9e5ufloat";samplePoints="spiral" -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="r8unorm";offset=false -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="r8unorm";offset=true -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="r8snorm";offset=false -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="r8snorm";offset=true -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="rg8unorm";offset=false -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="rg8unorm";offset=true -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="rg8snorm";offset=false -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="rg8snorm";offset=true -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="rgba8unorm";offset=false -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="rgba8unorm";offset=true -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="rgba8unorm-srgb";offset=false -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="rgba8unorm-srgb";offset=true -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="rgba8snorm";offset=false -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="rgba8snorm";offset=true -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="bgra8unorm";offset=false -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="bgra8unorm";offset=true -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="bgra8unorm-srgb";offset=false -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="bgra8unorm-srgb";offset=true -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="r16float";offset=false -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="r16float";offset=true -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="rg16float";offset=false -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="rg16float";offset=true -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="rgba16float";offset=false -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="rgba16float";offset=true -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="r32float";offset=false -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="r32float";offset=true -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="rg32float";offset=false -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="rg32float";offset=true -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="rgba32float";offset=false -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="rgba32float";offset=true -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="rgb10a2unorm";offset=false -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="rgb10a2unorm";offset=true -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="rg11b10ufloat";offset=false -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="rg11b10ufloat";offset=true -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="rgb9e5ufloat";offset=false -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="rgb9e5ufloat";offset=true -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="depth16unorm";offset=false -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="depth16unorm";offset=true -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="depth32float";offset=false -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="depth32float";offset=true -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="bc1-rgba-unorm";offset=false -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="bc1-rgba-unorm";offset=true -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="bc1-rgba-unorm-srgb";offset=false -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="bc1-rgba-unorm-srgb";offset=true -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="bc2-rgba-unorm";offset=false -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="bc2-rgba-unorm";offset=true -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="bc2-rgba-unorm-srgb";offset=false -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="bc2-rgba-unorm-srgb";offset=true -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="bc3-rgba-unorm";offset=false -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="bc3-rgba-unorm";offset=true -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="bc3-rgba-unorm-srgb";offset=false -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="bc3-rgba-unorm-srgb";offset=true -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="bc4-r-unorm";offset=false -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="bc4-r-unorm";offset=true -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="bc4-r-snorm";offset=false -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="bc4-r-snorm";offset=true -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="bc5-rg-unorm";offset=false -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="bc5-rg-unorm";offset=true -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="bc5-rg-snorm";offset=false -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="bc5-rg-snorm";offset=true -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="bc7-rgba-unorm";offset=false -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="bc7-rgba-unorm";offset=true -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="bc7-rgba-unorm-srgb";offset=false -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="bc7-rgba-unorm-srgb";offset=true -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="etc2-rgb8unorm";offset=false -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="etc2-rgb8unorm";offset=true -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="etc2-rgb8unorm-srgb";offset=false -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="etc2-rgb8unorm-srgb";offset=true -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="etc2-rgb8a1unorm";offset=false -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="etc2-rgb8a1unorm";offset=true -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="etc2-rgb8a1unorm-srgb";offset=false -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="etc2-rgb8a1unorm-srgb";offset=true -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="etc2-rgba8unorm";offset=false -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="etc2-rgba8unorm";offset=true -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="etc2-rgba8unorm-srgb";offset=false -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="etc2-rgba8unorm-srgb";offset=true -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="eac-r11unorm";offset=false -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="eac-r11unorm";offset=true -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="eac-r11snorm";offset=false -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="eac-r11snorm";offset=true -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="eac-rg11unorm";offset=false -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="eac-rg11unorm";offset=true -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="eac-rg11snorm";offset=false -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="eac-rg11snorm";offset=true -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="astc-4x4-unorm";offset=false -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="astc-4x4-unorm";offset=true -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="astc-4x4-unorm-srgb";offset=false -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="astc-4x4-unorm-srgb";offset=true -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="astc-5x4-unorm";offset=false -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="astc-5x4-unorm";offset=true -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="astc-5x4-unorm-srgb";offset=false -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="astc-5x4-unorm-srgb";offset=true -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="astc-5x5-unorm";offset=false -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="astc-5x5-unorm";offset=true -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="astc-5x5-unorm-srgb";offset=false -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="astc-5x5-unorm-srgb";offset=true -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="astc-6x5-unorm";offset=false -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="astc-6x5-unorm";offset=true -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="astc-6x5-unorm-srgb";offset=false -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="astc-6x5-unorm-srgb";offset=true -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="astc-6x6-unorm";offset=false -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="astc-6x6-unorm";offset=true -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="astc-6x6-unorm-srgb";offset=false -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="astc-6x6-unorm-srgb";offset=true -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="astc-8x5-unorm";offset=false -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="astc-8x5-unorm";offset=true -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="astc-8x5-unorm-srgb";offset=false -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="astc-8x5-unorm-srgb";offset=true -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="astc-8x6-unorm";offset=false -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="astc-8x6-unorm";offset=true -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="astc-8x6-unorm-srgb";offset=false -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="astc-8x6-unorm-srgb";offset=true -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="astc-8x8-unorm";offset=false -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="astc-8x8-unorm";offset=true -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="astc-8x8-unorm-srgb";offset=false -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="astc-8x8-unorm-srgb";offset=true -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="astc-10x5-unorm";offset=false -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="astc-10x5-unorm";offset=true -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="astc-10x5-unorm-srgb";offset=false -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="astc-10x5-unorm-srgb";offset=true -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="astc-10x6-unorm";offset=false -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="astc-10x6-unorm";offset=true -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="astc-10x6-unorm-srgb";offset=false -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="astc-10x6-unorm-srgb";offset=true -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="astc-10x8-unorm";offset=false -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="astc-10x8-unorm";offset=true -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="astc-10x8-unorm-srgb";offset=false -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="astc-10x8-unorm-srgb";offset=true -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="astc-10x10-unorm";offset=false -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="astc-10x10-unorm";offset=true -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="astc-10x10-unorm-srgb";offset=false -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="astc-10x10-unorm-srgb";offset=true -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="astc-12x10-unorm";offset=false -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="astc-12x10-unorm";offset=true -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="astc-12x10-unorm-srgb";offset=false -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="astc-12x10-unorm-srgb";offset=true -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="astc-12x12-unorm";offset=false -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="astc-12x12-unorm";offset=true -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="astc-12x12-unorm-srgb";offset=false -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="astc-12x12-unorm-srgb";offset=true -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="r8unorm";viewDimension="3d";offset=false -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="r8unorm";viewDimension="3d";offset=true -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="r8unorm";viewDimension="cube";offset=false -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="r8snorm";viewDimension="3d";offset=false -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="r8snorm";viewDimension="3d";offset=true -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="r8snorm";viewDimension="cube";offset=false -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="rg8unorm";viewDimension="3d";offset=false -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="rg8unorm";viewDimension="3d";offset=true -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="rg8unorm";viewDimension="cube";offset=false -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="rg8snorm";viewDimension="3d";offset=false -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="rg8snorm";viewDimension="3d";offset=true -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="rg8snorm";viewDimension="cube";offset=false -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="rgba8unorm";viewDimension="3d";offset=false -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="rgba8unorm";viewDimension="3d";offset=true -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="rgba8unorm";viewDimension="cube";offset=false -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="rgba8unorm-srgb";viewDimension="3d";offset=false -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="rgba8unorm-srgb";viewDimension="3d";offset=true -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="rgba8unorm-srgb";viewDimension="cube";offset=false -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="rgba8snorm";viewDimension="3d";offset=false -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="rgba8snorm";viewDimension="3d";offset=true -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="rgba8snorm";viewDimension="cube";offset=false -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="bgra8unorm";viewDimension="3d";offset=false -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="bgra8unorm";viewDimension="3d";offset=true -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="bgra8unorm";viewDimension="cube";offset=false -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="bgra8unorm-srgb";viewDimension="3d";offset=false -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="bgra8unorm-srgb";viewDimension="3d";offset=true -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="bgra8unorm-srgb";viewDimension="cube";offset=false -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="r16float";viewDimension="3d";offset=false -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="r16float";viewDimension="3d";offset=true -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="r16float";viewDimension="cube";offset=false -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="rg16float";viewDimension="3d";offset=false -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="rg16float";viewDimension="3d";offset=true -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="rg16float";viewDimension="cube";offset=false -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="rgba16float";viewDimension="3d";offset=false -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="rgba16float";viewDimension="3d";offset=true -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="rgba16float";viewDimension="cube";offset=false -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="r32float";viewDimension="3d";offset=false -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="r32float";viewDimension="3d";offset=true -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="r32float";viewDimension="cube";offset=false -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="rg32float";viewDimension="3d";offset=false -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="rg32float";viewDimension="3d";offset=true -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="rg32float";viewDimension="cube";offset=false -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="rgba32float";viewDimension="3d";offset=false -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="rgba32float";viewDimension="3d";offset=true -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="rgba32float";viewDimension="cube";offset=false -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="rgb10a2unorm";viewDimension="3d";offset=false -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="rgb10a2unorm";viewDimension="3d";offset=true -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="rgb10a2unorm";viewDimension="cube";offset=false -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="rg11b10ufloat";viewDimension="3d";offset=false -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="rg11b10ufloat";viewDimension="3d";offset=true -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="rg11b10ufloat";viewDimension="cube";offset=false -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="rgb9e5ufloat";viewDimension="3d";offset=false -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="rgb9e5ufloat";viewDimension="3d";offset=true -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="rgb9e5ufloat";viewDimension="cube";offset=false -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth16unorm";viewDimension="cube";offset=false -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="depth32float";viewDimension="cube";offset=false -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="bc1-rgba-unorm";viewDimension="cube";offset=false -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="bc1-rgba-unorm-srgb";viewDimension="cube";offset=false -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="bc2-rgba-unorm";viewDimension="cube";offset=false -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="bc2-rgba-unorm-srgb";viewDimension="cube";offset=false -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="bc3-rgba-unorm";viewDimension="cube";offset=false -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="bc3-rgba-unorm-srgb";viewDimension="cube";offset=false -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="bc4-r-unorm";viewDimension="cube";offset=false -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="bc4-r-snorm";viewDimension="cube";offset=false -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="bc5-rg-unorm";viewDimension="cube";offset=false -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="bc5-rg-snorm";viewDimension="cube";offset=false -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="bc7-rgba-unorm";viewDimension="cube";offset=false -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="bc7-rgba-unorm-srgb";viewDimension="cube";offset=false -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="etc2-rgb8unorm";viewDimension="cube";offset=false -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="etc2-rgb8unorm-srgb";viewDimension="cube";offset=false -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="etc2-rgb8a1unorm";viewDimension="cube";offset=false -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="etc2-rgb8a1unorm-srgb";viewDimension="cube";offset=false -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="etc2-rgba8unorm";viewDimension="cube";offset=false -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="etc2-rgba8unorm-srgb";viewDimension="cube";offset=false -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="eac-r11unorm";viewDimension="cube";offset=false -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="eac-r11snorm";viewDimension="cube";offset=false -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="eac-rg11unorm";viewDimension="cube";offset=false -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="eac-rg11snorm";viewDimension="cube";offset=false -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="astc-4x4-unorm";viewDimension="cube";offset=false -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="astc-4x4-unorm-srgb";viewDimension="cube";offset=false -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="astc-5x4-unorm";viewDimension="cube";offset=false -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="astc-5x4-unorm-srgb";viewDimension="cube";offset=false -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="astc-5x5-unorm";viewDimension="cube";offset=false -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="astc-5x5-unorm-srgb";viewDimension="cube";offset=false -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="astc-6x5-unorm";viewDimension="cube";offset=false -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="astc-6x5-unorm-srgb";viewDimension="cube";offset=false -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="astc-6x6-unorm";viewDimension="cube";offset=false -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="astc-6x6-unorm-srgb";viewDimension="cube";offset=false -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="astc-8x5-unorm";viewDimension="cube";offset=false -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="astc-8x5-unorm-srgb";viewDimension="cube";offset=false -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="astc-8x6-unorm";viewDimension="cube";offset=false -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="astc-8x6-unorm-srgb";viewDimension="cube";offset=false -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="astc-8x8-unorm";viewDimension="cube";offset=false -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="astc-8x8-unorm-srgb";viewDimension="cube";offset=false -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="astc-10x5-unorm";viewDimension="cube";offset=false -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="astc-10x5-unorm-srgb";viewDimension="cube";offset=false -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="astc-10x6-unorm";viewDimension="cube";offset=false -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="astc-10x6-unorm-srgb";viewDimension="cube";offset=false -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="astc-10x8-unorm";viewDimension="cube";offset=false -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="astc-10x8-unorm-srgb";viewDimension="cube";offset=false -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="astc-10x10-unorm";viewDimension="cube";offset=false -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="astc-10x10-unorm-srgb";viewDimension="cube";offset=false -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="astc-12x10-unorm";viewDimension="cube";offset=false -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="astc-12x10-unorm-srgb";viewDimension="cube";offset=false -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="astc-12x12-unorm";viewDimension="cube";offset=false -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="astc-12x12-unorm-srgb";viewDimension="cube";offset=false -webgpu:shader,execution,expression,call,builtin,textureSample:depth_2d_coords:format="depth16unorm";offset=false -webgpu:shader,execution,expression,call,builtin,textureSample:depth_2d_coords:format="depth16unorm";offset=true -webgpu:shader,execution,expression,call,builtin,textureSample:depth_2d_coords:format="depth32float";offset=false -webgpu:shader,execution,expression,call,builtin,textureSample:depth_2d_coords:format="depth32float";offset=true -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="r8unorm";offset=false -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="r8unorm";offset=true -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="r8snorm";offset=false -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="r8snorm";offset=true -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="rg8unorm";offset=false -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="rg8unorm";offset=true -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="rg8snorm";offset=false -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="rg8snorm";offset=true -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="rgba8unorm";offset=false -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="rgba8unorm";offset=true -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="rgba8unorm-srgb";offset=false -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="rgba8unorm-srgb";offset=true -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="rgba8snorm";offset=false -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="rgba8snorm";offset=true -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="bgra8unorm";offset=false -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="bgra8unorm";offset=true -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="bgra8unorm-srgb";offset=false -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="bgra8unorm-srgb";offset=true -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="r16float";offset=false -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="r16float";offset=true -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="rg16float";offset=false -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="rg16float";offset=true -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="rgba16float";offset=false -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="rgba16float";offset=true -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="r32float";offset=false -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="r32float";offset=true -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="rg32float";offset=false -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="rg32float";offset=true -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="rgba32float";offset=false -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="rgba32float";offset=true -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="rgb10a2unorm";offset=false -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="rgb10a2unorm";offset=true -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="rg11b10ufloat";offset=false -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="rg11b10ufloat";offset=true -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="rgb9e5ufloat";offset=false -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="rgb9e5ufloat";offset=true -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="depth16unorm";offset=false -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="depth16unorm";offset=true -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="depth32float";offset=false -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="depth32float";offset=true -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="bc1-rgba-unorm";offset=false -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="bc1-rgba-unorm";offset=true -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="bc1-rgba-unorm-srgb";offset=false -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="bc1-rgba-unorm-srgb";offset=true -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="bc2-rgba-unorm";offset=false -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="bc2-rgba-unorm";offset=true -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="bc2-rgba-unorm-srgb";offset=false -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="bc2-rgba-unorm-srgb";offset=true -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="bc3-rgba-unorm";offset=false -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="bc3-rgba-unorm";offset=true -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="bc3-rgba-unorm-srgb";offset=false -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="bc3-rgba-unorm-srgb";offset=true -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="bc4-r-unorm";offset=false -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="bc4-r-unorm";offset=true -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="bc4-r-snorm";offset=false -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="bc4-r-snorm";offset=true -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="bc5-rg-unorm";offset=false -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="bc5-rg-unorm";offset=true -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="bc5-rg-snorm";offset=false -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="bc5-rg-snorm";offset=true -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="bc7-rgba-unorm";offset=false -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="bc7-rgba-unorm";offset=true -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="bc7-rgba-unorm-srgb";offset=false -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="bc7-rgba-unorm-srgb";offset=true -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="etc2-rgb8unorm";offset=false -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="etc2-rgb8unorm";offset=true -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="etc2-rgb8unorm-srgb";offset=false -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="etc2-rgb8unorm-srgb";offset=true -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="etc2-rgb8a1unorm";offset=false -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="etc2-rgb8a1unorm";offset=true -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="etc2-rgb8a1unorm-srgb";offset=false -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="etc2-rgb8a1unorm-srgb";offset=true -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="etc2-rgba8unorm";offset=false -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="etc2-rgba8unorm";offset=true -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="etc2-rgba8unorm-srgb";offset=false -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="etc2-rgba8unorm-srgb";offset=true -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="eac-r11unorm";offset=false -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="eac-r11unorm";offset=true -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="eac-r11snorm";offset=false -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="eac-r11snorm";offset=true -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="eac-rg11unorm";offset=false -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="eac-rg11unorm";offset=true -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="eac-rg11snorm";offset=false -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="eac-rg11snorm";offset=true -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="astc-4x4-unorm";offset=false -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="astc-4x4-unorm";offset=true -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="astc-4x4-unorm-srgb";offset=false -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="astc-4x4-unorm-srgb";offset=true -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="astc-5x4-unorm";offset=false -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="astc-5x4-unorm";offset=true -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="astc-5x4-unorm-srgb";offset=false -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="astc-5x4-unorm-srgb";offset=true -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="astc-5x5-unorm";offset=false -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="astc-5x5-unorm";offset=true -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="astc-5x5-unorm-srgb";offset=false -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="astc-5x5-unorm-srgb";offset=true -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="astc-6x5-unorm";offset=false -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="astc-6x5-unorm";offset=true -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="astc-6x5-unorm-srgb";offset=false -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="astc-6x5-unorm-srgb";offset=true -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="astc-6x6-unorm";offset=false -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="astc-6x6-unorm";offset=true -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="astc-6x6-unorm-srgb";offset=false -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="astc-6x6-unorm-srgb";offset=true -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="astc-8x5-unorm";offset=false -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="astc-8x5-unorm";offset=true -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="astc-8x5-unorm-srgb";offset=false -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="astc-8x5-unorm-srgb";offset=true -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="astc-8x6-unorm";offset=false -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="astc-8x6-unorm";offset=true -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="astc-8x6-unorm-srgb";offset=false -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="astc-8x6-unorm-srgb";offset=true -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="astc-8x8-unorm";offset=false -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="astc-8x8-unorm";offset=true -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="astc-8x8-unorm-srgb";offset=false -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="astc-8x8-unorm-srgb";offset=true -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="astc-10x5-unorm";offset=false -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="astc-10x5-unorm";offset=true 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-webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="astc-12x10-unorm";offset=false -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="astc-12x10-unorm";offset=true -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="astc-12x10-unorm-srgb";offset=false -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="astc-12x10-unorm-srgb";offset=true -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="astc-12x12-unorm";offset=false -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="astc-12x12-unorm";offset=true -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="astc-12x12-unorm-srgb";offset=false -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="astc-12x12-unorm-srgb";offset=true -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="r8unorm" -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="r8snorm" -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="rg8unorm" -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="rg8snorm" -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="rgba8unorm" -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="rgba8unorm-srgb" -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="rgba8snorm" -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="bgra8unorm" -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="bgra8unorm-srgb" -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="r16float" -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="rg16float" -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="rgba16float" -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="r32float" -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="rg32float" -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="rgba32float" -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="rgb10a2unorm" -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="rg11b10ufloat" -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="rgb9e5ufloat" -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="depth16unorm" -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="depth32float" -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="bc1-rgba-unorm" -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="bc1-rgba-unorm-srgb" -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="bc2-rgba-unorm" -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="bc2-rgba-unorm-srgb" -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="bc3-rgba-unorm" -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="bc3-rgba-unorm-srgb" -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="bc4-r-unorm" -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="bc4-r-snorm" -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="bc5-rg-unorm" -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="bc5-rg-snorm" -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="bc7-rgba-unorm" -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="bc7-rgba-unorm-srgb" -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="etc2-rgb8unorm" -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="etc2-rgb8unorm-srgb" -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="etc2-rgb8a1unorm" -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="etc2-rgb8a1unorm-srgb" -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="etc2-rgba8unorm" -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="etc2-rgba8unorm-srgb" -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="eac-r11unorm" -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="eac-r11snorm" -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="eac-rg11unorm" -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="eac-rg11snorm" -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="astc-4x4-unorm" -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="astc-4x4-unorm-srgb" -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="astc-5x4-unorm" -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="astc-5x4-unorm-srgb" -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="astc-5x5-unorm" -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="astc-5x5-unorm-srgb" -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="astc-6x5-unorm" -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="astc-6x5-unorm-srgb" -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="astc-6x6-unorm" -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="astc-6x6-unorm-srgb" -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="astc-8x5-unorm" -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="astc-8x5-unorm-srgb" -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="astc-8x6-unorm" -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="astc-8x6-unorm-srgb" -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="astc-8x8-unorm" -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="astc-8x8-unorm-srgb" -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="astc-10x5-unorm" -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="astc-10x5-unorm-srgb" -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="astc-10x6-unorm" -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="astc-10x6-unorm-srgb" -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="astc-10x8-unorm" -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="astc-10x8-unorm-srgb" -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="astc-10x10-unorm" -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="astc-10x10-unorm-srgb" -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="astc-12x10-unorm" -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="astc-12x10-unorm-srgb" -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="astc-12x12-unorm" -webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="astc-12x12-unorm-srgb" -webgpu:shader,execution,expression,call,builtin,textureSample:depth_3d_coords:format="depth16unorm";viewDimension="cube" -webgpu:shader,execution,expression,call,builtin,textureSample:depth_3d_coords:format="depth16unorm";viewDimension="cube-array";A="i32" -webgpu:shader,execution,expression,call,builtin,textureSample:depth_3d_coords:format="depth16unorm";viewDimension="cube-array";A="u32" -webgpu:shader,execution,expression,call,builtin,textureSample:depth_3d_coords:format="depth32float";viewDimension="cube" -webgpu:shader,execution,expression,call,builtin,textureSample:depth_3d_coords:format="depth32float";viewDimension="cube-array";A="i32" -webgpu:shader,execution,expression,call,builtin,textureSample:depth_3d_coords:format="depth32float";viewDimension="cube-array";A="u32" -webgpu:shader,execution,expression,call,builtin,textureSample:depth_array_2d_coords:format="depth16unorm";offset=false -webgpu:shader,execution,expression,call,builtin,textureSample:depth_array_2d_coords:format="depth16unorm";offset=true -webgpu:shader,execution,expression,call,builtin,textureSample:depth_array_2d_coords:format="depth32float";offset=false -webgpu:shader,execution,expression,call,builtin,textureSample:depth_array_2d_coords:format="depth32float";offset=true -webgpu:shader,execution,expression,call,builtin,textureSample:depth_array_3d_coords:format="depth16unorm" -webgpu:shader,execution,expression,call,builtin,textureSample:depth_array_3d_coords:format="depth32float" -webgpu:shader,execution,expression,call,builtin,textureSampleBaseClampToEdge:2d_coords:stage="vertex";textureType="texture_2d%3Cf32%3E" -webgpu:shader,execution,expression,call,builtin,textureSampleBaseClampToEdge:2d_coords:stage="vertex";textureType="texture_external" -webgpu:shader,execution,expression,call,builtin,textureSampleBaseClampToEdge:2d_coords:stage="fragment";textureType="texture_2d%3Cf32%3E" -webgpu:shader,execution,expression,call,builtin,textureSampleBaseClampToEdge:2d_coords:stage="fragment";textureType="texture_external" -webgpu:shader,execution,expression,call,builtin,textureSampleBaseClampToEdge:2d_coords:stage="compute";textureType="texture_2d%3Cf32%3E" -webgpu:shader,execution,expression,call,builtin,textureSampleBaseClampToEdge:2d_coords:stage="compute";textureType="texture_external" -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="r8unorm";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="r8unorm";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="r8snorm";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="r8snorm";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="rg8unorm";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="rg8unorm";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="rg8snorm";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="rg8snorm";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="rgba8unorm";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="rgba8unorm";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="rgba8unorm-srgb";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="rgba8unorm-srgb";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="rgba8snorm";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="rgba8snorm";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="bgra8unorm";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="bgra8unorm";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="bgra8unorm-srgb";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="bgra8unorm-srgb";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="r16float";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="r16float";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="rg16float";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="rg16float";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="rgba16float";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="rgba16float";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="r32float";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="r32float";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="rg32float";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="rg32float";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="rgba32float";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="rgba32float";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="rgb10a2unorm";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="rgb10a2unorm";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="rg11b10ufloat";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="rg11b10ufloat";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="rgb9e5ufloat";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="rgb9e5ufloat";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="depth16unorm";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="depth16unorm";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="depth32float";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="depth32float";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="bc1-rgba-unorm";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="bc1-rgba-unorm";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="bc1-rgba-unorm-srgb";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="bc1-rgba-unorm-srgb";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="bc2-rgba-unorm";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="bc2-rgba-unorm";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="bc2-rgba-unorm-srgb";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="bc2-rgba-unorm-srgb";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="bc3-rgba-unorm";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="bc3-rgba-unorm";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="bc3-rgba-unorm-srgb";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="bc3-rgba-unorm-srgb";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="bc4-r-unorm";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="bc4-r-unorm";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="bc4-r-snorm";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="bc4-r-snorm";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="bc5-rg-unorm";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="bc5-rg-unorm";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="bc5-rg-snorm";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="bc5-rg-snorm";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="bc7-rgba-unorm";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="bc7-rgba-unorm";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="bc7-rgba-unorm-srgb";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="bc7-rgba-unorm-srgb";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="etc2-rgb8unorm";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="etc2-rgb8unorm";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="etc2-rgb8unorm-srgb";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="etc2-rgb8unorm-srgb";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="etc2-rgb8a1unorm";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="etc2-rgb8a1unorm";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="etc2-rgb8a1unorm-srgb";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="etc2-rgb8a1unorm-srgb";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="etc2-rgba8unorm";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="etc2-rgba8unorm";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="etc2-rgba8unorm-srgb";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="etc2-rgba8unorm-srgb";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="eac-r11unorm";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="eac-r11unorm";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="eac-r11snorm";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="eac-r11snorm";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="eac-rg11unorm";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="eac-rg11unorm";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="eac-rg11snorm";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="eac-rg11snorm";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="astc-4x4-unorm";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="astc-4x4-unorm";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="astc-4x4-unorm-srgb";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="astc-4x4-unorm-srgb";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="astc-5x4-unorm";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="astc-5x4-unorm";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="astc-5x4-unorm-srgb";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="astc-5x4-unorm-srgb";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="astc-5x5-unorm";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="astc-5x5-unorm";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="astc-5x5-unorm-srgb";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="astc-5x5-unorm-srgb";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="astc-6x5-unorm";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="astc-6x5-unorm";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="astc-6x5-unorm-srgb";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="astc-6x5-unorm-srgb";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="astc-6x6-unorm";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="astc-6x6-unorm";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="astc-6x6-unorm-srgb";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="astc-6x6-unorm-srgb";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="astc-8x5-unorm";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="astc-8x5-unorm";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="astc-8x5-unorm-srgb";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="astc-8x5-unorm-srgb";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="astc-8x6-unorm";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="astc-8x6-unorm";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="astc-8x6-unorm-srgb";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="astc-8x6-unorm-srgb";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="astc-8x8-unorm";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="astc-8x8-unorm";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="astc-8x8-unorm-srgb";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="astc-8x8-unorm-srgb";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="astc-10x5-unorm";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="astc-10x5-unorm";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="astc-10x5-unorm-srgb";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="astc-10x5-unorm-srgb";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="astc-10x6-unorm";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="astc-10x6-unorm";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="astc-10x6-unorm-srgb";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="astc-10x6-unorm-srgb";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="astc-10x8-unorm";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="astc-10x8-unorm";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="astc-10x8-unorm-srgb";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="astc-10x8-unorm-srgb";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="astc-10x10-unorm";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="astc-10x10-unorm";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="astc-10x10-unorm-srgb";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="astc-10x10-unorm-srgb";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="astc-12x10-unorm";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="astc-12x10-unorm";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="astc-12x10-unorm-srgb";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="astc-12x10-unorm-srgb";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="astc-12x12-unorm";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="astc-12x12-unorm";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="astc-12x12-unorm-srgb";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="astc-12x12-unorm-srgb";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="r8unorm";viewDimension="3d";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="r8unorm";viewDimension="3d";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="r8unorm";viewDimension="cube";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="r8snorm";viewDimension="3d";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="r8snorm";viewDimension="3d";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="r8snorm";viewDimension="cube";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="rg8unorm";viewDimension="3d";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="rg8unorm";viewDimension="3d";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="rg8unorm";viewDimension="cube";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="rg8snorm";viewDimension="3d";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="rg8snorm";viewDimension="3d";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="rg8snorm";viewDimension="cube";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="rgba8unorm";viewDimension="3d";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="rgba8unorm";viewDimension="3d";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="rgba8unorm";viewDimension="cube";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="rgba8unorm-srgb";viewDimension="3d";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="rgba8unorm-srgb";viewDimension="3d";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="rgba8unorm-srgb";viewDimension="cube";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="rgba8snorm";viewDimension="3d";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="rgba8snorm";viewDimension="3d";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="rgba8snorm";viewDimension="cube";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="bgra8unorm";viewDimension="3d";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="bgra8unorm";viewDimension="3d";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="bgra8unorm";viewDimension="cube";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="bgra8unorm-srgb";viewDimension="3d";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="bgra8unorm-srgb";viewDimension="3d";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="bgra8unorm-srgb";viewDimension="cube";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="r16float";viewDimension="3d";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="r16float";viewDimension="3d";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="r16float";viewDimension="cube";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="rg16float";viewDimension="3d";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="rg16float";viewDimension="3d";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="rg16float";viewDimension="cube";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="rgba16float";viewDimension="3d";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="rgba16float";viewDimension="3d";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="rgba16float";viewDimension="cube";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="r32float";viewDimension="3d";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="r32float";viewDimension="3d";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="r32float";viewDimension="cube";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="rg32float";viewDimension="3d";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="rg32float";viewDimension="3d";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="rg32float";viewDimension="cube";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="rgba32float";viewDimension="3d";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="rgba32float";viewDimension="3d";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="rgba32float";viewDimension="cube";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="rgb10a2unorm";viewDimension="3d";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="rgb10a2unorm";viewDimension="3d";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="rgb10a2unorm";viewDimension="cube";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="rg11b10ufloat";viewDimension="3d";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="rg11b10ufloat";viewDimension="3d";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="rg11b10ufloat";viewDimension="cube";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="rgb9e5ufloat";viewDimension="3d";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="rgb9e5ufloat";viewDimension="3d";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="rgb9e5ufloat";viewDimension="cube";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="depth16unorm";viewDimension="cube";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="depth32float";viewDimension="cube";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="bc1-rgba-unorm";viewDimension="cube";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="bc1-rgba-unorm-srgb";viewDimension="cube";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="bc2-rgba-unorm";viewDimension="cube";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="bc2-rgba-unorm-srgb";viewDimension="cube";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="bc3-rgba-unorm";viewDimension="cube";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="bc3-rgba-unorm-srgb";viewDimension="cube";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="bc4-r-unorm";viewDimension="cube";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="bc4-r-snorm";viewDimension="cube";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="bc5-rg-unorm";viewDimension="cube";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="bc5-rg-snorm";viewDimension="cube";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="bc7-rgba-unorm";viewDimension="cube";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="bc7-rgba-unorm-srgb";viewDimension="cube";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="etc2-rgb8unorm";viewDimension="cube";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="etc2-rgb8unorm-srgb";viewDimension="cube";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="etc2-rgb8a1unorm";viewDimension="cube";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="etc2-rgb8a1unorm-srgb";viewDimension="cube";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="etc2-rgba8unorm";viewDimension="cube";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="etc2-rgba8unorm-srgb";viewDimension="cube";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="eac-r11unorm";viewDimension="cube";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="eac-r11snorm";viewDimension="cube";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="eac-rg11unorm";viewDimension="cube";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="eac-rg11snorm";viewDimension="cube";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="astc-4x4-unorm";viewDimension="cube";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="astc-4x4-unorm-srgb";viewDimension="cube";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="astc-5x4-unorm";viewDimension="cube";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="astc-5x4-unorm-srgb";viewDimension="cube";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="astc-5x5-unorm";viewDimension="cube";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="astc-5x5-unorm-srgb";viewDimension="cube";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="astc-6x5-unorm";viewDimension="cube";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="astc-6x5-unorm-srgb";viewDimension="cube";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="astc-6x6-unorm";viewDimension="cube";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="astc-6x6-unorm-srgb";viewDimension="cube";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="astc-8x5-unorm";viewDimension="cube";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="astc-8x5-unorm-srgb";viewDimension="cube";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="astc-8x6-unorm";viewDimension="cube";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="astc-8x6-unorm-srgb";viewDimension="cube";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="astc-8x8-unorm";viewDimension="cube";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="astc-8x8-unorm-srgb";viewDimension="cube";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="astc-10x5-unorm";viewDimension="cube";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="astc-10x5-unorm-srgb";viewDimension="cube";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="astc-10x6-unorm";viewDimension="cube";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="astc-10x6-unorm-srgb";viewDimension="cube";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="astc-10x8-unorm";viewDimension="cube";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="astc-10x8-unorm-srgb";viewDimension="cube";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="astc-10x10-unorm";viewDimension="cube";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="astc-10x10-unorm-srgb";viewDimension="cube";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="astc-12x10-unorm";viewDimension="cube";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="astc-12x10-unorm-srgb";viewDimension="cube";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="astc-12x12-unorm";viewDimension="cube";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="astc-12x12-unorm-srgb";viewDimension="cube";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="r8unorm";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="r8unorm";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="r8snorm";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="r8snorm";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="rg8unorm";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="rg8unorm";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="rg8snorm";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="rg8snorm";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="rgba8unorm";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="rgba8unorm";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="rgba8unorm-srgb";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="rgba8unorm-srgb";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="rgba8snorm";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="rgba8snorm";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="bgra8unorm";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="bgra8unorm";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="bgra8unorm-srgb";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="bgra8unorm-srgb";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="r16float";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="r16float";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="rg16float";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="rg16float";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="rgba16float";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="rgba16float";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="r32float";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="r32float";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="rg32float";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="rg32float";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="rgba32float";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="rgba32float";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="rgb10a2unorm";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="rgb10a2unorm";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="rg11b10ufloat";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="rg11b10ufloat";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="rgb9e5ufloat";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="rgb9e5ufloat";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="depth16unorm";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="depth16unorm";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="depth32float";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="depth32float";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="bc1-rgba-unorm";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="bc1-rgba-unorm";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="bc1-rgba-unorm-srgb";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="bc1-rgba-unorm-srgb";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="bc2-rgba-unorm";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="bc2-rgba-unorm";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="bc2-rgba-unorm-srgb";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="bc2-rgba-unorm-srgb";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="bc3-rgba-unorm";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="bc3-rgba-unorm";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="bc3-rgba-unorm-srgb";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="bc3-rgba-unorm-srgb";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="bc4-r-unorm";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="bc4-r-unorm";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="bc4-r-snorm";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="bc4-r-snorm";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="bc5-rg-unorm";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="bc5-rg-unorm";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="bc5-rg-snorm";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="bc5-rg-snorm";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="bc7-rgba-unorm";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="bc7-rgba-unorm";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="bc7-rgba-unorm-srgb";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="bc7-rgba-unorm-srgb";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="etc2-rgb8unorm";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="etc2-rgb8unorm";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="etc2-rgb8unorm-srgb";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="etc2-rgb8unorm-srgb";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="etc2-rgb8a1unorm";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="etc2-rgb8a1unorm";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="etc2-rgb8a1unorm-srgb";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="etc2-rgb8a1unorm-srgb";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="etc2-rgba8unorm";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="etc2-rgba8unorm";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="etc2-rgba8unorm-srgb";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="etc2-rgba8unorm-srgb";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="eac-r11unorm";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="eac-r11unorm";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="eac-r11snorm";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="eac-r11snorm";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="eac-rg11unorm";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="eac-rg11unorm";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="eac-rg11snorm";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="eac-rg11snorm";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="astc-4x4-unorm";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="astc-4x4-unorm";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="astc-4x4-unorm-srgb";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="astc-4x4-unorm-srgb";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="astc-5x4-unorm";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="astc-5x4-unorm";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="astc-5x4-unorm-srgb";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="astc-5x4-unorm-srgb";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="astc-5x5-unorm";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="astc-5x5-unorm";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="astc-5x5-unorm-srgb";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="astc-5x5-unorm-srgb";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="astc-6x5-unorm";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="astc-6x5-unorm";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="astc-6x5-unorm-srgb";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="astc-6x5-unorm-srgb";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="astc-6x6-unorm";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="astc-6x6-unorm";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="astc-6x6-unorm-srgb";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="astc-6x6-unorm-srgb";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="astc-8x5-unorm";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="astc-8x5-unorm";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="astc-8x5-unorm-srgb";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="astc-8x5-unorm-srgb";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="astc-8x6-unorm";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="astc-8x6-unorm";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="astc-8x6-unorm-srgb";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="astc-8x6-unorm-srgb";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="astc-8x8-unorm";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="astc-8x8-unorm";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="astc-8x8-unorm-srgb";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="astc-8x8-unorm-srgb";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="astc-10x5-unorm";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="astc-10x5-unorm";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="astc-10x5-unorm-srgb";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="astc-10x5-unorm-srgb";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="astc-10x6-unorm";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="astc-10x6-unorm";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="astc-10x6-unorm-srgb";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="astc-10x6-unorm-srgb";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="astc-10x8-unorm";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="astc-10x8-unorm";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="astc-10x8-unorm-srgb";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="astc-10x8-unorm-srgb";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="astc-10x10-unorm";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="astc-10x10-unorm";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="astc-10x10-unorm-srgb";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="astc-10x10-unorm-srgb";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="astc-12x10-unorm";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="astc-12x10-unorm";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="astc-12x10-unorm-srgb";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="astc-12x10-unorm-srgb";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="astc-12x12-unorm";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="astc-12x12-unorm";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="astc-12x12-unorm-srgb";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="astc-12x12-unorm-srgb";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_3d_coords:format="r8unorm" -webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_3d_coords:format="r8snorm" -webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_3d_coords:format="rg8unorm" -webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_3d_coords:format="rg8snorm" -webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_3d_coords:format="rgba8unorm" -webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_3d_coords:format="rgba8unorm-srgb" -webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_3d_coords:format="rgba8snorm" -webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_3d_coords:format="bgra8unorm" -webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_3d_coords:format="bgra8unorm-srgb" -webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_3d_coords:format="r16float" -webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_3d_coords:format="rg16float" -webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_3d_coords:format="rgba16float" -webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_3d_coords:format="r32float" -webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_3d_coords:format="rg32float" -webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_3d_coords:format="rgba32float" -webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_3d_coords:format="rgb10a2unorm" -webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_3d_coords:format="rg11b10ufloat" -webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_3d_coords:format="rgb9e5ufloat" -webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_3d_coords:format="depth16unorm" -webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_3d_coords:format="depth32float" -webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_3d_coords:format="bc1-rgba-unorm" -webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_3d_coords:format="bc1-rgba-unorm-srgb" -webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_3d_coords:format="bc2-rgba-unorm" -webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_3d_coords:format="bc2-rgba-unorm-srgb" -webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_3d_coords:format="bc3-rgba-unorm" -webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_3d_coords:format="bc3-rgba-unorm-srgb" -webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_3d_coords:format="bc4-r-unorm" -webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_3d_coords:format="bc4-r-snorm" -webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_3d_coords:format="bc5-rg-unorm" -webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_3d_coords:format="bc5-rg-snorm" -webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_3d_coords:format="bc7-rgba-unorm" -webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_3d_coords:format="bc7-rgba-unorm-srgb" -webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_3d_coords:format="etc2-rgb8unorm" -webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_3d_coords:format="etc2-rgb8unorm-srgb" -webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_3d_coords:format="etc2-rgb8a1unorm" -webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_3d_coords:format="etc2-rgb8a1unorm-srgb" -webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_3d_coords:format="etc2-rgba8unorm" -webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_3d_coords:format="etc2-rgba8unorm-srgb" -webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_3d_coords:format="eac-r11unorm" -webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_3d_coords:format="eac-r11snorm" -webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_3d_coords:format="eac-rg11unorm" -webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_3d_coords:format="eac-rg11snorm" -webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_3d_coords:format="astc-4x4-unorm" -webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_3d_coords:format="astc-4x4-unorm-srgb" -webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_3d_coords:format="astc-5x4-unorm" -webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_3d_coords:format="astc-5x4-unorm-srgb" -webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_3d_coords:format="astc-5x5-unorm" -webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_3d_coords:format="astc-5x5-unorm-srgb" -webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_3d_coords:format="astc-6x5-unorm" -webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_3d_coords:format="astc-6x5-unorm-srgb" -webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_3d_coords:format="astc-6x6-unorm" -webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_3d_coords:format="astc-6x6-unorm-srgb" -webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_3d_coords:format="astc-8x5-unorm" -webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_3d_coords:format="astc-8x5-unorm-srgb" -webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_3d_coords:format="astc-8x6-unorm" -webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_3d_coords:format="astc-8x6-unorm-srgb" -webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_3d_coords:format="astc-8x8-unorm" -webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_3d_coords:format="astc-8x8-unorm-srgb" -webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_3d_coords:format="astc-10x5-unorm" -webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_3d_coords:format="astc-10x5-unorm-srgb" -webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_3d_coords:format="astc-10x6-unorm" -webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_3d_coords:format="astc-10x6-unorm-srgb" -webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_3d_coords:format="astc-10x8-unorm" -webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_3d_coords:format="astc-10x8-unorm-srgb" -webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_3d_coords:format="astc-10x10-unorm" -webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_3d_coords:format="astc-10x10-unorm-srgb" -webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_3d_coords:format="astc-12x10-unorm" -webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_3d_coords:format="astc-12x10-unorm-srgb" -webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_3d_coords:format="astc-12x12-unorm" -webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_3d_coords:format="astc-12x12-unorm-srgb" -webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth16unorm";minFilter="nearest";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth16unorm";minFilter="nearest";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth16unorm";minFilter="linear";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth16unorm";minFilter="linear";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth32float";minFilter="nearest";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth32float";minFilter="nearest";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth32float";minFilter="linear";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth32float";minFilter="linear";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleCompare:3d_coords:format="depth16unorm";minFilter="nearest" -webgpu:shader,execution,expression,call,builtin,textureSampleCompare:3d_coords:format="depth16unorm";minFilter="linear" -webgpu:shader,execution,expression,call,builtin,textureSampleCompare:3d_coords:format="depth32float";minFilter="nearest" -webgpu:shader,execution,expression,call,builtin,textureSampleCompare:3d_coords:format="depth32float";minFilter="linear" -webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth16unorm";minFilter="nearest";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth16unorm";minFilter="nearest";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth16unorm";minFilter="linear";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth16unorm";minFilter="linear";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth32float";minFilter="nearest";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth32float";minFilter="nearest";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth32float";minFilter="linear";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth32float";minFilter="linear";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_3d_coords:format="depth16unorm";minFilter="nearest" -webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_3d_coords:format="depth16unorm";minFilter="linear" -webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_3d_coords:format="depth32float";minFilter="nearest" -webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_3d_coords:format="depth32float";minFilter="linear" -webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="vertex";format="depth16unorm";minFilter="nearest";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="vertex";format="depth16unorm";minFilter="nearest";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="vertex";format="depth16unorm";minFilter="linear";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="vertex";format="depth16unorm";minFilter="linear";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="vertex";format="depth32float";minFilter="nearest";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="vertex";format="depth32float";minFilter="nearest";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="vertex";format="depth32float";minFilter="linear";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="vertex";format="depth32float";minFilter="linear";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="fragment";format="depth16unorm";minFilter="nearest";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="fragment";format="depth16unorm";minFilter="nearest";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="fragment";format="depth16unorm";minFilter="linear";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="fragment";format="depth16unorm";minFilter="linear";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="fragment";format="depth32float";minFilter="nearest";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="fragment";format="depth32float";minFilter="nearest";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="fragment";format="depth32float";minFilter="linear";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="fragment";format="depth32float";minFilter="linear";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="compute";format="depth16unorm";minFilter="nearest";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="compute";format="depth16unorm";minFilter="nearest";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="compute";format="depth16unorm";minFilter="linear";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="compute";format="depth16unorm";minFilter="linear";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="compute";format="depth32float";minFilter="nearest";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="compute";format="depth32float";minFilter="nearest";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="compute";format="depth32float";minFilter="linear";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="compute";format="depth32float";minFilter="linear";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:3d_coords:stage="vertex";format="depth16unorm";minFilter="nearest" -webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:3d_coords:stage="vertex";format="depth16unorm";minFilter="linear" -webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:3d_coords:stage="vertex";format="depth32float";minFilter="nearest" -webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:3d_coords:stage="vertex";format="depth32float";minFilter="linear" -webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:3d_coords:stage="fragment";format="depth16unorm";minFilter="nearest" -webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:3d_coords:stage="fragment";format="depth16unorm";minFilter="linear" -webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:3d_coords:stage="fragment";format="depth32float";minFilter="nearest" -webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:3d_coords:stage="fragment";format="depth32float";minFilter="linear" -webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:3d_coords:stage="compute";format="depth16unorm";minFilter="nearest" -webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:3d_coords:stage="compute";format="depth16unorm";minFilter="linear" -webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:3d_coords:stage="compute";format="depth32float";minFilter="nearest" -webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:3d_coords:stage="compute";format="depth32float";minFilter="linear" -webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:arrayed_2d_coords:stage="vertex";format="depth16unorm";minFilter="nearest";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:arrayed_2d_coords:stage="vertex";format="depth16unorm";minFilter="nearest";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:arrayed_2d_coords:stage="vertex";format="depth16unorm";minFilter="linear";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:arrayed_2d_coords:stage="vertex";format="depth16unorm";minFilter="linear";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:arrayed_2d_coords:stage="vertex";format="depth32float";minFilter="nearest";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:arrayed_2d_coords:stage="vertex";format="depth32float";minFilter="nearest";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:arrayed_2d_coords:stage="vertex";format="depth32float";minFilter="linear";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:arrayed_2d_coords:stage="vertex";format="depth32float";minFilter="linear";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:arrayed_2d_coords:stage="fragment";format="depth16unorm";minFilter="nearest";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:arrayed_2d_coords:stage="fragment";format="depth16unorm";minFilter="nearest";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:arrayed_2d_coords:stage="fragment";format="depth16unorm";minFilter="linear";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:arrayed_2d_coords:stage="fragment";format="depth16unorm";minFilter="linear";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:arrayed_2d_coords:stage="fragment";format="depth32float";minFilter="nearest";offset=false 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-webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="fragment";format="r8unorm";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="fragment";format="r8snorm";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="fragment";format="r8snorm";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="fragment";format="rg8unorm";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="fragment";format="rg8unorm";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="fragment";format="rg8snorm";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="fragment";format="rg8snorm";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="fragment";format="rgba8unorm";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="fragment";format="rgba8unorm";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="fragment";format="rgba8unorm-srgb";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="fragment";format="rgba8unorm-srgb";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="fragment";format="rgba8snorm";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="fragment";format="rgba8snorm";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="fragment";format="bgra8unorm";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="fragment";format="bgra8unorm";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="fragment";format="bgra8unorm-srgb";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="fragment";format="bgra8unorm-srgb";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="fragment";format="r16float";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="fragment";format="r16float";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="fragment";format="rg16float";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="fragment";format="rg16float";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="fragment";format="rgba16float";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="fragment";format="rgba16float";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="fragment";format="r32float";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="fragment";format="r32float";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="fragment";format="rg32float";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="fragment";format="rg32float";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="fragment";format="rgba32float";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="fragment";format="rgba32float";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="fragment";format="rgb10a2unorm";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="fragment";format="rgb10a2unorm";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="fragment";format="rg11b10ufloat";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="fragment";format="rg11b10ufloat";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="fragment";format="rgb9e5ufloat";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="fragment";format="rgb9e5ufloat";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="fragment";format="depth16unorm";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="fragment";format="depth16unorm";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="fragment";format="depth32float";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="fragment";format="depth32float";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="fragment";format="bc1-rgba-unorm";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="fragment";format="bc1-rgba-unorm";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="fragment";format="bc1-rgba-unorm-srgb";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="fragment";format="bc1-rgba-unorm-srgb";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="fragment";format="bc2-rgba-unorm";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="fragment";format="bc2-rgba-unorm";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="fragment";format="bc2-rgba-unorm-srgb";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="fragment";format="bc2-rgba-unorm-srgb";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="fragment";format="bc3-rgba-unorm";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="fragment";format="bc3-rgba-unorm";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="fragment";format="bc3-rgba-unorm-srgb";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="fragment";format="bc3-rgba-unorm-srgb";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="fragment";format="bc4-r-unorm";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="fragment";format="bc4-r-unorm";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="fragment";format="bc4-r-snorm";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="fragment";format="bc4-r-snorm";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="fragment";format="bc5-rg-unorm";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="fragment";format="bc5-rg-unorm";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="fragment";format="bc5-rg-snorm";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="fragment";format="bc5-rg-snorm";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="fragment";format="bc7-rgba-unorm";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="fragment";format="bc7-rgba-unorm";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="fragment";format="bc7-rgba-unorm-srgb";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="fragment";format="bc7-rgba-unorm-srgb";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="fragment";format="etc2-rgb8unorm";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="fragment";format="etc2-rgb8unorm";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="fragment";format="etc2-rgb8unorm-srgb";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="fragment";format="etc2-rgb8unorm-srgb";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="fragment";format="etc2-rgb8a1unorm";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="fragment";format="etc2-rgb8a1unorm";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="fragment";format="etc2-rgb8a1unorm-srgb";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="fragment";format="etc2-rgb8a1unorm-srgb";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="fragment";format="etc2-rgba8unorm";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="fragment";format="etc2-rgba8unorm";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="fragment";format="etc2-rgba8unorm-srgb";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="fragment";format="etc2-rgba8unorm-srgb";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="fragment";format="eac-r11unorm";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="fragment";format="eac-r11unorm";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="fragment";format="eac-r11snorm";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="fragment";format="eac-r11snorm";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="fragment";format="eac-rg11unorm";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="fragment";format="eac-rg11unorm";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="fragment";format="eac-rg11snorm";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="fragment";format="eac-rg11snorm";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="fragment";format="astc-4x4-unorm";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="fragment";format="astc-4x4-unorm";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="fragment";format="astc-4x4-unorm-srgb";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="fragment";format="astc-4x4-unorm-srgb";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="fragment";format="astc-5x4-unorm";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="fragment";format="astc-5x4-unorm";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="fragment";format="astc-5x4-unorm-srgb";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="fragment";format="astc-5x4-unorm-srgb";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="fragment";format="astc-5x5-unorm";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="fragment";format="astc-5x5-unorm";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="fragment";format="astc-5x5-unorm-srgb";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="fragment";format="astc-5x5-unorm-srgb";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="fragment";format="astc-6x5-unorm";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="fragment";format="astc-6x5-unorm";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="fragment";format="astc-6x5-unorm-srgb";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="fragment";format="astc-6x5-unorm-srgb";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="fragment";format="astc-6x6-unorm";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="fragment";format="astc-6x6-unorm";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="fragment";format="astc-6x6-unorm-srgb";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="fragment";format="astc-6x6-unorm-srgb";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="fragment";format="astc-8x5-unorm";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="fragment";format="astc-8x5-unorm";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="fragment";format="astc-8x5-unorm-srgb";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="fragment";format="astc-8x5-unorm-srgb";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="fragment";format="astc-8x6-unorm";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="fragment";format="astc-8x6-unorm";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="fragment";format="astc-8x6-unorm-srgb";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="fragment";format="astc-8x6-unorm-srgb";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="fragment";format="astc-8x8-unorm";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="fragment";format="astc-8x8-unorm";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="fragment";format="astc-8x8-unorm-srgb";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="fragment";format="astc-8x8-unorm-srgb";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="fragment";format="astc-10x5-unorm";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="fragment";format="astc-10x5-unorm";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="fragment";format="astc-10x5-unorm-srgb";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="fragment";format="astc-10x5-unorm-srgb";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="fragment";format="astc-10x6-unorm";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="fragment";format="astc-10x6-unorm";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="fragment";format="astc-10x6-unorm-srgb";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="fragment";format="astc-10x6-unorm-srgb";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="fragment";format="astc-10x8-unorm";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="fragment";format="astc-10x8-unorm";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="fragment";format="astc-10x8-unorm-srgb";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="fragment";format="astc-10x8-unorm-srgb";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="fragment";format="astc-10x10-unorm";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="fragment";format="astc-10x10-unorm";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="fragment";format="astc-10x10-unorm-srgb";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="fragment";format="astc-10x10-unorm-srgb";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="fragment";format="astc-12x10-unorm";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="fragment";format="astc-12x10-unorm";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="fragment";format="astc-12x10-unorm-srgb";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="fragment";format="astc-12x10-unorm-srgb";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="fragment";format="astc-12x12-unorm";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="fragment";format="astc-12x12-unorm";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="fragment";format="astc-12x12-unorm-srgb";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="fragment";format="astc-12x12-unorm-srgb";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="compute";format="r8unorm";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="compute";format="r8unorm";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="compute";format="r8snorm";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="compute";format="r8snorm";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="compute";format="rg8unorm";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="compute";format="rg8unorm";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="compute";format="rg8snorm";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="compute";format="rg8snorm";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="compute";format="rgba8unorm";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="compute";format="rgba8unorm";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="compute";format="rgba8unorm-srgb";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="compute";format="rgba8unorm-srgb";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="compute";format="rgba8snorm";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="compute";format="rgba8snorm";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="compute";format="bgra8unorm";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="compute";format="bgra8unorm";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="compute";format="bgra8unorm-srgb";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="compute";format="bgra8unorm-srgb";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="compute";format="r16float";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="compute";format="r16float";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="compute";format="rg16float";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="compute";format="rg16float";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="compute";format="rgba16float";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="compute";format="rgba16float";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="compute";format="r32float";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="compute";format="r32float";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="compute";format="rg32float";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="compute";format="rg32float";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="compute";format="rgba32float";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="compute";format="rgba32float";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="compute";format="rgb10a2unorm";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="compute";format="rgb10a2unorm";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="compute";format="rg11b10ufloat";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="compute";format="rg11b10ufloat";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="compute";format="rgb9e5ufloat";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="compute";format="rgb9e5ufloat";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="compute";format="depth16unorm";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="compute";format="depth16unorm";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="compute";format="depth32float";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="compute";format="depth32float";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="compute";format="bc1-rgba-unorm";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="compute";format="bc1-rgba-unorm";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="compute";format="bc1-rgba-unorm-srgb";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="compute";format="bc1-rgba-unorm-srgb";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="compute";format="bc2-rgba-unorm";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="compute";format="bc2-rgba-unorm";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="compute";format="bc2-rgba-unorm-srgb";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="compute";format="bc2-rgba-unorm-srgb";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="compute";format="bc3-rgba-unorm";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="compute";format="bc3-rgba-unorm";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="compute";format="bc3-rgba-unorm-srgb";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="compute";format="bc3-rgba-unorm-srgb";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="compute";format="bc4-r-unorm";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="compute";format="bc4-r-unorm";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="compute";format="bc4-r-snorm";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="compute";format="bc4-r-snorm";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="compute";format="bc5-rg-unorm";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="compute";format="bc5-rg-unorm";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="compute";format="bc5-rg-snorm";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="compute";format="bc5-rg-snorm";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="compute";format="bc7-rgba-unorm";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="compute";format="bc7-rgba-unorm";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="compute";format="bc7-rgba-unorm-srgb";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="compute";format="bc7-rgba-unorm-srgb";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="compute";format="etc2-rgb8unorm";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="compute";format="etc2-rgb8unorm";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="compute";format="etc2-rgb8unorm-srgb";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="compute";format="etc2-rgb8unorm-srgb";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="compute";format="etc2-rgb8a1unorm";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="compute";format="etc2-rgb8a1unorm";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="compute";format="etc2-rgb8a1unorm-srgb";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="compute";format="etc2-rgb8a1unorm-srgb";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="compute";format="etc2-rgba8unorm";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="compute";format="etc2-rgba8unorm";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="compute";format="etc2-rgba8unorm-srgb";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="compute";format="etc2-rgba8unorm-srgb";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="compute";format="eac-r11unorm";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="compute";format="eac-r11unorm";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="compute";format="eac-r11snorm";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="compute";format="eac-r11snorm";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="compute";format="eac-rg11unorm";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="compute";format="eac-rg11unorm";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="compute";format="eac-rg11snorm";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="compute";format="eac-rg11snorm";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="compute";format="astc-4x4-unorm";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="compute";format="astc-4x4-unorm";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="compute";format="astc-4x4-unorm-srgb";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="compute";format="astc-4x4-unorm-srgb";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="compute";format="astc-5x4-unorm";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="compute";format="astc-5x4-unorm";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="compute";format="astc-5x4-unorm-srgb";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="compute";format="astc-5x4-unorm-srgb";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="compute";format="astc-5x5-unorm";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="compute";format="astc-5x5-unorm";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="compute";format="astc-5x5-unorm-srgb";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="compute";format="astc-5x5-unorm-srgb";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="compute";format="astc-6x5-unorm";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="compute";format="astc-6x5-unorm";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="compute";format="astc-6x5-unorm-srgb";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="compute";format="astc-6x5-unorm-srgb";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="compute";format="astc-6x6-unorm";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="compute";format="astc-6x6-unorm";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="compute";format="astc-6x6-unorm-srgb";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="compute";format="astc-6x6-unorm-srgb";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="compute";format="astc-8x5-unorm";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="compute";format="astc-8x5-unorm";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="compute";format="astc-8x5-unorm-srgb";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="compute";format="astc-8x5-unorm-srgb";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="compute";format="astc-8x6-unorm";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="compute";format="astc-8x6-unorm";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="compute";format="astc-8x6-unorm-srgb";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="compute";format="astc-8x6-unorm-srgb";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="compute";format="astc-8x8-unorm";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="compute";format="astc-8x8-unorm";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="compute";format="astc-8x8-unorm-srgb";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="compute";format="astc-8x8-unorm-srgb";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="compute";format="astc-10x5-unorm";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="compute";format="astc-10x5-unorm";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="compute";format="astc-10x5-unorm-srgb";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="compute";format="astc-10x5-unorm-srgb";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="compute";format="astc-10x6-unorm";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="compute";format="astc-10x6-unorm";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="compute";format="astc-10x6-unorm-srgb";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="compute";format="astc-10x6-unorm-srgb";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="compute";format="astc-10x8-unorm";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="compute";format="astc-10x8-unorm";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="compute";format="astc-10x8-unorm-srgb";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="compute";format="astc-10x8-unorm-srgb";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="compute";format="astc-10x10-unorm";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="compute";format="astc-10x10-unorm";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="compute";format="astc-10x10-unorm-srgb";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="compute";format="astc-10x10-unorm-srgb";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="compute";format="astc-12x10-unorm";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="compute";format="astc-12x10-unorm";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="compute";format="astc-12x10-unorm-srgb";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="compute";format="astc-12x10-unorm-srgb";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="compute";format="astc-12x12-unorm";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="compute";format="astc-12x12-unorm";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="compute";format="astc-12x12-unorm-srgb";offset=false -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="compute";format="astc-12x12-unorm-srgb";offset=true -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_3d_coords:stage="vertex";format="r8unorm" -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_3d_coords:stage="vertex";format="r8snorm" -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_3d_coords:stage="vertex";format="rg8unorm" -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_3d_coords:stage="vertex";format="rg8snorm" -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_3d_coords:stage="vertex";format="rgba8unorm" -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_3d_coords:stage="vertex";format="rgba8unorm-srgb" -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_3d_coords:stage="vertex";format="rgba8snorm" -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_3d_coords:stage="vertex";format="bgra8unorm" -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_3d_coords:stage="vertex";format="bgra8unorm-srgb" -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_3d_coords:stage="vertex";format="r16float" -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_3d_coords:stage="vertex";format="rg16float" -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_3d_coords:stage="vertex";format="rgba16float" -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_3d_coords:stage="vertex";format="r32float" -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_3d_coords:stage="vertex";format="rg32float" -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_3d_coords:stage="vertex";format="rgba32float" -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_3d_coords:stage="vertex";format="rgb10a2unorm" -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_3d_coords:stage="vertex";format="rg11b10ufloat" -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_3d_coords:stage="vertex";format="rgb9e5ufloat" -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_3d_coords:stage="vertex";format="depth16unorm" -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_3d_coords:stage="vertex";format="depth32float" -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_3d_coords:stage="vertex";format="bc1-rgba-unorm" -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_3d_coords:stage="vertex";format="bc1-rgba-unorm-srgb" -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_3d_coords:stage="vertex";format="bc2-rgba-unorm" -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_3d_coords:stage="vertex";format="bc2-rgba-unorm-srgb" -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_3d_coords:stage="vertex";format="bc3-rgba-unorm" -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_3d_coords:stage="vertex";format="bc3-rgba-unorm-srgb" -webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_3d_coords:stage="vertex";format="bc4-r-unorm" 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+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_1d_coords:format="rgba16float";filt="linear";modeU="m" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_1d_coords:format="r32float";filt="nearest";modeU="c" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_1d_coords:format="r32float";filt="nearest";modeU="r" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_1d_coords:format="r32float";filt="nearest";modeU="m" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_1d_coords:format="r32float";filt="linear";modeU="c" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_1d_coords:format="r32float";filt="linear";modeU="r" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_1d_coords:format="r32float";filt="linear";modeU="m" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_1d_coords:format="rg32float";filt="nearest";modeU="c" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_1d_coords:format="rg32float";filt="nearest";modeU="r" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_1d_coords:format="rg32float";filt="nearest";modeU="m" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_1d_coords:format="rg32float";filt="linear";modeU="c" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_1d_coords:format="rg32float";filt="linear";modeU="r" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_1d_coords:format="rg32float";filt="linear";modeU="m" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_1d_coords:format="rgba32float";filt="nearest";modeU="c" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_1d_coords:format="rgba32float";filt="nearest";modeU="r" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_1d_coords:format="rgba32float";filt="nearest";modeU="m" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_1d_coords:format="rgba32float";filt="linear";modeU="c" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_1d_coords:format="rgba32float";filt="linear";modeU="r" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_1d_coords:format="rgba32float";filt="linear";modeU="m" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_1d_coords:format="rgb10a2unorm";filt="nearest";modeU="c" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_1d_coords:format="rgb10a2unorm";filt="nearest";modeU="r" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_1d_coords:format="rgb10a2unorm";filt="nearest";modeU="m" 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+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_1d_coords:format="rg11b10ufloat";filt="linear";modeU="r" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_1d_coords:format="rg11b10ufloat";filt="linear";modeU="m" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_1d_coords:format="rgb9e5ufloat";filt="nearest";modeU="c" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_1d_coords:format="rgb9e5ufloat";filt="nearest";modeU="r" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_1d_coords:format="rgb9e5ufloat";filt="nearest";modeU="m" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_1d_coords:format="rgb9e5ufloat";filt="linear";modeU="c" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_1d_coords:format="rgb9e5ufloat";filt="linear";modeU="r" 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+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="rg16float";filt="linear";modeU="m";modeV="r";offset=true +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="rg16float";filt="linear";modeU="m";modeV="m";offset=false +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="rg16float";filt="linear";modeU="m";modeV="m";offset=true +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="rgba16float";filt="nearest";modeU="c";modeV="c";offset=false +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="rgba16float";filt="nearest";modeU="c";modeV="c";offset=true +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="rgba16float";filt="nearest";modeU="c";modeV="r";offset=false +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="rgba16float";filt="nearest";modeU="c";modeV="r";offset=true +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="rgba16float";filt="nearest";modeU="c";modeV="m";offset=false +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="rgba16float";filt="nearest";modeU="c";modeV="m";offset=true +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="rgba16float";filt="nearest";modeU="r";modeV="c";offset=false +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="rgba16float";filt="nearest";modeU="r";modeV="c";offset=true +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="rgba16float";filt="nearest";modeU="r";modeV="r";offset=false +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="rgba16float";filt="nearest";modeU="r";modeV="r";offset=true +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="rgba16float";filt="nearest";modeU="r";modeV="m";offset=false +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="rgba16float";filt="nearest";modeU="r";modeV="m";offset=true +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="rgba16float";filt="nearest";modeU="m";modeV="c";offset=false +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="rgba16float";filt="nearest";modeU="m";modeV="c";offset=true +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="rgba16float";filt="nearest";modeU="m";modeV="r";offset=false +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="rgba16float";filt="nearest";modeU="m";modeV="r";offset=true +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="rgba16float";filt="nearest";modeU="m";modeV="m";offset=false +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="rgba16float";filt="nearest";modeU="m";modeV="m";offset=true +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="rgba16float";filt="linear";modeU="c";modeV="c";offset=false +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="rgba16float";filt="linear";modeU="c";modeV="c";offset=true +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="rgba16float";filt="linear";modeU="c";modeV="r";offset=false +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="rgba16float";filt="linear";modeU="c";modeV="r";offset=true +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="rgba16float";filt="linear";modeU="c";modeV="m";offset=false +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="rgba16float";filt="linear";modeU="c";modeV="m";offset=true +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="rgba16float";filt="linear";modeU="r";modeV="c";offset=false +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="rgba16float";filt="linear";modeU="r";modeV="c";offset=true +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="rgba16float";filt="linear";modeU="r";modeV="r";offset=false +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="rgba16float";filt="linear";modeU="r";modeV="r";offset=true +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="rgba16float";filt="linear";modeU="r";modeV="m";offset=false +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="rgba16float";filt="linear";modeU="r";modeV="m";offset=true +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="rgba16float";filt="linear";modeU="m";modeV="c";offset=false +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="rgba16float";filt="linear";modeU="m";modeV="c";offset=true +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="rgba16float";filt="linear";modeU="m";modeV="r";offset=false +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="rgba16float";filt="linear";modeU="m";modeV="r";offset=true +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="rgba16float";filt="linear";modeU="m";modeV="m";offset=false +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="rgba16float";filt="linear";modeU="m";modeV="m";offset=true +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="r32float";filt="nearest";modeU="c";modeV="c";offset=false +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="r32float";filt="nearest";modeU="c";modeV="c";offset=true +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="r32float";filt="nearest";modeU="c";modeV="r";offset=false 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+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="rg32float";filt="linear";modeU="m";modeV="r";offset=true +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="rg32float";filt="linear";modeU="m";modeV="m";offset=false +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="rg32float";filt="linear";modeU="m";modeV="m";offset=true +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="rgba32float";filt="nearest";modeU="c";modeV="c";offset=false +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="rgba32float";filt="nearest";modeU="c";modeV="c";offset=true +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="rgba32float";filt="nearest";modeU="c";modeV="r";offset=false +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="rgba32float";filt="nearest";modeU="c";modeV="r";offset=true +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="rgba32float";filt="nearest";modeU="c";modeV="m";offset=false +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="rgba32float";filt="nearest";modeU="c";modeV="m";offset=true +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="rgba32float";filt="nearest";modeU="r";modeV="c";offset=false +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="rgba32float";filt="nearest";modeU="r";modeV="c";offset=true +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="rgba32float";filt="nearest";modeU="r";modeV="r";offset=false +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="rgba32float";filt="nearest";modeU="r";modeV="r";offset=true +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="rgba32float";filt="nearest";modeU="r";modeV="m";offset=false +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="rgba32float";filt="nearest";modeU="r";modeV="m";offset=true +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="rgba32float";filt="nearest";modeU="m";modeV="c";offset=false +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="rgba32float";filt="nearest";modeU="m";modeV="c";offset=true +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="rgba32float";filt="nearest";modeU="m";modeV="r";offset=false +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="rgba32float";filt="nearest";modeU="m";modeV="r";offset=true +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="rgba32float";filt="nearest";modeU="m";modeV="m";offset=false +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="rgba32float";filt="nearest";modeU="m";modeV="m";offset=true +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="rgba32float";filt="linear";modeU="c";modeV="c";offset=false +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="rgba32float";filt="linear";modeU="c";modeV="c";offset=true +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="rgba32float";filt="linear";modeU="c";modeV="r";offset=false +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="rgba32float";filt="linear";modeU="c";modeV="r";offset=true +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="rgba32float";filt="linear";modeU="c";modeV="m";offset=false +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="rgba32float";filt="linear";modeU="c";modeV="m";offset=true +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="rgba32float";filt="linear";modeU="r";modeV="c";offset=false +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="rgba32float";filt="linear";modeU="r";modeV="c";offset=true +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="rgba32float";filt="linear";modeU="r";modeV="r";offset=false +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="rgba32float";filt="linear";modeU="r";modeV="r";offset=true +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="rgba32float";filt="linear";modeU="r";modeV="m";offset=false +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="rgba32float";filt="linear";modeU="r";modeV="m";offset=true +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="rgba32float";filt="linear";modeU="m";modeV="c";offset=false +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="rgba32float";filt="linear";modeU="m";modeV="c";offset=true +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="rgba32float";filt="linear";modeU="m";modeV="r";offset=false +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="rgba32float";filt="linear";modeU="m";modeV="r";offset=true +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="rgba32float";filt="linear";modeU="m";modeV="m";offset=false +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="rgba32float";filt="linear";modeU="m";modeV="m";offset=true +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="rgb10a2unorm";filt="nearest";modeU="c";modeV="c";offset=false +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="rgb10a2unorm";filt="nearest";modeU="c";modeV="c";offset=true +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="rgb10a2unorm";filt="nearest";modeU="c";modeV="r";offset=false +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="rgb10a2unorm";filt="nearest";modeU="c";modeV="r";offset=true +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="rgb10a2unorm";filt="nearest";modeU="c";modeV="m";offset=false +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="rgb10a2unorm";filt="nearest";modeU="c";modeV="m";offset=true +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="rgb10a2unorm";filt="nearest";modeU="r";modeV="c";offset=false +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="rgb10a2unorm";filt="nearest";modeU="r";modeV="c";offset=true +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="rgb10a2unorm";filt="nearest";modeU="r";modeV="r";offset=false +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="rgb10a2unorm";filt="nearest";modeU="r";modeV="r";offset=true +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="rgb10a2unorm";filt="nearest";modeU="r";modeV="m";offset=false +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="rgb10a2unorm";filt="nearest";modeU="r";modeV="m";offset=true +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="rgb10a2unorm";filt="nearest";modeU="m";modeV="c";offset=false +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="rgb10a2unorm";filt="nearest";modeU="m";modeV="c";offset=true +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="rgb10a2unorm";filt="nearest";modeU="m";modeV="r";offset=false +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="rgb10a2unorm";filt="nearest";modeU="m";modeV="r";offset=true +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="rgb10a2unorm";filt="nearest";modeU="m";modeV="m";offset=false +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="rgb10a2unorm";filt="nearest";modeU="m";modeV="m";offset=true +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="rgb10a2unorm";filt="linear";modeU="c";modeV="c";offset=false +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="rgb10a2unorm";filt="linear";modeU="c";modeV="c";offset=true +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="rgb10a2unorm";filt="linear";modeU="c";modeV="r";offset=false +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="rgb10a2unorm";filt="linear";modeU="c";modeV="r";offset=true +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="rgb10a2unorm";filt="linear";modeU="c";modeV="m";offset=false +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="rgb10a2unorm";filt="linear";modeU="c";modeV="m";offset=true +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="rgb10a2unorm";filt="linear";modeU="r";modeV="c";offset=false +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="rgb10a2unorm";filt="linear";modeU="r";modeV="c";offset=true +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="rgb10a2unorm";filt="linear";modeU="r";modeV="r";offset=false +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="rgb10a2unorm";filt="linear";modeU="r";modeV="r";offset=true +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="rgb10a2unorm";filt="linear";modeU="r";modeV="m";offset=false +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="rgb10a2unorm";filt="linear";modeU="r";modeV="m";offset=true +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="rgb10a2unorm";filt="linear";modeU="m";modeV="c";offset=false +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="rgb10a2unorm";filt="linear";modeU="m";modeV="c";offset=true +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="rgb10a2unorm";filt="linear";modeU="m";modeV="r";offset=false +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="rgb10a2unorm";filt="linear";modeU="m";modeV="r";offset=true +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="rgb10a2unorm";filt="linear";modeU="m";modeV="m";offset=false +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="rgb10a2unorm";filt="linear";modeU="m";modeV="m";offset=true +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="rg11b10ufloat";filt="nearest";modeU="c";modeV="c";offset=false +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="rg11b10ufloat";filt="nearest";modeU="c";modeV="c";offset=true +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="rg11b10ufloat";filt="nearest";modeU="c";modeV="r";offset=false +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="rg11b10ufloat";filt="nearest";modeU="c";modeV="r";offset=true +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="rg11b10ufloat";filt="nearest";modeU="c";modeV="m";offset=false +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="rg11b10ufloat";filt="nearest";modeU="c";modeV="m";offset=true +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="rg11b10ufloat";filt="nearest";modeU="r";modeV="c";offset=false +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="rg11b10ufloat";filt="nearest";modeU="r";modeV="c";offset=true +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="rg11b10ufloat";filt="nearest";modeU="r";modeV="r";offset=false +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="rg11b10ufloat";filt="nearest";modeU="r";modeV="r";offset=true +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="rg11b10ufloat";filt="nearest";modeU="r";modeV="m";offset=false +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="rg11b10ufloat";filt="nearest";modeU="r";modeV="m";offset=true +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="rg11b10ufloat";filt="nearest";modeU="m";modeV="c";offset=false +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="rg11b10ufloat";filt="nearest";modeU="m";modeV="c";offset=true +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="rg11b10ufloat";filt="nearest";modeU="m";modeV="r";offset=false +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="rg11b10ufloat";filt="nearest";modeU="m";modeV="r";offset=true +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="rg11b10ufloat";filt="nearest";modeU="m";modeV="m";offset=false +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="rg11b10ufloat";filt="nearest";modeU="m";modeV="m";offset=true +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="rg11b10ufloat";filt="linear";modeU="c";modeV="c";offset=false +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="rg11b10ufloat";filt="linear";modeU="c";modeV="c";offset=true +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="rg11b10ufloat";filt="linear";modeU="c";modeV="r";offset=false +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="rg11b10ufloat";filt="linear";modeU="c";modeV="r";offset=true +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="rg11b10ufloat";filt="linear";modeU="c";modeV="m";offset=false +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="rg11b10ufloat";filt="linear";modeU="c";modeV="m";offset=true +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="rg11b10ufloat";filt="linear";modeU="r";modeV="c";offset=false +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="rg11b10ufloat";filt="linear";modeU="r";modeV="c";offset=true +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="rg11b10ufloat";filt="linear";modeU="r";modeV="r";offset=false +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="rg11b10ufloat";filt="linear";modeU="r";modeV="r";offset=true +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="rg11b10ufloat";filt="linear";modeU="r";modeV="m";offset=false +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="rg11b10ufloat";filt="linear";modeU="r";modeV="m";offset=true +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="rg11b10ufloat";filt="linear";modeU="m";modeV="c";offset=false +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="rg11b10ufloat";filt="linear";modeU="m";modeV="c";offset=true +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="rg11b10ufloat";filt="linear";modeU="m";modeV="r";offset=false +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="rg11b10ufloat";filt="linear";modeU="m";modeV="r";offset=true +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="rg11b10ufloat";filt="linear";modeU="m";modeV="m";offset=false +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="rg11b10ufloat";filt="linear";modeU="m";modeV="m";offset=true +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="rgb9e5ufloat";filt="nearest";modeU="c";modeV="c";offset=false +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="rgb9e5ufloat";filt="nearest";modeU="c";modeV="c";offset=true +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:format="rgb9e5ufloat";filt="nearest";modeU="c";modeV="r";offset=false 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+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="r8snorm";filt="linear";mode="r" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="r8snorm";filt="linear";mode="m" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="rg8unorm";filt="nearest";mode="c" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="rg8unorm";filt="nearest";mode="r" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="rg8unorm";filt="nearest";mode="m" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="rg8unorm";filt="linear";mode="c" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="rg8unorm";filt="linear";mode="r" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="rg8unorm";filt="linear";mode="m" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="rg8snorm";filt="nearest";mode="c" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="rg8snorm";filt="nearest";mode="r" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="rg8snorm";filt="nearest";mode="m" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="rg8snorm";filt="linear";mode="c" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="rg8snorm";filt="linear";mode="r" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="rg8snorm";filt="linear";mode="m" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="rgba8unorm";filt="nearest";mode="c" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="rgba8unorm";filt="nearest";mode="r" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="rgba8unorm";filt="nearest";mode="m" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="rgba8unorm";filt="linear";mode="c" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="rgba8unorm";filt="linear";mode="r" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="rgba8unorm";filt="linear";mode="m" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="rgba8unorm-srgb";filt="nearest";mode="c" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="rgba8unorm-srgb";filt="nearest";mode="r" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="rgba8unorm-srgb";filt="nearest";mode="m" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="rgba8unorm-srgb";filt="linear";mode="c" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="rgba8unorm-srgb";filt="linear";mode="r" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="rgba8unorm-srgb";filt="linear";mode="m" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="rgba8snorm";filt="nearest";mode="c" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="rgba8snorm";filt="nearest";mode="r" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="rgba8snorm";filt="nearest";mode="m" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="rgba8snorm";filt="linear";mode="c" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="rgba8snorm";filt="linear";mode="r" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="rgba8snorm";filt="linear";mode="m" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="bgra8unorm";filt="nearest";mode="c" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="bgra8unorm";filt="nearest";mode="r" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="bgra8unorm";filt="nearest";mode="m" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="bgra8unorm";filt="linear";mode="c" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="bgra8unorm";filt="linear";mode="r" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="bgra8unorm";filt="linear";mode="m" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="bgra8unorm-srgb";filt="nearest";mode="c" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="bgra8unorm-srgb";filt="nearest";mode="r" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="bgra8unorm-srgb";filt="nearest";mode="m" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="bgra8unorm-srgb";filt="linear";mode="c" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="bgra8unorm-srgb";filt="linear";mode="r" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="bgra8unorm-srgb";filt="linear";mode="m" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="r16float";filt="nearest";mode="c" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="r16float";filt="nearest";mode="r" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="r16float";filt="nearest";mode="m" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="r16float";filt="linear";mode="c" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="r16float";filt="linear";mode="r" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="r16float";filt="linear";mode="m" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="rg16float";filt="nearest";mode="c" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="rg16float";filt="nearest";mode="r" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="rg16float";filt="nearest";mode="m" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="rg16float";filt="linear";mode="c" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="rg16float";filt="linear";mode="r" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="rg16float";filt="linear";mode="m" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="rgba16float";filt="nearest";mode="c" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="rgba16float";filt="nearest";mode="r" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="rgba16float";filt="nearest";mode="m" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="rgba16float";filt="linear";mode="c" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="rgba16float";filt="linear";mode="r" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="rgba16float";filt="linear";mode="m" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="r32float";filt="nearest";mode="c" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="r32float";filt="nearest";mode="r" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="r32float";filt="nearest";mode="m" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="r32float";filt="linear";mode="c" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="r32float";filt="linear";mode="r" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="r32float";filt="linear";mode="m" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="rg32float";filt="nearest";mode="c" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="rg32float";filt="nearest";mode="r" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="rg32float";filt="nearest";mode="m" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="rg32float";filt="linear";mode="c" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="rg32float";filt="linear";mode="r" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="rg32float";filt="linear";mode="m" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="rgba32float";filt="nearest";mode="c" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="rgba32float";filt="nearest";mode="r" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="rgba32float";filt="nearest";mode="m" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="rgba32float";filt="linear";mode="c" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="rgba32float";filt="linear";mode="r" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="rgba32float";filt="linear";mode="m" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="rgb10a2unorm";filt="nearest";mode="c" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="rgb10a2unorm";filt="nearest";mode="r" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="rgb10a2unorm";filt="nearest";mode="m" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="rgb10a2unorm";filt="linear";mode="c" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="rgb10a2unorm";filt="linear";mode="r" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="rgb10a2unorm";filt="linear";mode="m" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="rg11b10ufloat";filt="nearest";mode="c" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="rg11b10ufloat";filt="nearest";mode="r" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="rg11b10ufloat";filt="nearest";mode="m" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="rg11b10ufloat";filt="linear";mode="c" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="rg11b10ufloat";filt="linear";mode="r" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="rg11b10ufloat";filt="linear";mode="m" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="rgb9e5ufloat";filt="nearest";mode="c" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="rgb9e5ufloat";filt="nearest";mode="r" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="rgb9e5ufloat";filt="nearest";mode="m" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="rgb9e5ufloat";filt="linear";mode="c" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="rgb9e5ufloat";filt="linear";mode="r" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="rgb9e5ufloat";filt="linear";mode="m" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="depth16unorm";filt="nearest";mode="c" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="depth16unorm";filt="nearest";mode="r" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="depth16unorm";filt="nearest";mode="m" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="depth16unorm";filt="linear";mode="c" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="depth16unorm";filt="linear";mode="r" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="depth16unorm";filt="linear";mode="m" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="depth32float";filt="nearest";mode="c" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="depth32float";filt="nearest";mode="r" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="depth32float";filt="nearest";mode="m" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="depth32float";filt="linear";mode="c" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="depth32float";filt="linear";mode="r" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="depth32float";filt="linear";mode="m" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="bc1-rgba-unorm";filt="nearest";mode="c" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="bc1-rgba-unorm";filt="nearest";mode="r" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="bc1-rgba-unorm";filt="nearest";mode="m" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="bc1-rgba-unorm";filt="linear";mode="c" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="bc1-rgba-unorm";filt="linear";mode="r" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="bc1-rgba-unorm";filt="linear";mode="m" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="bc1-rgba-unorm-srgb";filt="nearest";mode="c" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="bc1-rgba-unorm-srgb";filt="nearest";mode="r" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="bc1-rgba-unorm-srgb";filt="nearest";mode="m" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="bc1-rgba-unorm-srgb";filt="linear";mode="c" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="bc1-rgba-unorm-srgb";filt="linear";mode="r" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="bc1-rgba-unorm-srgb";filt="linear";mode="m" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="bc2-rgba-unorm";filt="nearest";mode="c" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="bc2-rgba-unorm";filt="nearest";mode="r" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="bc2-rgba-unorm";filt="nearest";mode="m" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="bc2-rgba-unorm";filt="linear";mode="c" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="bc2-rgba-unorm";filt="linear";mode="r" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="bc2-rgba-unorm";filt="linear";mode="m" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="bc2-rgba-unorm-srgb";filt="nearest";mode="c" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="bc2-rgba-unorm-srgb";filt="nearest";mode="r" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="bc2-rgba-unorm-srgb";filt="nearest";mode="m" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="bc2-rgba-unorm-srgb";filt="linear";mode="c" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="bc2-rgba-unorm-srgb";filt="linear";mode="r" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="bc2-rgba-unorm-srgb";filt="linear";mode="m" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="bc3-rgba-unorm";filt="nearest";mode="c" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="bc3-rgba-unorm";filt="nearest";mode="r" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="bc3-rgba-unorm";filt="nearest";mode="m" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="bc3-rgba-unorm";filt="linear";mode="c" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="bc3-rgba-unorm";filt="linear";mode="r" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="bc3-rgba-unorm";filt="linear";mode="m" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="bc3-rgba-unorm-srgb";filt="nearest";mode="c" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="bc3-rgba-unorm-srgb";filt="nearest";mode="r" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="bc3-rgba-unorm-srgb";filt="nearest";mode="m" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="bc3-rgba-unorm-srgb";filt="linear";mode="c" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="bc3-rgba-unorm-srgb";filt="linear";mode="r" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="bc3-rgba-unorm-srgb";filt="linear";mode="m" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="bc4-r-unorm";filt="nearest";mode="c" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="bc4-r-unorm";filt="nearest";mode="r" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="bc4-r-unorm";filt="nearest";mode="m" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="bc4-r-unorm";filt="linear";mode="c" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="bc4-r-unorm";filt="linear";mode="r" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="bc4-r-unorm";filt="linear";mode="m" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="bc4-r-snorm";filt="nearest";mode="c" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="bc4-r-snorm";filt="nearest";mode="r" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="bc4-r-snorm";filt="nearest";mode="m" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="bc4-r-snorm";filt="linear";mode="c" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="bc4-r-snorm";filt="linear";mode="r" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="bc4-r-snorm";filt="linear";mode="m" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="bc5-rg-unorm";filt="nearest";mode="c" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="bc5-rg-unorm";filt="nearest";mode="r" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="bc5-rg-unorm";filt="nearest";mode="m" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="bc5-rg-unorm";filt="linear";mode="c" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="bc5-rg-unorm";filt="linear";mode="r" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="bc5-rg-unorm";filt="linear";mode="m" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="bc5-rg-snorm";filt="nearest";mode="c" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="bc5-rg-snorm";filt="nearest";mode="r" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="bc5-rg-snorm";filt="nearest";mode="m" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="bc5-rg-snorm";filt="linear";mode="c" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="bc5-rg-snorm";filt="linear";mode="r" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="bc5-rg-snorm";filt="linear";mode="m" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="bc7-rgba-unorm";filt="nearest";mode="c" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="bc7-rgba-unorm";filt="nearest";mode="r" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="bc7-rgba-unorm";filt="nearest";mode="m" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="bc7-rgba-unorm";filt="linear";mode="c" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="bc7-rgba-unorm";filt="linear";mode="r" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="bc7-rgba-unorm";filt="linear";mode="m" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="bc7-rgba-unorm-srgb";filt="nearest";mode="c" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="bc7-rgba-unorm-srgb";filt="nearest";mode="r" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="bc7-rgba-unorm-srgb";filt="nearest";mode="m" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="bc7-rgba-unorm-srgb";filt="linear";mode="c" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="bc7-rgba-unorm-srgb";filt="linear";mode="r" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="bc7-rgba-unorm-srgb";filt="linear";mode="m" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="etc2-rgb8unorm";filt="nearest";mode="c" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="etc2-rgb8unorm";filt="nearest";mode="r" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="etc2-rgb8unorm";filt="nearest";mode="m" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="etc2-rgb8unorm";filt="linear";mode="c" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="etc2-rgb8unorm";filt="linear";mode="r" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="etc2-rgb8unorm";filt="linear";mode="m" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="etc2-rgb8unorm-srgb";filt="nearest";mode="c" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="etc2-rgb8unorm-srgb";filt="nearest";mode="r" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="etc2-rgb8unorm-srgb";filt="nearest";mode="m" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="etc2-rgb8unorm-srgb";filt="linear";mode="c" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="etc2-rgb8unorm-srgb";filt="linear";mode="r" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="etc2-rgb8unorm-srgb";filt="linear";mode="m" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="etc2-rgb8a1unorm";filt="nearest";mode="c" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="etc2-rgb8a1unorm";filt="nearest";mode="r" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="etc2-rgb8a1unorm";filt="nearest";mode="m" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="etc2-rgb8a1unorm";filt="linear";mode="c" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="etc2-rgb8a1unorm";filt="linear";mode="r" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="etc2-rgb8a1unorm";filt="linear";mode="m" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="etc2-rgb8a1unorm-srgb";filt="nearest";mode="c" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="etc2-rgb8a1unorm-srgb";filt="nearest";mode="r" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="etc2-rgb8a1unorm-srgb";filt="nearest";mode="m" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="etc2-rgb8a1unorm-srgb";filt="linear";mode="c" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="etc2-rgb8a1unorm-srgb";filt="linear";mode="r" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="etc2-rgb8a1unorm-srgb";filt="linear";mode="m" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="etc2-rgba8unorm";filt="nearest";mode="c" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="etc2-rgba8unorm";filt="nearest";mode="r" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="etc2-rgba8unorm";filt="nearest";mode="m" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="etc2-rgba8unorm";filt="linear";mode="c" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="etc2-rgba8unorm";filt="linear";mode="r" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="etc2-rgba8unorm";filt="linear";mode="m" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="etc2-rgba8unorm-srgb";filt="nearest";mode="c" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="etc2-rgba8unorm-srgb";filt="nearest";mode="r" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="etc2-rgba8unorm-srgb";filt="nearest";mode="m" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="etc2-rgba8unorm-srgb";filt="linear";mode="c" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="etc2-rgba8unorm-srgb";filt="linear";mode="r" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="etc2-rgba8unorm-srgb";filt="linear";mode="m" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="eac-r11unorm";filt="nearest";mode="c" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="eac-r11unorm";filt="nearest";mode="r" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="eac-r11unorm";filt="nearest";mode="m" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="eac-r11unorm";filt="linear";mode="c" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="eac-r11unorm";filt="linear";mode="r" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="eac-r11unorm";filt="linear";mode="m" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="eac-r11snorm";filt="nearest";mode="c" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="eac-r11snorm";filt="nearest";mode="r" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="eac-r11snorm";filt="nearest";mode="m" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="eac-r11snorm";filt="linear";mode="c" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="eac-r11snorm";filt="linear";mode="r" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="eac-r11snorm";filt="linear";mode="m" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="eac-rg11unorm";filt="nearest";mode="c" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="eac-rg11unorm";filt="nearest";mode="r" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="eac-rg11unorm";filt="nearest";mode="m" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="eac-rg11unorm";filt="linear";mode="c" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="eac-rg11unorm";filt="linear";mode="r" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="eac-rg11unorm";filt="linear";mode="m" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="eac-rg11snorm";filt="nearest";mode="c" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="eac-rg11snorm";filt="nearest";mode="r" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="eac-rg11snorm";filt="nearest";mode="m" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="eac-rg11snorm";filt="linear";mode="c" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="eac-rg11snorm";filt="linear";mode="r" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="eac-rg11snorm";filt="linear";mode="m" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="astc-4x4-unorm";filt="nearest";mode="c" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="astc-4x4-unorm";filt="nearest";mode="r" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="astc-4x4-unorm";filt="nearest";mode="m" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="astc-4x4-unorm";filt="linear";mode="c" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="astc-4x4-unorm";filt="linear";mode="r" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="astc-4x4-unorm";filt="linear";mode="m" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="astc-4x4-unorm-srgb";filt="nearest";mode="c" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="astc-4x4-unorm-srgb";filt="nearest";mode="r" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="astc-4x4-unorm-srgb";filt="nearest";mode="m" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="astc-4x4-unorm-srgb";filt="linear";mode="c" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="astc-4x4-unorm-srgb";filt="linear";mode="r" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="astc-4x4-unorm-srgb";filt="linear";mode="m" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="astc-5x4-unorm";filt="nearest";mode="c" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="astc-5x4-unorm";filt="nearest";mode="r" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="astc-5x4-unorm";filt="nearest";mode="m" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="astc-5x4-unorm";filt="linear";mode="c" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="astc-5x4-unorm";filt="linear";mode="r" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="astc-5x4-unorm";filt="linear";mode="m" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="astc-5x4-unorm-srgb";filt="nearest";mode="c" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="astc-5x4-unorm-srgb";filt="nearest";mode="r" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="astc-5x4-unorm-srgb";filt="nearest";mode="m" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="astc-5x4-unorm-srgb";filt="linear";mode="c" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="astc-5x4-unorm-srgb";filt="linear";mode="r" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="astc-5x4-unorm-srgb";filt="linear";mode="m" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="astc-5x5-unorm";filt="nearest";mode="c" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="astc-5x5-unorm";filt="nearest";mode="r" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="astc-5x5-unorm";filt="nearest";mode="m" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="astc-5x5-unorm";filt="linear";mode="c" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="astc-5x5-unorm";filt="linear";mode="r" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="astc-5x5-unorm";filt="linear";mode="m" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="astc-5x5-unorm-srgb";filt="nearest";mode="c" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="astc-5x5-unorm-srgb";filt="nearest";mode="r" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="astc-5x5-unorm-srgb";filt="nearest";mode="m" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="astc-5x5-unorm-srgb";filt="linear";mode="c" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="astc-5x5-unorm-srgb";filt="linear";mode="r" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="astc-5x5-unorm-srgb";filt="linear";mode="m" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="astc-6x5-unorm";filt="nearest";mode="c" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="astc-6x5-unorm";filt="nearest";mode="r" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="astc-6x5-unorm";filt="nearest";mode="m" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="astc-6x5-unorm";filt="linear";mode="c" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="astc-6x5-unorm";filt="linear";mode="r" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="astc-6x5-unorm";filt="linear";mode="m" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="astc-6x5-unorm-srgb";filt="nearest";mode="c" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="astc-6x5-unorm-srgb";filt="nearest";mode="r" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="astc-6x5-unorm-srgb";filt="nearest";mode="m" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="astc-6x5-unorm-srgb";filt="linear";mode="c" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="astc-6x5-unorm-srgb";filt="linear";mode="r" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="astc-6x5-unorm-srgb";filt="linear";mode="m" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="astc-6x6-unorm";filt="nearest";mode="c" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="astc-6x6-unorm";filt="nearest";mode="r" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="astc-6x6-unorm";filt="nearest";mode="m" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="astc-6x6-unorm";filt="linear";mode="c" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="astc-6x6-unorm";filt="linear";mode="r" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="astc-6x6-unorm";filt="linear";mode="m" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="astc-6x6-unorm-srgb";filt="nearest";mode="c" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="astc-6x6-unorm-srgb";filt="nearest";mode="r" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="astc-6x6-unorm-srgb";filt="nearest";mode="m" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="astc-6x6-unorm-srgb";filt="linear";mode="c" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="astc-6x6-unorm-srgb";filt="linear";mode="r" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="astc-6x6-unorm-srgb";filt="linear";mode="m" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="astc-8x5-unorm";filt="nearest";mode="c" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="astc-8x5-unorm";filt="nearest";mode="r" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="astc-8x5-unorm";filt="nearest";mode="m" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="astc-8x5-unorm";filt="linear";mode="c" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="astc-8x5-unorm";filt="linear";mode="r" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="astc-8x5-unorm";filt="linear";mode="m" 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+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="astc-8x6-unorm";filt="nearest";mode="r" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="astc-8x6-unorm";filt="nearest";mode="m" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="astc-8x6-unorm";filt="linear";mode="c" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="astc-8x6-unorm";filt="linear";mode="r" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="astc-8x6-unorm";filt="linear";mode="m" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="astc-8x6-unorm-srgb";filt="nearest";mode="c" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="astc-8x6-unorm-srgb";filt="nearest";mode="r" 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+webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="astc-10x6-unorm";filt="nearest";mode="c" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="astc-10x6-unorm";filt="nearest";mode="r" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="astc-10x6-unorm";filt="nearest";mode="m" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="astc-10x6-unorm";filt="linear";mode="c" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="astc-10x6-unorm";filt="linear";mode="r" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="astc-10x6-unorm";filt="linear";mode="m" +webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="astc-10x6-unorm-srgb";filt="nearest";mode="c" 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+webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="astc-12x12-unorm-srgb";filt="linear";modeU="c";modeV="c";offset=false +webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="astc-12x12-unorm-srgb";filt="linear";modeU="c";modeV="c";offset=true +webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="astc-12x12-unorm-srgb";filt="linear";modeU="c";modeV="r";offset=false +webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="astc-12x12-unorm-srgb";filt="linear";modeU="c";modeV="r";offset=true +webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="astc-12x12-unorm-srgb";filt="linear";modeU="c";modeV="m";offset=false +webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="astc-12x12-unorm-srgb";filt="linear";modeU="c";modeV="m";offset=true 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+webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="astc-12x12-unorm-srgb";filt="linear";modeU="m";modeV="c";offset=false +webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="astc-12x12-unorm-srgb";filt="linear";modeU="m";modeV="c";offset=true +webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="astc-12x12-unorm-srgb";filt="linear";modeU="m";modeV="r";offset=false +webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="astc-12x12-unorm-srgb";filt="linear";modeU="m";modeV="r";offset=true +webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="astc-12x12-unorm-srgb";filt="linear";modeU="m";modeV="m";offset=false +webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="astc-12x12-unorm-srgb";filt="linear";modeU="m";modeV="m";offset=true 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+webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_3d_coords:format="rgba8unorm";filt="linear";mode="r" +webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_3d_coords:format="rgba8unorm";filt="linear";mode="m" +webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_3d_coords:format="rgba8unorm-srgb";filt="nearest";mode="c" +webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_3d_coords:format="rgba8unorm-srgb";filt="nearest";mode="r" +webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_3d_coords:format="rgba8unorm-srgb";filt="nearest";mode="m" +webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_3d_coords:format="rgba8unorm-srgb";filt="linear";mode="c" +webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_3d_coords:format="rgba8unorm-srgb";filt="linear";mode="r" +webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_3d_coords:format="rgba8unorm-srgb";filt="linear";mode="m" +webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_3d_coords:format="rgba8snorm";filt="nearest";mode="c" +webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_3d_coords:format="rgba8snorm";filt="nearest";mode="r" +webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_3d_coords:format="rgba8snorm";filt="nearest";mode="m" +webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_3d_coords:format="rgba8snorm";filt="linear";mode="c" +webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_3d_coords:format="rgba8snorm";filt="linear";mode="r" +webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_3d_coords:format="rgba8snorm";filt="linear";mode="m" +webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_3d_coords:format="bgra8unorm";filt="nearest";mode="c" +webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_3d_coords:format="bgra8unorm";filt="nearest";mode="r" +webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_3d_coords:format="bgra8unorm";filt="nearest";mode="m" +webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_3d_coords:format="bgra8unorm";filt="linear";mode="c" +webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_3d_coords:format="bgra8unorm";filt="linear";mode="r" +webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_3d_coords:format="bgra8unorm";filt="linear";mode="m" +webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_3d_coords:format="bgra8unorm-srgb";filt="nearest";mode="c" 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+webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_3d_coords:format="rgba16float";filt="linear";mode="r" +webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_3d_coords:format="rgba16float";filt="linear";mode="m" +webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_3d_coords:format="r32float";filt="nearest";mode="c" +webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_3d_coords:format="r32float";filt="nearest";mode="r" +webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_3d_coords:format="r32float";filt="nearest";mode="m" +webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_3d_coords:format="r32float";filt="linear";mode="c" +webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_3d_coords:format="r32float";filt="linear";mode="r" 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+webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_3d_coords:format="rgba32float";filt="nearest";mode="c" +webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_3d_coords:format="rgba32float";filt="nearest";mode="r" +webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_3d_coords:format="rgba32float";filt="nearest";mode="m" +webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_3d_coords:format="rgba32float";filt="linear";mode="c" +webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_3d_coords:format="rgba32float";filt="linear";mode="r" +webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_3d_coords:format="rgba32float";filt="linear";mode="m" +webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_3d_coords:format="rgb10a2unorm";filt="nearest";mode="c" +webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_3d_coords:format="rgb10a2unorm";filt="nearest";mode="r" +webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_3d_coords:format="rgb10a2unorm";filt="nearest";mode="m" +webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_3d_coords:format="rgb10a2unorm";filt="linear";mode="c" +webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_3d_coords:format="rgb10a2unorm";filt="linear";mode="r" +webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_3d_coords:format="rgb10a2unorm";filt="linear";mode="m" +webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_3d_coords:format="rg11b10ufloat";filt="nearest";mode="c" +webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_3d_coords:format="rg11b10ufloat";filt="nearest";mode="r" 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+webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_3d_coords:format="astc-12x10-unorm";filt="linear";mode="c" +webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_3d_coords:format="astc-12x10-unorm";filt="linear";mode="r" +webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_3d_coords:format="astc-12x10-unorm";filt="linear";mode="m" +webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_3d_coords:format="astc-12x10-unorm-srgb";filt="nearest";mode="c" +webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_3d_coords:format="astc-12x10-unorm-srgb";filt="nearest";mode="r" +webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_3d_coords:format="astc-12x10-unorm-srgb";filt="nearest";mode="m" +webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_3d_coords:format="astc-12x10-unorm-srgb";filt="linear";mode="c" +webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_3d_coords:format="astc-12x10-unorm-srgb";filt="linear";mode="r" +webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_3d_coords:format="astc-12x10-unorm-srgb";filt="linear";mode="m" +webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_3d_coords:format="astc-12x12-unorm";filt="nearest";mode="c" +webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_3d_coords:format="astc-12x12-unorm";filt="nearest";mode="r" +webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_3d_coords:format="astc-12x12-unorm";filt="nearest";mode="m" +webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_3d_coords:format="astc-12x12-unorm";filt="linear";mode="c" +webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_3d_coords:format="astc-12x12-unorm";filt="linear";mode="r" +webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_3d_coords:format="astc-12x12-unorm";filt="linear";mode="m" +webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_3d_coords:format="astc-12x12-unorm-srgb";filt="nearest";mode="c" +webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_3d_coords:format="astc-12x12-unorm-srgb";filt="nearest";mode="r" +webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_3d_coords:format="astc-12x12-unorm-srgb";filt="nearest";mode="m" +webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_3d_coords:format="astc-12x12-unorm-srgb";filt="linear";mode="c" +webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_3d_coords:format="astc-12x12-unorm-srgb";filt="linear";mode="r" +webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_3d_coords:format="astc-12x12-unorm-srgb";filt="linear";mode="m" +webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth16unorm";filt="nearest";modeU="c";modeV="c";offset=false +webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth16unorm";filt="nearest";modeU="c";modeV="c";offset=true +webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth16unorm";filt="nearest";modeU="c";modeV="r";offset=false +webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth16unorm";filt="nearest";modeU="c";modeV="r";offset=true +webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth16unorm";filt="nearest";modeU="c";modeV="m";offset=false +webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth16unorm";filt="nearest";modeU="c";modeV="m";offset=true +webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth16unorm";filt="nearest";modeU="r";modeV="c";offset=false +webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth16unorm";filt="nearest";modeU="r";modeV="c";offset=true +webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth16unorm";filt="nearest";modeU="r";modeV="r";offset=false +webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth16unorm";filt="nearest";modeU="r";modeV="r";offset=true +webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth16unorm";filt="nearest";modeU="r";modeV="m";offset=false +webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth16unorm";filt="nearest";modeU="r";modeV="m";offset=true +webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth16unorm";filt="nearest";modeU="m";modeV="c";offset=false +webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth16unorm";filt="nearest";modeU="m";modeV="c";offset=true +webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth16unorm";filt="nearest";modeU="m";modeV="r";offset=false +webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth16unorm";filt="nearest";modeU="m";modeV="r";offset=true +webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth16unorm";filt="nearest";modeU="m";modeV="m";offset=false +webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth16unorm";filt="nearest";modeU="m";modeV="m";offset=true +webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth16unorm";filt="linear";modeU="c";modeV="c";offset=false +webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth16unorm";filt="linear";modeU="c";modeV="c";offset=true +webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth16unorm";filt="linear";modeU="c";modeV="r";offset=false +webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth16unorm";filt="linear";modeU="c";modeV="r";offset=true +webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth16unorm";filt="linear";modeU="c";modeV="m";offset=false +webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth16unorm";filt="linear";modeU="c";modeV="m";offset=true +webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth16unorm";filt="linear";modeU="r";modeV="c";offset=false +webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth16unorm";filt="linear";modeU="r";modeV="c";offset=true +webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth16unorm";filt="linear";modeU="r";modeV="r";offset=false +webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth16unorm";filt="linear";modeU="r";modeV="r";offset=true +webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth16unorm";filt="linear";modeU="r";modeV="m";offset=false +webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth16unorm";filt="linear";modeU="r";modeV="m";offset=true +webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth16unorm";filt="linear";modeU="m";modeV="c";offset=false +webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth16unorm";filt="linear";modeU="m";modeV="c";offset=true +webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth16unorm";filt="linear";modeU="m";modeV="r";offset=false +webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth16unorm";filt="linear";modeU="m";modeV="r";offset=true +webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth16unorm";filt="linear";modeU="m";modeV="m";offset=false +webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth16unorm";filt="linear";modeU="m";modeV="m";offset=true +webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth32float";filt="nearest";modeU="c";modeV="c";offset=false +webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth32float";filt="nearest";modeU="c";modeV="c";offset=true +webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth32float";filt="nearest";modeU="c";modeV="r";offset=false +webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth32float";filt="nearest";modeU="c";modeV="r";offset=true +webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth32float";filt="nearest";modeU="c";modeV="m";offset=false +webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth32float";filt="nearest";modeU="c";modeV="m";offset=true +webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth32float";filt="nearest";modeU="r";modeV="c";offset=false +webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth32float";filt="nearest";modeU="r";modeV="c";offset=true +webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth32float";filt="nearest";modeU="r";modeV="r";offset=false +webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth32float";filt="nearest";modeU="r";modeV="r";offset=true +webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth32float";filt="nearest";modeU="r";modeV="m";offset=false +webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth32float";filt="nearest";modeU="r";modeV="m";offset=true +webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth32float";filt="nearest";modeU="m";modeV="c";offset=false +webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth32float";filt="nearest";modeU="m";modeV="c";offset=true +webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth32float";filt="nearest";modeU="m";modeV="r";offset=false +webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth32float";filt="nearest";modeU="m";modeV="r";offset=true +webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth32float";filt="nearest";modeU="m";modeV="m";offset=false +webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth32float";filt="nearest";modeU="m";modeV="m";offset=true +webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth32float";filt="linear";modeU="c";modeV="c";offset=false +webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth32float";filt="linear";modeU="c";modeV="c";offset=true +webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth32float";filt="linear";modeU="c";modeV="r";offset=false +webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth32float";filt="linear";modeU="c";modeV="r";offset=true +webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth32float";filt="linear";modeU="c";modeV="m";offset=false +webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth32float";filt="linear";modeU="c";modeV="m";offset=true +webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth32float";filt="linear";modeU="r";modeV="c";offset=false +webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth32float";filt="linear";modeU="r";modeV="c";offset=true +webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth32float";filt="linear";modeU="r";modeV="r";offset=false +webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth32float";filt="linear";modeU="r";modeV="r";offset=true +webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth32float";filt="linear";modeU="r";modeV="m";offset=false +webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth32float";filt="linear";modeU="r";modeV="m";offset=true +webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth32float";filt="linear";modeU="m";modeV="c";offset=false +webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth32float";filt="linear";modeU="m";modeV="c";offset=true +webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth32float";filt="linear";modeU="m";modeV="r";offset=false +webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth32float";filt="linear";modeU="m";modeV="r";offset=true +webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth32float";filt="linear";modeU="m";modeV="m";offset=false +webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth32float";filt="linear";modeU="m";modeV="m";offset=true +webgpu:shader,execution,expression,call,builtin,textureSampleCompare:3d_coords:format="depth16unorm";filt="nearest";mode="c" +webgpu:shader,execution,expression,call,builtin,textureSampleCompare:3d_coords:format="depth16unorm";filt="nearest";mode="r" +webgpu:shader,execution,expression,call,builtin,textureSampleCompare:3d_coords:format="depth16unorm";filt="nearest";mode="m" +webgpu:shader,execution,expression,call,builtin,textureSampleCompare:3d_coords:format="depth16unorm";filt="linear";mode="c" +webgpu:shader,execution,expression,call,builtin,textureSampleCompare:3d_coords:format="depth16unorm";filt="linear";mode="r" +webgpu:shader,execution,expression,call,builtin,textureSampleCompare:3d_coords:format="depth16unorm";filt="linear";mode="m" +webgpu:shader,execution,expression,call,builtin,textureSampleCompare:3d_coords:format="depth32float";filt="nearest";mode="c" +webgpu:shader,execution,expression,call,builtin,textureSampleCompare:3d_coords:format="depth32float";filt="nearest";mode="r" +webgpu:shader,execution,expression,call,builtin,textureSampleCompare:3d_coords:format="depth32float";filt="nearest";mode="m" +webgpu:shader,execution,expression,call,builtin,textureSampleCompare:3d_coords:format="depth32float";filt="linear";mode="c" +webgpu:shader,execution,expression,call,builtin,textureSampleCompare:3d_coords:format="depth32float";filt="linear";mode="r" +webgpu:shader,execution,expression,call,builtin,textureSampleCompare:3d_coords:format="depth32float";filt="linear";mode="m" +webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth16unorm";filt="nearest";modeU="c";modeV="c";offset=false +webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth16unorm";filt="nearest";modeU="c";modeV="c";offset=true +webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth16unorm";filt="nearest";modeU="c";modeV="r";offset=false +webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth16unorm";filt="nearest";modeU="c";modeV="r";offset=true +webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth16unorm";filt="nearest";modeU="c";modeV="m";offset=false +webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth16unorm";filt="nearest";modeU="c";modeV="m";offset=true +webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth16unorm";filt="nearest";modeU="r";modeV="c";offset=false +webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth16unorm";filt="nearest";modeU="r";modeV="c";offset=true +webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth16unorm";filt="nearest";modeU="r";modeV="r";offset=false +webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth16unorm";filt="nearest";modeU="r";modeV="r";offset=true +webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth16unorm";filt="nearest";modeU="r";modeV="m";offset=false +webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth16unorm";filt="nearest";modeU="r";modeV="m";offset=true +webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth16unorm";filt="nearest";modeU="m";modeV="c";offset=false +webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth16unorm";filt="nearest";modeU="m";modeV="c";offset=true +webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth16unorm";filt="nearest";modeU="m";modeV="r";offset=false +webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth16unorm";filt="nearest";modeU="m";modeV="r";offset=true +webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth16unorm";filt="nearest";modeU="m";modeV="m";offset=false +webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth16unorm";filt="nearest";modeU="m";modeV="m";offset=true +webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth16unorm";filt="linear";modeU="c";modeV="c";offset=false +webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth16unorm";filt="linear";modeU="c";modeV="c";offset=true +webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth16unorm";filt="linear";modeU="c";modeV="r";offset=false +webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth16unorm";filt="linear";modeU="c";modeV="r";offset=true +webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth16unorm";filt="linear";modeU="c";modeV="m";offset=false +webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth16unorm";filt="linear";modeU="c";modeV="m";offset=true +webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth16unorm";filt="linear";modeU="r";modeV="c";offset=false +webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth16unorm";filt="linear";modeU="r";modeV="c";offset=true 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+webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_3d_coords:stage="v";format="depth32float";viewDimension="cube-array";A="i32";filt="nearest";mode="c" +webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_3d_coords:stage="v";format="depth32float";viewDimension="cube-array";A="i32";filt="nearest";mode="r" +webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_3d_coords:stage="v";format="depth32float";viewDimension="cube-array";A="i32";filt="nearest";mode="m" +webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_3d_coords:stage="v";format="depth32float";viewDimension="cube-array";A="i32";filt="linear";mode="c" +webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_3d_coords:stage="v";format="depth32float";viewDimension="cube-array";A="i32";filt="linear";mode="r" +webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_3d_coords:stage="v";format="depth32float";viewDimension="cube-array";A="i32";filt="linear";mode="m" +webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_3d_coords:stage="v";format="depth32float";viewDimension="cube-array";A="u32";filt="nearest";mode="c" +webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_3d_coords:stage="v";format="depth32float";viewDimension="cube-array";A="u32";filt="nearest";mode="r" +webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_3d_coords:stage="v";format="depth32float";viewDimension="cube-array";A="u32";filt="nearest";mode="m" +webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_3d_coords:stage="v";format="depth32float";viewDimension="cube-array";A="u32";filt="linear";mode="c" +webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_3d_coords:stage="v";format="depth32float";viewDimension="cube-array";A="u32";filt="linear";mode="r" +webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_3d_coords:stage="v";format="depth32float";viewDimension="cube-array";A="u32";filt="linear";mode="m" webgpu:shader,execution,expression,call,builtin,textureStore:store_1d_coords:format="rgba8unorm" webgpu:shader,execution,expression,call,builtin,textureStore:store_1d_coords:format="rgba8snorm" webgpu:shader,execution,expression,call,builtin,textureStore:store_1d_coords:format="rgba8uint" diff --git a/third_party/gn/webgpu-cts/ts_sources.txt b/third_party/gn/webgpu-cts/ts_sources.txt index 17e7b7e9da..fbfceb7972 100644 --- a/third_party/gn/webgpu-cts/ts_sources.txt +++ b/third_party/gn/webgpu-cts/ts_sources.txt @@ -23,6 +23,7 @@ src/common/framework/data_cache.ts src/common/framework/metadata.ts src/common/framework/params_builder.ts src/common/framework/resources.ts +src/common/util/collect_garbage.ts src/common/internal/websocket_logger.ts src/common/internal/test_group.ts src/common/framework/test_group.ts @@ -57,7 +58,6 @@ src/common/tools/merge_listing_times.ts src/common/tools/run_wpt_ref_tests.ts src/common/tools/validate.ts src/common/tools/version.ts -src/common/util/collect_garbage.ts src/common/util/preprocessor.ts src/common/util/wpt_reftest_wait.ts src/unittests/unit_test.ts @@ -578,6 +578,9 @@ src/webgpu/shader/execution/expression/call/builtin/pack4xU8.spec.ts src/webgpu/shader/execution/expression/call/builtin/pack4xU8Clamp.spec.ts src/webgpu/shader/execution/expression/call/builtin/pow.cache.ts src/webgpu/shader/execution/expression/call/builtin/pow.spec.ts +src/webgpu/shader/execution/expression/call/builtin/subgroup_util.ts +src/webgpu/shader/execution/expression/call/builtin/quadBroadcast.spec.ts +src/webgpu/shader/execution/expression/call/builtin/quadSwap.spec.ts src/webgpu/shader/execution/expression/call/builtin/quantizeToF16.cache.ts src/webgpu/shader/execution/expression/call/builtin/quantizeToF16.spec.ts src/webgpu/shader/execution/expression/call/builtin/radians.cache.ts @@ -605,11 +608,11 @@ src/webgpu/shader/execution/expression/call/builtin/sqrt.spec.ts src/webgpu/shader/execution/expression/call/builtin/step.cache.ts src/webgpu/shader/execution/expression/call/builtin/step.spec.ts src/webgpu/shader/execution/expression/call/builtin/storageBarrier.spec.ts -src/webgpu/shader/execution/expression/call/builtin/subgroup_util.ts src/webgpu/shader/execution/expression/call/builtin/subgroupAdd.spec.ts src/webgpu/shader/execution/expression/call/builtin/subgroupAll.spec.ts src/webgpu/shader/execution/expression/call/builtin/subgroupAny.spec.ts src/webgpu/shader/execution/expression/call/builtin/subgroupBallot.spec.ts +src/webgpu/shader/execution/expression/call/builtin/subgroupBitwise.spec.ts src/webgpu/shader/execution/expression/call/builtin/subgroupBroadcast.spec.ts src/webgpu/shader/execution/expression/call/builtin/subgroupMul.spec.ts src/webgpu/shader/execution/expression/call/builtin/tan.cache.ts diff --git a/third_party/webgpu-cts b/third_party/webgpu-cts index ecefa0df49..3290214f6e 160000 --- a/third_party/webgpu-cts +++ b/third_party/webgpu-cts @@ -1 +1 @@ -Subproject commit ecefa0df492f45894d74eb685cf6d3e6dbdb1e79 +Subproject commit 3290214f6edcf8abaf93e34ba5a1fb4442c432a5 diff --git a/webgpu-cts/compat-expectations.txt b/webgpu-cts/compat-expectations.txt index 67d13508a4..b9744a826c 100644 --- a/webgpu-cts/compat-expectations.txt +++ b/webgpu-cts/compat-expectations.txt @@ -82,7 +82,9 @@ # results: [ Failure RetryOnFailure Skip Slow ] # END TAG HEADER -# Last rolled: 2024-10-17 07:44:28AM +# Last rolled: 2024-10-21 10:43:15PM + +# conflicts_allowed: true # Flaky on all platforms crbug.com/42251085 webgpu:shader,validation,expression,call,builtin,log:values:stage="override";type="f32" [ RetryOnFailure ] @@ -150,62 +152,10 @@ crbug.com/341327472 [ intel-0x4680 linux ] webgpu:api,validation,state,device_lo ################################################################################ # Many texture sampling functions failing in Vertex stage -crbug.com/374890770 webgpu:shader,execution,expression,call,builtin,textureLoad:external:stage="vertex" [ Failure ] -crbug.com/374890770 webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_1d:stage="vertex";* [ Failure ] -crbug.com/374890770 webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_2d:stage="vertex";* [ Failure ] -crbug.com/374890770 webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_3d:stage="vertex";* [ Failure ] -crbug.com/374890770 webgpu:shader,execution,expression,call,builtin,textureLoad:arrayed:stage="vertex";* [ Failure ] -crbug.com/374890770 webgpu:shader,execution,expression,call,builtin,textureLoad:multisampled:stage="vertex";* [ Failure ] - -# textureSampleCompare tests failing on all OpenGL ES platforms -crbug.com/375343411 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth16unorm";minFilter="linear";offset=false [ Failure ] -crbug.com/375343411 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth16unorm";minFilter="linear";offset=true [ Failure ] -crbug.com/375343411 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth32float";minFilter="linear";offset=false [ Failure ] -crbug.com/375343411 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth32float";minFilter="linear";offset=true [ Failure ] -crbug.com/375343411 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:3d_coords:format="depth16unorm";minFilter="linear" [ Failure ] -crbug.com/375343411 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:3d_coords:format="depth32float";minFilter="linear" [ Failure ] -crbug.com/375343411 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth16unorm";minFilter="linear";offset=false [ Failure ] -crbug.com/375343411 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth16unorm";minFilter="linear";offset=true [ Failure ] -crbug.com/375343411 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth32float";minFilter="linear";offset=false [ Failure ] -crbug.com/375343411 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth32float";minFilter="linear";offset=true [ Failure ] - -# textureSampleCompareLevel tests failing on all OpenGL ES platforms -crbug.com/375352604 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:arrayed_2d_coords:stage="vertex";format="depth16unorm";minFilter="nearest";offset=true [ Failure ] -crbug.com/375352604 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:arrayed_2d_coords:stage="compute";format="depth32float";minFilter="linear";offset=true [ Failure ] -crbug.com/375352604 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:arrayed_2d_coords:stage="vertex";format="depth16unorm";minFilter="linear";offset=false [ Failure ] -crbug.com/375352604 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:arrayed_2d_coords:stage="vertex";format="depth32float";minFilter="linear";offset=false [ Failure ] -crbug.com/375352604 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:arrayed_2d_coords:stage="fragment";format="depth16unorm";minFilter="nearest";offset=true [ Failure ] -crbug.com/375352604 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:arrayed_2d_coords:stage="fragment";format="depth32float";minFilter="linear";offset=false [ Failure ] -crbug.com/375352604 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:arrayed_2d_coords:stage="compute";format="depth16unorm";minFilter="nearest";offset=true [ Failure ] -crbug.com/375352604 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:arrayed_2d_coords:stage="vertex";format="depth16unorm";minFilter="linear";offset=true [ Failure ] -crbug.com/375352604 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:arrayed_2d_coords:stage="compute";format="depth32float";minFilter="linear";offset=false [ Failure ] -crbug.com/375352604 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:arrayed_2d_coords:stage="fragment";format="depth16unorm";minFilter="linear";offset=false [ Failure ] -crbug.com/375352604 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:arrayed_2d_coords:stage="fragment";format="depth32float";minFilter="nearest";offset=true [ Failure ] -crbug.com/375352604 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:arrayed_2d_coords:stage="compute";format="depth16unorm";minFilter="linear";offset=true [ Failure ] -crbug.com/375352604 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:arrayed_2d_coords:stage="vertex";format="depth32float";minFilter="nearest";offset=true [ Failure ] -crbug.com/375352604 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:arrayed_2d_coords:stage="fragment";format="depth16unorm";minFilter="linear";offset=true [ Failure ] -crbug.com/375352604 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:arrayed_2d_coords:stage="compute";format="depth32float";minFilter="nearest";offset=true [ Failure ] -crbug.com/375352604 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:arrayed_2d_coords:stage="vertex";format="depth32float";minFilter="linear";offset=true [ Failure ] -crbug.com/375352604 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:arrayed_2d_coords:stage="fragment";format="depth32float";minFilter="linear";offset=true [ Failure ] -crbug.com/375352604 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:arrayed_2d_coords:stage="compute";format="depth16unorm";minFilter="linear";offset=false [ Failure ] -crbug.com/375352604 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="fragment";format="depth16unorm";minFilter="linear";offset=false [ Failure ] -crbug.com/375352604 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="vertex";format="depth16unorm";minFilter="linear";offset=false [ Failure ] -crbug.com/375352604 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="compute";format="depth32float";minFilter="linear";offset=false [ Failure ] -crbug.com/375352604 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="compute";format="depth32float";minFilter="linear";offset=true [ Failure ] -crbug.com/375352604 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="vertex";format="depth32float";minFilter="linear";offset=true [ Failure ] -crbug.com/375352604 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="fragment";format="depth32float";minFilter="linear";offset=false [ Failure ] -crbug.com/375352604 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="fragment";format="depth32float";minFilter="linear";offset=true [ Failure ] -crbug.com/375352604 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="fragment";format="depth16unorm";minFilter="linear";offset=true [ Failure ] -crbug.com/375352604 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="vertex";format="depth32float";minFilter="linear";offset=false [ Failure ] -crbug.com/375352604 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="compute";format="depth16unorm";minFilter="linear";offset=true [ Failure ] -crbug.com/375352604 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="vertex";format="depth16unorm";minFilter="linear";offset=true [ Failure ] -crbug.com/375352604 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="compute";format="depth16unorm";minFilter="linear";offset=false [ Failure ] -crbug.com/375352604 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:3d_coords:stage="compute";format="depth16unorm";minFilter="linear" [ Failure ] -crbug.com/375352604 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:3d_coords:stage="compute";format="depth32float";minFilter="linear" [ Failure ] -crbug.com/375352604 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:3d_coords:stage="fragment";format="depth16unorm";minFilter="linear" [ Failure ] -crbug.com/375352604 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:3d_coords:stage="fragment";format="depth32float";minFilter="linear" [ Failure ] -crbug.com/375352604 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:3d_coords:stage="vertex";format="depth16unorm";minFilter="linear" [ Failure ] -crbug.com/375352604 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:3d_coords:stage="vertex";format="depth32float";minFilter="linear" [ Failure ] +crbug.com/374890770 webgpu:shader,execution,expression,call,builtin,textureLoad:external:stage="v" [ Failure ] +crbug.com/374890770 webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_2d:stage="v";* [ Failure ] +crbug.com/374890770 webgpu:shader,execution,expression,call,builtin,textureLoad:arrayed:stage="v";* [ Failure ] +crbug.com/374890770 webgpu:shader,execution,expression,call,builtin,textureLoad:multisampled:stage="v";* [ Failure ] # error_scope validation tests with errorType="out-of-memory" are failing on all platforms # On NVidia, crashes in PartitionAlloc due to the NV GL driver malloc()ing 2GB+ blocks @@ -253,8 +203,8 @@ crbug.com/dawn/0000 [ android arm ] webgpu:api,validation,error_scope:simple:err ### This section represents tests which may require CTS changes. # CTS tests need update to fit compat mode restriction on texture view array layers or binding view dimension. -crbug.com/dawn/367440985 webgpu:api,validation,resource_usages,texture,in_render_misc:subresources,set_bind_group_on_same_index_color_texture:* [ Failure ] -crbug.com/dawn/367440985 webgpu:api,validation,resource_usages,texture,in_render_misc:subresources,set_unused_bind_group:* [ Failure ] +crbug.com/367440985 webgpu:api,validation,resource_usages,texture,in_render_misc:subresources,set_bind_group_on_same_index_color_texture:* [ Skip ] +crbug.com/367440985 webgpu:api,validation,resource_usages,texture,in_render_misc:subresources,set_unused_bind_group:* [ Failure ] # Not valid for GLES, need to be skipped in CTS when targeting compat. crbug.com/dawn/372654300 webgpu:api,validation,compute_pipeline:resource_compatibility:apiResource="texture_depth_cube-array_false" [ Failure ] @@ -523,466 +473,11 @@ crbug.com/dawn/0000 [ android-pixel-6 ] webgpu:api,operation,vertex_state,index_ # textureSample() failures on Pixel 6 # these are also failing on Vulkan (WebGPU Core) on the same device -crbug.com/368241687 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="bgra8unorm";* [ Failure ] -crbug.com/368241687 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="r16float";* [ Failure ] -crbug.com/368241687 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="r8snorm";* [ Failure ] -crbug.com/368241687 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="r8unorm";* [ Failure ] -crbug.com/368241687 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="rg11b10ufloat";* [ Failure ] -crbug.com/368241687 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="rg16float";* [ Failure ] -crbug.com/368241687 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="rg8snorm";* [ Failure ] -crbug.com/368241687 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="rg8unorm";* [ Failure ] -crbug.com/368241687 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="rgb10a2unorm";* [ Failure ] -crbug.com/368241687 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="rgb9e5ufloat";* [ Failure ] -crbug.com/368241687 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="rgba16float";* [ Failure ] -crbug.com/368241687 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="rgba8snorm";* [ Failure ] -crbug.com/368241687 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="rgba8unorm";* [ Failure ] -crbug.com/368241687 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="rgba8unorm-srgb";* [ Failure ] -crbug.com/368241687 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="astc-4x4-unorm-srgb";* [ Failure ] -crbug.com/368241687 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="etc2-rgb8a1unorm-srgb";* [ Failure ] -crbug.com/368241687 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="astc-5x4-unorm";* [ Failure ] -crbug.com/368241687 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="etc2-rgb8unorm";* [ Failure ] -crbug.com/368241687 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="etc2-rgba8unorm-srgb";* [ Failure ] -crbug.com/368241687 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="eac-r11unorm";* [ Failure ] -crbug.com/368241687 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="eac-r11snorm";* [ Failure ] -crbug.com/368241687 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="astc-5x4-unorm-srgb";* [ Failure ] -crbug.com/368241687 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="etc2-rgb8unorm-srgb";* [ Failure ] -crbug.com/368241687 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="etc2-rgba8unorm";* [ Failure ] -crbug.com/368241687 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="astc-4x4-unorm";* [ Failure ] -crbug.com/368241687 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="etc2-rgb8a1unorm";* [ Failure ] -crbug.com/368241687 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="depth32float";* [ Failure ] -crbug.com/368241687 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="eac-rg11snorm";* [ Failure ] -crbug.com/368241687 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="eac-rg11unorm";* [ Failure ] -crbug.com/368241687 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="depth16unorm";* [ Failure ] +crbug.com/368241687 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:* [ Skip ] # textureSampleLevel() failures on Pixel 6 # these are also failing on Vulkan (WebGPU Core) on the same device -crbug.com/367807042 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="compute";format="depth16unorm";offset=false [ Failure ] -crbug.com/367807042 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="compute";format="depth16unorm";offset=true [ Failure ] -crbug.com/367807042 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="fragment";format="depth16unorm";offset=false [ Failure ] -crbug.com/367807042 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="fragment";format="depth16unorm";offset=true [ Failure ] -crbug.com/367807042 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="vertex";format="depth16unorm";offset=false [ Failure ] -crbug.com/367807042 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="vertex";format="depth16unorm";offset=true [ Failure ] -crbug.com/367807042 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="compute";format="depth32float";offset=false [ Failure ] -crbug.com/367807042 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="compute";format="depth32float";offset=true [ Failure ] -crbug.com/367807042 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="fragment";format="depth32float";offset=false [ Failure ] -crbug.com/367807042 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="fragment";format="depth32float";offset=true [ Failure ] -crbug.com/367807042 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="vertex";format="depth32float";offset=false [ Failure ] -crbug.com/367807042 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="vertex";format="depth32float";offset=true [ Failure ] -crbug.com/367807042 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="compute";format="astc-4x4-unorm";offset=true [ Failure ] -crbug.com/367807042 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="fragment";format="astc-4x4-unorm";offset=true [ Failure ] -crbug.com/367807042 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="vertex";format="astc-4x4-unorm";offset=true [ Failure ] -crbug.com/367807042 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="compute";format="astc-4x4-unorm-srgb";offset=true [ Failure ] -crbug.com/367807042 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="fragment";format="astc-4x4-unorm-srgb";offset=true [ Failure ] -crbug.com/367807042 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="vertex";format="astc-4x4-unorm-srgb";offset=true [ Failure ] -crbug.com/367807042 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="compute";format="astc-5x4-unorm";offset=true [ Failure ] -crbug.com/367807042 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="fragment";format="astc-5x4-unorm";offset=true [ Failure ] -crbug.com/367807042 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="vertex";format="astc-5x4-unorm";offset=true [ Failure ] -crbug.com/367807042 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="compute";format="astc-5x4-unorm-srgb";offset=true [ Failure ] -crbug.com/367807042 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="fragment";format="astc-5x4-unorm-srgb";offset=true [ Failure ] -crbug.com/367807042 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="vertex";format="astc-5x4-unorm-srgb";offset=true [ Failure ] -crbug.com/367807042 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="compute";format="bgra8unorm";offset=true [ Failure ] -crbug.com/367807042 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="fragment";format="bgra8unorm";offset=true [ Failure ] -crbug.com/367807042 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="vertex";format="bgra8unorm";offset=true [ Failure ] -crbug.com/367807042 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="compute";format="eac-r11snorm";offset=true [ Failure ] -crbug.com/367807042 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="fragment";format="eac-r11snorm";offset=true [ Failure ] -crbug.com/367807042 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="vertex";format="eac-r11snorm";offset=true [ Failure ] -crbug.com/367807042 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="compute";format="eac-r11unorm";offset=true [ Failure ] -crbug.com/367807042 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="fragment";format="eac-r11unorm";offset=true [ Failure ] -crbug.com/367807042 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="vertex";format="eac-r11unorm";offset=true [ Failure ] -crbug.com/367807042 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="compute";format="eac-rg11snorm";offset=true [ Failure ] -crbug.com/367807042 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="fragment";format="eac-rg11snorm";offset=true [ Failure ] -crbug.com/367807042 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="vertex";format="eac-rg11snorm";offset=true [ Failure ] -crbug.com/367807042 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="compute";format="eac-rg11unorm";offset=true [ Failure ] -crbug.com/367807042 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="fragment";format="eac-rg11unorm";offset=true [ Failure ] -crbug.com/367807042 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="vertex";format="eac-rg11unorm";offset=true [ Failure ] -crbug.com/367807042 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="compute";format="etc2-rgb8a1unorm";offset=true [ Failure ] -crbug.com/367807042 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="fragment";format="etc2-rgb8a1unorm";offset=true [ Failure ] -crbug.com/367807042 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="vertex";format="etc2-rgb8a1unorm";offset=true [ Failure ] -crbug.com/367807042 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="compute";format="etc2-rgb8a1unorm-srgb";offset=true [ Failure ] -crbug.com/367807042 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="fragment";format="etc2-rgb8a1unorm-srgb";offset=true [ Failure ] -crbug.com/367807042 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="vertex";format="etc2-rgb8a1unorm-srgb";offset=true [ Failure ] -crbug.com/367807042 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="compute";format="etc2-rgb8unorm";offset=true [ Failure ] -crbug.com/367807042 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="fragment";format="etc2-rgb8unorm";offset=true [ Failure ] -crbug.com/367807042 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="vertex";format="etc2-rgb8unorm";offset=true [ Failure ] -crbug.com/367807042 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="compute";format="etc2-rgb8unorm-srgb";offset=true [ Failure ] -crbug.com/367807042 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="fragment";format="etc2-rgb8unorm-srgb";offset=true [ Failure ] -crbug.com/367807042 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="vertex";format="etc2-rgb8unorm-srgb";offset=true [ Failure ] -crbug.com/367807042 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="compute";format="etc2-rgba8unorm";offset=true [ Failure ] -crbug.com/367807042 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="fragment";format="etc2-rgba8unorm";offset=true [ Failure ] -crbug.com/367807042 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="vertex";format="etc2-rgba8unorm";offset=true [ Failure ] -crbug.com/367807042 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="compute";format="etc2-rgba8unorm-srgb";offset=true [ Failure ] -crbug.com/367807042 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="fragment";format="etc2-rgba8unorm-srgb";offset=true [ Failure ] -crbug.com/367807042 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="vertex";format="etc2-rgba8unorm-srgb";offset=true [ Failure ] -crbug.com/367807042 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="compute";format="r16float";offset=true [ Failure ] -crbug.com/367807042 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="fragment";format="r16float";offset=true [ Failure ] -crbug.com/367807042 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="vertex";format="r16float";offset=true [ Failure ] -crbug.com/367807042 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="compute";format="r8snorm";offset=true [ Failure ] -crbug.com/367807042 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="fragment";format="r8snorm";offset=true [ Failure ] -crbug.com/367807042 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="vertex";format="r8snorm";offset=true [ Failure ] -crbug.com/367807042 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="compute";format="r8unorm";offset=true [ Failure ] -crbug.com/367807042 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="fragment";format="r8unorm";offset=true [ Failure ] -crbug.com/367807042 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="vertex";format="r8unorm";offset=true [ Failure ] -crbug.com/367807042 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="compute";format="rg11b10ufloat";offset=true [ Failure ] -crbug.com/367807042 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="fragment";format="rg11b10ufloat";offset=true [ Failure ] -crbug.com/367807042 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="vertex";format="rg11b10ufloat";offset=true [ Failure ] -crbug.com/367807042 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="compute";format="rg16float";offset=true [ Failure ] -crbug.com/367807042 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="fragment";format="rg16float";offset=true [ Failure ] -crbug.com/367807042 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="vertex";format="rg16float";offset=true [ Failure ] -crbug.com/367807042 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="compute";format="rg8snorm";offset=true [ Failure ] -crbug.com/367807042 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="fragment";format="rg8snorm";offset=true [ Failure ] -crbug.com/367807042 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="vertex";format="rg8snorm";offset=true [ Failure ] -crbug.com/367807042 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="compute";format="rg8unorm";offset=true [ Failure ] -crbug.com/367807042 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="fragment";format="rg8unorm";offset=true [ Failure ] -crbug.com/367807042 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="vertex";format="rg8unorm";offset=true [ Failure ] -crbug.com/367807042 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="compute";format="rgb10a2unorm";offset=true [ Failure ] -crbug.com/367807042 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="fragment";format="rgb10a2unorm";offset=true [ Failure ] -crbug.com/367807042 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="vertex";format="rgb10a2unorm";offset=true [ Failure ] -crbug.com/367807042 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="compute";format="rgb9e5ufloat";offset=true [ Failure ] -crbug.com/367807042 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="fragment";format="rgb9e5ufloat";offset=true [ Failure ] -crbug.com/367807042 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="vertex";format="rgb9e5ufloat";offset=true [ Failure ] -crbug.com/367807042 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="compute";format="rgba16float";offset=true [ Failure ] -crbug.com/367807042 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="fragment";format="rgba16float";offset=true [ Failure ] -crbug.com/367807042 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="vertex";format="rgba16float";offset=true [ Failure ] -crbug.com/367807042 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="compute";format="rgba8snorm";offset=true [ Failure ] -crbug.com/367807042 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="fragment";format="rgba8snorm";offset=true [ Failure ] -crbug.com/367807042 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="vertex";format="rgba8snorm";offset=true [ Failure ] -crbug.com/367807042 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="compute";format="rgba8unorm";offset=true [ Failure ] -crbug.com/367807042 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="fragment";format="rgba8unorm";offset=true [ Failure ] -crbug.com/367807042 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="vertex";format="rgba8unorm";offset=true [ Failure ] -crbug.com/367807042 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="compute";format="rgba8unorm-srgb";offset=true [ Failure ] -crbug.com/367807042 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="fragment";format="rgba8unorm-srgb";offset=true [ Failure ] -crbug.com/367807042 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="vertex";format="rgba8unorm-srgb";offset=true [ Failure ] -crbug.com/367807042 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="compute";format="bgra8unorm";viewDimension="3d";offset=true [ Failure ] -crbug.com/367807042 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="fragment";format="bgra8unorm";viewDimension="3d";offset=true [ Failure ] -crbug.com/367807042 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="vertex";format="bgra8unorm";viewDimension="3d";offset=true [ Failure ] -crbug.com/367807042 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="compute";format="r16float";viewDimension="3d";offset=true [ Failure ] -crbug.com/367807042 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="fragment";format="r16float";viewDimension="3d";offset=true [ Failure ] -crbug.com/367807042 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="vertex";format="r16float";viewDimension="3d";offset=true [ Failure ] -crbug.com/367807042 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="compute";format="r8snorm";viewDimension="3d";offset=true [ Failure ] -crbug.com/367807042 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="fragment";format="r8snorm";viewDimension="3d";offset=true [ Failure ] -crbug.com/367807042 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="vertex";format="r8snorm";viewDimension="3d";offset=true [ Failure ] -crbug.com/367807042 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="compute";format="r8unorm";viewDimension="3d";offset=true [ Failure ] -crbug.com/367807042 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="fragment";format="r8unorm";viewDimension="3d";offset=true [ Failure ] -crbug.com/367807042 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="vertex";format="r8unorm";viewDimension="3d";offset=true [ Failure ] -crbug.com/367807042 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="compute";format="rg11b10ufloat";viewDimension="3d";offset=true [ Failure ] -crbug.com/367807042 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="fragment";format="rg11b10ufloat";viewDimension="3d";offset=true [ Failure ] -crbug.com/367807042 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="vertex";format="rg11b10ufloat";viewDimension="3d";offset=true [ Failure ] -crbug.com/367807042 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="compute";format="rg16float";viewDimension="3d";offset=true [ Failure ] -crbug.com/367807042 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="fragment";format="rg16float";viewDimension="3d";offset=true [ Failure ] -crbug.com/367807042 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="vertex";format="rg16float";viewDimension="3d";offset=true [ Failure ] -crbug.com/367807042 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="compute";format="rg8snorm";viewDimension="3d";offset=true [ Failure ] -crbug.com/367807042 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="fragment";format="rg8snorm";viewDimension="3d";offset=true [ Failure ] -crbug.com/367807042 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="vertex";format="rg8snorm";viewDimension="3d";offset=true [ Failure ] -crbug.com/367807042 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="compute";format="rg8unorm";viewDimension="3d";offset=true [ Failure ] -crbug.com/367807042 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="fragment";format="rg8unorm";viewDimension="3d";offset=true [ Failure ] -crbug.com/367807042 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="vertex";format="rg8unorm";viewDimension="3d";offset=true [ Failure ] -crbug.com/367807042 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="compute";format="rgb10a2unorm";viewDimension="3d";offset=true [ Failure ] -crbug.com/367807042 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="fragment";format="rgb10a2unorm";viewDimension="3d";offset=true [ Failure ] -crbug.com/367807042 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="vertex";format="rgb10a2unorm";viewDimension="3d";offset=true [ Failure ] -crbug.com/367807042 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="compute";format="rgb9e5ufloat";viewDimension="3d";offset=true [ Failure ] -crbug.com/367807042 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="fragment";format="rgb9e5ufloat";viewDimension="3d";offset=true [ Failure ] -crbug.com/367807042 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="vertex";format="rgb9e5ufloat";viewDimension="3d";offset=true [ Failure ] -crbug.com/367807042 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="compute";format="rgba16float";viewDimension="3d";offset=true [ Failure ] -crbug.com/367807042 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="fragment";format="rgba16float";viewDimension="3d";offset=true [ Failure ] -crbug.com/367807042 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="vertex";format="rgba16float";viewDimension="3d";offset=true [ Failure ] -crbug.com/367807042 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="compute";format="rgba8snorm";viewDimension="3d";offset=true [ Failure ] -crbug.com/367807042 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="fragment";format="rgba8snorm";viewDimension="3d";offset=true [ Failure ] -crbug.com/367807042 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="vertex";format="rgba8snorm";viewDimension="3d";offset=true [ Failure ] -crbug.com/367807042 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="compute";format="rgba8unorm";viewDimension="3d";offset=true [ Failure ] -crbug.com/367807042 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="fragment";format="rgba8unorm";viewDimension="3d";offset=true [ Failure ] -crbug.com/367807042 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="vertex";format="rgba8unorm";viewDimension="3d";offset=true [ Failure ] -crbug.com/367807042 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="compute";format="rgba8unorm-srgb";viewDimension="3d";offset=true [ Failure ] -crbug.com/367807042 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="fragment";format="rgba8unorm-srgb";viewDimension="3d";offset=true [ Failure ] -crbug.com/367807042 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="vertex";format="rgba8unorm-srgb";viewDimension="3d";offset=true [ Failure ] -crbug.com/367807042 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_2d_coords:stage="compute";format="astc-4x4-unorm";offset=true [ Failure ] -crbug.com/367807042 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_2d_coords:stage="fragment";format="astc-4x4-unorm";offset=true [ Failure ] -crbug.com/367807042 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_2d_coords:stage="vertex";format="astc-4x4-unorm";offset=true [ Failure ] -crbug.com/367807042 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_2d_coords:stage="compute";format="astc-4x4-unorm-srgb";offset=true [ Failure ] -crbug.com/367807042 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_2d_coords:stage="fragment";format="astc-4x4-unorm-srgb";offset=true [ Failure ] -crbug.com/367807042 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_2d_coords:stage="vertex";format="astc-4x4-unorm-srgb";offset=true [ Failure ] -crbug.com/367807042 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_2d_coords:stage="compute";format="astc-5x4-unorm";offset=true [ Failure ] -crbug.com/367807042 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_2d_coords:stage="fragment";format="astc-5x4-unorm";offset=true [ Failure ] -crbug.com/367807042 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_2d_coords:stage="vertex";format="astc-5x4-unorm";offset=true [ Failure ] -crbug.com/367807042 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_2d_coords:stage="compute";format="astc-5x4-unorm-srgb";offset=true [ Failure ] -crbug.com/367807042 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_2d_coords:stage="fragment";format="astc-5x4-unorm-srgb";offset=true [ Failure ] -crbug.com/367807042 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_2d_coords:stage="vertex";format="astc-5x4-unorm-srgb";offset=true [ Failure ] -crbug.com/367807042 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_2d_coords:stage="compute";format="bgra8unorm";offset=true [ Failure ] -crbug.com/367807042 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_2d_coords:stage="fragment";format="bgra8unorm";offset=true [ Failure ] -crbug.com/367807042 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_2d_coords:stage="vertex";format="bgra8unorm";offset=true [ Failure ] -crbug.com/367807042 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_2d_coords:stage="compute";format="eac-r11snorm";offset=true [ Failure ] -crbug.com/367807042 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_2d_coords:stage="fragment";format="eac-r11snorm";offset=true [ Failure ] -crbug.com/367807042 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_2d_coords:stage="vertex";format="eac-r11snorm";offset=true [ Failure ] -crbug.com/367807042 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_2d_coords:stage="compute";format="eac-r11unorm";offset=true [ Failure ] -crbug.com/367807042 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_2d_coords:stage="fragment";format="eac-r11unorm";offset=true [ Failure ] -crbug.com/367807042 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_2d_coords:stage="vertex";format="eac-r11unorm";offset=true [ Failure ] -crbug.com/367807042 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_2d_coords:stage="compute";format="eac-rg11snorm";offset=true [ Failure ] -crbug.com/367807042 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_2d_coords:stage="fragment";format="eac-rg11snorm";offset=true [ Failure ] -crbug.com/367807042 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_2d_coords:stage="vertex";format="eac-rg11snorm";offset=true [ Failure ] -crbug.com/367807042 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_2d_coords:stage="compute";format="eac-rg11unorm";offset=true [ Failure ] -crbug.com/367807042 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_2d_coords:stage="fragment";format="eac-rg11unorm";offset=true [ Failure ] -crbug.com/367807042 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_2d_coords:stage="vertex";format="eac-rg11unorm";offset=true [ Failure ] -crbug.com/367807042 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_2d_coords:stage="compute";format="etc2-rgb8a1unorm";offset=true [ Failure ] -crbug.com/367807042 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_2d_coords:stage="fragment";format="etc2-rgb8a1unorm";offset=true [ Failure ] -crbug.com/367807042 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_2d_coords:stage="vertex";format="etc2-rgb8a1unorm";offset=true [ Failure ] -crbug.com/367807042 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_2d_coords:stage="compute";format="etc2-rgb8a1unorm-srgb";offset=true [ Failure ] -crbug.com/367807042 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_2d_coords:stage="fragment";format="etc2-rgb8a1unorm-srgb";offset=true [ Failure ] -crbug.com/367807042 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_2d_coords:stage="vertex";format="etc2-rgb8a1unorm-srgb";offset=true [ Failure ] -crbug.com/367807042 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_2d_coords:stage="compute";format="etc2-rgb8unorm";offset=true [ Failure ] -crbug.com/367807042 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_2d_coords:stage="fragment";format="etc2-rgb8unorm";offset=true [ Failure ] -crbug.com/367807042 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_2d_coords:stage="vertex";format="etc2-rgb8unorm";offset=true [ Failure ] -crbug.com/367807042 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_2d_coords:stage="compute";format="etc2-rgb8unorm-srgb";offset=true [ Failure ] -crbug.com/367807042 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_2d_coords:stage="fragment";format="etc2-rgb8unorm-srgb";offset=true [ Failure ] -crbug.com/367807042 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_2d_coords:stage="vertex";format="etc2-rgb8unorm-srgb";offset=true [ Failure ] -crbug.com/367807042 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_2d_coords:stage="compute";format="etc2-rgba8unorm";offset=true [ Failure ] -crbug.com/367807042 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_2d_coords:stage="fragment";format="etc2-rgba8unorm";offset=true [ Failure ] -crbug.com/367807042 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_2d_coords:stage="vertex";format="etc2-rgba8unorm";offset=true [ Failure ] -crbug.com/367807042 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_2d_coords:stage="compute";format="etc2-rgba8unorm-srgb";offset=true [ Failure ] -crbug.com/367807042 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_2d_coords:stage="fragment";format="etc2-rgba8unorm-srgb";offset=true [ Failure ] -crbug.com/367807042 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_2d_coords:stage="vertex";format="etc2-rgba8unorm-srgb";offset=true [ Failure ] -crbug.com/367807042 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_2d_coords:stage="compute";format="r16float";offset=true [ Failure ] -crbug.com/367807042 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_2d_coords:stage="fragment";format="r16float";offset=true [ Failure ] -crbug.com/367807042 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_2d_coords:stage="vertex";format="r16float";offset=true [ Failure ] -crbug.com/367807042 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_2d_coords:stage="compute";format="r8snorm";offset=true [ Failure ] -crbug.com/367807042 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_2d_coords:stage="fragment";format="r8snorm";offset=true [ Failure ] -crbug.com/367807042 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_2d_coords:stage="vertex";format="r8snorm";offset=true [ Failure ] -crbug.com/367807042 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_2d_coords:stage="compute";format="r8unorm";offset=true [ Failure ] -crbug.com/367807042 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_2d_coords:stage="fragment";format="r8unorm";offset=true [ Failure ] -crbug.com/367807042 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_2d_coords:stage="vertex";format="r8unorm";offset=true [ Failure ] -crbug.com/367807042 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_2d_coords:stage="compute";format="rg11b10ufloat";offset=true [ Failure ] -crbug.com/367807042 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_2d_coords:stage="fragment";format="rg11b10ufloat";offset=true [ Failure ] -crbug.com/367807042 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_2d_coords:stage="vertex";format="rg11b10ufloat";offset=true [ Failure ] -crbug.com/367807042 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_2d_coords:stage="compute";format="rg16float";offset=true [ Failure ] -crbug.com/367807042 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_2d_coords:stage="fragment";format="rg16float";offset=true [ Failure ] -crbug.com/367807042 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_2d_coords:stage="vertex";format="rg16float";offset=true [ Failure ] -crbug.com/367807042 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_2d_coords:stage="compute";format="rg8snorm";offset=true [ Failure ] -crbug.com/367807042 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_2d_coords:stage="fragment";format="rg8snorm";offset=true [ Failure ] -crbug.com/367807042 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_2d_coords:stage="vertex";format="rg8snorm";offset=true [ Failure ] -crbug.com/367807042 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_2d_coords:stage="compute";format="rg8unorm";offset=true [ Failure ] -crbug.com/367807042 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_2d_coords:stage="fragment";format="rg8unorm";offset=true [ Failure ] -crbug.com/367807042 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_2d_coords:stage="vertex";format="rg8unorm";offset=true [ Failure ] -crbug.com/367807042 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_2d_coords:stage="compute";format="rgb10a2unorm";offset=true [ Failure ] -crbug.com/367807042 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_2d_coords:stage="fragment";format="rgb10a2unorm";offset=true [ Failure ] -crbug.com/367807042 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_2d_coords:stage="vertex";format="rgb10a2unorm";offset=true [ Failure ] -crbug.com/367807042 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_2d_coords:stage="compute";format="rgb9e5ufloat";offset=true [ Failure ] -crbug.com/367807042 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_2d_coords:stage="fragment";format="rgb9e5ufloat";offset=true [ Failure ] -crbug.com/367807042 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_2d_coords:stage="vertex";format="rgb9e5ufloat";offset=true [ Failure ] -crbug.com/367807042 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_2d_coords:stage="compute";format="rgba16float";offset=true [ Failure ] -crbug.com/367807042 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_2d_coords:stage="fragment";format="rgba16float";offset=true [ Failure ] -crbug.com/367807042 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_2d_coords:stage="vertex";format="rgba16float";offset=true [ Failure ] -crbug.com/367807042 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_2d_coords:stage="compute";format="rgba8snorm";offset=true [ Failure ] -crbug.com/367807042 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_2d_coords:stage="fragment";format="rgba8snorm";offset=true [ Failure ] -crbug.com/367807042 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_2d_coords:stage="vertex";format="rgba8snorm";offset=true [ Failure ] -crbug.com/367807042 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_2d_coords:stage="compute";format="rgba8unorm";offset=true [ Failure ] -crbug.com/367807042 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_2d_coords:stage="fragment";format="rgba8unorm";offset=true [ Failure ] -crbug.com/367807042 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_2d_coords:stage="vertex";format="rgba8unorm";offset=true [ Failure ] -crbug.com/367807042 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_2d_coords:stage="compute";format="rgba8unorm-srgb";offset=true [ Failure ] -crbug.com/367807042 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_2d_coords:stage="fragment";format="rgba8unorm-srgb";offset=true [ Failure ] -crbug.com/367807042 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_2d_coords:stage="vertex";format="rgba8unorm-srgb";offset=true [ Failure ] - -# textureSampleCompare failures on Pixel 6 -crbug.com/375343411 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth32float";minFilter="nearest";offset=true [ Failure ] -crbug.com/375343411 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_2d_coords:stage="compute";format="depth16unorm";offset=true [ Failure ] -crbug.com/375343411 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_2d_coords:stage="compute";format="depth32float";offset=true [ Failure ] - -# textureSampleGrad offset=true failures on Pixel 6 -crbug.com/375352866 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_2d_coords:stage="compute";format="bgra8unorm";offset=true [ Failure ] -crbug.com/375352866 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_2d_coords:stage="compute";format="depth16unorm";offset=true [ Failure ] -crbug.com/375352866 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_2d_coords:stage="compute";format="depth32float";offset=true [ Failure ] -crbug.com/375352866 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_2d_coords:stage="compute";format="eac-r11snorm";offset=true [ Failure ] -crbug.com/375352866 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_2d_coords:stage="compute";format="eac-r11unorm";offset=true [ Failure ] -crbug.com/375352866 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_2d_coords:stage="compute";format="eac-rg11snorm";offset=true [ Failure ] -crbug.com/375352866 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_2d_coords:stage="compute";format="eac-rg11unorm";offset=true [ Failure ] -crbug.com/375352866 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_2d_coords:stage="compute";format="etc2-rgb8a1unorm";offset=true [ Failure ] -crbug.com/375352866 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_2d_coords:stage="compute";format="etc2-rgb8a1unorm-srgb";offset=true [ Failure ] -crbug.com/375352866 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_2d_coords:stage="compute";format="etc2-rgb8unorm";offset=true [ Failure ] -crbug.com/375352866 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_2d_coords:stage="compute";format="etc2-rgb8unorm-srgb";offset=true [ Failure ] -crbug.com/375352866 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_2d_coords:stage="compute";format="etc2-rgba8unorm";offset=true [ Failure ] -crbug.com/375352866 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_2d_coords:stage="compute";format="etc2-rgba8unorm-srgb";offset=true [ Failure ] -crbug.com/375352866 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_2d_coords:stage="compute";format="r16float";offset=true [ Failure ] -crbug.com/375352866 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_2d_coords:stage="compute";format="r8snorm";offset=true [ Failure ] -crbug.com/375352866 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_2d_coords:stage="compute";format="r8unorm";offset=true [ Failure ] -crbug.com/375352866 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_2d_coords:stage="compute";format="rg11b10ufloat";offset=true [ Failure ] -crbug.com/375352866 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_2d_coords:stage="compute";format="rg16float";offset=true [ Failure ] -crbug.com/375352866 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_2d_coords:stage="compute";format="rg8snorm";offset=true [ Failure ] -crbug.com/375352866 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_2d_coords:stage="compute";format="rg8unorm";offset=true [ Failure ] -crbug.com/375352866 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_2d_coords:stage="compute";format="rgb10a2unorm";offset=true [ Failure ] -crbug.com/375352866 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_2d_coords:stage="compute";format="rgb9e5ufloat";offset=true [ Failure ] -crbug.com/375352866 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_2d_coords:stage="compute";format="rgba16float";offset=true [ Failure ] -crbug.com/375352866 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_2d_coords:stage="compute";format="rgba8snorm";offset=true [ Failure ] -crbug.com/375352866 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_2d_coords:stage="compute";format="rgba8unorm";offset=true [ Failure ] -crbug.com/375352866 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_2d_coords:stage="compute";format="rgba8unorm-srgb";offset=true [ Failure ] -crbug.com/375352866 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_2d_coords:stage="fragment";format="bgra8unorm";offset=true [ Failure ] -crbug.com/375352866 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_2d_coords:stage="fragment";format="depth16unorm";offset=true [ Failure ] -crbug.com/375352866 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_2d_coords:stage="fragment";format="depth32float";offset=true [ Failure ] -crbug.com/375352866 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_2d_coords:stage="fragment";format="eac-r11snorm";offset=true [ Failure ] -crbug.com/375352866 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_2d_coords:stage="fragment";format="eac-r11unorm";offset=true [ Failure ] -crbug.com/375352866 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_2d_coords:stage="fragment";format="eac-rg11snorm";offset=true [ Failure ] -crbug.com/375352866 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_2d_coords:stage="fragment";format="eac-rg11unorm";offset=true [ Failure ] -crbug.com/375352866 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_2d_coords:stage="fragment";format="etc2-rgb8a1unorm";offset=true [ Failure ] -crbug.com/375352866 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_2d_coords:stage="fragment";format="etc2-rgb8a1unorm-srgb";offset=true [ Failure ] -crbug.com/375352866 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_2d_coords:stage="fragment";format="etc2-rgb8unorm";offset=true [ Failure ] -crbug.com/375352866 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_2d_coords:stage="fragment";format="etc2-rgb8unorm-srgb";offset=true [ Failure ] -crbug.com/375352866 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_2d_coords:stage="fragment";format="etc2-rgba8unorm";offset=true [ Failure ] -crbug.com/375352866 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_2d_coords:stage="fragment";format="etc2-rgba8unorm-srgb";offset=true [ Failure ] -crbug.com/375352866 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_2d_coords:stage="fragment";format="r16float";offset=true [ Failure ] -crbug.com/375352866 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_2d_coords:stage="fragment";format="r8snorm";offset=true [ Failure ] -crbug.com/375352866 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_2d_coords:stage="fragment";format="r8unorm";offset=true [ Failure ] -crbug.com/375352866 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_2d_coords:stage="fragment";format="rg11b10ufloat";offset=true [ Failure ] -crbug.com/375352866 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_2d_coords:stage="fragment";format="rg16float";offset=true [ Failure ] -crbug.com/375352866 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_2d_coords:stage="fragment";format="rg8snorm";offset=true [ Failure ] -crbug.com/375352866 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_2d_coords:stage="fragment";format="rg8unorm";offset=true [ Failure ] -crbug.com/375352866 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_2d_coords:stage="fragment";format="rgb10a2unorm";offset=true [ Failure ] -crbug.com/375352866 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_2d_coords:stage="fragment";format="rgb9e5ufloat";offset=true [ Failure ] -crbug.com/375352866 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_2d_coords:stage="fragment";format="rgba16float";offset=true [ Failure ] -crbug.com/375352866 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_2d_coords:stage="fragment";format="rgba8snorm";offset=true [ Failure ] -crbug.com/375352866 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_2d_coords:stage="fragment";format="rgba8unorm";offset=true [ Failure ] -crbug.com/375352866 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_2d_coords:stage="fragment";format="rgba8unorm-srgb";offset=true [ Failure ] -crbug.com/375352866 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_2d_coords:stage="vertex";format="bgra8unorm";offset=true [ Failure ] -crbug.com/375352866 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_2d_coords:stage="vertex";format="depth16unorm";offset=true [ Failure ] -crbug.com/375352866 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_2d_coords:stage="vertex";format="depth32float";offset=true [ Failure ] -crbug.com/375352866 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_2d_coords:stage="vertex";format="eac-r11snorm";offset=true [ Failure ] -crbug.com/375352866 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_2d_coords:stage="vertex";format="eac-r11unorm";offset=true [ Failure ] -crbug.com/375352866 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_2d_coords:stage="vertex";format="eac-rg11snorm";offset=true [ Failure ] -crbug.com/375352866 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_2d_coords:stage="vertex";format="eac-rg11unorm";offset=true [ Failure ] -crbug.com/375352866 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_2d_coords:stage="vertex";format="etc2-rgb8a1unorm";offset=true [ Failure ] -crbug.com/375352866 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_2d_coords:stage="vertex";format="etc2-rgb8a1unorm-srgb";offset=true [ Failure ] -crbug.com/375352866 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_2d_coords:stage="vertex";format="etc2-rgb8unorm";offset=true [ Failure ] -crbug.com/375352866 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_2d_coords:stage="vertex";format="etc2-rgb8unorm-srgb";offset=true [ Failure ] -crbug.com/375352866 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_2d_coords:stage="vertex";format="etc2-rgba8unorm";offset=true [ Failure ] -crbug.com/375352866 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_2d_coords:stage="vertex";format="etc2-rgba8unorm-srgb";offset=true [ Failure ] -crbug.com/375352866 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_2d_coords:stage="vertex";format="r16float";offset=true [ Failure ] -crbug.com/375352866 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_2d_coords:stage="vertex";format="r8snorm";offset=true [ Failure ] -crbug.com/375352866 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_2d_coords:stage="vertex";format="r8unorm";offset=true [ Failure ] -crbug.com/375352866 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_2d_coords:stage="vertex";format="rg11b10ufloat";offset=true [ Failure ] -crbug.com/375352866 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_2d_coords:stage="vertex";format="rg16float";offset=true [ Failure ] -crbug.com/375352866 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_2d_coords:stage="vertex";format="rg8snorm";offset=true [ Failure ] -crbug.com/375352866 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_2d_coords:stage="vertex";format="rg8unorm";offset=true [ Failure ] -crbug.com/375352866 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_2d_coords:stage="vertex";format="rgb10a2unorm";offset=true [ Failure ] -crbug.com/375352866 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_2d_coords:stage="vertex";format="rgb9e5ufloat";offset=true [ Failure ] -crbug.com/375352866 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_2d_coords:stage="vertex";format="rgba16float";offset=true [ Failure ] -crbug.com/375352866 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_2d_coords:stage="vertex";format="rgba8snorm";offset=true [ Failure ] -crbug.com/375352866 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_2d_coords:stage="vertex";format="rgba8unorm";offset=true [ Failure ] -crbug.com/375352866 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_2d_coords:stage="vertex";format="rgba8unorm-srgb";offset=true [ Failure ] -crbug.com/375352866 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="compute";format="bgra8unorm";viewDimension="3d";offset=true [ Failure ] -crbug.com/375352866 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="compute";format="r16float";viewDimension="3d";offset=true [ Failure ] -crbug.com/375352866 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="compute";format="r8snorm";viewDimension="3d";offset=true [ Failure ] -crbug.com/375352866 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="compute";format="r8unorm";viewDimension="3d";offset=true [ Failure ] -crbug.com/375352866 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="compute";format="rg11b10ufloat";viewDimension="3d";offset=true [ Failure ] -crbug.com/375352866 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="compute";format="rg16float";viewDimension="3d";offset=true [ Failure ] -crbug.com/375352866 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="compute";format="rg8snorm";viewDimension="3d";offset=true [ Failure ] -crbug.com/375352866 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="compute";format="rg8unorm";viewDimension="3d";offset=true [ Failure ] -crbug.com/375352866 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="compute";format="rgb10a2unorm";viewDimension="3d";offset=true [ Failure ] -crbug.com/375352866 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="compute";format="rgb9e5ufloat";viewDimension="3d";offset=true [ Failure ] -crbug.com/375352866 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="compute";format="rgba16float";viewDimension="3d";offset=true [ Failure ] -crbug.com/375352866 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="compute";format="rgba8snorm";viewDimension="3d";offset=true [ Failure ] -crbug.com/375352866 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="compute";format="rgba8unorm-srgb";viewDimension="3d";offset=true [ Failure ] -crbug.com/375352866 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="compute";format="rgba8unorm";viewDimension="3d";offset=true [ Failure ] -crbug.com/375352866 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="fragment";format="bgra8unorm";viewDimension="3d";offset=true [ Failure ] -crbug.com/375352866 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="fragment";format="r16float";viewDimension="3d";offset=true [ Failure ] -crbug.com/375352866 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="fragment";format="r8snorm";viewDimension="3d";offset=true [ Failure ] -crbug.com/375352866 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="fragment";format="r8unorm";viewDimension="3d";offset=true [ Failure ] -crbug.com/375352866 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="fragment";format="rg11b10ufloat";viewDimension="3d";offset=true [ Failure ] -crbug.com/375352866 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="fragment";format="rg16float";viewDimension="3d";offset=true [ Failure ] -crbug.com/375352866 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="fragment";format="rg8snorm";viewDimension="3d";offset=true [ Failure ] -crbug.com/375352866 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="fragment";format="rg8unorm";viewDimension="3d";offset=true [ Failure ] -crbug.com/375352866 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="fragment";format="rgb10a2unorm";viewDimension="3d";offset=true [ Failure ] -crbug.com/375352866 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="fragment";format="rgb9e5ufloat";viewDimension="3d";offset=true [ Failure ] -crbug.com/375352866 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="fragment";format="rgba16float";viewDimension="3d";offset=true [ Failure ] -crbug.com/375352866 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="fragment";format="rgba8snorm";viewDimension="3d";offset=true [ Failure ] -crbug.com/375352866 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="fragment";format="rgba8unorm-srgb";viewDimension="3d";offset=true [ Failure ] -crbug.com/375352866 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="fragment";format="rgba8unorm";viewDimension="3d";offset=true [ Failure ] -crbug.com/375352866 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="vertex";format="bgra8unorm";viewDimension="3d";offset=true [ Failure ] -crbug.com/375352866 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="vertex";format="r16float";viewDimension="3d";offset=true [ Failure ] -crbug.com/375352866 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="vertex";format="r8snorm";viewDimension="3d";offset=true [ Failure ] -crbug.com/375352866 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="vertex";format="r8unorm";viewDimension="3d";offset=true [ Failure ] -crbug.com/375352866 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="vertex";format="rg11b10ufloat";viewDimension="3d";offset=true [ Failure ] -crbug.com/375352866 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="vertex";format="rg16float";viewDimension="3d";offset=true [ Failure ] -crbug.com/375352866 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="vertex";format="rg8snorm";viewDimension="3d";offset=true [ Failure ] -crbug.com/375352866 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="vertex";format="rg8unorm";viewDimension="3d";offset=true [ Failure ] -crbug.com/375352866 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="vertex";format="rgb10a2unorm";viewDimension="3d";offset=true [ Failure ] -crbug.com/375352866 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="vertex";format="rgb9e5ufloat";viewDimension="3d";offset=true [ Failure ] -crbug.com/375352866 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="vertex";format="rgba16float";viewDimension="3d";offset=true [ Failure ] -crbug.com/375352866 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="vertex";format="rgba8snorm";viewDimension="3d";offset=true [ Failure ] -crbug.com/375352866 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="vertex";format="rgba8unorm-srgb";viewDimension="3d";offset=true [ Failure ] -crbug.com/375352866 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="vertex";format="rgba8unorm";viewDimension="3d";offset=true [ Failure ] -crbug.com/375352866 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="compute";format="bgra8unorm";offset=true [ Failure ] -crbug.com/375352866 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="compute";format="depth16unorm";offset=true [ Failure ] -crbug.com/375352866 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="compute";format="depth32float";offset=true [ Failure ] -crbug.com/375352866 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="compute";format="eac-r11snorm";offset=true [ Failure ] -crbug.com/375352866 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="compute";format="eac-r11unorm";offset=true [ Failure ] -crbug.com/375352866 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="compute";format="eac-rg11snorm";offset=true [ Failure ] -crbug.com/375352866 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="compute";format="eac-rg11unorm";offset=true [ Failure ] -crbug.com/375352866 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="compute";format="etc2-rgb8a1unorm";offset=true [ Failure ] -crbug.com/375352866 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="compute";format="etc2-rgb8a1unorm-srgb";offset=true [ Failure ] -crbug.com/375352866 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="compute";format="etc2-rgb8unorm";offset=true [ Failure ] -crbug.com/375352866 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="compute";format="etc2-rgb8unorm-srgb";offset=true [ Failure ] -crbug.com/375352866 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="compute";format="etc2-rgba8unorm";offset=true [ Failure ] -crbug.com/375352866 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="compute";format="etc2-rgba8unorm-srgb";offset=true [ Failure ] -crbug.com/375352866 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="compute";format="r16float";offset=true [ Failure ] -crbug.com/375352866 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="compute";format="r8snorm";offset=true [ Failure ] -crbug.com/375352866 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="compute";format="r8unorm";offset=true [ Failure ] -crbug.com/375352866 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="compute";format="rg11b10ufloat";offset=true [ Failure ] -crbug.com/375352866 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="compute";format="rg16float";offset=true [ Failure ] -crbug.com/375352866 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="compute";format="rg8snorm";offset=true [ Failure ] -crbug.com/375352866 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="compute";format="rg8unorm";offset=true [ Failure ] -crbug.com/375352866 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="compute";format="rgb10a2unorm";offset=true [ Failure ] -crbug.com/375352866 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="compute";format="rgb9e5ufloat";offset=true [ Failure ] -crbug.com/375352866 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="compute";format="rgba16float";offset=true [ Failure ] -crbug.com/375352866 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="compute";format="rgba8snorm";offset=true [ Failure ] -crbug.com/375352866 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="compute";format="rgba8unorm";offset=true [ Failure ] -crbug.com/375352866 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="compute";format="rgba8unorm-srgb";offset=true [ Failure ] -crbug.com/375352866 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="fragment";format="bgra8unorm";offset=true [ Failure ] -crbug.com/375352866 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="fragment";format="depth16unorm";offset=true [ Failure ] -crbug.com/375352866 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="fragment";format="depth32float";offset=true [ Failure ] -crbug.com/375352866 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="fragment";format="eac-r11snorm";offset=true [ Failure ] -crbug.com/375352866 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="fragment";format="eac-r11unorm";offset=true [ Failure ] -crbug.com/375352866 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="fragment";format="eac-rg11snorm";offset=true [ Failure ] -crbug.com/375352866 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="fragment";format="eac-rg11unorm";offset=true [ Failure ] -crbug.com/375352866 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="fragment";format="etc2-rgb8a1unorm";offset=true [ Failure ] -crbug.com/375352866 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="fragment";format="etc2-rgb8a1unorm-srgb";offset=true [ Failure ] -crbug.com/375352866 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="fragment";format="etc2-rgb8unorm";offset=true [ Failure ] -crbug.com/375352866 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="fragment";format="etc2-rgb8unorm-srgb";offset=true [ Failure ] -crbug.com/375352866 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="fragment";format="etc2-rgba8unorm";offset=true [ Failure ] -crbug.com/375352866 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="fragment";format="etc2-rgba8unorm-srgb";offset=true [ Failure ] -crbug.com/375352866 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="fragment";format="r16float";offset=true [ Failure ] -crbug.com/375352866 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="fragment";format="r8snorm";offset=true [ Failure ] -crbug.com/375352866 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="fragment";format="r8unorm";offset=true [ Failure ] -crbug.com/375352866 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="fragment";format="rg11b10ufloat";offset=true [ Failure ] -crbug.com/375352866 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="fragment";format="rg16float";offset=true [ Failure ] -crbug.com/375352866 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="fragment";format="rg8snorm";offset=true [ Failure ] -crbug.com/375352866 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="fragment";format="rg8unorm";offset=true [ Failure ] -crbug.com/375352866 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="fragment";format="rgb10a2unorm";offset=true [ Failure ] -crbug.com/375352866 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="fragment";format="rgb9e5ufloat";offset=true [ Failure ] -crbug.com/375352866 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="fragment";format="rgba16float";offset=true [ Failure ] -crbug.com/375352866 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="fragment";format="rgba8snorm";offset=true [ Failure ] -crbug.com/375352866 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="fragment";format="rgba8unorm";offset=true [ Failure ] -crbug.com/375352866 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="fragment";format="rgba8unorm-srgb";offset=true [ Failure ] -crbug.com/375352866 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="vertex";format="bgra8unorm";offset=true [ Failure ] -crbug.com/375352866 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="vertex";format="depth16unorm";offset=true [ Failure ] -crbug.com/375352866 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="vertex";format="depth32float";offset=true [ Failure ] -crbug.com/375352866 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="vertex";format="eac-r11snorm";offset=true [ Failure ] -crbug.com/375352866 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="vertex";format="eac-r11unorm";offset=true [ Failure ] -crbug.com/375352866 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="vertex";format="eac-rg11snorm";offset=true [ Failure ] -crbug.com/375352866 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="vertex";format="eac-rg11unorm";offset=true [ Failure ] -crbug.com/375352866 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="vertex";format="etc2-rgb8a1unorm";offset=true [ Failure ] -crbug.com/375352866 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="vertex";format="etc2-rgb8a1unorm-srgb";offset=true [ Failure ] -crbug.com/375352866 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="vertex";format="etc2-rgb8unorm";offset=true [ Failure ] -crbug.com/375352866 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="vertex";format="etc2-rgb8unorm-srgb";offset=true [ Failure ] -crbug.com/375352866 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="vertex";format="etc2-rgba8unorm";offset=true [ Failure ] -crbug.com/375352866 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="vertex";format="etc2-rgba8unorm-srgb";offset=true [ Failure ] -crbug.com/375352866 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="vertex";format="r16float";offset=true [ Failure ] -crbug.com/375352866 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="vertex";format="r8snorm";offset=true [ Failure ] -crbug.com/375352866 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="vertex";format="r8unorm";offset=true [ Failure ] -crbug.com/375352866 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="vertex";format="rg11b10ufloat";offset=true [ Failure ] -crbug.com/375352866 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="vertex";format="rg16float";offset=true [ Failure ] -crbug.com/375352866 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="vertex";format="rg8snorm";offset=true [ Failure ] -crbug.com/375352866 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="vertex";format="rg8unorm";offset=true [ Failure ] -crbug.com/375352866 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="vertex";format="rgb10a2unorm";offset=true [ Failure ] -crbug.com/375352866 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="vertex";format="rgb9e5ufloat";offset=true [ Failure ] -crbug.com/375352866 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="vertex";format="rgba16float";offset=true [ Failure ] -crbug.com/375352866 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="vertex";format="rgba8snorm";offset=true [ Failure ] -crbug.com/375352866 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="vertex";format="rgba8unorm";offset=true [ Failure ] -crbug.com/375352866 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="vertex";format="rgba8unorm-srgb";offset=true [ Failure ] +crbug.com/367807042 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:* [ Skip ] # limits:const_array_elements failures # also failing on Vulkan Pixel 6 (Core) and NVidia GL ES Compat @@ -1521,10 +1016,11 @@ crbug.com/361116751 [ android android-pixel-6 ] webgpu:api,operation,storage_tex crbug.com/361116751 [ android android-pixel-6 ] webgpu:api,operation,storage_texture,read_only:basic:format="rgba8unorm";shaderStage="vertex";dimension="2d";depthOrArrayLayers=2 [ Skip ] crbug.com/361116751 [ android android-pixel-6 ] webgpu:api,operation,storage_texture,read_only:basic:format="rgba8unorm";shaderStage="vertex";dimension="3d";depthOrArrayLayers=1 [ Skip ] crbug.com/361116751 [ android android-pixel-6 ] webgpu:api,operation,storage_texture,read_only:basic:format="rgba8unorm";shaderStage="vertex";dimension="3d";depthOrArrayLayers=2 [ Skip ] -crbug.com/361116751 [ android android-pixel-6 ] webgpu:shader,execution,expression,call,builtin,textureLoad:storage_textures_1d:stage="vertex";* [ Skip ] -crbug.com/361116751 [ android android-pixel-6 ] webgpu:shader,execution,expression,call,builtin,textureLoad:storage_textures_2d:stage="vertex";* [ Skip ] -crbug.com/361116751 [ android android-pixel-6 ] webgpu:shader,execution,expression,call,builtin,textureLoad:storage_textures_2d_array:stage="vertex";* [ Skip ] -crbug.com/361116751 [ android android-pixel-6 ] webgpu:shader,execution,expression,call,builtin,textureLoad:storage_textures_3d:stage="vertex";* [ Skip ] + +crbug.com/361116751 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureLoad:storage_textures_1d:stage="v";* [ Failure ] +crbug.com/361116751 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureLoad:storage_textures_2d:stage="v";* [ Failure ] +crbug.com/361116751 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureLoad:storage_textures_2d_array:stage="v";* [ Failure ] +crbug.com/361116751 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureLoad:storage_textures_3d:stage="v";* [ Failure ] # copyTextureToTexture failures on Pixel 6 (snorm formats) crbug.com/373648908 [ android arm ] webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,non_compressed,array:srcFormat="r8snorm";dstFormat="r8snorm";dimension="2d" [ Failure ] @@ -1547,22 +1043,22 @@ crbug.com/373648908 [ android arm ] webgpu:api,operation,command_buffer,copyText crbug.com/373664069 [ android arm ] webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="1d";readMethod="CopyToTexture";format="r8snorm" [ Failure ] crbug.com/373664069 [ android arm ] webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="1d";readMethod="CopyToTexture";format="rg8snorm" [ Failure ] crbug.com/373664069 [ android arm ] webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="1d";readMethod="CopyToTexture";format="rgba8snorm" [ Failure ] -crbug.com/373664069 [ android arm ] webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="2d";readMethod="CopyToTexture";format="r8snorm" [ Failure ] -crbug.com/373664069 [ android arm ] webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="2d";readMethod="CopyToTexture";format="rg8snorm" [ Failure ] -crbug.com/373664069 [ android arm ] webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="2d";readMethod="CopyToTexture";format="rgba8snorm" [ Failure ] -crbug.com/373664069 [ android arm ] webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="2d";readMethod="Sample";format="r16sint" [ Failure ] -crbug.com/373664069 [ android arm ] webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="2d";readMethod="Sample";format="r16uint" [ Failure ] -crbug.com/373664069 [ android arm ] webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="2d";readMethod="Sample";format="r8sint" [ Failure ] -crbug.com/373664069 [ android arm ] webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="2d";readMethod="Sample";format="r8uint" [ Failure ] -crbug.com/373664069 [ android arm ] webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="2d";readMethod="Sample";format="rg16sint" [ Failure ] -crbug.com/373664069 [ android arm ] webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="2d";readMethod="Sample";format="rg16uint" [ Failure ] -crbug.com/373664069 [ android arm ] webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="2d";readMethod="Sample";format="rg8sint" [ Failure ] -crbug.com/373664069 [ android arm ] webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="2d";readMethod="Sample";format="rg8uint" [ Failure ] -crbug.com/373664069 [ android arm ] webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="2d";readMethod="Sample";format="rgb10a2uint" [ Failure ] -crbug.com/373664069 [ android arm ] webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="2d";readMethod="Sample";format="rgba16sint" [ Failure ] -crbug.com/373664069 [ android arm ] webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="2d";readMethod="Sample";format="rgba16uint" [ Failure ] -crbug.com/373664069 [ android arm ] webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="2d";readMethod="Sample";format="rgba8sint" [ Failure ] -crbug.com/373664069 [ android arm ] webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="2d";readMethod="Sample";format="rgba8uint" [ Failure ] +crbug.com/373664069 [ android arm ] webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="2d";readMethod="CopyToTexture";format="r8snorm" [ Skip ] +crbug.com/373664069 [ android arm ] webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="2d";readMethod="CopyToTexture";format="rg8snorm" [ Skip ] +crbug.com/373664069 [ android arm ] webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="2d";readMethod="CopyToTexture";format="rgba8snorm" [ Skip ] +crbug.com/373664069 [ android arm ] webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="2d";readMethod="Sample";format="r16sint" [ Skip ] +crbug.com/373664069 [ android arm ] webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="2d";readMethod="Sample";format="r16uint" [ Skip ] +crbug.com/373664069 [ android arm ] webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="2d";readMethod="Sample";format="r8sint" [ Skip ] +crbug.com/373664069 [ android arm ] webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="2d";readMethod="Sample";format="r8uint" [ Skip ] +crbug.com/373664069 [ android arm ] webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="2d";readMethod="Sample";format="rg16sint" [ Skip ] +crbug.com/373664069 [ android arm ] webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="2d";readMethod="Sample";format="rg16uint" [ Skip ] +crbug.com/373664069 [ android arm ] webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="2d";readMethod="Sample";format="rg8sint" [ Skip ] +crbug.com/373664069 [ android arm ] webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="2d";readMethod="Sample";format="rg8uint" [ Skip ] +crbug.com/373664069 [ android arm ] webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="2d";readMethod="Sample";format="rgb10a2uint" [ Skip ] +crbug.com/373664069 [ android arm ] webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="2d";readMethod="Sample";format="rgba16sint" [ Skip ] +crbug.com/373664069 [ android arm ] webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="2d";readMethod="Sample";format="rgba16uint" [ Skip ] +crbug.com/373664069 [ android arm ] webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="2d";readMethod="Sample";format="rgba8sint" [ Skip ] +crbug.com/373664069 [ android arm ] webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="2d";readMethod="Sample";format="rgba8uint" [ Skip ] crbug.com/373664069 [ android arm ] webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="3d";readMethod="CopyToTexture";format="r8snorm" [ Failure ] crbug.com/373664069 [ android arm ] webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="3d";readMethod="CopyToTexture";format="rg8snorm" [ Failure ] crbug.com/373664069 [ android arm ] webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="3d";readMethod="CopyToTexture";format="rgba8snorm" [ Failure ] @@ -1611,45 +1107,45 @@ crbug.com/373670504 [ android arm ] webgpu:shader,execution,expression,construct crbug.com/373670504 [ android arm ] webgpu:shader,execution,expression,constructor,non_zero:concrete_array_elements:inputSource="uniform";type="bool";length=10;infer_type=true [ Failure ] crbug.com/373670504 [ android arm ] webgpu:shader,execution,expression,constructor,non_zero:concrete_array_elements:inputSource="uniform";type="bool";length=5;infer_type=false [ Failure ] crbug.com/373670504 [ android arm ] webgpu:shader,execution,expression,constructor,non_zero:concrete_array_elements:inputSource="uniform";type="bool";length=5;infer_type=true [ Failure ] -crbug.com/373670504 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureLoad:multisampled:stage="compute";texture_type="texture_multisampled_2d";format="r16sint" [ Failure ] -crbug.com/373670504 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureLoad:multisampled:stage="fragment";texture_type="texture_multisampled_2d";format="r16sint" [ Failure ] -crbug.com/373670504 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureLoad:multisampled:stage="vertex";texture_type="texture_multisampled_2d";format="r16sint" [ Failure ] -crbug.com/373670504 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureLoad:multisampled:stage="compute";texture_type="texture_multisampled_2d";format="r16uint" [ Failure ] -crbug.com/373670504 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureLoad:multisampled:stage="fragment";texture_type="texture_multisampled_2d";format="r16uint" [ Failure ] -crbug.com/373670504 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureLoad:multisampled:stage="vertex";texture_type="texture_multisampled_2d";format="r16uint" [ Failure ] -crbug.com/373670504 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureLoad:multisampled:stage="compute";texture_type="texture_multisampled_2d";format="r8sint" [ Failure ] -crbug.com/373670504 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureLoad:multisampled:stage="fragment";texture_type="texture_multisampled_2d";format="r8sint" [ Failure ] -crbug.com/373670504 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureLoad:multisampled:stage="vertex";texture_type="texture_multisampled_2d";format="r8sint" [ Failure ] -crbug.com/373670504 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureLoad:multisampled:stage="compute";texture_type="texture_multisampled_2d";format="r8uint" [ Failure ] -crbug.com/373670504 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureLoad:multisampled:stage="fragment";texture_type="texture_multisampled_2d";format="r8uint" [ Failure ] -crbug.com/373670504 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureLoad:multisampled:stage="vertex";texture_type="texture_multisampled_2d";format="r8uint" [ Failure ] -crbug.com/373670504 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureLoad:multisampled:stage="compute";texture_type="texture_multisampled_2d";format="rg16sint" [ Failure ] -crbug.com/373670504 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureLoad:multisampled:stage="fragment";texture_type="texture_multisampled_2d";format="rg16sint" [ Failure ] -crbug.com/373670504 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureLoad:multisampled:stage="vertex";texture_type="texture_multisampled_2d";format="rg16sint" [ Failure ] -crbug.com/373670504 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureLoad:multisampled:stage="compute";texture_type="texture_multisampled_2d";format="rg16uint" [ Failure ] -crbug.com/373670504 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureLoad:multisampled:stage="fragment";texture_type="texture_multisampled_2d";format="rg16uint" [ Failure ] -crbug.com/373670504 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureLoad:multisampled:stage="vertex";texture_type="texture_multisampled_2d";format="rg16uint" [ Failure ] -crbug.com/373670504 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureLoad:multisampled:stage="compute";texture_type="texture_multisampled_2d";format="rg8sint" [ Failure ] -crbug.com/373670504 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureLoad:multisampled:stage="fragment";texture_type="texture_multisampled_2d";format="rg8sint" [ Failure ] -crbug.com/373670504 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureLoad:multisampled:stage="vertex";texture_type="texture_multisampled_2d";format="rg8sint" [ Failure ] -crbug.com/373670504 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureLoad:multisampled:stage="compute";texture_type="texture_multisampled_2d";format="rg8uint" [ Failure ] -crbug.com/373670504 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureLoad:multisampled:stage="fragment";texture_type="texture_multisampled_2d";format="rg8uint" [ Failure ] -crbug.com/373670504 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureLoad:multisampled:stage="vertex";texture_type="texture_multisampled_2d";format="rg8uint" [ Failure ] -crbug.com/373670504 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureLoad:multisampled:stage="compute";texture_type="texture_multisampled_2d";format="rgb10a2uint" [ Failure ] -crbug.com/373670504 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureLoad:multisampled:stage="fragment";texture_type="texture_multisampled_2d";format="rgb10a2uint" [ Failure ] -crbug.com/373670504 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureLoad:multisampled:stage="vertex";texture_type="texture_multisampled_2d";format="rgb10a2uint" [ Failure ] -crbug.com/373670504 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureLoad:multisampled:stage="compute";texture_type="texture_multisampled_2d";format="rgba16sint" [ Failure ] -crbug.com/373670504 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureLoad:multisampled:stage="fragment";texture_type="texture_multisampled_2d";format="rgba16sint" [ Failure ] -crbug.com/373670504 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureLoad:multisampled:stage="vertex";texture_type="texture_multisampled_2d";format="rgba16sint" [ Failure ] -crbug.com/373670504 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureLoad:multisampled:stage="compute";texture_type="texture_multisampled_2d";format="rgba16uint" [ Failure ] -crbug.com/373670504 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureLoad:multisampled:stage="fragment";texture_type="texture_multisampled_2d";format="rgba16uint" [ Failure ] -crbug.com/373670504 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureLoad:multisampled:stage="vertex";texture_type="texture_multisampled_2d";format="rgba16uint" [ Failure ] -crbug.com/373670504 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureLoad:multisampled:stage="compute";texture_type="texture_multisampled_2d";format="rgba8sint" [ Failure ] -crbug.com/373670504 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureLoad:multisampled:stage="fragment";texture_type="texture_multisampled_2d";format="rgba8sint" [ Failure ] -crbug.com/373670504 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureLoad:multisampled:stage="vertex";texture_type="texture_multisampled_2d";format="rgba8sint" [ Failure ] -crbug.com/373670504 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureLoad:multisampled:stage="compute";texture_type="texture_multisampled_2d";format="rgba8uint" [ Failure ] -crbug.com/373670504 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureLoad:multisampled:stage="fragment";texture_type="texture_multisampled_2d";format="rgba8uint" [ Failure ] -crbug.com/373670504 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureLoad:multisampled:stage="vertex";texture_type="texture_multisampled_2d";format="rgba8uint" [ Failure ] +crbug.com/373670504 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureLoad:multisampled:stage="c";texture_type="texture_multisampled_2d";format="r16sint" [ Failure ] +crbug.com/373670504 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureLoad:multisampled:stage="f";texture_type="texture_multisampled_2d";format="r16sint" [ Failure ] +crbug.com/373670504 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureLoad:multisampled:stage="v";texture_type="texture_multisampled_2d";format="r16sint" [ Failure ] +crbug.com/373670504 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureLoad:multisampled:stage="c";texture_type="texture_multisampled_2d";format="r16uint" [ Failure ] +crbug.com/373670504 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureLoad:multisampled:stage="f";texture_type="texture_multisampled_2d";format="r16uint" [ Failure ] +crbug.com/373670504 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureLoad:multisampled:stage="v";texture_type="texture_multisampled_2d";format="r16uint" [ Failure ] +crbug.com/373670504 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureLoad:multisampled:stage="c";texture_type="texture_multisampled_2d";format="r8sint" [ Failure ] +crbug.com/373670504 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureLoad:multisampled:stage="f";texture_type="texture_multisampled_2d";format="r8sint" [ Failure ] +crbug.com/373670504 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureLoad:multisampled:stage="v";texture_type="texture_multisampled_2d";format="r8sint" [ Failure ] +crbug.com/373670504 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureLoad:multisampled:stage="c";texture_type="texture_multisampled_2d";format="r8uint" [ Failure ] +crbug.com/373670504 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureLoad:multisampled:stage="f";texture_type="texture_multisampled_2d";format="r8uint" [ Failure ] +crbug.com/373670504 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureLoad:multisampled:stage="v";texture_type="texture_multisampled_2d";format="r8uint" [ Failure ] +crbug.com/373670504 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureLoad:multisampled:stage="c";texture_type="texture_multisampled_2d";format="rg16sint" [ Failure ] +crbug.com/373670504 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureLoad:multisampled:stage="f";texture_type="texture_multisampled_2d";format="rg16sint" [ Failure ] +crbug.com/373670504 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureLoad:multisampled:stage="v";texture_type="texture_multisampled_2d";format="rg16sint" [ Failure ] +crbug.com/373670504 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureLoad:multisampled:stage="c";texture_type="texture_multisampled_2d";format="rg16uint" [ Failure ] +crbug.com/373670504 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureLoad:multisampled:stage="f";texture_type="texture_multisampled_2d";format="rg16uint" [ Failure ] +crbug.com/373670504 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureLoad:multisampled:stage="v";texture_type="texture_multisampled_2d";format="rg16uint" [ Failure ] +crbug.com/373670504 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureLoad:multisampled:stage="c";texture_type="texture_multisampled_2d";format="rg8sint" [ Failure ] +crbug.com/373670504 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureLoad:multisampled:stage="f";texture_type="texture_multisampled_2d";format="rg8sint" [ Failure ] +crbug.com/373670504 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureLoad:multisampled:stage="v";texture_type="texture_multisampled_2d";format="rg8sint" [ Failure ] +crbug.com/373670504 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureLoad:multisampled:stage="c";texture_type="texture_multisampled_2d";format="rg8uint" [ Failure ] +crbug.com/373670504 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureLoad:multisampled:stage="f";texture_type="texture_multisampled_2d";format="rg8uint" [ Failure ] +crbug.com/373670504 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureLoad:multisampled:stage="v";texture_type="texture_multisampled_2d";format="rg8uint" [ Failure ] +crbug.com/373670504 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureLoad:multisampled:stage="c";texture_type="texture_multisampled_2d";format="rgb10a2uint" [ Failure ] +crbug.com/373670504 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureLoad:multisampled:stage="f";texture_type="texture_multisampled_2d";format="rgb10a2uint" [ Failure ] +crbug.com/373670504 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureLoad:multisampled:stage="v";texture_type="texture_multisampled_2d";format="rgb10a2uint" [ Failure ] +crbug.com/373670504 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureLoad:multisampled:stage="c";texture_type="texture_multisampled_2d";format="rgba16sint" [ Failure ] +crbug.com/373670504 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureLoad:multisampled:stage="f";texture_type="texture_multisampled_2d";format="rgba16sint" [ Failure ] +crbug.com/373670504 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureLoad:multisampled:stage="v";texture_type="texture_multisampled_2d";format="rgba16sint" [ Failure ] +crbug.com/373670504 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureLoad:multisampled:stage="c";texture_type="texture_multisampled_2d";format="rgba16uint" [ Failure ] +crbug.com/373670504 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureLoad:multisampled:stage="f";texture_type="texture_multisampled_2d";format="rgba16uint" [ Failure ] +crbug.com/373670504 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureLoad:multisampled:stage="v";texture_type="texture_multisampled_2d";format="rgba16uint" [ Failure ] +crbug.com/373670504 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureLoad:multisampled:stage="c";texture_type="texture_multisampled_2d";format="rgba8sint" [ Failure ] +crbug.com/373670504 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureLoad:multisampled:stage="f";texture_type="texture_multisampled_2d";format="rgba8sint" [ Failure ] +crbug.com/373670504 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureLoad:multisampled:stage="v";texture_type="texture_multisampled_2d";format="rgba8sint" [ Failure ] +crbug.com/373670504 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureLoad:multisampled:stage="c";texture_type="texture_multisampled_2d";format="rgba8uint" [ Failure ] +crbug.com/373670504 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureLoad:multisampled:stage="f";texture_type="texture_multisampled_2d";format="rgba8uint" [ Failure ] +crbug.com/373670504 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureLoad:multisampled:stage="v";texture_type="texture_multisampled_2d";format="rgba8uint" [ Failure ] # set_index_buffer_without_changing_buffer failing on Pixel 6 crbug.com/373664074 [ android arm ] webgpu:api,operation,command_buffer,render,state_tracking:set_index_buffer_without_changing_buffer: [ Failure ] @@ -1731,48 +1227,7 @@ crbug.com/dawn/0000 [ android arm ] webgpu:web_platform,copyToTexture,canvas:cop crbug.com/dawn/0000 [ android arm ] webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gpu_context_canvas:canvasType="onscreen";srcAndDstInSameGPUDevice=false;dstColorFormat="rgba8unorm-srgb";srcAlphaMode="premultiplied";dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=false [ Failure ] # Compressed texture image_copy failures on Pixel 6 -crbug.com/364917742 [ android arm ] webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="astc-10x10-unorm";dimension="2d" [ Failure ] -crbug.com/364917742 [ android arm ] webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="astc-10x5-unorm";dimension="2d" [ Failure ] -crbug.com/364917742 [ android arm ] webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="astc-10x6-unorm";dimension="2d" [ Failure ] -crbug.com/364917742 [ android arm ] webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="astc-10x8-unorm";dimension="2d" [ Failure ] -crbug.com/364917742 [ android arm ] webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="astc-12x10-unorm";dimension="2d" [ Failure ] -crbug.com/364917742 [ android arm ] webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="astc-12x12-unorm";dimension="2d" [ Failure ] -crbug.com/364917742 [ android arm ] webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="astc-4x4-unorm";dimension="2d" [ Failure ] -crbug.com/364917742 [ android arm ] webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="astc-5x4-unorm";dimension="2d" [ Failure ] -crbug.com/364917742 [ android arm ] webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="astc-5x5-unorm";dimension="2d" [ Failure ] -crbug.com/364917742 [ android arm ] webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="astc-6x5-unorm";dimension="2d" [ Failure ] -crbug.com/364917742 [ android arm ] webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="astc-6x6-unorm";dimension="2d" [ Failure ] -crbug.com/364917742 [ android arm ] webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="astc-8x5-unorm";dimension="2d" [ Failure ] -crbug.com/364917742 [ android arm ] webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="astc-8x6-unorm";dimension="2d" [ Failure ] -crbug.com/364917742 [ android arm ] webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="astc-8x8-unorm";dimension="2d" [ Failure ] -crbug.com/364917742 [ android arm ] webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="astc-10x10-unorm";dimension="2d" [ Failure ] -crbug.com/364917742 [ android arm ] webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="astc-10x5-unorm";dimension="2d" [ Failure ] -crbug.com/364917742 [ android arm ] webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="astc-10x6-unorm";dimension="2d" [ Failure ] -crbug.com/364917742 [ android arm ] webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="astc-10x8-unorm";dimension="2d" [ Failure ] -crbug.com/364917742 [ android arm ] webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="astc-12x10-unorm";dimension="2d" [ Failure ] -crbug.com/364917742 [ android arm ] webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="astc-12x12-unorm";dimension="2d" [ Failure ] -crbug.com/364917742 [ android arm ] webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="astc-4x4-unorm";dimension="2d" [ Failure ] -crbug.com/364917742 [ android arm ] webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="astc-5x4-unorm";dimension="2d" [ Failure ] -crbug.com/364917742 [ android arm ] webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="astc-5x5-unorm";dimension="2d" [ Failure ] -crbug.com/364917742 [ android arm ] webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="astc-6x5-unorm";dimension="2d" [ Failure ] -crbug.com/364917742 [ android arm ] webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="astc-6x6-unorm";dimension="2d" [ Failure ] -crbug.com/364917742 [ android arm ] webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="astc-8x5-unorm";dimension="2d" [ Failure ] -crbug.com/364917742 [ android arm ] webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="astc-8x6-unorm";dimension="2d" [ Failure ] -crbug.com/364917742 [ android arm ] webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="astc-8x8-unorm";dimension="2d" [ Failure ] -crbug.com/364917742 [ android arm ] webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="astc-10x10-unorm";dimension="2d" [ Failure ] -crbug.com/364917742 [ android arm ] webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="astc-10x5-unorm";dimension="2d" [ Failure ] -crbug.com/364917742 [ android arm ] webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="astc-10x6-unorm";dimension="2d" [ Failure ] -crbug.com/364917742 [ android arm ] webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="astc-10x8-unorm";dimension="2d" [ Failure ] -crbug.com/364917742 [ android arm ] webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="astc-12x10-unorm";dimension="2d" [ Failure ] -crbug.com/364917742 [ android arm ] webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="astc-12x12-unorm";dimension="2d" [ Failure ] -crbug.com/364917742 [ android arm ] webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="astc-4x4-unorm";dimension="2d" [ Failure ] -crbug.com/364917742 [ android arm ] webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="astc-5x4-unorm";dimension="2d" [ Failure ] -crbug.com/364917742 [ android arm ] webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="astc-5x5-unorm";dimension="2d" [ Failure ] -crbug.com/364917742 [ android arm ] webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="astc-6x5-unorm";dimension="2d" [ Failure ] -crbug.com/364917742 [ android arm ] webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="astc-6x6-unorm";dimension="2d" [ Failure ] -crbug.com/364917742 [ android arm ] webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="astc-8x5-unorm";dimension="2d" [ Failure ] -crbug.com/364917742 [ android arm ] webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="astc-8x6-unorm";dimension="2d" [ Failure ] -crbug.com/364917742 [ android arm ] webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="astc-8x8-unorm";dimension="2d" [ Failure ] +crbug.com/364917742 [ android arm ] webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:* [ Skip ] crbug.com/364917742 [ android arm ] webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="astc-10x10-unorm";dimension="2d" [ Failure ] crbug.com/364917742 [ android arm ] webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="astc-10x5-unorm";dimension="2d" [ Failure ] crbug.com/364917742 [ android arm ] webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="astc-10x6-unorm";dimension="2d" [ Failure ] @@ -1860,450 +1315,4987 @@ crbug.com/364917742 [ android arm ] webgpu:api,operation,command_buffer,image_co # textureGather failures on Pixel 6 # Note: most of these are also failing on Vulkan in Core (see bug) -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="compute";format="depth16unorm";minFilter="linear";offset=false [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="compute";format="depth16unorm";minFilter="linear";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="fragment";format="depth16unorm";minFilter="linear";offset=false [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="fragment";format="depth16unorm";minFilter="linear";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="vertex";format="depth16unorm";minFilter="linear";offset=false [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="vertex";format="depth16unorm";minFilter="linear";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="compute";format="depth16unorm";minFilter="nearest";offset=false [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="compute";format="depth16unorm";minFilter="nearest";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="fragment";format="depth16unorm";minFilter="nearest";offset=false [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="fragment";format="depth16unorm";minFilter="nearest";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="vertex";format="depth16unorm";minFilter="nearest";offset=false [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="vertex";format="depth16unorm";minFilter="nearest";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="compute";format="depth32float";minFilter="linear";offset=false [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="compute";format="depth32float";minFilter="linear";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="fragment";format="depth32float";minFilter="linear";offset=false [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="fragment";format="depth32float";minFilter="linear";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="vertex";format="depth32float";minFilter="linear";offset=false [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="vertex";format="depth32float";minFilter="linear";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="compute";format="depth32float";minFilter="nearest";offset=false [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="compute";format="depth32float";minFilter="nearest";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="fragment";format="depth32float";minFilter="nearest";offset=false [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="fragment";format="depth32float";minFilter="nearest";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="vertex";format="depth32float";minFilter="nearest";offset=false [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="vertex";format="depth32float";minFilter="nearest";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_3d_coords:stage="compute";format="depth16unorm";minFilter="linear" [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_3d_coords:stage="fragment";format="depth16unorm";minFilter="linear" [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_3d_coords:stage="vertex";format="depth16unorm";minFilter="linear" [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_3d_coords:stage="compute";format="depth16unorm";minFilter="nearest" [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_3d_coords:stage="fragment";format="depth16unorm";minFilter="nearest" [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_3d_coords:stage="vertex";format="depth16unorm";minFilter="nearest" [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_3d_coords:stage="compute";format="depth32float";minFilter="linear" [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_3d_coords:stage="fragment";format="depth32float";minFilter="linear" [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_3d_coords:stage="vertex";format="depth32float";minFilter="linear" [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_3d_coords:stage="compute";format="depth32float";minFilter="nearest" [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_3d_coords:stage="fragment";format="depth32float";minFilter="nearest" [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_3d_coords:stage="vertex";format="depth32float";minFilter="nearest" [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_array_2d_coords:stage="compute";format="depth16unorm";minFilter="nearest";offset=false [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_array_2d_coords:stage="compute";format="depth16unorm";minFilter="nearest";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_array_2d_coords:stage="fragment";format="depth16unorm";minFilter="nearest";offset=false [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_array_2d_coords:stage="fragment";format="depth16unorm";minFilter="nearest";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_array_2d_coords:stage="vertex";format="depth16unorm";minFilter="nearest";offset=false [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_array_2d_coords:stage="vertex";format="depth16unorm";minFilter="nearest";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_array_2d_coords:stage="compute";format="depth32float";minFilter="nearest";offset=false [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_array_2d_coords:stage="compute";format="depth32float";minFilter="nearest";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_array_2d_coords:stage="fragment";format="depth32float";minFilter="nearest";offset=false [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_array_2d_coords:stage="fragment";format="depth32float";minFilter="nearest";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_array_2d_coords:stage="vertex";format="depth32float";minFilter="nearest";offset=false [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_array_2d_coords:stage="vertex";format="depth32float";minFilter="nearest";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="compute";format="bgra8unorm";minFilter="linear";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="fragment";format="bgra8unorm";minFilter="linear";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="vertex";format="bgra8unorm";minFilter="linear";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="compute";format="bgra8unorm";minFilter="nearest";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="fragment";format="bgra8unorm";minFilter="nearest";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="vertex";format="bgra8unorm";minFilter="nearest";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="compute";format="depth16unorm";minFilter="nearest";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="fragment";format="depth16unorm";minFilter="nearest";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="vertex";format="depth16unorm";minFilter="nearest";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="compute";format="depth32float";minFilter="nearest";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="fragment";format="depth32float";minFilter="nearest";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="vertex";format="depth32float";minFilter="nearest";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="compute";format="r16float";minFilter="linear";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="fragment";format="r16float";minFilter="linear";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="vertex";format="r16float";minFilter="linear";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="compute";format="r16float";minFilter="nearest";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="fragment";format="r16float";minFilter="nearest";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="vertex";format="r16float";minFilter="nearest";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="compute";format="r16sint";minFilter="linear";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="fragment";format="r16sint";minFilter="linear";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="vertex";format="r16sint";minFilter="linear";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="compute";format="r16sint";minFilter="nearest";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="fragment";format="r16sint";minFilter="nearest";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="vertex";format="r16sint";minFilter="nearest";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="compute";format="r16uint";minFilter="linear";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="fragment";format="r16uint";minFilter="linear";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="vertex";format="r16uint";minFilter="linear";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="compute";format="r16uint";minFilter="nearest";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="fragment";format="r16uint";minFilter="nearest";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="vertex";format="r16uint";minFilter="nearest";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="compute";format="r32float";minFilter="nearest";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="fragment";format="r32float";minFilter="nearest";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="vertex";format="r32float";minFilter="nearest";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="compute";format="r8sint";minFilter="linear";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="fragment";format="r8sint";minFilter="linear";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="vertex";format="r8sint";minFilter="linear";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="compute";format="r8sint";minFilter="nearest";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="fragment";format="r8sint";minFilter="nearest";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="vertex";format="r8sint";minFilter="nearest";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="compute";format="r8snorm";minFilter="linear";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="fragment";format="r8snorm";minFilter="linear";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="vertex";format="r8snorm";minFilter="linear";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="compute";format="r8snorm";minFilter="nearest";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="fragment";format="r8snorm";minFilter="nearest";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="vertex";format="r8snorm";minFilter="nearest";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="compute";format="r8uint";minFilter="linear";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="fragment";format="r8uint";minFilter="linear";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="vertex";format="r8uint";minFilter="linear";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="compute";format="r8uint";minFilter="nearest";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="fragment";format="r8uint";minFilter="nearest";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="vertex";format="r8uint";minFilter="nearest";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="compute";format="r8unorm";minFilter="linear";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="fragment";format="r8unorm";minFilter="linear";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="vertex";format="r8unorm";minFilter="linear";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="compute";format="r8unorm";minFilter="nearest";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="fragment";format="r8unorm";minFilter="nearest";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="vertex";format="r8unorm";minFilter="nearest";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="compute";format="rg11b10ufloat";minFilter="linear";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="fragment";format="rg11b10ufloat";minFilter="linear";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="vertex";format="rg11b10ufloat";minFilter="linear";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="compute";format="rg11b10ufloat";minFilter="nearest";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="fragment";format="rg11b10ufloat";minFilter="nearest";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="vertex";format="rg11b10ufloat";minFilter="nearest";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="compute";format="rg16float";minFilter="linear";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="fragment";format="rg16float";minFilter="linear";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="vertex";format="rg16float";minFilter="linear";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="compute";format="rg16float";minFilter="nearest";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="fragment";format="rg16float";minFilter="nearest";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="vertex";format="rg16float";minFilter="nearest";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="compute";format="rg16sint";minFilter="linear";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="fragment";format="rg16sint";minFilter="linear";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="vertex";format="rg16sint";minFilter="linear";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="compute";format="rg16sint";minFilter="nearest";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="fragment";format="rg16sint";minFilter="nearest";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="vertex";format="rg16sint";minFilter="nearest";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="compute";format="rg16uint";minFilter="linear";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="fragment";format="rg16uint";minFilter="linear";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="vertex";format="rg16uint";minFilter="linear";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="compute";format="rg16uint";minFilter="nearest";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="fragment";format="rg16uint";minFilter="nearest";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="vertex";format="rg16uint";minFilter="nearest";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="compute";format="rg32float";minFilter="nearest";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="fragment";format="rg32float";minFilter="nearest";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="vertex";format="rg32float";minFilter="nearest";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="compute";format="rg8sint";minFilter="linear";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="fragment";format="rg8sint";minFilter="linear";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="vertex";format="rg8sint";minFilter="linear";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="compute";format="rg8sint";minFilter="nearest";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="fragment";format="rg8sint";minFilter="nearest";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="vertex";format="rg8sint";minFilter="nearest";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="compute";format="rg8snorm";minFilter="linear";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="fragment";format="rg8snorm";minFilter="linear";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="vertex";format="rg8snorm";minFilter="linear";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="compute";format="rg8snorm";minFilter="nearest";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="fragment";format="rg8snorm";minFilter="nearest";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="vertex";format="rg8snorm";minFilter="nearest";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="compute";format="rg8uint";minFilter="linear";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="fragment";format="rg8uint";minFilter="linear";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="vertex";format="rg8uint";minFilter="linear";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="compute";format="rg8uint";minFilter="nearest";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="fragment";format="rg8uint";minFilter="nearest";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="vertex";format="rg8uint";minFilter="nearest";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="compute";format="rg8unorm";minFilter="linear";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="fragment";format="rg8unorm";minFilter="linear";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="vertex";format="rg8unorm";minFilter="linear";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="compute";format="rg8unorm";minFilter="nearest";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="fragment";format="rg8unorm";minFilter="nearest";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="vertex";format="rg8unorm";minFilter="nearest";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="compute";format="rgb10a2uint";minFilter="linear";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="fragment";format="rgb10a2uint";minFilter="linear";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="vertex";format="rgb10a2uint";minFilter="linear";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="compute";format="rgb10a2uint";minFilter="nearest";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="fragment";format="rgb10a2uint";minFilter="nearest";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="vertex";format="rgb10a2uint";minFilter="nearest";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="compute";format="rgb10a2unorm";minFilter="linear";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="fragment";format="rgb10a2unorm";minFilter="linear";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="vertex";format="rgb10a2unorm";minFilter="linear";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="compute";format="rgb10a2unorm";minFilter="nearest";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="fragment";format="rgb10a2unorm";minFilter="nearest";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="vertex";format="rgb10a2unorm";minFilter="nearest";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="compute";format="rgb9e5ufloat";minFilter="linear";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="fragment";format="rgb9e5ufloat";minFilter="linear";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="vertex";format="rgb9e5ufloat";minFilter="linear";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="compute";format="rgb9e5ufloat";minFilter="nearest";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="fragment";format="rgb9e5ufloat";minFilter="nearest";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="vertex";format="rgb9e5ufloat";minFilter="nearest";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="compute";format="rgba16float";minFilter="linear";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="fragment";format="rgba16float";minFilter="linear";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="vertex";format="rgba16float";minFilter="linear";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="compute";format="rgba16float";minFilter="nearest";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="fragment";format="rgba16float";minFilter="nearest";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="vertex";format="rgba16float";minFilter="nearest";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="compute";format="rgba16sint";minFilter="linear";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="fragment";format="rgba16sint";minFilter="linear";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="vertex";format="rgba16sint";minFilter="linear";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="compute";format="rgba16sint";minFilter="nearest";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="fragment";format="rgba16sint";minFilter="nearest";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="vertex";format="rgba16sint";minFilter="nearest";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="compute";format="rgba16uint";minFilter="linear";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="fragment";format="rgba16uint";minFilter="linear";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="vertex";format="rgba16uint";minFilter="linear";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="compute";format="rgba16uint";minFilter="nearest";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="fragment";format="rgba16uint";minFilter="nearest";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="vertex";format="rgba16uint";minFilter="nearest";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="compute";format="rgba32float";minFilter="nearest";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="fragment";format="rgba32float";minFilter="nearest";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="vertex";format="rgba32float";minFilter="nearest";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="compute";format="rgba8sint";minFilter="linear";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="fragment";format="rgba8sint";minFilter="linear";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="vertex";format="rgba8sint";minFilter="linear";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="compute";format="rgba8sint";minFilter="nearest";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="fragment";format="rgba8sint";minFilter="nearest";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="vertex";format="rgba8sint";minFilter="nearest";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="compute";format="rgba8snorm";minFilter="linear";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="fragment";format="rgba8snorm";minFilter="linear";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="vertex";format="rgba8snorm";minFilter="linear";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="compute";format="rgba8snorm";minFilter="nearest";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="fragment";format="rgba8snorm";minFilter="nearest";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="vertex";format="rgba8snorm";minFilter="nearest";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="compute";format="rgba8uint";minFilter="linear";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="fragment";format="rgba8uint";minFilter="linear";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="vertex";format="rgba8uint";minFilter="linear";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="compute";format="rgba8uint";minFilter="nearest";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="fragment";format="rgba8uint";minFilter="nearest";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="vertex";format="rgba8uint";minFilter="nearest";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="compute";format="rgba8unorm";minFilter="linear";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="fragment";format="rgba8unorm";minFilter="linear";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="vertex";format="rgba8unorm";minFilter="linear";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="compute";format="rgba8unorm";minFilter="nearest";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="fragment";format="rgba8unorm";minFilter="nearest";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="vertex";format="rgba8unorm";minFilter="nearest";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="compute";format="rgba8unorm-srgb";minFilter="linear";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="fragment";format="rgba8unorm-srgb";minFilter="linear";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="vertex";format="rgba8unorm-srgb";minFilter="linear";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="compute";format="rgba8unorm-srgb";minFilter="nearest";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="fragment";format="rgba8unorm-srgb";minFilter="nearest";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="vertex";format="rgba8unorm-srgb";minFilter="nearest";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="compute";format="stencil8";minFilter="linear";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="fragment";format="stencil8";minFilter="linear";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="vertex";format="stencil8";minFilter="linear";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="compute";format="stencil8";minFilter="nearest";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="fragment";format="stencil8";minFilter="nearest";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="vertex";format="stencil8";minFilter="nearest";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="bgra8unorm";minFilter="linear";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="fragment";format="bgra8unorm";minFilter="linear";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="vertex";format="bgra8unorm";minFilter="linear";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="bgra8unorm";minFilter="nearest";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="fragment";format="bgra8unorm";minFilter="nearest";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="vertex";format="bgra8unorm";minFilter="nearest";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="depth16unorm";minFilter="nearest";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="fragment";format="depth16unorm";minFilter="nearest";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="vertex";format="depth16unorm";minFilter="nearest";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="depth32float";minFilter="nearest";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="fragment";format="depth32float";minFilter="nearest";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="vertex";format="depth32float";minFilter="nearest";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="r16float";minFilter="linear";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="fragment";format="r16float";minFilter="linear";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="vertex";format="r16float";minFilter="linear";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="r16float";minFilter="nearest";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="fragment";format="r16float";minFilter="nearest";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="vertex";format="r16float";minFilter="nearest";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="r16sint";minFilter="linear";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="fragment";format="r16sint";minFilter="linear";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="vertex";format="r16sint";minFilter="linear";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="r16sint";minFilter="nearest";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="fragment";format="r16sint";minFilter="nearest";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="vertex";format="r16sint";minFilter="nearest";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="r16uint";minFilter="linear";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="fragment";format="r16uint";minFilter="linear";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="vertex";format="r16uint";minFilter="linear";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="r16uint";minFilter="nearest";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="fragment";format="r16uint";minFilter="nearest";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="vertex";format="r16uint";minFilter="nearest";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="r32float";minFilter="nearest";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="fragment";format="r32float";minFilter="nearest";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="vertex";format="r32float";minFilter="nearest";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="r8sint";minFilter="linear";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="fragment";format="r8sint";minFilter="linear";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="vertex";format="r8sint";minFilter="linear";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="r8sint";minFilter="nearest";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="fragment";format="r8sint";minFilter="nearest";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="vertex";format="r8sint";minFilter="nearest";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="r8snorm";minFilter="linear";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="fragment";format="r8snorm";minFilter="linear";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="vertex";format="r8snorm";minFilter="linear";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="r8snorm";minFilter="nearest";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="fragment";format="r8snorm";minFilter="nearest";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="vertex";format="r8snorm";minFilter="nearest";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="r8uint";minFilter="linear";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="fragment";format="r8uint";minFilter="linear";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="vertex";format="r8uint";minFilter="linear";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="r8uint";minFilter="nearest";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="fragment";format="r8uint";minFilter="nearest";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="vertex";format="r8uint";minFilter="nearest";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="r8unorm";minFilter="linear";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="fragment";format="r8unorm";minFilter="linear";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="vertex";format="r8unorm";minFilter="linear";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="r8unorm";minFilter="nearest";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="fragment";format="r8unorm";minFilter="nearest";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="vertex";format="r8unorm";minFilter="nearest";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rg11b10ufloat";minFilter="linear";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="fragment";format="rg11b10ufloat";minFilter="linear";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="vertex";format="rg11b10ufloat";minFilter="linear";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rg11b10ufloat";minFilter="nearest";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="fragment";format="rg11b10ufloat";minFilter="nearest";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="vertex";format="rg11b10ufloat";minFilter="nearest";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rg16float";minFilter="linear";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="fragment";format="rg16float";minFilter="linear";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="vertex";format="rg16float";minFilter="linear";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rg16float";minFilter="nearest";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="fragment";format="rg16float";minFilter="nearest";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="vertex";format="rg16float";minFilter="nearest";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rg16sint";minFilter="linear";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="fragment";format="rg16sint";minFilter="linear";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="vertex";format="rg16sint";minFilter="linear";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rg16sint";minFilter="nearest";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="fragment";format="rg16sint";minFilter="nearest";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="vertex";format="rg16sint";minFilter="nearest";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rg16uint";minFilter="linear";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="fragment";format="rg16uint";minFilter="linear";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="vertex";format="rg16uint";minFilter="linear";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rg16uint";minFilter="nearest";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="fragment";format="rg16uint";minFilter="nearest";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="vertex";format="rg16uint";minFilter="nearest";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rg32float";minFilter="nearest";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="fragment";format="rg32float";minFilter="nearest";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="vertex";format="rg32float";minFilter="nearest";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rg8sint";minFilter="linear";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="fragment";format="rg8sint";minFilter="linear";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="vertex";format="rg8sint";minFilter="linear";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rg8sint";minFilter="nearest";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="fragment";format="rg8sint";minFilter="nearest";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="vertex";format="rg8sint";minFilter="nearest";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rg8snorm";minFilter="linear";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="fragment";format="rg8snorm";minFilter="linear";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="vertex";format="rg8snorm";minFilter="linear";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rg8snorm";minFilter="nearest";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="fragment";format="rg8snorm";minFilter="nearest";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="vertex";format="rg8snorm";minFilter="nearest";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rg8uint";minFilter="linear";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="fragment";format="rg8uint";minFilter="linear";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="vertex";format="rg8uint";minFilter="linear";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rg8uint";minFilter="nearest";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="fragment";format="rg8uint";minFilter="nearest";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="vertex";format="rg8uint";minFilter="nearest";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rg8unorm";minFilter="linear";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="fragment";format="rg8unorm";minFilter="linear";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="vertex";format="rg8unorm";minFilter="linear";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rg8unorm";minFilter="nearest";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="fragment";format="rg8unorm";minFilter="nearest";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="vertex";format="rg8unorm";minFilter="nearest";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rgb10a2uint";minFilter="linear";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="fragment";format="rgb10a2uint";minFilter="linear";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="vertex";format="rgb10a2uint";minFilter="linear";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rgb10a2uint";minFilter="nearest";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="fragment";format="rgb10a2uint";minFilter="nearest";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="vertex";format="rgb10a2uint";minFilter="nearest";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rgb10a2unorm";minFilter="linear";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="fragment";format="rgb10a2unorm";minFilter="linear";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="vertex";format="rgb10a2unorm";minFilter="linear";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rgb10a2unorm";minFilter="nearest";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="fragment";format="rgb10a2unorm";minFilter="nearest";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="vertex";format="rgb10a2unorm";minFilter="nearest";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rgb9e5ufloat";minFilter="linear";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="fragment";format="rgb9e5ufloat";minFilter="linear";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="vertex";format="rgb9e5ufloat";minFilter="linear";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rgb9e5ufloat";minFilter="nearest";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="fragment";format="rgb9e5ufloat";minFilter="nearest";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="vertex";format="rgb9e5ufloat";minFilter="nearest";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rgba16float";minFilter="linear";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="fragment";format="rgba16float";minFilter="linear";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="vertex";format="rgba16float";minFilter="linear";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rgba16float";minFilter="nearest";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="fragment";format="rgba16float";minFilter="nearest";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="vertex";format="rgba16float";minFilter="nearest";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rgba16sint";minFilter="linear";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="fragment";format="rgba16sint";minFilter="linear";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="vertex";format="rgba16sint";minFilter="linear";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rgba16sint";minFilter="nearest";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="fragment";format="rgba16sint";minFilter="nearest";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="vertex";format="rgba16sint";minFilter="nearest";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rgba16uint";minFilter="linear";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="fragment";format="rgba16uint";minFilter="linear";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="vertex";format="rgba16uint";minFilter="linear";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rgba16uint";minFilter="nearest";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="fragment";format="rgba16uint";minFilter="nearest";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="vertex";format="rgba16uint";minFilter="nearest";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rgba32float";minFilter="nearest";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="fragment";format="rgba32float";minFilter="nearest";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="vertex";format="rgba32float";minFilter="nearest";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rgba8sint";minFilter="linear";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="fragment";format="rgba8sint";minFilter="linear";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="vertex";format="rgba8sint";minFilter="linear";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rgba8sint";minFilter="nearest";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="fragment";format="rgba8sint";minFilter="nearest";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="vertex";format="rgba8sint";minFilter="nearest";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rgba8snorm";minFilter="linear";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="fragment";format="rgba8snorm";minFilter="linear";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="vertex";format="rgba8snorm";minFilter="linear";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rgba8snorm";minFilter="nearest";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="fragment";format="rgba8snorm";minFilter="nearest";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="vertex";format="rgba8snorm";minFilter="nearest";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rgba8uint";minFilter="linear";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="fragment";format="rgba8uint";minFilter="linear";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="vertex";format="rgba8uint";minFilter="linear";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rgba8uint";minFilter="nearest";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="fragment";format="rgba8uint";minFilter="nearest";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="vertex";format="rgba8uint";minFilter="nearest";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rgba8unorm";minFilter="linear";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="fragment";format="rgba8unorm";minFilter="linear";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="vertex";format="rgba8unorm";minFilter="linear";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rgba8unorm";minFilter="nearest";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="fragment";format="rgba8unorm";minFilter="nearest";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="vertex";format="rgba8unorm";minFilter="nearest";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rgba8unorm-srgb";minFilter="linear";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="fragment";format="rgba8unorm-srgb";minFilter="linear";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="vertex";format="rgba8unorm-srgb";minFilter="linear";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rgba8unorm-srgb";minFilter="nearest";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="fragment";format="rgba8unorm-srgb";minFilter="nearest";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="vertex";format="rgba8unorm-srgb";minFilter="nearest";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="stencil8";minFilter="linear";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="fragment";format="stencil8";minFilter="linear";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="vertex";format="stencil8";minFilter="linear";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="stencil8";minFilter="nearest";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="fragment";format="stencil8";minFilter="nearest";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="vertex";format="stencil8";minFilter="nearest";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="compute";format="depth16unorm";minFilter="linear";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="fragment";format="depth16unorm";minFilter="linear";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="vertex";format="depth16unorm";minFilter="linear";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="compute";format="depth16unorm";minFilter="nearest";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="fragment";format="depth16unorm";minFilter="nearest";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="vertex";format="depth16unorm";minFilter="nearest";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="compute";format="depth32float";minFilter="linear";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="fragment";format="depth32float";minFilter="linear";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="vertex";format="depth32float";minFilter="linear";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="compute";format="depth32float";minFilter="nearest";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="fragment";format="depth32float";minFilter="nearest";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="vertex";format="depth32float";minFilter="nearest";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:sampled_2d_coords:stage="compute";format="depth16unorm";minFilter="linear";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:sampled_2d_coords:stage="fragment";format="depth16unorm";minFilter="linear";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:sampled_2d_coords:stage="vertex";format="depth16unorm";minFilter="linear";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:sampled_2d_coords:stage="compute";format="depth16unorm";minFilter="nearest";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:sampled_2d_coords:stage="fragment";format="depth16unorm";minFilter="nearest";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:sampled_2d_coords:stage="vertex";format="depth16unorm";minFilter="nearest";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:sampled_2d_coords:stage="compute";format="depth32float";minFilter="linear";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:sampled_2d_coords:stage="fragment";format="depth32float";minFilter="linear";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:sampled_2d_coords:stage="vertex";format="depth32float";minFilter="linear";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:sampled_2d_coords:stage="compute";format="depth32float";minFilter="nearest";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:sampled_2d_coords:stage="fragment";format="depth32float";minFilter="nearest";offset=true [ Failure ] -crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:sampled_2d_coords:stage="vertex";format="depth32float";minFilter="nearest";offset=true [ Failure ] +crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="c";format="depth16unorm";filt="linear";modeU="c";modeV="c";offset=false [ Skip ] +crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="c";format="depth16unorm";filt="linear";modeU="c";modeV="r";offset=false [ Skip ] +crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="c";format="depth16unorm";filt="linear";modeU="c";modeV="m";offset=false [ Skip ] +crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="c";format="depth16unorm";filt="linear";modeU="r";modeV="c";offset=false [ Skip ] +crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="c";format="depth16unorm";filt="linear";modeU="r";modeV="r";offset=false [ Skip ] +crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="c";format="depth16unorm";filt="linear";modeU="r";modeV="m";offset=false [ Skip ] +crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="c";format="depth16unorm";filt="linear";modeU="m";modeV="c";offset=false [ Skip ] +crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="c";format="depth16unorm";filt="linear";modeU="m";modeV="r";offset=false [ Skip ] +crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="c";format="depth16unorm";filt="linear";modeU="m";modeV="m";offset=false [ Skip ] +crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="f";format="depth16unorm";filt="linear";modeU="c";modeV="c";offset=false [ Skip ] +crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="f";format="depth16unorm";filt="linear";modeU="c";modeV="r";offset=false [ Skip ] +crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="f";format="depth16unorm";filt="linear";modeU="c";modeV="m";offset=false [ Skip ] +crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="f";format="depth16unorm";filt="linear";modeU="r";modeV="c";offset=false [ Skip ] +crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="f";format="depth16unorm";filt="linear";modeU="r";modeV="r";offset=false [ Skip ] +crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="f";format="depth16unorm";filt="linear";modeU="r";modeV="m";offset=false [ Skip ] +crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="f";format="depth16unorm";filt="linear";modeU="m";modeV="c";offset=false [ Skip ] +crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="f";format="depth16unorm";filt="linear";modeU="m";modeV="r";offset=false [ Skip ] +crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="f";format="depth16unorm";filt="linear";modeU="m";modeV="m";offset=false [ Skip ] +crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="v";format="depth16unorm";filt="linear";modeU="c";modeV="c";offset=false [ Skip ] +crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="v";format="depth16unorm";filt="linear";modeU="c";modeV="r";offset=false [ Skip ] +crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="v";format="depth16unorm";filt="linear";modeU="c";modeV="m";offset=false [ Skip ] +crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="v";format="depth16unorm";filt="linear";modeU="r";modeV="c";offset=false [ Skip ] +crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="v";format="depth16unorm";filt="linear";modeU="r";modeV="r";offset=false [ Skip ] +crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="v";format="depth16unorm";filt="linear";modeU="r";modeV="m";offset=false [ Skip ] +crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="v";format="depth16unorm";filt="linear";modeU="m";modeV="c";offset=false [ Skip ] +crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="v";format="depth16unorm";filt="linear";modeU="m";modeV="r";offset=false [ Skip ] +crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="v";format="depth16unorm";filt="linear";modeU="m";modeV="m";offset=false [ Skip ] +crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="c";format="depth16unorm";filt="nearest";modeU="c";modeV="c";offset=false [ Skip ] +crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="c";format="depth16unorm";filt="nearest";modeU="c";modeV="r";offset=false [ Skip ] +crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="c";format="depth16unorm";filt="nearest";modeU="c";modeV="m";offset=false [ Skip ] +crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="c";format="depth16unorm";filt="nearest";modeU="r";modeV="c";offset=false [ Skip ] +crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="c";format="depth16unorm";filt="nearest";modeU="r";modeV="r";offset=false [ Skip ] +crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="c";format="depth16unorm";filt="nearest";modeU="r";modeV="m";offset=false [ Skip ] +crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="c";format="depth16unorm";filt="nearest";modeU="m";modeV="c";offset=false [ Skip ] +crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="c";format="depth16unorm";filt="nearest";modeU="m";modeV="r";offset=false [ Skip ] +crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="c";format="depth16unorm";filt="nearest";modeU="m";modeV="m";offset=false [ Skip ] +crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="f";format="depth16unorm";filt="nearest";modeU="c";modeV="c";offset=false [ Skip ] +crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="f";format="depth16unorm";filt="nearest";modeU="c";modeV="r";offset=false [ Skip ] +crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="f";format="depth16unorm";filt="nearest";modeU="c";modeV="m";offset=false [ Skip ] +crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="f";format="depth16unorm";filt="nearest";modeU="r";modeV="c";offset=false [ Skip ] +crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="f";format="depth16unorm";filt="nearest";modeU="r";modeV="r";offset=false [ Skip ] +crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="f";format="depth16unorm";filt="nearest";modeU="r";modeV="m";offset=false [ Skip ] +crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="f";format="depth16unorm";filt="nearest";modeU="m";modeV="c";offset=false [ Skip ] +crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="f";format="depth16unorm";filt="nearest";modeU="m";modeV="r";offset=false [ Skip ] +crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="f";format="depth16unorm";filt="nearest";modeU="m";modeV="m";offset=false [ Skip ] +crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="v";format="depth16unorm";filt="nearest";modeU="c";modeV="c";offset=false [ Skip ] +crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="v";format="depth16unorm";filt="nearest";modeU="c";modeV="r";offset=false [ Skip ] +crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="v";format="depth16unorm";filt="nearest";modeU="c";modeV="m";offset=false [ Skip ] +crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="v";format="depth16unorm";filt="nearest";modeU="r";modeV="c";offset=false [ Skip ] +crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="v";format="depth16unorm";filt="nearest";modeU="r";modeV="r";offset=false [ Skip ] +crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="v";format="depth16unorm";filt="nearest";modeU="r";modeV="m";offset=false [ Skip ] +crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="v";format="depth16unorm";filt="nearest";modeU="m";modeV="c";offset=false [ Skip ] +crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="v";format="depth16unorm";filt="nearest";modeU="m";modeV="r";offset=false [ Skip ] +crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="v";format="depth16unorm";filt="nearest";modeU="m";modeV="m";offset=false [ Skip ] +crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="c";format="depth32float";filt="linear";modeU="c";modeV="c";offset=false [ Skip ] +crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="c";format="depth32float";filt="linear";modeU="c";modeV="r";offset=false [ Skip ] +crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="c";format="depth32float";filt="linear";modeU="c";modeV="m";offset=false [ Skip ] +crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="c";format="depth32float";filt="linear";modeU="r";modeV="c";offset=false [ Skip ] +crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="c";format="depth32float";filt="linear";modeU="r";modeV="r";offset=false [ Skip ] +crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="c";format="depth32float";filt="linear";modeU="r";modeV="m";offset=false [ Skip ] +crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="c";format="depth32float";filt="linear";modeU="m";modeV="c";offset=false [ Skip ] +crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="c";format="depth32float";filt="linear";modeU="m";modeV="r";offset=false [ Skip ] +crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="c";format="depth32float";filt="linear";modeU="m";modeV="m";offset=false [ Skip ] +crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="f";format="depth32float";filt="linear";modeU="c";modeV="c";offset=false [ Skip ] +crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="f";format="depth32float";filt="linear";modeU="c";modeV="r";offset=false [ Skip ] +crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="f";format="depth32float";filt="linear";modeU="c";modeV="m";offset=false [ Skip ] +crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="f";format="depth32float";filt="linear";modeU="r";modeV="c";offset=false [ Skip ] +crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="f";format="depth32float";filt="linear";modeU="r";modeV="r";offset=false [ Skip ] +crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="f";format="depth32float";filt="linear";modeU="r";modeV="m";offset=false [ Skip ] +crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="f";format="depth32float";filt="linear";modeU="m";modeV="c";offset=false [ Skip ] +crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="f";format="depth32float";filt="linear";modeU="m";modeV="r";offset=false [ Skip ] +crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="f";format="depth32float";filt="linear";modeU="m";modeV="m";offset=false [ Skip ] +crbug.com/368070319 [ android arm ] 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webgpu:shader,execution,expression,call,builtin,textureGather:depth_array_2d_coords:stage="v";format="depth16unorm";filt="nearest";modeU="m";modeV="c";offset=false [ Skip ] +crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_array_2d_coords:stage="v";format="depth16unorm";filt="nearest";modeU="m";modeV="r";offset=false [ Skip ] +crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_array_2d_coords:stage="v";format="depth16unorm";filt="nearest";modeU="m";modeV="m";offset=false [ Skip ] +crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_array_2d_coords:stage="c";format="depth32float";filt="nearest";modeU="c";modeV="c";offset=false [ Skip ] +crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_array_2d_coords:stage="c";format="depth32float";filt="nearest";modeU="c";modeV="r";offset=false [ Skip ] +crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_array_2d_coords:stage="c";format="depth32float";filt="nearest";modeU="c";modeV="m";offset=false [ Skip ] +crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_array_2d_coords:stage="c";format="depth32float";filt="nearest";modeU="r";modeV="c";offset=false [ Skip ] +crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_array_2d_coords:stage="c";format="depth32float";filt="nearest";modeU="r";modeV="r";offset=false [ Skip ] +crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_array_2d_coords:stage="c";format="depth32float";filt="nearest";modeU="r";modeV="m";offset=false [ Skip ] +crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_array_2d_coords:stage="c";format="depth32float";filt="nearest";modeU="m";modeV="c";offset=false [ Skip ] +crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_array_2d_coords:stage="c";format="depth32float";filt="nearest";modeU="m";modeV="r";offset=false [ Skip ] +crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_array_2d_coords:stage="c";format="depth32float";filt="nearest";modeU="m";modeV="m";offset=false [ Skip ] +crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_array_2d_coords:stage="f";format="depth32float";filt="nearest";modeU="c";modeV="c";offset=false [ Skip ] +crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_array_2d_coords:stage="f";format="depth32float";filt="nearest";modeU="c";modeV="r";offset=false [ Skip ] +crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_array_2d_coords:stage="f";format="depth32float";filt="nearest";modeU="c";modeV="m";offset=false [ Skip ] +crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_array_2d_coords:stage="f";format="depth32float";filt="nearest";modeU="r";modeV="c";offset=false [ Skip ] +crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_array_2d_coords:stage="f";format="depth32float";filt="nearest";modeU="r";modeV="r";offset=false [ Skip ] +crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_array_2d_coords:stage="f";format="depth32float";filt="nearest";modeU="r";modeV="m";offset=false [ Skip ] +crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_array_2d_coords:stage="f";format="depth32float";filt="nearest";modeU="m";modeV="c";offset=false [ Skip ] +crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_array_2d_coords:stage="f";format="depth32float";filt="nearest";modeU="m";modeV="r";offset=false [ Skip ] +crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_array_2d_coords:stage="f";format="depth32float";filt="nearest";modeU="m";modeV="m";offset=false [ Skip ] +crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_array_2d_coords:stage="v";format="depth32float";filt="nearest";modeU="c";modeV="c";offset=false [ Skip ] +crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_array_2d_coords:stage="v";format="depth32float";filt="nearest";modeU="c";modeV="r";offset=false [ Skip ] +crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_array_2d_coords:stage="v";format="depth32float";filt="nearest";modeU="c";modeV="m";offset=false [ Skip ] +crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_array_2d_coords:stage="v";format="depth32float";filt="nearest";modeU="r";modeV="c";offset=false [ Skip ] +crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_array_2d_coords:stage="v";format="depth32float";filt="nearest";modeU="r";modeV="r";offset=false [ Skip ] +crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_array_2d_coords:stage="v";format="depth32float";filt="nearest";modeU="r";modeV="m";offset=false [ Skip ] +crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_array_2d_coords:stage="v";format="depth32float";filt="nearest";modeU="m";modeV="c";offset=false [ Skip ] +crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_array_2d_coords:stage="v";format="depth32float";filt="nearest";modeU="m";modeV="r";offset=false [ Skip ] +crbug.com/368070319 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_array_2d_coords:stage="v";format="depth32float";filt="nearest";modeU="m";modeV="m";offset=false [ Skip ] # Flaky on Linux NVIDIA 535.183.01 crbug.com/372198639 [ linux nvidia ] webgpu:api,validation,state,device_lost,destroy:importExternalTexture:sourceType="VideoElement";awaitLost=true [ RetryOnFailure ] crbug.com/372198639 [ linux nvidia ] webgpu:api,validation,state,device_lost,destroy:importExternalTexture:sourceType="VideoFrame";awaitLost=true [ RetryOnFailure ] crbug.com/372198639 [ android arm ] webgpu:api,validation,state,device_lost,destroy:importExternalTexture:sourceType="VideoElement";awaitLost=false [ RetryOnFailure ] +# Returns 0 +crbug.com/374218148 [ intel-0x4680 ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:* [ Failure ] +crbug.com/374218148 [ intel-0x4680 ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_3d_coords:* [ Failure ] +crbug.com/374218148 [ intel-0x4680 ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_array_2d_coords:* [ Failure ] +crbug.com/374218148 [ intel-0x4680 ] webgpu:shader,execution,expression,call,builtin,textureSample:depth_2d_coords:* [ Failure ] +crbug.com/374218148 [ intel-0x4680 ] webgpu:shader,execution,expression,call,builtin,textureSample:depth_3d_coords:* [ Failure ] +crbug.com/374218148 [ intel-0x4680 ] webgpu:shader,execution,expression,call,builtin,textureSample:depth_array_2d_coords:* [ Failure ] +crbug.com/374218148 [ intel-0x4680 ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:* [ Failure ] +crbug.com/374218148 [ arm android-Pixel-6 ] webgpu:shader,execution,expression,call,builtin,textureSample:depth_2d_coords:* [ Failure ] +crbug.com/374218148 [ arm android-Pixel-6 ] webgpu:shader,execution,expression,call,builtin,textureSample:depth_3d_coords:* [ Failure ] +crbug.com/374218148 [ arm android-Pixel-6 ] webgpu:shader,execution,expression,call,builtin,textureSample:depth_array_2d_coords:* [ Skip ] + +# Returning unexpected values +crbug.com/0000 [ linux nvidia-0x2184 ] webgpu:shader,execution,expression,call,builtin,textureSample:depth_2d_coords:* [ Failure ] +crbug.com/0000 [ linux nvidia-0x2184 ] webgpu:shader,execution,expression,call,builtin,textureSample:depth_3d_coords:* [ Failure ] +crbug.com/0000 [ linux nvidia-0x2184 ] webgpu:shader,execution,expression,call,builtin,textureSample:depth_array_2d_coords:* [ Failure ] + +# Mip Level doesn't match software renderer. Probably needs a CTS fix. +crbug.com/374167797 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:* [ Failure ] +crbug.com/374167797 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:* [ Failure ] + +# Offset broken on android arm +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="c";format="depth16unorm";filt="linear";modeU="c";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="c";format="depth16unorm";filt="linear";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="c";format="depth16unorm";filt="linear";modeU="c";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="c";format="depth16unorm";filt="linear";modeU="r";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="c";format="depth16unorm";filt="linear";modeU="r";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="c";format="depth16unorm";filt="linear";modeU="r";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="c";format="depth16unorm";filt="linear";modeU="m";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="c";format="depth16unorm";filt="linear";modeU="m";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="c";format="depth16unorm";filt="linear";modeU="m";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="f";format="depth16unorm";filt="linear";modeU="c";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="f";format="depth16unorm";filt="linear";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="f";format="depth16unorm";filt="linear";modeU="c";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="f";format="depth16unorm";filt="linear";modeU="r";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="f";format="depth16unorm";filt="linear";modeU="r";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="f";format="depth16unorm";filt="linear";modeU="r";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="f";format="depth16unorm";filt="linear";modeU="m";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="f";format="depth16unorm";filt="linear";modeU="m";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="f";format="depth16unorm";filt="linear";modeU="m";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="v";format="depth16unorm";filt="linear";modeU="c";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="v";format="depth16unorm";filt="linear";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="v";format="depth16unorm";filt="linear";modeU="c";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="v";format="depth16unorm";filt="linear";modeU="r";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="v";format="depth16unorm";filt="linear";modeU="r";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="v";format="depth16unorm";filt="linear";modeU="r";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="v";format="depth16unorm";filt="linear";modeU="m";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="v";format="depth16unorm";filt="linear";modeU="m";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="v";format="depth16unorm";filt="linear";modeU="m";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="c";format="depth16unorm";filt="nearest";modeU="c";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="c";format="depth16unorm";filt="nearest";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="c";format="depth16unorm";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="c";format="depth16unorm";filt="nearest";modeU="r";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="c";format="depth16unorm";filt="nearest";modeU="r";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="c";format="depth16unorm";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="c";format="depth16unorm";filt="nearest";modeU="m";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="c";format="depth16unorm";filt="nearest";modeU="m";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="c";format="depth16unorm";filt="nearest";modeU="m";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="f";format="depth16unorm";filt="nearest";modeU="c";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="f";format="depth16unorm";filt="nearest";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="f";format="depth16unorm";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="f";format="depth16unorm";filt="nearest";modeU="r";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="f";format="depth16unorm";filt="nearest";modeU="r";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="f";format="depth16unorm";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="f";format="depth16unorm";filt="nearest";modeU="m";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="f";format="depth16unorm";filt="nearest";modeU="m";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="f";format="depth16unorm";filt="nearest";modeU="m";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="v";format="depth16unorm";filt="nearest";modeU="c";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="v";format="depth16unorm";filt="nearest";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="v";format="depth16unorm";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="v";format="depth16unorm";filt="nearest";modeU="r";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="v";format="depth16unorm";filt="nearest";modeU="r";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="v";format="depth16unorm";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="v";format="depth16unorm";filt="nearest";modeU="m";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="v";format="depth16unorm";filt="nearest";modeU="m";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="v";format="depth16unorm";filt="nearest";modeU="m";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="c";format="depth32float";filt="linear";modeU="c";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="c";format="depth32float";filt="linear";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="c";format="depth32float";filt="linear";modeU="c";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="c";format="depth32float";filt="linear";modeU="r";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="c";format="depth32float";filt="linear";modeU="r";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="c";format="depth32float";filt="linear";modeU="r";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="c";format="depth32float";filt="linear";modeU="m";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="c";format="depth32float";filt="linear";modeU="m";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="c";format="depth32float";filt="linear";modeU="m";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="f";format="depth32float";filt="linear";modeU="c";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="f";format="depth32float";filt="linear";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="f";format="depth32float";filt="linear";modeU="c";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="f";format="depth32float";filt="linear";modeU="r";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="f";format="depth32float";filt="linear";modeU="r";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="f";format="depth32float";filt="linear";modeU="r";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="f";format="depth32float";filt="linear";modeU="m";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="f";format="depth32float";filt="linear";modeU="m";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="f";format="depth32float";filt="linear";modeU="m";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="v";format="depth32float";filt="linear";modeU="c";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="v";format="depth32float";filt="linear";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="v";format="depth32float";filt="linear";modeU="c";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="v";format="depth32float";filt="linear";modeU="r";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="v";format="depth32float";filt="linear";modeU="r";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="v";format="depth32float";filt="linear";modeU="r";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="v";format="depth32float";filt="linear";modeU="m";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="v";format="depth32float";filt="linear";modeU="m";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="v";format="depth32float";filt="linear";modeU="m";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="c";format="depth32float";filt="nearest";modeU="c";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="c";format="depth32float";filt="nearest";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="c";format="depth32float";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="c";format="depth32float";filt="nearest";modeU="r";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="c";format="depth32float";filt="nearest";modeU="r";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="c";format="depth32float";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="c";format="depth32float";filt="nearest";modeU="m";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="c";format="depth32float";filt="nearest";modeU="m";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="c";format="depth32float";filt="nearest";modeU="m";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="f";format="depth32float";filt="nearest";modeU="c";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="f";format="depth32float";filt="nearest";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="f";format="depth32float";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="f";format="depth32float";filt="nearest";modeU="r";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="f";format="depth32float";filt="nearest";modeU="r";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="f";format="depth32float";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="f";format="depth32float";filt="nearest";modeU="m";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="f";format="depth32float";filt="nearest";modeU="m";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="f";format="depth32float";filt="nearest";modeU="m";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="v";format="depth32float";filt="nearest";modeU="c";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="v";format="depth32float";filt="nearest";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="v";format="depth32float";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="v";format="depth32float";filt="nearest";modeU="r";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="v";format="depth32float";filt="nearest";modeU="r";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="v";format="depth32float";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="v";format="depth32float";filt="nearest";modeU="m";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="v";format="depth32float";filt="nearest";modeU="m";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="v";format="depth32float";filt="nearest";modeU="m";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_array_2d_coords:stage="c";format="depth16unorm";filt="nearest";modeU="c";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_array_2d_coords:stage="c";format="depth16unorm";filt="nearest";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_array_2d_coords:stage="c";format="depth16unorm";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_array_2d_coords:stage="c";format="depth16unorm";filt="nearest";modeU="r";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_array_2d_coords:stage="c";format="depth16unorm";filt="nearest";modeU="r";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_array_2d_coords:stage="c";format="depth16unorm";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_array_2d_coords:stage="c";format="depth16unorm";filt="nearest";modeU="m";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_array_2d_coords:stage="c";format="depth16unorm";filt="nearest";modeU="m";modeV="r";offset=true [ 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webgpu:shader,execution,expression,call,builtin,textureGather:depth_array_2d_coords:stage="f";format="depth16unorm";filt="nearest";modeU="r";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_array_2d_coords:stage="f";format="depth16unorm";filt="nearest";modeU="r";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_array_2d_coords:stage="f";format="depth16unorm";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_array_2d_coords:stage="f";format="depth16unorm";filt="nearest";modeU="m";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_array_2d_coords:stage="f";format="depth16unorm";filt="nearest";modeU="m";modeV="r";offset=true [ 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android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="bgra8unorm";filt="linear";modeU="m";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="bgra8unorm";filt="linear";modeU="c";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="bgra8unorm";filt="linear";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="bgra8unorm";filt="linear";modeU="c";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="bgra8unorm";filt="linear";modeU="r";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="bgra8unorm";filt="linear";modeU="r";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="bgra8unorm";filt="linear";modeU="r";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="bgra8unorm";filt="linear";modeU="m";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="bgra8unorm";filt="linear";modeU="m";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="bgra8unorm";filt="linear";modeU="m";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="bgra8unorm";filt="linear";modeU="c";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="bgra8unorm";filt="linear";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="bgra8unorm";filt="linear";modeU="c";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="bgra8unorm";filt="linear";modeU="r";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="bgra8unorm";filt="linear";modeU="r";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="bgra8unorm";filt="linear";modeU="r";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="bgra8unorm";filt="linear";modeU="m";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="bgra8unorm";filt="linear";modeU="m";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="bgra8unorm";filt="linear";modeU="m";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="bgra8unorm";filt="nearest";modeU="c";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="bgra8unorm";filt="nearest";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="bgra8unorm";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="bgra8unorm";filt="nearest";modeU="r";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="bgra8unorm";filt="nearest";modeU="r";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="bgra8unorm";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="bgra8unorm";filt="nearest";modeU="m";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="bgra8unorm";filt="nearest";modeU="m";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="bgra8unorm";filt="nearest";modeU="m";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="bgra8unorm";filt="nearest";modeU="c";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="bgra8unorm";filt="nearest";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="bgra8unorm";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="bgra8unorm";filt="nearest";modeU="r";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="bgra8unorm";filt="nearest";modeU="r";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="bgra8unorm";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="bgra8unorm";filt="nearest";modeU="m";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="bgra8unorm";filt="nearest";modeU="m";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="bgra8unorm";filt="nearest";modeU="m";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="bgra8unorm";filt="nearest";modeU="c";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="bgra8unorm";filt="nearest";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="bgra8unorm";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="bgra8unorm";filt="nearest";modeU="r";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="bgra8unorm";filt="nearest";modeU="r";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] 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[ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="depth16unorm";filt="nearest";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="depth16unorm";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="depth16unorm";filt="nearest";modeU="r";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="depth16unorm";filt="nearest";modeU="r";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="depth16unorm";filt="nearest";modeU="r";modeV="m";offset=true [ 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+crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="depth32float";filt="nearest";modeU="m";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="depth32float";filt="nearest";modeU="m";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="depth32float";filt="nearest";modeU="m";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="depth32float";filt="nearest";modeU="c";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] 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+crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="depth32float";filt="nearest";modeU="m";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="depth32float";filt="nearest";modeU="m";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="depth32float";filt="nearest";modeU="m";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r16float";filt="linear";modeU="c";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r16float";filt="linear";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r16float";filt="linear";modeU="c";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r16float";filt="linear";modeU="r";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r16float";filt="linear";modeU="r";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r16float";filt="linear";modeU="r";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r16float";filt="linear";modeU="m";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r16float";filt="linear";modeU="m";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r16float";filt="linear";modeU="m";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r16float";filt="linear";modeU="c";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r16float";filt="linear";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r16float";filt="linear";modeU="c";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r16float";filt="linear";modeU="r";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r16float";filt="linear";modeU="r";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r16float";filt="linear";modeU="r";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r16float";filt="linear";modeU="m";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r16float";filt="linear";modeU="m";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r16float";filt="linear";modeU="m";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r16float";filt="linear";modeU="c";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r16float";filt="linear";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r16float";filt="linear";modeU="c";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r16float";filt="linear";modeU="r";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r16float";filt="linear";modeU="r";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r16float";filt="linear";modeU="r";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r16float";filt="linear";modeU="m";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r16float";filt="linear";modeU="m";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r16float";filt="linear";modeU="m";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r16float";filt="nearest";modeU="c";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r16float";filt="nearest";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r16float";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r16float";filt="nearest";modeU="r";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r16float";filt="nearest";modeU="r";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r16float";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r16float";filt="nearest";modeU="m";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r16float";filt="nearest";modeU="m";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r16float";filt="nearest";modeU="m";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ 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+crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r16float";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r16float";filt="nearest";modeU="m";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r16float";filt="nearest";modeU="m";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r16float";filt="nearest";modeU="m";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r16float";filt="nearest";modeU="c";modeV="c";offset=true [ 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webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r16float";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r16float";filt="nearest";modeU="m";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r16float";filt="nearest";modeU="m";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r16float";filt="nearest";modeU="m";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r16sint";filt="linear";modeU="c";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r16sint";filt="linear";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r16sint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r16sint";filt="linear";modeU="r";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r16sint";filt="linear";modeU="r";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r16sint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r16sint";filt="linear";modeU="m";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r16sint";filt="linear";modeU="m";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r16sint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r16sint";filt="linear";modeU="c";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r16sint";filt="linear";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] 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webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r16sint";filt="linear";modeU="m";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="r16sint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r16sint";filt="linear";modeU="c";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r16sint";filt="linear";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r16sint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r16sint";filt="linear";modeU="r";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r16sint";filt="linear";modeU="r";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r16sint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r16sint";filt="linear";modeU="m";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="r16sint";filt="linear";modeU="m";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] 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[ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r8sint";filt="linear";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r8sint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r8sint";filt="linear";modeU="r";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r8sint";filt="linear";modeU="r";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="r8sint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ] 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webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg11b10ufloat";filt="linear";modeU="r";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg11b10ufloat";filt="linear";modeU="r";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg11b10ufloat";filt="linear";modeU="m";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg11b10ufloat";filt="linear";modeU="m";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg11b10ufloat";filt="linear";modeU="m";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg11b10ufloat";filt="linear";modeU="c";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg11b10ufloat";filt="linear";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg11b10ufloat";filt="linear";modeU="c";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg11b10ufloat";filt="linear";modeU="r";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg11b10ufloat";filt="linear";modeU="r";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg11b10ufloat";filt="linear";modeU="r";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg11b10ufloat";filt="linear";modeU="m";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg11b10ufloat";filt="linear";modeU="m";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg11b10ufloat";filt="linear";modeU="m";modeV="m";offset=true [ Skip ] 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webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg11b10ufloat";filt="linear";modeU="r";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg11b10ufloat";filt="linear";modeU="r";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg11b10ufloat";filt="linear";modeU="m";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg11b10ufloat";filt="linear";modeU="m";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg11b10ufloat";filt="linear";modeU="m";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg11b10ufloat";filt="nearest";modeU="c";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg11b10ufloat";filt="nearest";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg11b10ufloat";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg11b10ufloat";filt="nearest";modeU="r";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg11b10ufloat";filt="nearest";modeU="r";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg11b10ufloat";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg11b10ufloat";filt="nearest";modeU="m";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg11b10ufloat";filt="nearest";modeU="m";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg11b10ufloat";filt="nearest";modeU="m";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg11b10ufloat";filt="nearest";modeU="c";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg11b10ufloat";filt="nearest";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg11b10ufloat";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg11b10ufloat";filt="nearest";modeU="r";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg11b10ufloat";filt="nearest";modeU="r";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg11b10ufloat";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg11b10ufloat";filt="nearest";modeU="m";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg11b10ufloat";filt="nearest";modeU="m";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg11b10ufloat";filt="nearest";modeU="m";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg11b10ufloat";filt="nearest";modeU="c";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg11b10ufloat";filt="nearest";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg11b10ufloat";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg11b10ufloat";filt="nearest";modeU="r";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg11b10ufloat";filt="nearest";modeU="r";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg11b10ufloat";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg11b10ufloat";filt="nearest";modeU="m";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg11b10ufloat";filt="nearest";modeU="m";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg11b10ufloat";filt="nearest";modeU="m";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg16float";filt="linear";modeU="c";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg16float";filt="linear";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg16float";filt="linear";modeU="c";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg16float";filt="linear";modeU="r";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg16float";filt="linear";modeU="r";modeV="r";offset=true [ 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webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg16float";filt="linear";modeU="c";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg16float";filt="linear";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg16float";filt="linear";modeU="c";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg16float";filt="linear";modeU="r";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg16float";filt="linear";modeU="r";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg16float";filt="linear";modeU="r";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg16float";filt="linear";modeU="m";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg16float";filt="linear";modeU="m";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg16float";filt="linear";modeU="m";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg16float";filt="linear";modeU="c";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg16float";filt="linear";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg16float";filt="linear";modeU="c";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg16float";filt="linear";modeU="r";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg16float";filt="linear";modeU="r";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg16float";filt="linear";modeU="r";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg16float";filt="linear";modeU="m";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg16float";filt="linear";modeU="m";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg16float";filt="linear";modeU="m";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg16float";filt="nearest";modeU="c";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg16float";filt="nearest";modeU="c";modeV="r";offset=true [ 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webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg16float";filt="nearest";modeU="m";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg16float";filt="nearest";modeU="m";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg16float";filt="nearest";modeU="m";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg16float";filt="nearest";modeU="c";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg16float";filt="nearest";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg16float";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg16float";filt="nearest";modeU="r";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg16float";filt="nearest";modeU="r";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg16float";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg16float";filt="nearest";modeU="m";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg16float";filt="nearest";modeU="m";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg16float";filt="nearest";modeU="m";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg16float";filt="nearest";modeU="c";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg16float";filt="nearest";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg16float";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg16float";filt="nearest";modeU="r";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg16float";filt="nearest";modeU="r";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg16float";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg16float";filt="nearest";modeU="m";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg16float";filt="nearest";modeU="m";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg16float";filt="nearest";modeU="m";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg16sint";filt="linear";modeU="c";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg16sint";filt="linear";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg16sint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg16sint";filt="linear";modeU="r";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg16sint";filt="linear";modeU="r";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg16sint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg16sint";filt="linear";modeU="m";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg16sint";filt="linear";modeU="m";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg16sint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg16sint";filt="linear";modeU="c";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg16sint";filt="linear";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg16sint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg16sint";filt="linear";modeU="r";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg16sint";filt="linear";modeU="r";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg16sint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg16sint";filt="linear";modeU="m";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg16sint";filt="linear";modeU="m";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg16sint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg16sint";filt="linear";modeU="c";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg16sint";filt="linear";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg16sint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg16sint";filt="linear";modeU="r";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg16sint";filt="linear";modeU="r";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg16sint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg16sint";filt="linear";modeU="m";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg16sint";filt="linear";modeU="m";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg16sint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg16sint";filt="nearest";modeU="c";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg16sint";filt="nearest";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg16sint";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg16sint";filt="nearest";modeU="r";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg16sint";filt="nearest";modeU="r";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg16sint";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg16sint";filt="nearest";modeU="m";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg16sint";filt="nearest";modeU="m";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg16sint";filt="nearest";modeU="m";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg16sint";filt="nearest";modeU="c";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg16sint";filt="nearest";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg16sint";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg16sint";filt="nearest";modeU="r";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg16sint";filt="nearest";modeU="r";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg16sint";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg16sint";filt="nearest";modeU="m";modeV="c";offset=true [ 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android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg16uint";filt="linear";modeU="r";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg16uint";filt="linear";modeU="r";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg16uint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg16uint";filt="linear";modeU="m";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg16uint";filt="linear";modeU="m";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg16uint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg16uint";filt="linear";modeU="c";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg16uint";filt="linear";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg16uint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg16uint";filt="linear";modeU="r";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg16uint";filt="linear";modeU="r";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg16uint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg16uint";filt="linear";modeU="m";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg16uint";filt="linear";modeU="m";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg16uint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg16uint";filt="linear";modeU="c";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg16uint";filt="linear";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg16uint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg16uint";filt="linear";modeU="r";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg16uint";filt="linear";modeU="r";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg16uint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg16uint";filt="linear";modeU="m";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg16uint";filt="linear";modeU="m";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg16uint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg16uint";filt="nearest";modeU="c";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg16uint";filt="nearest";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg16uint";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg16uint";filt="nearest";modeU="r";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg16uint";filt="nearest";modeU="r";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg16uint";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg16uint";filt="nearest";modeU="m";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg16uint";filt="nearest";modeU="m";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg16uint";filt="nearest";modeU="m";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg16uint";filt="nearest";modeU="c";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg16uint";filt="nearest";modeU="c";modeV="r";offset=true [ 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webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg16uint";filt="nearest";modeU="m";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg16uint";filt="nearest";modeU="m";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg16uint";filt="nearest";modeU="m";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg16uint";filt="nearest";modeU="c";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg16uint";filt="nearest";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg16uint";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg16uint";filt="nearest";modeU="r";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg16uint";filt="nearest";modeU="r";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg16uint";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg16uint";filt="nearest";modeU="m";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg16uint";filt="nearest";modeU="m";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg16uint";filt="nearest";modeU="m";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg32float";filt="nearest";modeU="c";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg32float";filt="nearest";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg32float";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg32float";filt="nearest";modeU="r";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg32float";filt="nearest";modeU="r";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg32float";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg32float";filt="nearest";modeU="m";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg32float";filt="nearest";modeU="m";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg32float";filt="nearest";modeU="m";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg32float";filt="nearest";modeU="c";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg32float";filt="nearest";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg32float";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg32float";filt="nearest";modeU="r";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg32float";filt="nearest";modeU="r";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg32float";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg32float";filt="nearest";modeU="m";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg32float";filt="nearest";modeU="m";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg32float";filt="nearest";modeU="m";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg32float";filt="nearest";modeU="c";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg32float";filt="nearest";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg32float";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg32float";filt="nearest";modeU="r";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg32float";filt="nearest";modeU="r";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg32float";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg32float";filt="nearest";modeU="m";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg32float";filt="nearest";modeU="m";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg32float";filt="nearest";modeU="m";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg8sint";filt="linear";modeU="c";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg8sint";filt="linear";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg8sint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg8sint";filt="linear";modeU="r";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg8sint";filt="linear";modeU="r";modeV="r";offset=true [ 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] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg8sint";filt="linear";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg8sint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg8sint";filt="linear";modeU="r";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg8sint";filt="linear";modeU="r";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg8sint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ] 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+crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg8sint";filt="nearest";modeU="r";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg8sint";filt="nearest";modeU="r";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg8sint";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg8sint";filt="nearest";modeU="m";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg8sint";filt="nearest";modeU="m";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg8sint";filt="nearest";modeU="m";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg8sint";filt="nearest";modeU="c";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg8sint";filt="nearest";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg8sint";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg8sint";filt="nearest";modeU="r";modeV="c";offset=true [ Skip ] 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+crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg8sint";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg8sint";filt="nearest";modeU="m";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg8sint";filt="nearest";modeU="m";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg8sint";filt="nearest";modeU="m";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg8snorm";filt="linear";modeU="c";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg8snorm";filt="linear";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg8snorm";filt="linear";modeU="c";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg8snorm";filt="linear";modeU="r";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg8snorm";filt="linear";modeU="r";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg8snorm";filt="linear";modeU="r";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg8snorm";filt="linear";modeU="m";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg8snorm";filt="linear";modeU="m";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg8snorm";filt="linear";modeU="m";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg8snorm";filt="linear";modeU="c";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg8snorm";filt="linear";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg8snorm";filt="linear";modeU="c";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg8snorm";filt="linear";modeU="r";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg8snorm";filt="linear";modeU="r";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg8snorm";filt="linear";modeU="r";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg8snorm";filt="linear";modeU="m";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg8snorm";filt="linear";modeU="m";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg8snorm";filt="linear";modeU="m";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg8snorm";filt="linear";modeU="c";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg8snorm";filt="linear";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg8snorm";filt="linear";modeU="c";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg8snorm";filt="linear";modeU="r";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg8snorm";filt="linear";modeU="r";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg8snorm";filt="linear";modeU="r";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg8snorm";filt="linear";modeU="m";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg8snorm";filt="linear";modeU="m";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg8snorm";filt="linear";modeU="m";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg8snorm";filt="nearest";modeU="c";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg8snorm";filt="nearest";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg8snorm";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg8snorm";filt="nearest";modeU="r";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg8snorm";filt="nearest";modeU="r";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg8snorm";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg8snorm";filt="nearest";modeU="m";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg8snorm";filt="nearest";modeU="m";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg8snorm";filt="nearest";modeU="m";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg8snorm";filt="nearest";modeU="c";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg8snorm";filt="nearest";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg8snorm";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg8snorm";filt="nearest";modeU="r";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg8snorm";filt="nearest";modeU="r";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg8snorm";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg8snorm";filt="nearest";modeU="m";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg8snorm";filt="nearest";modeU="m";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg8snorm";filt="nearest";modeU="m";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg8snorm";filt="nearest";modeU="c";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg8snorm";filt="nearest";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg8snorm";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg8snorm";filt="nearest";modeU="r";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg8snorm";filt="nearest";modeU="r";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg8snorm";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg8snorm";filt="nearest";modeU="m";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg8snorm";filt="nearest";modeU="m";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg8snorm";filt="nearest";modeU="m";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg8uint";filt="linear";modeU="c";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg8uint";filt="linear";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg8uint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg8uint";filt="linear";modeU="r";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg8uint";filt="linear";modeU="r";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg8uint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ] 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+crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg8uint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg8uint";filt="linear";modeU="r";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg8uint";filt="linear";modeU="r";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg8uint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg8uint";filt="linear";modeU="m";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg8uint";filt="linear";modeU="m";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg8uint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg8uint";filt="linear";modeU="c";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg8uint";filt="linear";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg8uint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ] 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+crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg8uint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg8uint";filt="nearest";modeU="c";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg8uint";filt="nearest";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg8uint";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg8uint";filt="nearest";modeU="r";modeV="c";offset=true [ Skip ] 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+crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg8uint";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg8uint";filt="nearest";modeU="m";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg8uint";filt="nearest";modeU="m";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg8uint";filt="nearest";modeU="m";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg8uint";filt="nearest";modeU="c";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg8uint";filt="nearest";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg8uint";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg8uint";filt="nearest";modeU="r";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg8uint";filt="nearest";modeU="r";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg8uint";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg8uint";filt="nearest";modeU="m";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg8uint";filt="nearest";modeU="m";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg8uint";filt="nearest";modeU="m";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg8unorm";filt="linear";modeU="c";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg8unorm";filt="linear";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg8unorm";filt="linear";modeU="c";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg8unorm";filt="linear";modeU="r";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg8unorm";filt="linear";modeU="r";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg8unorm";filt="linear";modeU="r";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg8unorm";filt="linear";modeU="m";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg8unorm";filt="linear";modeU="m";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg8unorm";filt="linear";modeU="m";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg8unorm";filt="linear";modeU="c";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg8unorm";filt="linear";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg8unorm";filt="linear";modeU="c";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg8unorm";filt="linear";modeU="r";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg8unorm";filt="linear";modeU="r";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg8unorm";filt="linear";modeU="r";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg8unorm";filt="linear";modeU="m";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg8unorm";filt="linear";modeU="m";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg8unorm";filt="linear";modeU="m";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg8unorm";filt="linear";modeU="c";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg8unorm";filt="linear";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg8unorm";filt="linear";modeU="c";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg8unorm";filt="linear";modeU="r";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg8unorm";filt="linear";modeU="r";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg8unorm";filt="linear";modeU="r";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg8unorm";filt="linear";modeU="m";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg8unorm";filt="linear";modeU="m";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg8unorm";filt="linear";modeU="m";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg8unorm";filt="nearest";modeU="c";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg8unorm";filt="nearest";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg8unorm";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg8unorm";filt="nearest";modeU="r";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg8unorm";filt="nearest";modeU="r";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg8unorm";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg8unorm";filt="nearest";modeU="m";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg8unorm";filt="nearest";modeU="m";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rg8unorm";filt="nearest";modeU="m";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg8unorm";filt="nearest";modeU="c";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg8unorm";filt="nearest";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg8unorm";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg8unorm";filt="nearest";modeU="r";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg8unorm";filt="nearest";modeU="r";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg8unorm";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg8unorm";filt="nearest";modeU="m";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg8unorm";filt="nearest";modeU="m";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rg8unorm";filt="nearest";modeU="m";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg8unorm";filt="nearest";modeU="c";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg8unorm";filt="nearest";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg8unorm";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg8unorm";filt="nearest";modeU="r";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg8unorm";filt="nearest";modeU="r";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg8unorm";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg8unorm";filt="nearest";modeU="m";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg8unorm";filt="nearest";modeU="m";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rg8unorm";filt="nearest";modeU="m";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgb10a2uint";filt="linear";modeU="c";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgb10a2uint";filt="linear";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgb10a2uint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgb10a2uint";filt="linear";modeU="r";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgb10a2uint";filt="linear";modeU="r";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgb10a2uint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgb10a2uint";filt="linear";modeU="m";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgb10a2uint";filt="linear";modeU="m";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgb10a2uint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgb10a2uint";filt="linear";modeU="c";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgb10a2uint";filt="linear";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgb10a2uint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgb10a2uint";filt="linear";modeU="r";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgb10a2uint";filt="linear";modeU="r";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgb10a2uint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgb10a2uint";filt="linear";modeU="m";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgb10a2uint";filt="linear";modeU="m";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgb10a2uint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgb10a2uint";filt="linear";modeU="c";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgb10a2uint";filt="linear";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgb10a2uint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgb10a2uint";filt="linear";modeU="r";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgb10a2uint";filt="linear";modeU="r";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgb10a2uint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgb10a2uint";filt="linear";modeU="m";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgb10a2uint";filt="linear";modeU="m";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgb10a2uint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgb10a2uint";filt="nearest";modeU="c";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgb10a2uint";filt="nearest";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgb10a2uint";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgb10a2uint";filt="nearest";modeU="r";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgb10a2uint";filt="nearest";modeU="r";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgb10a2uint";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgb10a2uint";filt="nearest";modeU="m";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgb10a2uint";filt="nearest";modeU="m";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgb10a2uint";filt="nearest";modeU="m";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgb10a2uint";filt="nearest";modeU="c";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgb10a2uint";filt="nearest";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgb10a2uint";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgb10a2uint";filt="nearest";modeU="r";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgb10a2uint";filt="nearest";modeU="r";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgb10a2uint";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgb10a2uint";filt="nearest";modeU="m";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgb10a2uint";filt="nearest";modeU="m";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgb10a2uint";filt="nearest";modeU="m";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgb10a2uint";filt="nearest";modeU="c";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgb10a2uint";filt="nearest";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgb10a2uint";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgb10a2uint";filt="nearest";modeU="r";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgb10a2uint";filt="nearest";modeU="r";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgb10a2uint";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgb10a2uint";filt="nearest";modeU="m";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgb10a2uint";filt="nearest";modeU="m";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgb10a2uint";filt="nearest";modeU="m";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgb10a2unorm";filt="linear";modeU="c";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgb10a2unorm";filt="linear";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgb10a2unorm";filt="linear";modeU="c";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgb10a2unorm";filt="linear";modeU="r";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgb10a2unorm";filt="linear";modeU="r";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgb10a2unorm";filt="linear";modeU="r";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgb10a2unorm";filt="linear";modeU="m";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgb10a2unorm";filt="linear";modeU="m";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgb10a2unorm";filt="linear";modeU="m";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgb10a2unorm";filt="linear";modeU="c";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgb10a2unorm";filt="linear";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgb10a2unorm";filt="linear";modeU="c";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgb10a2unorm";filt="linear";modeU="r";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgb10a2unorm";filt="linear";modeU="r";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgb10a2unorm";filt="linear";modeU="r";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgb10a2unorm";filt="linear";modeU="m";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgb10a2unorm";filt="linear";modeU="m";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgb10a2unorm";filt="linear";modeU="m";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgb10a2unorm";filt="linear";modeU="c";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgb10a2unorm";filt="linear";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgb10a2unorm";filt="linear";modeU="c";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgb10a2unorm";filt="linear";modeU="r";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgb10a2unorm";filt="linear";modeU="r";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgb10a2unorm";filt="linear";modeU="r";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgb10a2unorm";filt="linear";modeU="m";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgb10a2unorm";filt="linear";modeU="m";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgb10a2unorm";filt="linear";modeU="m";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgb10a2unorm";filt="nearest";modeU="c";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgb10a2unorm";filt="nearest";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgb10a2unorm";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ] 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webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgb10a2unorm";filt="nearest";modeU="m";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgb10a2unorm";filt="nearest";modeU="m";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgb10a2unorm";filt="nearest";modeU="c";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgb10a2unorm";filt="nearest";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgb10a2unorm";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ] 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webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgb10a2unorm";filt="nearest";modeU="m";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgb10a2unorm";filt="nearest";modeU="m";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgb9e5ufloat";filt="linear";modeU="c";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgb9e5ufloat";filt="linear";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgb9e5ufloat";filt="linear";modeU="c";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgb9e5ufloat";filt="linear";modeU="r";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgb9e5ufloat";filt="linear";modeU="r";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgb9e5ufloat";filt="linear";modeU="r";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgb9e5ufloat";filt="linear";modeU="m";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgb9e5ufloat";filt="linear";modeU="m";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgb9e5ufloat";filt="linear";modeU="m";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgb9e5ufloat";filt="linear";modeU="c";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgb9e5ufloat";filt="linear";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgb9e5ufloat";filt="linear";modeU="c";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgb9e5ufloat";filt="linear";modeU="r";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgb9e5ufloat";filt="linear";modeU="r";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgb9e5ufloat";filt="linear";modeU="r";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgb9e5ufloat";filt="linear";modeU="m";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgb9e5ufloat";filt="linear";modeU="m";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgb9e5ufloat";filt="linear";modeU="m";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgb9e5ufloat";filt="linear";modeU="c";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgb9e5ufloat";filt="linear";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgb9e5ufloat";filt="linear";modeU="c";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgb9e5ufloat";filt="linear";modeU="r";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgb9e5ufloat";filt="linear";modeU="r";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgb9e5ufloat";filt="linear";modeU="r";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgb9e5ufloat";filt="linear";modeU="m";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgb9e5ufloat";filt="linear";modeU="m";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgb9e5ufloat";filt="linear";modeU="m";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgb9e5ufloat";filt="nearest";modeU="c";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgb9e5ufloat";filt="nearest";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgb9e5ufloat";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgb9e5ufloat";filt="nearest";modeU="r";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgb9e5ufloat";filt="nearest";modeU="r";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgb9e5ufloat";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgb9e5ufloat";filt="nearest";modeU="m";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgb9e5ufloat";filt="nearest";modeU="m";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgb9e5ufloat";filt="nearest";modeU="m";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgb9e5ufloat";filt="nearest";modeU="c";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgb9e5ufloat";filt="nearest";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgb9e5ufloat";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ] 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webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgb9e5ufloat";filt="nearest";modeU="m";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgb9e5ufloat";filt="nearest";modeU="m";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgb9e5ufloat";filt="nearest";modeU="c";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgb9e5ufloat";filt="nearest";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgb9e5ufloat";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ] 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webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba16float";filt="nearest";modeU="m";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba16float";filt="nearest";modeU="c";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba16float";filt="nearest";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba16float";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba16float";filt="nearest";modeU="r";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba16float";filt="nearest";modeU="r";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba16float";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba16float";filt="nearest";modeU="m";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba16float";filt="nearest";modeU="m";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba16float";filt="nearest";modeU="m";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba16sint";filt="linear";modeU="c";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba16sint";filt="linear";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba16sint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba16sint";filt="linear";modeU="r";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba16sint";filt="linear";modeU="r";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba16sint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba16sint";filt="linear";modeU="m";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba16sint";filt="linear";modeU="m";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba16sint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba16sint";filt="linear";modeU="c";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba16sint";filt="linear";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba16sint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba16sint";filt="linear";modeU="r";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba16sint";filt="linear";modeU="r";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba16sint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba16sint";filt="linear";modeU="m";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba16sint";filt="linear";modeU="m";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba16sint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba16sint";filt="linear";modeU="c";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba16sint";filt="linear";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba16sint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba16sint";filt="linear";modeU="r";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba16sint";filt="linear";modeU="r";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba16sint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba16sint";filt="linear";modeU="m";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba16sint";filt="linear";modeU="m";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba16sint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba16sint";filt="nearest";modeU="c";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba16sint";filt="nearest";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba16sint";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba16sint";filt="nearest";modeU="r";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba16sint";filt="nearest";modeU="r";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] 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android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba16sint";filt="nearest";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba16sint";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba16sint";filt="nearest";modeU="r";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba16sint";filt="nearest";modeU="r";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba16sint";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba16sint";filt="nearest";modeU="m";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba16sint";filt="nearest";modeU="m";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba16sint";filt="nearest";modeU="m";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba16sint";filt="nearest";modeU="c";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] 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[ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba16uint";filt="linear";modeU="m";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba16uint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba16uint";filt="linear";modeU="c";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba16uint";filt="linear";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] 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android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba16uint";filt="nearest";modeU="m";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba16uint";filt="nearest";modeU="c";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba16uint";filt="nearest";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba16uint";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba16uint";filt="nearest";modeU="r";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba16uint";filt="nearest";modeU="r";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba16uint";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba16uint";filt="nearest";modeU="m";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba16uint";filt="nearest";modeU="m";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba16uint";filt="nearest";modeU="m";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba16uint";filt="nearest";modeU="c";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba16uint";filt="nearest";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba16uint";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba16uint";filt="nearest";modeU="r";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba16uint";filt="nearest";modeU="r";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba16uint";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba16uint";filt="nearest";modeU="m";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba16uint";filt="nearest";modeU="m";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba16uint";filt="nearest";modeU="m";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba32float";filt="nearest";modeU="c";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba32float";filt="nearest";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba32float";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba32float";filt="nearest";modeU="r";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba32float";filt="nearest";modeU="r";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba32float";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba32float";filt="nearest";modeU="m";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba32float";filt="nearest";modeU="m";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba32float";filt="nearest";modeU="m";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba32float";filt="nearest";modeU="c";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba32float";filt="nearest";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba32float";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba32float";filt="nearest";modeU="r";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba32float";filt="nearest";modeU="r";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba32float";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba32float";filt="nearest";modeU="m";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba32float";filt="nearest";modeU="m";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba32float";filt="nearest";modeU="m";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba32float";filt="nearest";modeU="c";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba32float";filt="nearest";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba32float";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba32float";filt="nearest";modeU="r";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba32float";filt="nearest";modeU="r";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba32float";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba32float";filt="nearest";modeU="m";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba32float";filt="nearest";modeU="m";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba32float";filt="nearest";modeU="m";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba8sint";filt="linear";modeU="c";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba8sint";filt="linear";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba8sint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba8sint";filt="linear";modeU="r";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba8sint";filt="linear";modeU="r";modeV="r";offset=true [ 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webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba8sint";filt="linear";modeU="c";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba8sint";filt="linear";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba8sint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba8sint";filt="linear";modeU="r";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba8sint";filt="linear";modeU="r";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba8sint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba8sint";filt="linear";modeU="m";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba8sint";filt="linear";modeU="m";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba8sint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba8sint";filt="linear";modeU="c";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba8sint";filt="linear";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba8sint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba8sint";filt="linear";modeU="r";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba8sint";filt="linear";modeU="r";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba8sint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba8sint";filt="linear";modeU="m";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba8sint";filt="linear";modeU="m";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba8sint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba8sint";filt="nearest";modeU="c";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba8sint";filt="nearest";modeU="c";modeV="r";offset=true [ 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android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba8sint";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba8sint";filt="nearest";modeU="r";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba8sint";filt="nearest";modeU="r";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba8sint";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba8sint";filt="nearest";modeU="m";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba8sint";filt="nearest";modeU="m";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba8sint";filt="nearest";modeU="m";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba8sint";filt="nearest";modeU="c";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba8sint";filt="nearest";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba8sint";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba8sint";filt="nearest";modeU="r";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba8sint";filt="nearest";modeU="r";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba8sint";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba8sint";filt="nearest";modeU="m";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba8sint";filt="nearest";modeU="m";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba8sint";filt="nearest";modeU="m";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba8snorm";filt="linear";modeU="c";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba8snorm";filt="linear";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba8snorm";filt="linear";modeU="c";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba8snorm";filt="linear";modeU="r";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba8snorm";filt="linear";modeU="r";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba8snorm";filt="linear";modeU="r";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba8snorm";filt="linear";modeU="m";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba8snorm";filt="linear";modeU="m";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba8snorm";filt="linear";modeU="m";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba8snorm";filt="linear";modeU="c";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba8snorm";filt="linear";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba8snorm";filt="linear";modeU="c";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba8snorm";filt="linear";modeU="r";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba8snorm";filt="linear";modeU="r";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba8snorm";filt="linear";modeU="r";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba8snorm";filt="linear";modeU="m";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba8snorm";filt="linear";modeU="m";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba8snorm";filt="linear";modeU="m";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba8snorm";filt="linear";modeU="c";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba8snorm";filt="linear";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba8snorm";filt="linear";modeU="c";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba8snorm";filt="linear";modeU="r";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba8snorm";filt="linear";modeU="r";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba8snorm";filt="linear";modeU="r";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba8snorm";filt="linear";modeU="m";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba8snorm";filt="linear";modeU="m";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba8snorm";filt="linear";modeU="m";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba8snorm";filt="nearest";modeU="c";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba8snorm";filt="nearest";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba8snorm";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba8snorm";filt="nearest";modeU="r";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] 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android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba8snorm";filt="nearest";modeU="c";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba8snorm";filt="nearest";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba8snorm";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba8snorm";filt="nearest";modeU="r";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba8snorm";filt="nearest";modeU="r";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba8snorm";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba8snorm";filt="nearest";modeU="m";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba8snorm";filt="nearest";modeU="m";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba8snorm";filt="nearest";modeU="m";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba8snorm";filt="nearest";modeU="c";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba8snorm";filt="nearest";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba8snorm";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba8snorm";filt="nearest";modeU="r";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba8snorm";filt="nearest";modeU="r";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ 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+crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba8uint";filt="nearest";modeU="m";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba8uint";filt="nearest";modeU="c";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba8uint";filt="nearest";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba8uint";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba8uint";filt="nearest";modeU="r";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba8uint";filt="nearest";modeU="r";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba8uint";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba8uint";filt="nearest";modeU="m";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba8uint";filt="nearest";modeU="m";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba8uint";filt="nearest";modeU="m";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba8unorm";filt="linear";modeU="c";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba8unorm";filt="linear";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba8unorm";filt="linear";modeU="c";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba8unorm";filt="linear";modeU="r";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba8unorm";filt="linear";modeU="r";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba8unorm";filt="linear";modeU="r";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba8unorm";filt="linear";modeU="m";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba8unorm";filt="linear";modeU="m";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba8unorm";filt="linear";modeU="m";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba8unorm";filt="linear";modeU="c";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba8unorm";filt="linear";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba8unorm";filt="linear";modeU="c";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba8unorm";filt="linear";modeU="r";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba8unorm";filt="linear";modeU="r";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba8unorm";filt="linear";modeU="r";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba8unorm";filt="linear";modeU="m";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba8unorm";filt="linear";modeU="m";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba8unorm";filt="linear";modeU="m";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba8unorm";filt="linear";modeU="c";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba8unorm";filt="linear";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba8unorm";filt="linear";modeU="c";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba8unorm";filt="linear";modeU="r";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba8unorm";filt="linear";modeU="r";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba8unorm";filt="linear";modeU="r";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba8unorm";filt="linear";modeU="m";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba8unorm";filt="linear";modeU="m";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba8unorm";filt="linear";modeU="m";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba8unorm";filt="nearest";modeU="c";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba8unorm";filt="nearest";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba8unorm";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba8unorm";filt="nearest";modeU="r";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba8unorm";filt="nearest";modeU="r";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba8unorm";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba8unorm";filt="nearest";modeU="m";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba8unorm";filt="nearest";modeU="m";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba8unorm";filt="nearest";modeU="m";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba8unorm";filt="nearest";modeU="c";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba8unorm";filt="nearest";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba8unorm";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba8unorm";filt="nearest";modeU="r";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba8unorm";filt="nearest";modeU="r";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba8unorm";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba8unorm";filt="nearest";modeU="m";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba8unorm";filt="nearest";modeU="m";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba8unorm";filt="nearest";modeU="m";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba8unorm";filt="nearest";modeU="c";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba8unorm";filt="nearest";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba8unorm";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba8unorm";filt="nearest";modeU="r";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba8unorm";filt="nearest";modeU="r";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba8unorm";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba8unorm";filt="nearest";modeU="m";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba8unorm";filt="nearest";modeU="m";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba8unorm";filt="nearest";modeU="m";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba8unorm-srgb";filt="linear";modeU="c";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba8unorm-srgb";filt="linear";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba8unorm-srgb";filt="linear";modeU="c";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba8unorm-srgb";filt="linear";modeU="r";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba8unorm-srgb";filt="linear";modeU="r";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba8unorm-srgb";filt="linear";modeU="r";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba8unorm-srgb";filt="linear";modeU="m";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba8unorm-srgb";filt="linear";modeU="m";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba8unorm-srgb";filt="linear";modeU="m";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba8unorm-srgb";filt="linear";modeU="c";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba8unorm-srgb";filt="linear";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba8unorm-srgb";filt="linear";modeU="c";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba8unorm-srgb";filt="linear";modeU="r";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba8unorm-srgb";filt="linear";modeU="r";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba8unorm-srgb";filt="linear";modeU="r";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba8unorm-srgb";filt="linear";modeU="m";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba8unorm-srgb";filt="linear";modeU="m";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba8unorm-srgb";filt="linear";modeU="m";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba8unorm-srgb";filt="linear";modeU="c";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba8unorm-srgb";filt="linear";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba8unorm-srgb";filt="linear";modeU="c";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba8unorm-srgb";filt="linear";modeU="r";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba8unorm-srgb";filt="linear";modeU="r";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba8unorm-srgb";filt="linear";modeU="r";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba8unorm-srgb";filt="linear";modeU="m";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba8unorm-srgb";filt="linear";modeU="m";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba8unorm-srgb";filt="linear";modeU="m";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba8unorm-srgb";filt="nearest";modeU="c";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba8unorm-srgb";filt="nearest";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba8unorm-srgb";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba8unorm-srgb";filt="nearest";modeU="r";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba8unorm-srgb";filt="nearest";modeU="r";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba8unorm-srgb";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba8unorm-srgb";filt="nearest";modeU="m";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba8unorm-srgb";filt="nearest";modeU="m";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="c";format="rgba8unorm-srgb";filt="nearest";modeU="m";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba8unorm-srgb";filt="nearest";modeU="c";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba8unorm-srgb";filt="nearest";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba8unorm-srgb";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba8unorm-srgb";filt="nearest";modeU="r";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba8unorm-srgb";filt="nearest";modeU="r";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="f";format="rgba8unorm-srgb";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] 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] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba8unorm-srgb";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba8unorm-srgb";filt="nearest";modeU="r";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba8unorm-srgb";filt="nearest";modeU="r";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:stage="v";format="rgba8unorm-srgb";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] 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webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="bgra8unorm";filt="nearest";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="bgra8unorm";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="bgra8unorm";filt="nearest";modeU="r";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="bgra8unorm";filt="nearest";modeU="r";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="bgra8unorm";filt="nearest";modeU="r";modeV="m";offset=true [ 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webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="bgra8unorm";filt="nearest";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="bgra8unorm";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="bgra8unorm";filt="nearest";modeU="r";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="bgra8unorm";filt="nearest";modeU="r";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="bgra8unorm";filt="nearest";modeU="r";modeV="m";offset=true [ 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webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="depth16unorm";filt="nearest";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="depth16unorm";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="depth16unorm";filt="nearest";modeU="r";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="depth16unorm";filt="nearest";modeU="r";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="depth16unorm";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="depth16unorm";filt="nearest";modeU="m";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="depth16unorm";filt="nearest";modeU="m";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="depth16unorm";filt="nearest";modeU="m";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="depth16unorm";filt="nearest";modeU="c";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="depth16unorm";filt="nearest";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="depth16unorm";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="depth16unorm";filt="nearest";modeU="r";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="depth16unorm";filt="nearest";modeU="r";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="depth16unorm";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="depth16unorm";filt="nearest";modeU="m";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="depth16unorm";filt="nearest";modeU="m";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="depth16unorm";filt="nearest";modeU="m";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="depth16unorm";filt="nearest";modeU="c";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="depth16unorm";filt="nearest";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="depth16unorm";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="depth16unorm";filt="nearest";modeU="r";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="depth16unorm";filt="nearest";modeU="r";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="depth16unorm";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="depth16unorm";filt="nearest";modeU="m";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="depth16unorm";filt="nearest";modeU="m";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="depth16unorm";filt="nearest";modeU="m";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="depth32float";filt="nearest";modeU="c";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="depth32float";filt="nearest";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] 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webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="depth32float";filt="nearest";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="depth32float";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="depth32float";filt="nearest";modeU="r";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="depth32float";filt="nearest";modeU="r";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="depth32float";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="depth32float";filt="nearest";modeU="m";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="depth32float";filt="nearest";modeU="m";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="depth32float";filt="nearest";modeU="m";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] 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+crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r16float";filt="linear";modeU="r";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r16float";filt="linear";modeU="r";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r16float";filt="linear";modeU="m";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r16float";filt="linear";modeU="m";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r16float";filt="linear";modeU="m";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r16float";filt="linear";modeU="c";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r16float";filt="linear";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r16float";filt="linear";modeU="c";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r16float";filt="linear";modeU="r";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r16float";filt="linear";modeU="r";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r16float";filt="linear";modeU="r";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r16float";filt="linear";modeU="m";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r16float";filt="linear";modeU="m";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] 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+crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r16float";filt="nearest";modeU="r";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r16float";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r16float";filt="nearest";modeU="m";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r16float";filt="nearest";modeU="m";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r16float";filt="nearest";modeU="m";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r16float";filt="nearest";modeU="c";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r16float";filt="nearest";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r16float";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r16float";filt="nearest";modeU="r";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r16float";filt="nearest";modeU="r";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r16float";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r16float";filt="nearest";modeU="m";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r16float";filt="nearest";modeU="m";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r16float";filt="nearest";modeU="m";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r16sint";filt="linear";modeU="c";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r16sint";filt="linear";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r16sint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r16sint";filt="linear";modeU="r";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r16sint";filt="linear";modeU="r";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r16sint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r16sint";filt="linear";modeU="m";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r16sint";filt="linear";modeU="m";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r16sint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r16sint";filt="linear";modeU="c";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r16sint";filt="linear";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r16sint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r16sint";filt="linear";modeU="r";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r16sint";filt="linear";modeU="r";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r16sint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r16sint";filt="linear";modeU="m";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r16sint";filt="linear";modeU="m";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r16sint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r16sint";filt="linear";modeU="c";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r16sint";filt="linear";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r16sint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r16sint";filt="linear";modeU="r";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r16sint";filt="linear";modeU="r";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r16sint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r16sint";filt="linear";modeU="m";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r16sint";filt="linear";modeU="m";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r16sint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r16sint";filt="nearest";modeU="c";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r16sint";filt="nearest";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r16sint";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r16sint";filt="nearest";modeU="r";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r16sint";filt="nearest";modeU="r";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r16sint";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r16sint";filt="nearest";modeU="m";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r16sint";filt="nearest";modeU="m";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r16sint";filt="nearest";modeU="m";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r16sint";filt="nearest";modeU="c";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r16sint";filt="nearest";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r16sint";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r16sint";filt="nearest";modeU="r";modeV="c";offset=true [ Skip ] 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webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r16sint";filt="nearest";modeU="m";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r16sint";filt="nearest";modeU="c";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r16sint";filt="nearest";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r16sint";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r16sint";filt="nearest";modeU="r";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r16sint";filt="nearest";modeU="r";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r16sint";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r16sint";filt="nearest";modeU="m";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r16sint";filt="nearest";modeU="m";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] 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webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r16uint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r16uint";filt="linear";modeU="c";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r16uint";filt="linear";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r16uint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r16uint";filt="linear";modeU="r";modeV="c";offset=true [ Skip ] 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webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r16uint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r16uint";filt="nearest";modeU="c";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r16uint";filt="nearest";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r16uint";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r16uint";filt="nearest";modeU="r";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r16uint";filt="nearest";modeU="r";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r16uint";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r16uint";filt="nearest";modeU="m";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r16uint";filt="nearest";modeU="m";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r16uint";filt="nearest";modeU="m";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r16uint";filt="nearest";modeU="c";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r16uint";filt="nearest";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r16uint";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r16uint";filt="nearest";modeU="r";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r16uint";filt="nearest";modeU="r";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r16uint";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r16uint";filt="nearest";modeU="m";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r16uint";filt="nearest";modeU="m";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r16uint";filt="nearest";modeU="m";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r16uint";filt="nearest";modeU="c";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r16uint";filt="nearest";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r16uint";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r16uint";filt="nearest";modeU="r";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r16uint";filt="nearest";modeU="r";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r16uint";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r16uint";filt="nearest";modeU="m";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r16uint";filt="nearest";modeU="m";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r16uint";filt="nearest";modeU="m";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r32float";filt="nearest";modeU="c";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r32float";filt="nearest";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r32float";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r32float";filt="nearest";modeU="r";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r32float";filt="nearest";modeU="r";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r32float";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r32float";filt="nearest";modeU="m";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r32float";filt="nearest";modeU="m";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r32float";filt="nearest";modeU="m";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r32float";filt="nearest";modeU="c";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r32float";filt="nearest";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r32float";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r32float";filt="nearest";modeU="r";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r32float";filt="nearest";modeU="r";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r32float";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r32float";filt="nearest";modeU="m";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r32float";filt="nearest";modeU="m";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r32float";filt="nearest";modeU="m";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r32float";filt="nearest";modeU="c";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r32float";filt="nearest";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r32float";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r32float";filt="nearest";modeU="r";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r32float";filt="nearest";modeU="r";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r32float";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r32float";filt="nearest";modeU="m";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r32float";filt="nearest";modeU="m";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r32float";filt="nearest";modeU="m";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r8sint";filt="linear";modeU="c";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r8sint";filt="linear";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r8sint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r8sint";filt="linear";modeU="r";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r8sint";filt="linear";modeU="r";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r8sint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r8sint";filt="linear";modeU="m";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r8sint";filt="linear";modeU="m";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r8sint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r8sint";filt="linear";modeU="c";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r8sint";filt="linear";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r8sint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r8sint";filt="linear";modeU="r";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r8sint";filt="linear";modeU="r";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r8sint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r8sint";filt="linear";modeU="m";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r8sint";filt="linear";modeU="m";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r8sint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r8sint";filt="linear";modeU="c";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r8sint";filt="linear";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r8sint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r8sint";filt="linear";modeU="r";modeV="c";offset=true [ Skip ] 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webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r8sint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r8sint";filt="nearest";modeU="c";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r8sint";filt="nearest";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r8sint";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r8sint";filt="nearest";modeU="r";modeV="c";offset=true [ Skip ] 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webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r8sint";filt="nearest";modeU="m";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r8sint";filt="nearest";modeU="c";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r8sint";filt="nearest";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r8sint";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r8sint";filt="nearest";modeU="r";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r8sint";filt="nearest";modeU="r";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r8sint";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r8sint";filt="nearest";modeU="m";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r8sint";filt="nearest";modeU="m";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r8sint";filt="nearest";modeU="m";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r8sint";filt="nearest";modeU="c";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r8sint";filt="nearest";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r8sint";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r8sint";filt="nearest";modeU="r";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r8sint";filt="nearest";modeU="r";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r8sint";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r8sint";filt="nearest";modeU="m";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r8sint";filt="nearest";modeU="m";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r8sint";filt="nearest";modeU="m";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r8snorm";filt="linear";modeU="c";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r8snorm";filt="linear";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r8snorm";filt="linear";modeU="c";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r8snorm";filt="linear";modeU="r";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r8snorm";filt="linear";modeU="r";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r8snorm";filt="linear";modeU="r";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r8snorm";filt="linear";modeU="m";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r8snorm";filt="linear";modeU="m";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r8snorm";filt="linear";modeU="m";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r8snorm";filt="linear";modeU="c";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r8snorm";filt="linear";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r8snorm";filt="linear";modeU="c";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r8snorm";filt="linear";modeU="r";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r8snorm";filt="linear";modeU="r";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r8snorm";filt="linear";modeU="r";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r8snorm";filt="linear";modeU="m";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r8snorm";filt="linear";modeU="m";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r8snorm";filt="linear";modeU="m";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r8snorm";filt="linear";modeU="c";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r8snorm";filt="linear";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r8snorm";filt="linear";modeU="c";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r8snorm";filt="linear";modeU="r";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r8snorm";filt="linear";modeU="r";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r8snorm";filt="linear";modeU="r";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r8snorm";filt="linear";modeU="m";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r8snorm";filt="linear";modeU="m";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r8snorm";filt="linear";modeU="m";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r8snorm";filt="nearest";modeU="c";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r8snorm";filt="nearest";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r8snorm";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r8snorm";filt="nearest";modeU="r";modeV="c";offset=true [ Skip ] 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webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r8snorm";filt="nearest";modeU="m";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r8snorm";filt="nearest";modeU="c";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r8snorm";filt="nearest";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r8snorm";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r8snorm";filt="nearest";modeU="r";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r8snorm";filt="nearest";modeU="r";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r8snorm";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r8snorm";filt="nearest";modeU="m";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r8snorm";filt="nearest";modeU="m";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r8snorm";filt="nearest";modeU="m";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r8snorm";filt="nearest";modeU="c";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r8snorm";filt="nearest";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r8snorm";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r8snorm";filt="nearest";modeU="r";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r8snorm";filt="nearest";modeU="r";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r8snorm";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r8snorm";filt="nearest";modeU="m";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r8snorm";filt="nearest";modeU="m";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] 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+crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r8uint";filt="linear";modeU="r";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r8uint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r8uint";filt="linear";modeU="m";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r8uint";filt="linear";modeU="m";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] 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webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r8uint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r8uint";filt="linear";modeU="c";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r8uint";filt="linear";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r8uint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r8uint";filt="linear";modeU="r";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r8uint";filt="linear";modeU="r";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r8uint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r8uint";filt="linear";modeU="m";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r8uint";filt="linear";modeU="m";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] 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webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r8uint";filt="nearest";modeU="m";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r8uint";filt="nearest";modeU="c";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r8uint";filt="nearest";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r8uint";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r8uint";filt="nearest";modeU="r";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r8uint";filt="nearest";modeU="r";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r8uint";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r8uint";filt="nearest";modeU="m";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r8uint";filt="nearest";modeU="m";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r8uint";filt="nearest";modeU="m";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r8uint";filt="nearest";modeU="c";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r8uint";filt="nearest";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r8uint";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r8uint";filt="nearest";modeU="r";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r8uint";filt="nearest";modeU="r";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r8uint";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r8uint";filt="nearest";modeU="m";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r8uint";filt="nearest";modeU="m";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r8uint";filt="nearest";modeU="m";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r8unorm";filt="linear";modeU="c";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r8unorm";filt="linear";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r8unorm";filt="linear";modeU="c";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r8unorm";filt="linear";modeU="r";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r8unorm";filt="linear";modeU="r";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r8unorm";filt="linear";modeU="r";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r8unorm";filt="linear";modeU="m";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r8unorm";filt="linear";modeU="m";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r8unorm";filt="linear";modeU="m";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r8unorm";filt="linear";modeU="c";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r8unorm";filt="linear";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r8unorm";filt="linear";modeU="c";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r8unorm";filt="linear";modeU="r";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r8unorm";filt="linear";modeU="r";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r8unorm";filt="linear";modeU="r";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r8unorm";filt="linear";modeU="m";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r8unorm";filt="linear";modeU="m";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r8unorm";filt="linear";modeU="m";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r8unorm";filt="linear";modeU="c";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r8unorm";filt="linear";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r8unorm";filt="linear";modeU="c";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r8unorm";filt="linear";modeU="r";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r8unorm";filt="linear";modeU="r";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r8unorm";filt="linear";modeU="r";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r8unorm";filt="linear";modeU="m";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r8unorm";filt="linear";modeU="m";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r8unorm";filt="linear";modeU="m";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r8unorm";filt="nearest";modeU="c";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r8unorm";filt="nearest";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r8unorm";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r8unorm";filt="nearest";modeU="r";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r8unorm";filt="nearest";modeU="r";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r8unorm";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r8unorm";filt="nearest";modeU="m";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r8unorm";filt="nearest";modeU="m";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="r8unorm";filt="nearest";modeU="m";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r8unorm";filt="nearest";modeU="c";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r8unorm";filt="nearest";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r8unorm";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r8unorm";filt="nearest";modeU="r";modeV="c";offset=true [ Skip ] 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webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="r8unorm";filt="nearest";modeU="m";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r8unorm";filt="nearest";modeU="c";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r8unorm";filt="nearest";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r8unorm";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r8unorm";filt="nearest";modeU="r";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r8unorm";filt="nearest";modeU="r";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r8unorm";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r8unorm";filt="nearest";modeU="m";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r8unorm";filt="nearest";modeU="m";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="r8unorm";filt="nearest";modeU="m";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg11b10ufloat";filt="linear";modeU="c";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg11b10ufloat";filt="linear";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg11b10ufloat";filt="linear";modeU="c";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg11b10ufloat";filt="linear";modeU="r";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg11b10ufloat";filt="linear";modeU="r";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg11b10ufloat";filt="linear";modeU="r";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg11b10ufloat";filt="linear";modeU="m";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg11b10ufloat";filt="linear";modeU="m";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg11b10ufloat";filt="linear";modeU="m";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg11b10ufloat";filt="linear";modeU="c";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg11b10ufloat";filt="linear";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg11b10ufloat";filt="linear";modeU="c";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg11b10ufloat";filt="linear";modeU="r";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg11b10ufloat";filt="linear";modeU="r";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg11b10ufloat";filt="linear";modeU="r";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg11b10ufloat";filt="linear";modeU="m";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg11b10ufloat";filt="linear";modeU="m";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg11b10ufloat";filt="linear";modeU="m";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg11b10ufloat";filt="linear";modeU="c";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg11b10ufloat";filt="linear";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg11b10ufloat";filt="linear";modeU="c";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg11b10ufloat";filt="linear";modeU="r";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg11b10ufloat";filt="linear";modeU="r";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg11b10ufloat";filt="linear";modeU="r";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg11b10ufloat";filt="linear";modeU="m";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg11b10ufloat";filt="linear";modeU="m";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg11b10ufloat";filt="linear";modeU="m";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg11b10ufloat";filt="nearest";modeU="c";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg11b10ufloat";filt="nearest";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg11b10ufloat";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg11b10ufloat";filt="nearest";modeU="r";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg11b10ufloat";filt="nearest";modeU="r";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg11b10ufloat";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg11b10ufloat";filt="nearest";modeU="m";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg11b10ufloat";filt="nearest";modeU="m";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg11b10ufloat";filt="nearest";modeU="m";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg11b10ufloat";filt="nearest";modeU="c";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg11b10ufloat";filt="nearest";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg11b10ufloat";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg11b10ufloat";filt="nearest";modeU="r";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg11b10ufloat";filt="nearest";modeU="r";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg11b10ufloat";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg11b10ufloat";filt="nearest";modeU="m";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg11b10ufloat";filt="nearest";modeU="m";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg11b10ufloat";filt="nearest";modeU="m";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg11b10ufloat";filt="nearest";modeU="c";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg11b10ufloat";filt="nearest";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] 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] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg16float";filt="nearest";modeU="m";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg16float";filt="nearest";modeU="m";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg16float";filt="nearest";modeU="m";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg16sint";filt="linear";modeU="c";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg16sint";filt="linear";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg16sint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg16sint";filt="linear";modeU="r";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg16sint";filt="linear";modeU="r";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg16sint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg16sint";filt="linear";modeU="m";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg16sint";filt="linear";modeU="m";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg16sint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg16sint";filt="linear";modeU="c";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg16sint";filt="linear";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg16sint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg16sint";filt="linear";modeU="r";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg16sint";filt="linear";modeU="r";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg16sint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg16sint";filt="linear";modeU="m";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg16sint";filt="linear";modeU="m";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg16sint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg16sint";filt="linear";modeU="c";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg16sint";filt="linear";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg16sint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg16sint";filt="linear";modeU="r";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg16sint";filt="linear";modeU="r";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg16sint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg16sint";filt="linear";modeU="m";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg16sint";filt="linear";modeU="m";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg16sint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg16sint";filt="nearest";modeU="c";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg16sint";filt="nearest";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg16sint";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg16sint";filt="nearest";modeU="r";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg16sint";filt="nearest";modeU="r";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg16sint";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg16sint";filt="nearest";modeU="m";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg16sint";filt="nearest";modeU="m";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg16sint";filt="nearest";modeU="m";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg16sint";filt="nearest";modeU="c";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] 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+crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg16uint";filt="nearest";modeU="m";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg16uint";filt="nearest";modeU="m";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg16uint";filt="nearest";modeU="m";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg16uint";filt="nearest";modeU="c";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg16uint";filt="nearest";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg16uint";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg16uint";filt="nearest";modeU="r";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg16uint";filt="nearest";modeU="r";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg16uint";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg16uint";filt="nearest";modeU="m";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg16uint";filt="nearest";modeU="m";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg16uint";filt="nearest";modeU="m";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg32float";filt="nearest";modeU="c";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg32float";filt="nearest";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg32float";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg32float";filt="nearest";modeU="r";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg32float";filt="nearest";modeU="r";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg32float";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg32float";filt="nearest";modeU="m";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg32float";filt="nearest";modeU="m";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg32float";filt="nearest";modeU="m";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg32float";filt="nearest";modeU="c";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg32float";filt="nearest";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg32float";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg32float";filt="nearest";modeU="r";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg32float";filt="nearest";modeU="r";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg32float";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg32float";filt="nearest";modeU="m";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg32float";filt="nearest";modeU="m";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg32float";filt="nearest";modeU="m";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg32float";filt="nearest";modeU="c";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg32float";filt="nearest";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg32float";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg32float";filt="nearest";modeU="r";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg32float";filt="nearest";modeU="r";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg32float";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg32float";filt="nearest";modeU="m";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg32float";filt="nearest";modeU="m";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg32float";filt="nearest";modeU="m";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg8sint";filt="linear";modeU="c";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg8sint";filt="linear";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg8sint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg8sint";filt="linear";modeU="r";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg8sint";filt="linear";modeU="r";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg8sint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg8sint";filt="linear";modeU="m";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg8sint";filt="linear";modeU="m";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg8sint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg8sint";filt="linear";modeU="c";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg8sint";filt="linear";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg8sint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg8sint";filt="linear";modeU="r";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg8sint";filt="linear";modeU="r";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg8sint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg8sint";filt="linear";modeU="m";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg8sint";filt="linear";modeU="m";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg8sint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg8sint";filt="linear";modeU="c";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] 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+crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg8sint";filt="linear";modeU="m";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg8sint";filt="linear";modeU="m";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg8sint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg8sint";filt="nearest";modeU="c";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] 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+crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg8snorm";filt="linear";modeU="m";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg8snorm";filt="linear";modeU="m";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg8snorm";filt="linear";modeU="m";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg8snorm";filt="linear";modeU="c";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg8snorm";filt="linear";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg8snorm";filt="linear";modeU="c";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg8snorm";filt="linear";modeU="r";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg8snorm";filt="linear";modeU="r";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg8snorm";filt="linear";modeU="r";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg8snorm";filt="linear";modeU="m";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg8snorm";filt="linear";modeU="m";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg8snorm";filt="linear";modeU="m";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg8snorm";filt="linear";modeU="c";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg8snorm";filt="linear";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg8snorm";filt="linear";modeU="c";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg8snorm";filt="linear";modeU="r";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg8snorm";filt="linear";modeU="r";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg8snorm";filt="linear";modeU="r";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg8snorm";filt="linear";modeU="m";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg8snorm";filt="linear";modeU="m";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg8snorm";filt="linear";modeU="m";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg8snorm";filt="nearest";modeU="c";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg8snorm";filt="nearest";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg8snorm";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg8snorm";filt="nearest";modeU="r";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg8snorm";filt="nearest";modeU="r";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg8snorm";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg8snorm";filt="nearest";modeU="m";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg8snorm";filt="nearest";modeU="m";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg8snorm";filt="nearest";modeU="m";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg8snorm";filt="nearest";modeU="c";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] 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+crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg8uint";filt="nearest";modeU="m";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg8uint";filt="nearest";modeU="m";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg8uint";filt="nearest";modeU="m";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg8unorm";filt="linear";modeU="c";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg8unorm";filt="linear";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg8unorm";filt="linear";modeU="c";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg8unorm";filt="linear";modeU="r";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg8unorm";filt="linear";modeU="r";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg8unorm";filt="linear";modeU="r";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg8unorm";filt="linear";modeU="m";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg8unorm";filt="linear";modeU="m";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg8unorm";filt="linear";modeU="m";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg8unorm";filt="linear";modeU="c";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg8unorm";filt="linear";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg8unorm";filt="linear";modeU="c";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg8unorm";filt="linear";modeU="r";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg8unorm";filt="linear";modeU="r";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg8unorm";filt="linear";modeU="r";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg8unorm";filt="linear";modeU="m";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg8unorm";filt="linear";modeU="m";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg8unorm";filt="linear";modeU="m";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg8unorm";filt="linear";modeU="c";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg8unorm";filt="linear";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg8unorm";filt="linear";modeU="c";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg8unorm";filt="linear";modeU="r";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg8unorm";filt="linear";modeU="r";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg8unorm";filt="linear";modeU="r";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg8unorm";filt="linear";modeU="m";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg8unorm";filt="linear";modeU="m";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rg8unorm";filt="linear";modeU="m";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg8unorm";filt="nearest";modeU="c";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] 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+crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg8unorm";filt="nearest";modeU="m";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg8unorm";filt="nearest";modeU="m";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rg8unorm";filt="nearest";modeU="m";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rg8unorm";filt="nearest";modeU="c";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] 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] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba16sint";filt="linear";modeU="r";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba16sint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba16sint";filt="linear";modeU="m";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba16sint";filt="linear";modeU="m";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] 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] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba16sint";filt="linear";modeU="r";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba16sint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba16sint";filt="linear";modeU="m";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba16sint";filt="linear";modeU="m";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba16sint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba16sint";filt="nearest";modeU="c";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba16sint";filt="nearest";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba16sint";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba16sint";filt="nearest";modeU="r";modeV="c";offset=true [ 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webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba16sint";filt="nearest";modeU="m";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba16sint";filt="nearest";modeU="c";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba16sint";filt="nearest";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba16sint";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba16sint";filt="nearest";modeU="r";modeV="c";offset=true [ 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webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba32float";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba32float";filt="nearest";modeU="r";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba32float";filt="nearest";modeU="r";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba32float";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba32float";filt="nearest";modeU="m";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba32float";filt="nearest";modeU="m";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba32float";filt="nearest";modeU="m";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba32float";filt="nearest";modeU="c";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba32float";filt="nearest";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba32float";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba32float";filt="nearest";modeU="r";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba32float";filt="nearest";modeU="r";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] 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[ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba8sint";filt="linear";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba8sint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba8sint";filt="linear";modeU="r";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba8sint";filt="linear";modeU="r";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] 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] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba8snorm";filt="linear";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba8snorm";filt="linear";modeU="c";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba8snorm";filt="linear";modeU="r";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba8snorm";filt="linear";modeU="r";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba8snorm";filt="linear";modeU="r";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba8snorm";filt="linear";modeU="m";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba8snorm";filt="linear";modeU="m";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba8snorm";filt="linear";modeU="m";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba8snorm";filt="nearest";modeU="c";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba8snorm";filt="nearest";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba8snorm";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba8snorm";filt="nearest";modeU="r";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba8snorm";filt="nearest";modeU="r";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba8snorm";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba8snorm";filt="nearest";modeU="m";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba8snorm";filt="nearest";modeU="m";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba8snorm";filt="nearest";modeU="m";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba8snorm";filt="nearest";modeU="c";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba8snorm";filt="nearest";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba8snorm";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba8snorm";filt="nearest";modeU="r";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba8snorm";filt="nearest";modeU="r";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba8snorm";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba8snorm";filt="nearest";modeU="m";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba8snorm";filt="nearest";modeU="m";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba8snorm";filt="nearest";modeU="m";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba8snorm";filt="nearest";modeU="c";modeV="c";offset=true [ 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webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba8snorm";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba8snorm";filt="nearest";modeU="m";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba8snorm";filt="nearest";modeU="m";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba8snorm";filt="nearest";modeU="m";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba8uint";filt="linear";modeU="c";modeV="c";offset=true [ 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webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba8uint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba8uint";filt="linear";modeU="m";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba8uint";filt="linear";modeU="m";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba8uint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba8uint";filt="linear";modeU="c";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba8uint";filt="linear";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba8uint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba8uint";filt="linear";modeU="r";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba8uint";filt="linear";modeU="r";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba8uint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba8uint";filt="linear";modeU="m";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba8uint";filt="linear";modeU="m";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba8uint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba8uint";filt="linear";modeU="c";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba8uint";filt="linear";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba8uint";filt="linear";modeU="c";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba8uint";filt="linear";modeU="r";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba8uint";filt="linear";modeU="r";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba8uint";filt="linear";modeU="r";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba8uint";filt="linear";modeU="m";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba8uint";filt="linear";modeU="m";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba8uint";filt="linear";modeU="m";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba8uint";filt="nearest";modeU="c";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba8uint";filt="nearest";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba8uint";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba8uint";filt="nearest";modeU="r";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba8uint";filt="nearest";modeU="r";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba8uint";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba8uint";filt="nearest";modeU="m";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba8uint";filt="nearest";modeU="m";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba8uint";filt="nearest";modeU="m";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba8uint";filt="nearest";modeU="c";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba8uint";filt="nearest";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba8uint";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba8uint";filt="nearest";modeU="r";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba8uint";filt="nearest";modeU="r";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] 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] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba8uint";filt="nearest";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba8uint";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba8uint";filt="nearest";modeU="r";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="rgba8uint";filt="nearest";modeU="r";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] 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] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba8unorm";filt="linear";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba8unorm";filt="linear";modeU="c";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba8unorm";filt="linear";modeU="r";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="rgba8unorm";filt="linear";modeU="r";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] 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] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba8unorm";filt="linear";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba8unorm";filt="linear";modeU="c";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba8unorm";filt="linear";modeU="r";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="rgba8unorm";filt="linear";modeU="r";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] 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webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="rg16float";dim="3d";filt="linear";modeU="c";modeV="m";modeW="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="rg16float";dim="3d";filt="nearest";modeU="c";modeV="m";modeW="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="rg16float";dim="3d";filt="linear";modeU="c";modeV="m";modeW="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="rg16float";dim="3d";filt="nearest";modeU="c";modeV="m";modeW="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] 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webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="rg16float";dim="3d";filt="linear";modeU="r";modeV="c";modeW="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="rg16float";dim="3d";filt="nearest";modeU="r";modeV="c";modeW="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="rg16float";dim="3d";filt="linear";modeU="r";modeV="c";modeW="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="rg16float";dim="3d";filt="nearest";modeU="r";modeV="r";modeW="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] 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webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="rgba8snorm";dim="3d";filt="linear";modeU="m";modeV="r";modeW="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="rgba8snorm";dim="3d";filt="nearest";modeU="m";modeV="r";modeW="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="rgba8snorm";dim="3d";filt="linear";modeU="m";modeV="r";modeW="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="rgba8snorm";dim="3d";filt="nearest";modeU="m";modeV="m";modeW="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="rgba8snorm";dim="3d";filt="linear";modeU="m";modeV="m";modeW="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="rgba8snorm";dim="3d";filt="nearest";modeU="m";modeV="m";modeW="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="rgba8snorm";dim="3d";filt="linear";modeU="m";modeV="m";modeW="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="rgba8snorm";dim="3d";filt="nearest";modeU="m";modeV="m";modeW="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="rgba8snorm";dim="3d";filt="linear";modeU="m";modeV="m";modeW="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="rgba8unorm";dim="3d";filt="nearest";modeU="c";modeV="c";modeW="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="rgba8unorm";dim="3d";filt="linear";modeU="c";modeV="c";modeW="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="rgba8unorm";dim="3d";filt="nearest";modeU="c";modeV="c";modeW="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="rgba8unorm";dim="3d";filt="linear";modeU="c";modeV="c";modeW="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="rgba8unorm";dim="3d";filt="nearest";modeU="c";modeV="c";modeW="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="rgba8unorm";dim="3d";filt="linear";modeU="c";modeV="c";modeW="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="rgba8unorm";dim="3d";filt="nearest";modeU="c";modeV="r";modeW="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="rgba8unorm";dim="3d";filt="linear";modeU="c";modeV="r";modeW="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="rgba8unorm";dim="3d";filt="nearest";modeU="c";modeV="r";modeW="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="rgba8unorm";dim="3d";filt="linear";modeU="c";modeV="r";modeW="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="rgba8unorm";dim="3d";filt="nearest";modeU="c";modeV="r";modeW="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] 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webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="rgba8unorm-srgb";dim="3d";filt="linear";modeU="r";modeV="r";modeW="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="rgba8unorm-srgb";dim="3d";filt="nearest";modeU="r";modeV="r";modeW="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="rgba8unorm-srgb";dim="3d";filt="linear";modeU="r";modeV="r";modeW="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="rgba8unorm-srgb";dim="3d";filt="nearest";modeU="r";modeV="r";modeW="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="rgba8unorm-srgb";dim="3d";filt="linear";modeU="r";modeV="r";modeW="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="rgba8unorm-srgb";dim="3d";filt="nearest";modeU="r";modeV="m";modeW="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="rgba8unorm-srgb";dim="3d";filt="linear";modeU="r";modeV="m";modeW="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="rgba8unorm-srgb";dim="3d";filt="nearest";modeU="r";modeV="m";modeW="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="rgba8unorm-srgb";dim="3d";filt="linear";modeU="r";modeV="m";modeW="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="rgba8unorm-srgb";dim="3d";filt="nearest";modeU="r";modeV="m";modeW="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="rgba8unorm-srgb";dim="3d";filt="linear";modeU="r";modeV="m";modeW="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="rgba8unorm-srgb";dim="3d";filt="nearest";modeU="m";modeV="c";modeW="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="rgba8unorm-srgb";dim="3d";filt="linear";modeU="m";modeV="c";modeW="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="rgba8unorm-srgb";dim="3d";filt="nearest";modeU="m";modeV="c";modeW="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="rgba8unorm-srgb";dim="3d";filt="linear";modeU="m";modeV="c";modeW="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="rgba8unorm-srgb";dim="3d";filt="nearest";modeU="m";modeV="c";modeW="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="rgba8unorm-srgb";dim="3d";filt="linear";modeU="m";modeV="c";modeW="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="rgba8unorm-srgb";dim="3d";filt="nearest";modeU="m";modeV="r";modeW="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="rgba8unorm-srgb";dim="3d";filt="linear";modeU="m";modeV="r";modeW="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="rgba8unorm-srgb";dim="3d";filt="nearest";modeU="m";modeV="r";modeW="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="rgba8unorm-srgb";dim="3d";filt="linear";modeU="m";modeV="r";modeW="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="rgba8unorm-srgb";dim="3d";filt="nearest";modeU="m";modeV="r";modeW="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="rgba8unorm-srgb";dim="3d";filt="linear";modeU="m";modeV="r";modeW="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="rgba8unorm-srgb";dim="3d";filt="nearest";modeU="m";modeV="m";modeW="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="rgba8unorm-srgb";dim="3d";filt="linear";modeU="m";modeV="m";modeW="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="rgba8unorm-srgb";dim="3d";filt="nearest";modeU="m";modeV="m";modeW="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="rgba8unorm-srgb";dim="3d";filt="linear";modeU="m";modeV="m";modeW="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="rgba8unorm-srgb";dim="3d";filt="nearest";modeU="m";modeV="m";modeW="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="rgba8unorm-srgb";dim="3d";filt="linear";modeU="m";modeV="m";modeW="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth16unorm";filt="nearest";modeU="c";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth16unorm";filt="nearest";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth16unorm";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth16unorm";filt="nearest";modeU="r";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] 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webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="c";format="depth32float";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="c";format="depth32float";filt="nearest";modeU="m";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="c";format="depth32float";filt="nearest";modeU="m";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="c";format="depth32float";filt="nearest";modeU="m";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="c";format="depth32float";filt="linear";modeU="c";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="c";format="depth32float";filt="linear";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="c";format="depth32float";filt="linear";modeU="c";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="c";format="depth32float";filt="linear";modeU="r";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="c";format="depth32float";filt="linear";modeU="r";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="c";format="depth32float";filt="linear";modeU="r";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="c";format="depth32float";filt="linear";modeU="m";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="c";format="depth32float";filt="linear";modeU="m";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="c";format="depth32float";filt="linear";modeU="m";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="f";format="depth16unorm";filt="nearest";modeU="c";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="f";format="depth16unorm";filt="nearest";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="f";format="depth16unorm";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="f";format="depth16unorm";filt="nearest";modeU="r";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="f";format="depth16unorm";filt="nearest";modeU="r";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="f";format="depth16unorm";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="f";format="depth16unorm";filt="nearest";modeU="m";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="f";format="depth16unorm";filt="nearest";modeU="m";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="f";format="depth16unorm";filt="nearest";modeU="m";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="f";format="depth16unorm";filt="linear";modeU="c";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="f";format="depth16unorm";filt="linear";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="f";format="depth16unorm";filt="linear";modeU="c";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="f";format="depth16unorm";filt="linear";modeU="r";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="f";format="depth16unorm";filt="linear";modeU="r";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="f";format="depth16unorm";filt="linear";modeU="r";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="f";format="depth16unorm";filt="linear";modeU="m";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="f";format="depth16unorm";filt="linear";modeU="m";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="f";format="depth16unorm";filt="linear";modeU="m";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="f";format="depth32float";filt="nearest";modeU="c";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="f";format="depth32float";filt="nearest";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="f";format="depth32float";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="f";format="depth32float";filt="nearest";modeU="r";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="f";format="depth32float";filt="nearest";modeU="r";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="f";format="depth32float";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="f";format="depth32float";filt="nearest";modeU="m";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="f";format="depth32float";filt="nearest";modeU="m";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="f";format="depth32float";filt="nearest";modeU="m";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="f";format="depth32float";filt="linear";modeU="c";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="f";format="depth32float";filt="linear";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="f";format="depth32float";filt="linear";modeU="c";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="f";format="depth32float";filt="linear";modeU="r";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="f";format="depth32float";filt="linear";modeU="r";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="f";format="depth32float";filt="linear";modeU="r";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="f";format="depth32float";filt="linear";modeU="m";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="f";format="depth32float";filt="linear";modeU="m";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="f";format="depth32float";filt="linear";modeU="m";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="v";format="depth16unorm";filt="nearest";modeU="c";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="v";format="depth16unorm";filt="nearest";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="v";format="depth16unorm";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="v";format="depth16unorm";filt="nearest";modeU="r";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="v";format="depth16unorm";filt="nearest";modeU="r";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="v";format="depth16unorm";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="v";format="depth16unorm";filt="nearest";modeU="m";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="v";format="depth16unorm";filt="nearest";modeU="m";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="v";format="depth16unorm";filt="nearest";modeU="m";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="v";format="depth16unorm";filt="linear";modeU="c";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="v";format="depth16unorm";filt="linear";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="v";format="depth16unorm";filt="linear";modeU="c";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="v";format="depth16unorm";filt="linear";modeU="r";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="v";format="depth16unorm";filt="linear";modeU="r";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="v";format="depth16unorm";filt="linear";modeU="r";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="v";format="depth16unorm";filt="linear";modeU="m";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="v";format="depth16unorm";filt="linear";modeU="m";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="v";format="depth16unorm";filt="linear";modeU="m";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="v";format="depth32float";filt="nearest";modeU="c";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="v";format="depth32float";filt="nearest";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="v";format="depth32float";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="v";format="depth32float";filt="nearest";modeU="r";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="v";format="depth32float";filt="nearest";modeU="r";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="v";format="depth32float";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="v";format="depth32float";filt="nearest";modeU="m";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="v";format="depth32float";filt="nearest";modeU="m";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="v";format="depth32float";filt="nearest";modeU="m";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="v";format="depth32float";filt="linear";modeU="c";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="v";format="depth32float";filt="linear";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="v";format="depth32float";filt="linear";modeU="c";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="v";format="depth32float";filt="linear";modeU="r";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="v";format="depth32float";filt="linear";modeU="r";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="v";format="depth32float";filt="linear";modeU="r";modeV="m";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="v";format="depth32float";filt="linear";modeU="m";modeV="c";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="v";format="depth32float";filt="linear";modeU="m";modeV="r";offset=true [ Skip ] +crbug.com/364595481 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="v";format="depth32float";filt="linear";modeU="m";modeV="m";offset=true [ Skip ] + +crbug.com/374167797 [ linux ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="bc2-rgba-unorm-srgb";filt="nearest";modeU="c";modeV="c";offset=false [ Failure ] +crbug.com/374167797 [ linux ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="bc2-rgba-unorm-srgb";filt="nearest";modeU="c";modeV="r";offset=false [ Failure ] +crbug.com/374167797 [ linux ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="bc2-rgba-unorm-srgb";filt="nearest";modeU="c";modeV="m";offset=false [ Failure ] +crbug.com/374167797 [ linux ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="bc2-rgba-unorm-srgb";filt="nearest";modeU="r";modeV="c";offset=false [ Failure ] +crbug.com/374167797 [ linux ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="bc2-rgba-unorm-srgb";filt="nearest";modeU="r";modeV="r";offset=false [ Failure ] +crbug.com/374167797 [ linux ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="bc2-rgba-unorm-srgb";filt="nearest";modeU="r";modeV="m";offset=false [ Failure ] +crbug.com/374167797 [ linux ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="bc2-rgba-unorm-srgb";filt="nearest";modeU="m";modeV="c";offset=false [ Failure ] +crbug.com/374167797 [ linux ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="bc2-rgba-unorm-srgb";filt="nearest";modeU="m";modeV="r";offset=false [ Failure ] +crbug.com/374167797 [ linux ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="bc2-rgba-unorm-srgb";filt="nearest";modeU="m";modeV="m";offset=false [ Failure ] +crbug.com/374167797 [ linux ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="bc2-rgba-unorm-srgb";filt="linear";modeU="c";modeV="c";offset=false [ Failure ] +crbug.com/374167797 [ linux ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="bc2-rgba-unorm-srgb";filt="linear";modeU="c";modeV="r";offset=false [ Failure ] +crbug.com/374167797 [ linux ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="bc2-rgba-unorm-srgb";filt="linear";modeU="c";modeV="m";offset=false [ Failure ] +crbug.com/374167797 [ linux ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="bc2-rgba-unorm-srgb";filt="linear";modeU="r";modeV="c";offset=false [ Failure ] +crbug.com/374167797 [ linux ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="bc2-rgba-unorm-srgb";filt="linear";modeU="r";modeV="r";offset=false [ Failure ] +crbug.com/374167797 [ linux ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="bc2-rgba-unorm-srgb";filt="linear";modeU="r";modeV="m";offset=false [ Failure ] +crbug.com/374167797 [ linux ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="bc2-rgba-unorm-srgb";filt="linear";modeU="m";modeV="c";offset=false [ Failure ] +crbug.com/374167797 [ linux ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="bc2-rgba-unorm-srgb";filt="linear";modeU="m";modeV="r";offset=false [ Failure ] +crbug.com/374167797 [ linux ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="bc2-rgba-unorm-srgb";filt="linear";modeU="m";modeV="m";offset=false [ Failure ] +crbug.com/374167797 [ linux ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="bc7-rgba-unorm-srgb";filt="nearest";modeU="c";modeV="c";offset=true [ Failure ] +crbug.com/374167797 [ linux ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="bc7-rgba-unorm-srgb";filt="nearest";modeU="c";modeV="r";offset=true [ Failure ] +crbug.com/374167797 [ linux ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="bc7-rgba-unorm-srgb";filt="nearest";modeU="c";modeV="m";offset=true [ Failure ] +crbug.com/374167797 [ linux ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="bc7-rgba-unorm-srgb";filt="nearest";modeU="r";modeV="c";offset=true [ Failure ] +crbug.com/374167797 [ linux ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="bc7-rgba-unorm-srgb";filt="nearest";modeU="r";modeV="r";offset=true [ Failure ] +crbug.com/374167797 [ linux ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="bc7-rgba-unorm-srgb";filt="nearest";modeU="r";modeV="m";offset=true [ Failure ] +crbug.com/374167797 [ linux ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="bc7-rgba-unorm-srgb";filt="nearest";modeU="m";modeV="c";offset=true [ Failure ] +crbug.com/374167797 [ linux ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="bc7-rgba-unorm-srgb";filt="nearest";modeU="m";modeV="r";offset=true [ Failure ] +crbug.com/374167797 [ linux ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="bc7-rgba-unorm-srgb";filt="nearest";modeU="m";modeV="m";offset=true [ Failure ] +crbug.com/374167797 [ linux ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="bc7-rgba-unorm-srgb";filt="linear";modeU="c";modeV="c";offset=true [ Failure ] +crbug.com/374167797 [ linux ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="bc7-rgba-unorm-srgb";filt="linear";modeU="c";modeV="r";offset=true [ Failure ] +crbug.com/374167797 [ linux ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="bc7-rgba-unorm-srgb";filt="linear";modeU="c";modeV="m";offset=true [ Failure ] +crbug.com/374167797 [ linux ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="bc7-rgba-unorm-srgb";filt="linear";modeU="r";modeV="c";offset=true [ Failure ] +crbug.com/374167797 [ linux ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="bc7-rgba-unorm-srgb";filt="linear";modeU="r";modeV="r";offset=true [ Failure ] +crbug.com/374167797 [ linux ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="bc7-rgba-unorm-srgb";filt="linear";modeU="r";modeV="m";offset=true [ Failure ] +crbug.com/374167797 [ linux ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="bc7-rgba-unorm-srgb";filt="linear";modeU="m";modeV="c";offset=true [ Failure ] +crbug.com/374167797 [ linux ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="bc7-rgba-unorm-srgb";filt="linear";modeU="m";modeV="r";offset=true [ Failure ] +crbug.com/374167797 [ linux ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="bc7-rgba-unorm-srgb";filt="linear";modeU="m";modeV="m";offset=true [ Failure ] +crbug.com/374167797 [ linux ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="bc3-rgba-unorm";filt="nearest";modeU="c";modeV="c";offset=true [ Failure ] +crbug.com/374167797 [ linux ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="bc3-rgba-unorm";filt="nearest";modeU="c";modeV="r";offset=true [ Failure ] +crbug.com/374167797 [ linux ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="bc3-rgba-unorm";filt="nearest";modeU="c";modeV="m";offset=true [ Failure ] +crbug.com/374167797 [ linux ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="bc3-rgba-unorm";filt="nearest";modeU="r";modeV="c";offset=true [ Failure ] +crbug.com/374167797 [ linux ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="bc3-rgba-unorm";filt="nearest";modeU="r";modeV="r";offset=true [ Failure ] +crbug.com/374167797 [ linux ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="bc3-rgba-unorm";filt="nearest";modeU="r";modeV="m";offset=true [ Failure ] +crbug.com/374167797 [ linux ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="bc3-rgba-unorm";filt="nearest";modeU="m";modeV="c";offset=true [ Failure ] +crbug.com/374167797 [ linux ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="bc3-rgba-unorm";filt="nearest";modeU="m";modeV="r";offset=true [ Failure ] +crbug.com/374167797 [ linux ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="bc3-rgba-unorm";filt="nearest";modeU="m";modeV="m";offset=true [ Failure ] +crbug.com/374167797 [ linux ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="bc3-rgba-unorm";filt="linear";modeU="c";modeV="c";offset=true [ Failure ] +crbug.com/374167797 [ linux ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="bc3-rgba-unorm";filt="linear";modeU="c";modeV="r";offset=true [ Failure ] +crbug.com/374167797 [ linux ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="bc3-rgba-unorm";filt="linear";modeU="c";modeV="m";offset=true [ Failure ] +crbug.com/374167797 [ linux ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="bc3-rgba-unorm";filt="linear";modeU="r";modeV="c";offset=true [ Failure ] +crbug.com/374167797 [ linux ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="bc3-rgba-unorm";filt="linear";modeU="r";modeV="r";offset=true [ Failure ] +crbug.com/374167797 [ linux ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="bc3-rgba-unorm";filt="linear";modeU="r";modeV="m";offset=true [ Failure ] +crbug.com/374167797 [ linux ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="bc3-rgba-unorm";filt="linear";modeU="m";modeV="c";offset=true [ Failure ] +crbug.com/374167797 [ linux ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="bc3-rgba-unorm";filt="linear";modeU="m";modeV="r";offset=true [ Failure ] +crbug.com/374167797 [ linux ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="bc3-rgba-unorm";filt="linear";modeU="m";modeV="m";offset=true [ Failure ] +crbug.com/374167797 [ linux ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="bc3-rgba-unorm-srgb";filt="nearest";modeU="c";modeV="c";offset=true [ Failure ] +crbug.com/374167797 [ linux ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="bc3-rgba-unorm-srgb";filt="nearest";modeU="c";modeV="r";offset=true [ Failure ] +crbug.com/374167797 [ linux ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="bc3-rgba-unorm-srgb";filt="nearest";modeU="c";modeV="m";offset=true [ Failure ] +crbug.com/374167797 [ linux ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="bc3-rgba-unorm-srgb";filt="nearest";modeU="r";modeV="c";offset=true [ Failure ] +crbug.com/374167797 [ linux ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="bc3-rgba-unorm-srgb";filt="nearest";modeU="r";modeV="r";offset=true [ Failure ] +crbug.com/374167797 [ linux ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="bc3-rgba-unorm-srgb";filt="nearest";modeU="r";modeV="m";offset=true [ Failure ] +crbug.com/374167797 [ linux ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="bc3-rgba-unorm-srgb";filt="nearest";modeU="m";modeV="c";offset=true [ Failure ] +crbug.com/374167797 [ linux ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="bc3-rgba-unorm-srgb";filt="nearest";modeU="m";modeV="r";offset=true [ Failure ] +crbug.com/374167797 [ linux ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="bc3-rgba-unorm-srgb";filt="nearest";modeU="m";modeV="m";offset=true [ Failure ] +crbug.com/374167797 [ linux ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="bc3-rgba-unorm-srgb";filt="linear";modeU="c";modeV="c";offset=true [ Failure ] +crbug.com/374167797 [ linux ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="bc3-rgba-unorm-srgb";filt="linear";modeU="c";modeV="r";offset=true [ Failure ] +crbug.com/374167797 [ linux ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="bc3-rgba-unorm-srgb";filt="linear";modeU="c";modeV="m";offset=true [ Failure ] +crbug.com/374167797 [ linux ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="bc3-rgba-unorm-srgb";filt="linear";modeU="r";modeV="c";offset=true [ Failure ] +crbug.com/374167797 [ linux ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="bc3-rgba-unorm-srgb";filt="linear";modeU="r";modeV="r";offset=true [ Failure ] +crbug.com/374167797 [ linux ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="bc3-rgba-unorm-srgb";filt="linear";modeU="r";modeV="m";offset=true [ Failure ] +crbug.com/374167797 [ linux ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="bc3-rgba-unorm-srgb";filt="linear";modeU="m";modeV="c";offset=true [ Failure ] +crbug.com/374167797 [ linux ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="bc3-rgba-unorm-srgb";filt="linear";modeU="m";modeV="r";offset=true [ Failure ] +crbug.com/374167797 [ linux ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="bc3-rgba-unorm-srgb";filt="linear";modeU="m";modeV="m";offset=true [ Failure ] +crbug.com/374167797 [ linux ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="bc1-rgba-unorm";filt="nearest";modeU="c";modeV="c";offset=true [ Failure ] +crbug.com/374167797 [ linux ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="bc1-rgba-unorm";filt="nearest";modeU="c";modeV="r";offset=true [ Failure ] +crbug.com/374167797 [ linux ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="bc1-rgba-unorm";filt="nearest";modeU="c";modeV="m";offset=true [ Failure ] +crbug.com/374167797 [ linux ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="bc1-rgba-unorm";filt="nearest";modeU="r";modeV="c";offset=true [ Failure ] +crbug.com/374167797 [ linux ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="bc1-rgba-unorm";filt="nearest";modeU="r";modeV="r";offset=true [ Failure ] +crbug.com/374167797 [ linux ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="bc1-rgba-unorm";filt="nearest";modeU="r";modeV="m";offset=true [ Failure ] +crbug.com/374167797 [ linux ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="bc1-rgba-unorm";filt="nearest";modeU="m";modeV="c";offset=true [ Failure ] +crbug.com/374167797 [ linux ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="bc1-rgba-unorm";filt="nearest";modeU="m";modeV="r";offset=true [ Failure ] +crbug.com/374167797 [ linux ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="bc1-rgba-unorm";filt="nearest";modeU="m";modeV="m";offset=true [ Failure ] +crbug.com/374167797 [ linux ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="bc1-rgba-unorm";filt="linear";modeU="c";modeV="c";offset=true [ Failure ] +crbug.com/374167797 [ linux ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="bc1-rgba-unorm";filt="linear";modeU="c";modeV="r";offset=true [ Failure ] +crbug.com/374167797 [ linux ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="bc1-rgba-unorm";filt="linear";modeU="c";modeV="m";offset=true [ Failure ] +crbug.com/374167797 [ linux ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="bc1-rgba-unorm";filt="linear";modeU="r";modeV="c";offset=true [ Failure ] +crbug.com/374167797 [ linux ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="bc1-rgba-unorm";filt="linear";modeU="r";modeV="r";offset=true [ Failure ] +crbug.com/374167797 [ linux ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="bc1-rgba-unorm";filt="linear";modeU="r";modeV="m";offset=true [ Failure ] +crbug.com/374167797 [ linux ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="bc1-rgba-unorm";filt="linear";modeU="m";modeV="c";offset=true [ Failure ] +crbug.com/374167797 [ linux ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="bc1-rgba-unorm";filt="linear";modeU="m";modeV="r";offset=true [ Failure ] +crbug.com/374167797 [ linux ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="bc1-rgba-unorm";filt="linear";modeU="m";modeV="m";offset=true [ Failure ] +crbug.com/374167797 [ linux ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="bc1-rgba-unorm";filt="nearest";modeU="c";modeV="c";offset=true [ Failure ] +crbug.com/374167797 [ linux ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="bc1-rgba-unorm";filt="nearest";modeU="c";modeV="r";offset=true [ Failure ] +crbug.com/374167797 [ linux ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="bc1-rgba-unorm";filt="nearest";modeU="c";modeV="m";offset=true [ Failure ] +crbug.com/374167797 [ linux ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="bc1-rgba-unorm";filt="nearest";modeU="r";modeV="c";offset=true [ Failure ] +crbug.com/374167797 [ linux ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="bc1-rgba-unorm";filt="nearest";modeU="r";modeV="r";offset=true [ Failure ] +crbug.com/374167797 [ linux ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="bc1-rgba-unorm";filt="nearest";modeU="r";modeV="m";offset=true [ Failure ] +crbug.com/374167797 [ linux ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="bc1-rgba-unorm";filt="nearest";modeU="m";modeV="c";offset=true [ Failure ] +crbug.com/374167797 [ linux ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="bc1-rgba-unorm";filt="nearest";modeU="m";modeV="r";offset=true [ Failure ] +crbug.com/374167797 [ linux ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="bc1-rgba-unorm";filt="nearest";modeU="m";modeV="m";offset=true [ Failure ] +crbug.com/374167797 [ linux ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="bc1-rgba-unorm";filt="linear";modeU="c";modeV="c";offset=true [ Failure ] +crbug.com/374167797 [ linux ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="bc1-rgba-unorm";filt="linear";modeU="c";modeV="r";offset=true [ Failure ] +crbug.com/374167797 [ linux ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="bc1-rgba-unorm";filt="linear";modeU="c";modeV="m";offset=true [ Failure ] +crbug.com/374167797 [ linux ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="bc1-rgba-unorm";filt="linear";modeU="r";modeV="c";offset=true [ Failure ] +crbug.com/374167797 [ linux ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="bc1-rgba-unorm";filt="linear";modeU="r";modeV="r";offset=true [ Failure ] +crbug.com/374167797 [ linux ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="bc1-rgba-unorm";filt="linear";modeU="r";modeV="m";offset=true [ Failure ] +crbug.com/374167797 [ linux ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="bc1-rgba-unorm";filt="linear";modeU="m";modeV="c";offset=true [ Failure ] +crbug.com/374167797 [ linux ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="bc1-rgba-unorm";filt="linear";modeU="m";modeV="r";offset=true [ Failure ] +crbug.com/374167797 [ linux ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="bc1-rgba-unorm";filt="linear";modeU="m";modeV="m";offset=true [ Failure ] +crbug.com/374167797 [ linux ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="bc3-rgba-unorm-srgb";filt="nearest";modeU="c";modeV="c";offset=false [ Failure ] +crbug.com/374167797 [ linux ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="bc3-rgba-unorm-srgb";filt="nearest";modeU="c";modeV="r";offset=false [ Failure ] +crbug.com/374167797 [ linux ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="bc3-rgba-unorm-srgb";filt="nearest";modeU="c";modeV="m";offset=false [ Failure ] +crbug.com/374167797 [ linux ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="bc3-rgba-unorm-srgb";filt="nearest";modeU="r";modeV="c";offset=false [ Failure ] +crbug.com/374167797 [ linux ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="bc3-rgba-unorm-srgb";filt="nearest";modeU="r";modeV="r";offset=false [ Failure ] +crbug.com/374167797 [ linux ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="bc3-rgba-unorm-srgb";filt="nearest";modeU="r";modeV="m";offset=false [ Failure ] +crbug.com/374167797 [ linux ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="bc3-rgba-unorm-srgb";filt="nearest";modeU="m";modeV="c";offset=false [ Failure ] +crbug.com/374167797 [ linux ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="bc3-rgba-unorm-srgb";filt="nearest";modeU="m";modeV="r";offset=false [ Failure ] +crbug.com/374167797 [ linux ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="bc3-rgba-unorm-srgb";filt="nearest";modeU="m";modeV="m";offset=false [ Failure ] +crbug.com/374167797 [ linux ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="bc3-rgba-unorm-srgb";filt="linear";modeU="c";modeV="c";offset=false [ Failure ] +crbug.com/374167797 [ linux ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="bc3-rgba-unorm-srgb";filt="linear";modeU="c";modeV="r";offset=false [ Failure ] +crbug.com/374167797 [ linux ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="bc3-rgba-unorm-srgb";filt="linear";modeU="c";modeV="m";offset=false [ Failure ] +crbug.com/374167797 [ linux ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="bc3-rgba-unorm-srgb";filt="linear";modeU="r";modeV="c";offset=false [ Failure ] +crbug.com/374167797 [ linux ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="bc3-rgba-unorm-srgb";filt="linear";modeU="r";modeV="r";offset=false [ Failure ] +crbug.com/374167797 [ linux ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="bc3-rgba-unorm-srgb";filt="linear";modeU="r";modeV="m";offset=false [ Failure ] +crbug.com/374167797 [ linux ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="bc3-rgba-unorm-srgb";filt="linear";modeU="m";modeV="c";offset=false [ Failure ] +crbug.com/374167797 [ linux ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="bc3-rgba-unorm-srgb";filt="linear";modeU="m";modeV="r";offset=false [ Failure ] +crbug.com/374167797 [ linux ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="bc3-rgba-unorm-srgb";filt="linear";modeU="m";modeV="m";offset=false [ Failure ] +crbug.com/374167797 [ linux ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="bc2-rgba-unorm-srgb";filt="nearest";modeU="c";modeV="c";offset=true [ Failure ] +crbug.com/374167797 [ linux ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="bc2-rgba-unorm-srgb";filt="nearest";modeU="c";modeV="r";offset=true [ Failure ] +crbug.com/374167797 [ linux ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="bc2-rgba-unorm-srgb";filt="nearest";modeU="c";modeV="m";offset=true [ Failure ] +crbug.com/374167797 [ linux ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="bc2-rgba-unorm-srgb";filt="nearest";modeU="r";modeV="c";offset=true [ Failure ] +crbug.com/374167797 [ linux ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="bc2-rgba-unorm-srgb";filt="nearest";modeU="r";modeV="r";offset=true [ Failure ] +crbug.com/374167797 [ linux ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="bc2-rgba-unorm-srgb";filt="nearest";modeU="r";modeV="m";offset=true [ Failure ] +crbug.com/374167797 [ linux ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="bc2-rgba-unorm-srgb";filt="nearest";modeU="m";modeV="c";offset=true [ Failure ] +crbug.com/374167797 [ linux ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="bc2-rgba-unorm-srgb";filt="nearest";modeU="m";modeV="r";offset=true [ Failure ] +crbug.com/374167797 [ linux ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="bc2-rgba-unorm-srgb";filt="nearest";modeU="m";modeV="m";offset=true [ Failure ] +crbug.com/374167797 [ linux ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="bc2-rgba-unorm-srgb";filt="linear";modeU="c";modeV="c";offset=true [ Failure ] +crbug.com/374167797 [ linux ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="bc2-rgba-unorm-srgb";filt="linear";modeU="c";modeV="r";offset=true [ Failure ] +crbug.com/374167797 [ linux ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="bc2-rgba-unorm-srgb";filt="linear";modeU="c";modeV="m";offset=true [ Failure ] +crbug.com/374167797 [ linux ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="bc2-rgba-unorm-srgb";filt="linear";modeU="r";modeV="c";offset=true [ Failure ] +crbug.com/374167797 [ linux ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="bc2-rgba-unorm-srgb";filt="linear";modeU="r";modeV="r";offset=true [ Failure ] +crbug.com/374167797 [ linux ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="bc2-rgba-unorm-srgb";filt="linear";modeU="r";modeV="m";offset=true [ Failure ] +crbug.com/374167797 [ linux ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="bc2-rgba-unorm-srgb";filt="linear";modeU="m";modeV="c";offset=true [ Failure ] +crbug.com/374167797 [ linux ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="bc2-rgba-unorm-srgb";filt="linear";modeU="m";modeV="r";offset=true [ Failure ] +crbug.com/374167797 [ linux ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="bc2-rgba-unorm-srgb";filt="linear";modeU="m";modeV="m";offset=true [ Failure ] + ################################################################################ # New flakes. Please triage - will be discarded/regenerated by the next roll: # ##ROLLER_DISCARD_AND_REWRITE## @@ -2315,88 +6307,341 @@ crbug.com/dawn/0000 [ intel-0x9bc5 ] webgpu:shader,execution,expression,binary,b crbug.com/dawn/0000 [ intel-0x9bc5 ] webgpu:shader,execution,expression,binary,bitwise_shift:shift_right_concrete_compound:type="i32";inputSource="const";vectorize="_undef_" [ RetryOnFailure ] crbug.com/dawn/0000 [ intel-0x9bc5 ] webgpu:shader,execution,expression,binary,bitwise_shift:shift_right_concrete_compound:type="i32";inputSource="uniform";vectorize=3 [ RetryOnFailure ] crbug.com/dawn/0000 [ intel-0x9bc5 ] webgpu:shader,execution,expression,binary,bitwise_shift:shift_right_concrete_compound:type="u32";inputSource="uniform";vectorize="_undef_" [ RetryOnFailure ] -crbug.com/dawn/0000 [ intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="rgba8snorm";offset=false [ RetryOnFailure ] -crbug.com/dawn/0000 [ intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="rgba8snorm";offset=true [ RetryOnFailure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="rgba8snorm";filt="nearest";modeU="c";modeV="c";offset=false [ RetryOnFailure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="rgba8snorm";filt="nearest";modeU="c";modeV="r";offset=false [ RetryOnFailure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="rgba8snorm";filt="nearest";modeU="c";modeV="m";offset=false [ RetryOnFailure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="rgba8snorm";filt="nearest";modeU="r";modeV="c";offset=false [ RetryOnFailure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="rgba8snorm";filt="nearest";modeU="r";modeV="r";offset=false [ RetryOnFailure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="rgba8snorm";filt="nearest";modeU="r";modeV="m";offset=false [ RetryOnFailure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="rgba8snorm";filt="nearest";modeU="m";modeV="c";offset=false [ RetryOnFailure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="rgba8snorm";filt="nearest";modeU="m";modeV="r";offset=false [ RetryOnFailure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="rgba8snorm";filt="nearest";modeU="m";modeV="m";offset=false [ RetryOnFailure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="rgba8snorm";filt="linear";modeU="c";modeV="c";offset=false [ RetryOnFailure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="rgba8snorm";filt="linear";modeU="c";modeV="r";offset=false [ RetryOnFailure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="rgba8snorm";filt="linear";modeU="c";modeV="m";offset=false [ RetryOnFailure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="rgba8snorm";filt="linear";modeU="r";modeV="c";offset=false [ RetryOnFailure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="rgba8snorm";filt="linear";modeU="r";modeV="r";offset=false [ RetryOnFailure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="rgba8snorm";filt="linear";modeU="r";modeV="m";offset=false [ RetryOnFailure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="rgba8snorm";filt="linear";modeU="m";modeV="c";offset=false [ RetryOnFailure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="rgba8snorm";filt="linear";modeU="m";modeV="r";offset=false [ RetryOnFailure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="rgba8snorm";filt="linear";modeU="m";modeV="m";offset=false [ RetryOnFailure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="rgba8snorm";filt="nearest";modeU="c";modeV="c";offset=true [ RetryOnFailure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="rgba8snorm";filt="nearest";modeU="c";modeV="r";offset=true [ RetryOnFailure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="rgba8snorm";filt="nearest";modeU="c";modeV="m";offset=true [ RetryOnFailure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="rgba8snorm";filt="nearest";modeU="r";modeV="c";offset=true [ RetryOnFailure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="rgba8snorm";filt="nearest";modeU="r";modeV="r";offset=true [ RetryOnFailure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="rgba8snorm";filt="nearest";modeU="r";modeV="m";offset=true [ RetryOnFailure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="rgba8snorm";filt="nearest";modeU="m";modeV="c";offset=true [ RetryOnFailure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="rgba8snorm";filt="nearest";modeU="m";modeV="r";offset=true [ RetryOnFailure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="rgba8snorm";filt="nearest";modeU="m";modeV="m";offset=true [ RetryOnFailure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="rgba8snorm";filt="linear";modeU="c";modeV="c";offset=true [ RetryOnFailure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="rgba8snorm";filt="linear";modeU="c";modeV="r";offset=true [ RetryOnFailure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="rgba8snorm";filt="linear";modeU="c";modeV="m";offset=true [ RetryOnFailure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="rgba8snorm";filt="linear";modeU="r";modeV="c";offset=true [ RetryOnFailure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="rgba8snorm";filt="linear";modeU="r";modeV="r";offset=true [ RetryOnFailure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="rgba8snorm";filt="linear";modeU="r";modeV="m";offset=true [ RetryOnFailure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="rgba8snorm";filt="linear";modeU="m";modeV="c";offset=true [ RetryOnFailure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="rgba8snorm";filt="linear";modeU="m";modeV="r";offset=true [ RetryOnFailure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:format="rgba8snorm";filt="linear";modeU="m";modeV="m";offset=true [ RetryOnFailure ] crbug.com/dawn/0000 [ intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:* [ RetryOnFailure ] -crbug.com/dawn/0000 [ intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="compute";format="astc-5x5-unorm";offset=false [ RetryOnFailure ] -crbug.com/dawn/0000 [ intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="compute";format="astc-5x5-unorm";offset=true [ RetryOnFailure ] -crbug.com/dawn/0000 [ intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="fragment";format="astc-5x5-unorm";offset=false [ RetryOnFailure ] -crbug.com/dawn/0000 [ intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="fragment";format="astc-5x5-unorm";offset=true [ RetryOnFailure ] -crbug.com/dawn/0000 [ intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="vertex";format="astc-5x5-unorm";offset=false [ RetryOnFailure ] -crbug.com/dawn/0000 [ intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="vertex";format="astc-5x5-unorm";offset=true [ RetryOnFailure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="c";format="astc-5x5-unorm";filt="nearest";modeU="c";modeV="c";offset=false [ RetryOnFailure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="c";format="astc-5x5-unorm";filt="nearest";modeU="c";modeV="r";offset=false [ RetryOnFailure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="c";format="astc-5x5-unorm";filt="nearest";modeU="c";modeV="m";offset=false [ RetryOnFailure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="c";format="astc-5x5-unorm";filt="nearest";modeU="r";modeV="c";offset=false [ RetryOnFailure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="c";format="astc-5x5-unorm";filt="nearest";modeU="r";modeV="r";offset=false [ RetryOnFailure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="c";format="astc-5x5-unorm";filt="nearest";modeU="r";modeV="m";offset=false [ RetryOnFailure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="c";format="astc-5x5-unorm";filt="nearest";modeU="m";modeV="c";offset=false [ RetryOnFailure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="c";format="astc-5x5-unorm";filt="nearest";modeU="m";modeV="r";offset=false [ RetryOnFailure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="c";format="astc-5x5-unorm";filt="nearest";modeU="m";modeV="m";offset=false [ RetryOnFailure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="c";format="astc-5x5-unorm";filt="linear";modeU="c";modeV="c";offset=false [ RetryOnFailure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="c";format="astc-5x5-unorm";filt="linear";modeU="c";modeV="r";offset=false [ RetryOnFailure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="c";format="astc-5x5-unorm";filt="linear";modeU="c";modeV="m";offset=false [ RetryOnFailure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="c";format="astc-5x5-unorm";filt="linear";modeU="r";modeV="c";offset=false [ RetryOnFailure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="c";format="astc-5x5-unorm";filt="linear";modeU="r";modeV="r";offset=false [ RetryOnFailure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="c";format="astc-5x5-unorm";filt="linear";modeU="r";modeV="m";offset=false [ RetryOnFailure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="c";format="astc-5x5-unorm";filt="linear";modeU="m";modeV="c";offset=false [ RetryOnFailure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="c";format="astc-5x5-unorm";filt="linear";modeU="m";modeV="r";offset=false [ RetryOnFailure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="c";format="astc-5x5-unorm";filt="linear";modeU="m";modeV="m";offset=false [ RetryOnFailure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="c";format="astc-5x5-unorm";filt="nearest";modeU="c";modeV="c";offset=true [ RetryOnFailure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="c";format="astc-5x5-unorm";filt="nearest";modeU="c";modeV="r";offset=true [ RetryOnFailure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="c";format="astc-5x5-unorm";filt="nearest";modeU="c";modeV="m";offset=true [ RetryOnFailure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="c";format="astc-5x5-unorm";filt="nearest";modeU="r";modeV="c";offset=true [ RetryOnFailure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="c";format="astc-5x5-unorm";filt="nearest";modeU="r";modeV="r";offset=true [ RetryOnFailure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="c";format="astc-5x5-unorm";filt="nearest";modeU="r";modeV="m";offset=true [ RetryOnFailure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="c";format="astc-5x5-unorm";filt="nearest";modeU="m";modeV="c";offset=true [ RetryOnFailure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="c";format="astc-5x5-unorm";filt="nearest";modeU="m";modeV="r";offset=true [ RetryOnFailure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="c";format="astc-5x5-unorm";filt="nearest";modeU="m";modeV="m";offset=true [ RetryOnFailure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="c";format="astc-5x5-unorm";filt="linear";modeU="c";modeV="c";offset=true [ RetryOnFailure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="c";format="astc-5x5-unorm";filt="linear";modeU="c";modeV="r";offset=true [ RetryOnFailure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="c";format="astc-5x5-unorm";filt="linear";modeU="c";modeV="m";offset=true [ RetryOnFailure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="c";format="astc-5x5-unorm";filt="linear";modeU="r";modeV="c";offset=true [ RetryOnFailure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="c";format="astc-5x5-unorm";filt="linear";modeU="r";modeV="r";offset=true [ RetryOnFailure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="c";format="astc-5x5-unorm";filt="linear";modeU="r";modeV="m";offset=true [ RetryOnFailure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="c";format="astc-5x5-unorm";filt="linear";modeU="m";modeV="c";offset=true [ RetryOnFailure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="c";format="astc-5x5-unorm";filt="linear";modeU="m";modeV="r";offset=true [ RetryOnFailure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="c";format="astc-5x5-unorm";filt="linear";modeU="m";modeV="m";offset=true [ RetryOnFailure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="f";format="astc-5x5-unorm";filt="nearest";modeU="c";modeV="c";offset=false [ RetryOnFailure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="f";format="astc-5x5-unorm";filt="nearest";modeU="c";modeV="r";offset=false [ RetryOnFailure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="f";format="astc-5x5-unorm";filt="nearest";modeU="c";modeV="m";offset=false [ RetryOnFailure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="f";format="astc-5x5-unorm";filt="nearest";modeU="r";modeV="c";offset=false [ RetryOnFailure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="f";format="astc-5x5-unorm";filt="nearest";modeU="r";modeV="r";offset=false [ RetryOnFailure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="f";format="astc-5x5-unorm";filt="nearest";modeU="r";modeV="m";offset=false [ RetryOnFailure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="f";format="astc-5x5-unorm";filt="nearest";modeU="m";modeV="c";offset=false [ RetryOnFailure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="f";format="astc-5x5-unorm";filt="nearest";modeU="m";modeV="r";offset=false [ RetryOnFailure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="f";format="astc-5x5-unorm";filt="nearest";modeU="m";modeV="m";offset=false [ RetryOnFailure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="f";format="astc-5x5-unorm";filt="linear";modeU="c";modeV="c";offset=false [ RetryOnFailure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="f";format="astc-5x5-unorm";filt="linear";modeU="c";modeV="r";offset=false [ RetryOnFailure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="f";format="astc-5x5-unorm";filt="linear";modeU="c";modeV="m";offset=false [ RetryOnFailure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="f";format="astc-5x5-unorm";filt="linear";modeU="r";modeV="c";offset=false [ RetryOnFailure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="f";format="astc-5x5-unorm";filt="linear";modeU="r";modeV="r";offset=false [ RetryOnFailure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="f";format="astc-5x5-unorm";filt="linear";modeU="r";modeV="m";offset=false [ RetryOnFailure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="f";format="astc-5x5-unorm";filt="linear";modeU="m";modeV="c";offset=false [ RetryOnFailure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="f";format="astc-5x5-unorm";filt="linear";modeU="m";modeV="r";offset=false [ RetryOnFailure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="f";format="astc-5x5-unorm";filt="linear";modeU="m";modeV="m";offset=false [ RetryOnFailure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="f";format="astc-5x5-unorm";filt="nearest";modeU="c";modeV="c";offset=true [ RetryOnFailure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="f";format="astc-5x5-unorm";filt="nearest";modeU="c";modeV="r";offset=true [ RetryOnFailure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="f";format="astc-5x5-unorm";filt="nearest";modeU="c";modeV="m";offset=true [ RetryOnFailure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="f";format="astc-5x5-unorm";filt="nearest";modeU="r";modeV="c";offset=true [ RetryOnFailure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="f";format="astc-5x5-unorm";filt="nearest";modeU="r";modeV="r";offset=true [ RetryOnFailure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="f";format="astc-5x5-unorm";filt="nearest";modeU="r";modeV="m";offset=true [ RetryOnFailure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="f";format="astc-5x5-unorm";filt="nearest";modeU="m";modeV="c";offset=true [ RetryOnFailure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="f";format="astc-5x5-unorm";filt="nearest";modeU="m";modeV="r";offset=true [ RetryOnFailure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="f";format="astc-5x5-unorm";filt="nearest";modeU="m";modeV="m";offset=true [ RetryOnFailure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="f";format="astc-5x5-unorm";filt="linear";modeU="c";modeV="c";offset=true [ RetryOnFailure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="f";format="astc-5x5-unorm";filt="linear";modeU="c";modeV="r";offset=true [ RetryOnFailure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="f";format="astc-5x5-unorm";filt="linear";modeU="c";modeV="m";offset=true [ RetryOnFailure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="f";format="astc-5x5-unorm";filt="linear";modeU="r";modeV="c";offset=true [ RetryOnFailure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="f";format="astc-5x5-unorm";filt="linear";modeU="r";modeV="r";offset=true [ RetryOnFailure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="f";format="astc-5x5-unorm";filt="linear";modeU="r";modeV="m";offset=true [ RetryOnFailure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="f";format="astc-5x5-unorm";filt="linear";modeU="m";modeV="c";offset=true [ RetryOnFailure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="f";format="astc-5x5-unorm";filt="linear";modeU="m";modeV="r";offset=true [ RetryOnFailure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="f";format="astc-5x5-unorm";filt="linear";modeU="m";modeV="m";offset=true [ RetryOnFailure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="v";format="astc-5x5-unorm";filt="nearest";modeU="c";modeV="c";offset=false [ RetryOnFailure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="v";format="astc-5x5-unorm";filt="nearest";modeU="c";modeV="r";offset=false [ RetryOnFailure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="v";format="astc-5x5-unorm";filt="nearest";modeU="c";modeV="m";offset=false [ RetryOnFailure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="v";format="astc-5x5-unorm";filt="nearest";modeU="r";modeV="c";offset=false [ RetryOnFailure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="v";format="astc-5x5-unorm";filt="nearest";modeU="r";modeV="r";offset=false [ RetryOnFailure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="v";format="astc-5x5-unorm";filt="nearest";modeU="r";modeV="m";offset=false [ RetryOnFailure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="v";format="astc-5x5-unorm";filt="nearest";modeU="m";modeV="c";offset=false [ RetryOnFailure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="v";format="astc-5x5-unorm";filt="nearest";modeU="m";modeV="r";offset=false [ RetryOnFailure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="v";format="astc-5x5-unorm";filt="nearest";modeU="m";modeV="m";offset=false [ RetryOnFailure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="v";format="astc-5x5-unorm";filt="linear";modeU="c";modeV="c";offset=false [ RetryOnFailure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="v";format="astc-5x5-unorm";filt="linear";modeU="c";modeV="r";offset=false [ RetryOnFailure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="v";format="astc-5x5-unorm";filt="linear";modeU="c";modeV="m";offset=false [ RetryOnFailure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="v";format="astc-5x5-unorm";filt="linear";modeU="r";modeV="c";offset=false [ RetryOnFailure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="v";format="astc-5x5-unorm";filt="linear";modeU="r";modeV="r";offset=false [ RetryOnFailure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="v";format="astc-5x5-unorm";filt="linear";modeU="r";modeV="m";offset=false [ RetryOnFailure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="v";format="astc-5x5-unorm";filt="linear";modeU="m";modeV="c";offset=false [ RetryOnFailure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="v";format="astc-5x5-unorm";filt="linear";modeU="m";modeV="r";offset=false [ RetryOnFailure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="v";format="astc-5x5-unorm";filt="linear";modeU="m";modeV="m";offset=false [ RetryOnFailure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="v";format="astc-5x5-unorm";filt="nearest";modeU="c";modeV="c";offset=true [ RetryOnFailure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="v";format="astc-5x5-unorm";filt="nearest";modeU="c";modeV="r";offset=true [ RetryOnFailure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="v";format="astc-5x5-unorm";filt="nearest";modeU="c";modeV="m";offset=true [ RetryOnFailure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="v";format="astc-5x5-unorm";filt="nearest";modeU="r";modeV="c";offset=true [ RetryOnFailure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="v";format="astc-5x5-unorm";filt="nearest";modeU="r";modeV="r";offset=true [ RetryOnFailure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="v";format="astc-5x5-unorm";filt="nearest";modeU="r";modeV="m";offset=true [ RetryOnFailure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="v";format="astc-5x5-unorm";filt="nearest";modeU="m";modeV="c";offset=true [ RetryOnFailure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="v";format="astc-5x5-unorm";filt="nearest";modeU="m";modeV="r";offset=true [ RetryOnFailure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="v";format="astc-5x5-unorm";filt="nearest";modeU="m";modeV="m";offset=true [ RetryOnFailure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="v";format="astc-5x5-unorm";filt="linear";modeU="c";modeV="c";offset=true [ RetryOnFailure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="v";format="astc-5x5-unorm";filt="linear";modeU="c";modeV="r";offset=true [ RetryOnFailure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="v";format="astc-5x5-unorm";filt="linear";modeU="c";modeV="m";offset=true [ RetryOnFailure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="v";format="astc-5x5-unorm";filt="linear";modeU="r";modeV="c";offset=true [ RetryOnFailure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="v";format="astc-5x5-unorm";filt="linear";modeU="r";modeV="r";offset=true [ RetryOnFailure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="v";format="astc-5x5-unorm";filt="linear";modeU="r";modeV="m";offset=true [ RetryOnFailure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="v";format="astc-5x5-unorm";filt="linear";modeU="m";modeV="c";offset=true [ RetryOnFailure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="v";format="astc-5x5-unorm";filt="linear";modeU="m";modeV="r";offset=true [ RetryOnFailure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="v";format="astc-5x5-unorm";filt="linear";modeU="m";modeV="m";offset=true [ RetryOnFailure ] crbug.com/dawn/0000 [ intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_2d_coords:* [ RetryOnFailure ] crbug.com/dawn/0000 [ intel-0x9bc5 ] webgpu:shader,execution,robust_access_vertex:* [ RetryOnFailure ] crbug.com/dawn/0000 [ nvidia-0x2184 ] webgpu:api,operation,adapter,requestAdapter:requestAdapter:powerPreference="high-performance";forceFallbackAdapter=false [ RetryOnFailure ] crbug.com/dawn/0000 [ nvidia-0x2184 ] webgpu:api,operation,adapter,requestDevice:limit,better_than_supported:limit="maxColorAttachmentBytesPerSample" [ RetryOnFailure ] crbug.com/dawn/0000 [ nvidia-0x2184 ] webgpu:shader,execution,expression,binary,af_matrix_addition:matrix:inputSource="const";cols=4;rows=4 [ RetryOnFailure ] crbug.com/dawn/0000 [ nvidia-0x2184 ] webgpu:shader,execution,expression,call,builtin,cross:f32:inputSource="storage_rw" [ RetryOnFailure ] - -# Return 0 -crbug.com/dawn/374218148 [ intel-0x4680 ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:* [ Failure ] -crbug.com/dawn/374218148 [ intel-0x4680 ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_3d_coords:* [ Failure ] -crbug.com/dawn/374218148 [ intel-0x4680 ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_array_2d_coords:* [ Failure ] - -# Mip Level doesn't match software renderer. Probably needs a CTS fix. -crbug.com/dawn/374167797 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:* [ Failure ] -crbug.com/dawn/374167797 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:* [ Failure ] -crbug.com/dawn/374167797 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="bgra8unorm";viewDimension="3d";offset=true [ Failure ] -crbug.com/dawn/374167797 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="r16float";viewDimension="3d";offset=true [ Failure ] -crbug.com/dawn/374167797 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="r8snorm";viewDimension="3d";offset=true [ Failure ] -crbug.com/dawn/374167797 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="r8unorm";viewDimension="3d";offset=true [ Failure ] -crbug.com/dawn/374167797 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="rg11b10ufloat";viewDimension="3d";offset=true [ Failure ] -crbug.com/dawn/374167797 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="rg16float";viewDimension="3d";offset=true [ Failure ] -crbug.com/dawn/374167797 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="rg8snorm";viewDimension="3d";offset=true [ Failure ] -crbug.com/dawn/374167797 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="rg8unorm";viewDimension="3d";offset=true [ Failure ] -crbug.com/dawn/374167797 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="rgb10a2unorm";viewDimension="3d";offset=true [ Failure ] -crbug.com/dawn/374167797 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="rgb9e5ufloat";viewDimension="3d";offset=true [ Failure ] -crbug.com/dawn/374167797 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="rgba16float";viewDimension="3d";offset=true [ Failure ] -crbug.com/dawn/374167797 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="rgba8snorm";viewDimension="3d";offset=true [ Failure ] -crbug.com/dawn/374167797 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="rgba8unorm";viewDimension="3d";offset=true [ Failure ] -crbug.com/dawn/374167797 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:format="rgba8unorm-srgb";viewDimension="3d";offset=true [ Failure ] -crbug.com/dawn/374167797 [ linux ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="bc2-rgba-unorm-srgb";offset=false [ Failure ] -crbug.com/dawn/374167797 [ linux ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="bc7-rgba-unorm-srgb";offset=true [ Failure ] -crbug.com/dawn/374167797 [ linux ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="bc3-rgba-unorm";offset=true [ Failure ] -crbug.com/dawn/374167797 [ linux ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="bc3-rgba-unorm-srgb";offset=true [ Failure ] -crbug.com/dawn/374167797 [ linux ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="bc1-rgba-unorm";offset=true [ Failure ] -crbug.com/dawn/374167797 [ linux ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="bc1-rgba-unorm";offset=true [ Failure ] -crbug.com/dawn/374167797 [ linux ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="bc3-rgba-unorm-srgb";offset=false [ Failure ] -crbug.com/dawn/374167797 [ linux ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:format="bc2-rgba-unorm-srgb";offset=true [ Failure ] - -################################################################################ -# New failures. Please triage - will be discarded/regenerated by the next roll: -# ##ROLLER_DISCARD_AND_REWRITE## -################################################################################ -crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSample:depth_2d_coords:* [ Failure ] -crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSample:depth_3d_coords:format="depth16unorm";viewDimension="cube" [ Failure ] -crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSample:depth_3d_coords:format="depth32float";viewDimension="cube" [ Failure ] -crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSample:depth_array_2d_coords:* [ Failure ] +crbug.com/dawn/0000 webgpu:api,validation,resource_usages,texture,in_render_misc:subresources,texture_view_usages:* [ Failure ] +crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,bitcast:af_to_f32:* [ Failure ] +crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_1d:* [ Failure ] +crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_3d:* [ Failure ] +crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth16unorm";filt="linear";modeU="c";modeV="c";offset=false [ Failure ] +crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth16unorm";filt="linear";modeU="c";modeV="r";offset=false [ Failure ] +crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth16unorm";filt="linear";modeU="c";modeV="m";offset=false [ Failure ] +crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth16unorm";filt="linear";modeU="r";modeV="c";offset=false [ Failure ] +crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth16unorm";filt="linear";modeU="r";modeV="r";offset=false [ Failure ] +crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth16unorm";filt="linear";modeU="r";modeV="m";offset=false [ Failure ] +crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth16unorm";filt="linear";modeU="m";modeV="c";offset=false [ Failure ] +crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth16unorm";filt="linear";modeU="m";modeV="r";offset=false [ Failure ] +crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth16unorm";filt="linear";modeU="m";modeV="m";offset=false [ Failure ] +crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth16unorm";filt="linear";modeU="c";modeV="c";offset=true [ Failure ] +crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth16unorm";filt="linear";modeU="c";modeV="r";offset=true [ Failure ] +crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth16unorm";filt="linear";modeU="c";modeV="m";offset=true [ Failure ] +crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth16unorm";filt="linear";modeU="r";modeV="c";offset=true [ Failure ] +crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth16unorm";filt="linear";modeU="r";modeV="r";offset=true [ Failure ] +crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth16unorm";filt="linear";modeU="r";modeV="m";offset=true [ Failure ] +crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth16unorm";filt="linear";modeU="m";modeV="c";offset=true [ Failure ] +crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth16unorm";filt="linear";modeU="m";modeV="r";offset=true [ Failure ] +crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth16unorm";filt="linear";modeU="m";modeV="m";offset=true [ Failure ] +crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth32float";filt="linear";modeU="c";modeV="c";offset=false [ Failure ] +crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth32float";filt="linear";modeU="c";modeV="r";offset=false [ Failure ] +crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth32float";filt="linear";modeU="c";modeV="m";offset=false [ Failure ] +crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth32float";filt="linear";modeU="r";modeV="c";offset=false [ Failure ] +crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth32float";filt="linear";modeU="r";modeV="r";offset=false [ Failure ] +crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth32float";filt="linear";modeU="r";modeV="m";offset=false [ Failure ] +crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth32float";filt="linear";modeU="m";modeV="c";offset=false [ Failure ] +crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth32float";filt="linear";modeU="m";modeV="r";offset=false [ Failure ] +crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth32float";filt="linear";modeU="m";modeV="m";offset=false [ Failure ] +crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth32float";filt="linear";modeU="c";modeV="c";offset=true [ Failure ] +crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth32float";filt="linear";modeU="c";modeV="r";offset=true [ Failure ] +crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth32float";filt="linear";modeU="c";modeV="m";offset=true [ Failure ] +crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth32float";filt="linear";modeU="r";modeV="c";offset=true [ Failure ] +crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth32float";filt="linear";modeU="r";modeV="r";offset=true [ Failure ] +crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth32float";filt="linear";modeU="r";modeV="m";offset=true [ Failure ] +crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth32float";filt="linear";modeU="m";modeV="c";offset=true [ Failure ] +crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth32float";filt="linear";modeU="m";modeV="r";offset=true [ Failure ] +crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth32float";filt="linear";modeU="m";modeV="m";offset=true [ Failure ] +crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:3d_coords:format="depth16unorm";filt="linear";mode="c" [ Failure ] +crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:3d_coords:format="depth16unorm";filt="linear";mode="r" [ Failure ] +crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:3d_coords:format="depth16unorm";filt="linear";mode="m" [ Failure ] +crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:3d_coords:format="depth32float";filt="linear";mode="c" [ Failure ] +crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:3d_coords:format="depth32float";filt="linear";mode="r" [ Failure ] +crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:3d_coords:format="depth32float";filt="linear";mode="m" [ Failure ] +crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth16unorm";filt="linear";modeU="c";modeV="c";offset=false [ Failure ] +crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth16unorm";filt="linear";modeU="c";modeV="r";offset=false [ Failure ] +crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth16unorm";filt="linear";modeU="c";modeV="m";offset=false [ Failure ] +crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth16unorm";filt="linear";modeU="r";modeV="c";offset=false [ Failure ] +crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth16unorm";filt="linear";modeU="r";modeV="r";offset=false [ Failure ] +crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth16unorm";filt="linear";modeU="r";modeV="m";offset=false [ Failure ] +crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth16unorm";filt="linear";modeU="m";modeV="c";offset=false [ Failure ] +crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth16unorm";filt="linear";modeU="m";modeV="r";offset=false [ Failure ] +crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth16unorm";filt="linear";modeU="m";modeV="m";offset=false [ Failure ] +crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth16unorm";filt="linear";modeU="c";modeV="c";offset=true [ Failure ] +crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth16unorm";filt="linear";modeU="c";modeV="r";offset=true [ Failure ] +crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth16unorm";filt="linear";modeU="c";modeV="m";offset=true [ Failure ] +crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth16unorm";filt="linear";modeU="r";modeV="c";offset=true [ Failure ] +crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth16unorm";filt="linear";modeU="r";modeV="r";offset=true [ Failure ] +crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth16unorm";filt="linear";modeU="r";modeV="m";offset=true [ Failure ] +crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth16unorm";filt="linear";modeU="m";modeV="c";offset=true [ Failure ] +crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth16unorm";filt="linear";modeU="m";modeV="r";offset=true [ Failure ] +crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth16unorm";filt="linear";modeU="m";modeV="m";offset=true [ Failure ] +crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth32float";filt="linear";modeU="c";modeV="c";offset=false [ Failure ] +crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth32float";filt="linear";modeU="c";modeV="r";offset=false [ Failure ] +crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth32float";filt="linear";modeU="c";modeV="m";offset=false [ Failure ] +crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth32float";filt="linear";modeU="r";modeV="c";offset=false [ Failure ] +crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth32float";filt="linear";modeU="r";modeV="r";offset=false [ Failure ] +crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth32float";filt="linear";modeU="r";modeV="m";offset=false [ Failure ] +crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth32float";filt="linear";modeU="m";modeV="c";offset=false [ Failure ] +crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth32float";filt="linear";modeU="m";modeV="r";offset=false [ Failure ] +crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth32float";filt="linear";modeU="m";modeV="m";offset=false [ Failure ] +crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth32float";filt="linear";modeU="c";modeV="c";offset=true [ Failure ] +crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth32float";filt="linear";modeU="c";modeV="r";offset=true [ Failure ] +crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth32float";filt="linear";modeU="c";modeV="m";offset=true [ Failure ] +crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth32float";filt="linear";modeU="r";modeV="c";offset=true [ Failure ] +crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth32float";filt="linear";modeU="r";modeV="r";offset=true [ Failure ] +crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth32float";filt="linear";modeU="r";modeV="m";offset=true [ Failure ] +crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth32float";filt="linear";modeU="m";modeV="c";offset=true [ Failure ] +crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth32float";filt="linear";modeU="m";modeV="r";offset=true [ Failure ] +crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth32float";filt="linear";modeU="m";modeV="m";offset=true [ Failure ] +crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:* [ Failure ] +crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:3d_coords:stage="c";format="depth16unorm";filt="linear";mode="c" [ Failure ] +crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:3d_coords:stage="c";format="depth16unorm";filt="linear";mode="r" [ Failure ] +crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:3d_coords:stage="c";format="depth16unorm";filt="linear";mode="m" [ Failure ] +crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:3d_coords:stage="c";format="depth32float";filt="linear";mode="c" [ Failure ] +crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:3d_coords:stage="c";format="depth32float";filt="linear";mode="r" [ Failure ] +crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:3d_coords:stage="c";format="depth32float";filt="linear";mode="m" [ Failure ] +crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:3d_coords:stage="f";format="depth16unorm";filt="linear";mode="c" [ Failure ] +crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:3d_coords:stage="f";format="depth16unorm";filt="linear";mode="r" [ Failure ] +crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:3d_coords:stage="f";format="depth16unorm";filt="linear";mode="m" [ Failure ] +crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:3d_coords:stage="f";format="depth32float";filt="linear";mode="c" [ Failure ] +crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:3d_coords:stage="f";format="depth32float";filt="linear";mode="r" [ Failure ] +crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:3d_coords:stage="f";format="depth32float";filt="linear";mode="m" [ Failure ] +crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:3d_coords:stage="v";format="depth16unorm";filt="linear";mode="c" [ Failure ] +crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:3d_coords:stage="v";format="depth16unorm";filt="linear";mode="r" [ Failure ] +crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:3d_coords:stage="v";format="depth16unorm";filt="linear";mode="m" [ Failure ] +crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:3d_coords:stage="v";format="depth32float";filt="linear";mode="c" [ Failure ] +crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:3d_coords:stage="v";format="depth32float";filt="linear";mode="r" [ Failure ] +crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:3d_coords:stage="v";format="depth32float";filt="linear";mode="m" [ Failure ] +crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:arrayed_2d_coords:* [ Failure ] crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:* [ Failure ] -crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_3d_coords:stage="compute";format="depth16unorm";viewDimension="cube" [ Failure ] -crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_3d_coords:stage="compute";format="depth32float";viewDimension="cube" [ Failure ] -crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_3d_coords:stage="fragment";format="depth16unorm";viewDimension="cube" [ Failure ] -crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_3d_coords:stage="fragment";format="depth32float";viewDimension="cube" [ Failure ] -crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_3d_coords:stage="vertex";format="depth16unorm";viewDimension="cube" [ Failure ] -crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_3d_coords:stage="vertex";format="depth32float";viewDimension="cube" [ Failure ] +crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_3d_coords:stage="c";format="depth16unorm";viewDimension="cube";filt="nearest";mode="c" [ Failure ] +crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_3d_coords:stage="c";format="depth16unorm";viewDimension="cube";filt="nearest";mode="r" [ Failure ] +crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_3d_coords:stage="c";format="depth16unorm";viewDimension="cube";filt="nearest";mode="m" [ Failure ] +crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_3d_coords:stage="c";format="depth16unorm";viewDimension="cube";filt="linear";mode="c" [ Failure ] +crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_3d_coords:stage="c";format="depth16unorm";viewDimension="cube";filt="linear";mode="r" [ Failure ] +crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_3d_coords:stage="c";format="depth16unorm";viewDimension="cube";filt="linear";mode="m" [ Failure ] +crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_3d_coords:stage="c";format="depth32float";viewDimension="cube";filt="nearest";mode="c" [ Failure ] +crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_3d_coords:stage="c";format="depth32float";viewDimension="cube";filt="nearest";mode="r" [ Failure ] +crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_3d_coords:stage="c";format="depth32float";viewDimension="cube";filt="nearest";mode="m" [ Failure ] +crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_3d_coords:stage="c";format="depth32float";viewDimension="cube";filt="linear";mode="c" [ Failure ] +crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_3d_coords:stage="c";format="depth32float";viewDimension="cube";filt="linear";mode="r" [ Failure ] +crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_3d_coords:stage="c";format="depth32float";viewDimension="cube";filt="linear";mode="m" [ Failure ] +crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_3d_coords:stage="f";format="depth16unorm";viewDimension="cube";filt="nearest";mode="c" [ Failure ] +crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_3d_coords:stage="f";format="depth16unorm";viewDimension="cube";filt="nearest";mode="r" [ Failure ] +crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_3d_coords:stage="f";format="depth16unorm";viewDimension="cube";filt="nearest";mode="m" [ Failure ] +crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_3d_coords:stage="f";format="depth16unorm";viewDimension="cube";filt="linear";mode="c" [ Failure ] +crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_3d_coords:stage="f";format="depth16unorm";viewDimension="cube";filt="linear";mode="r" [ Failure ] +crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_3d_coords:stage="f";format="depth16unorm";viewDimension="cube";filt="linear";mode="m" [ Failure ] +crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_3d_coords:stage="f";format="depth32float";viewDimension="cube";filt="nearest";mode="c" [ Failure ] +crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_3d_coords:stage="f";format="depth32float";viewDimension="cube";filt="nearest";mode="r" [ Failure ] +crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_3d_coords:stage="f";format="depth32float";viewDimension="cube";filt="nearest";mode="m" [ Failure ] +crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_3d_coords:stage="f";format="depth32float";viewDimension="cube";filt="linear";mode="c" [ Failure ] +crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_3d_coords:stage="f";format="depth32float";viewDimension="cube";filt="linear";mode="r" [ Failure ] +crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_3d_coords:stage="f";format="depth32float";viewDimension="cube";filt="linear";mode="m" [ Failure ] +crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_3d_coords:stage="v";format="depth16unorm";viewDimension="cube";filt="nearest";mode="c" [ Failure ] +crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_3d_coords:stage="v";format="depth16unorm";viewDimension="cube";filt="nearest";mode="r" [ Failure ] +crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_3d_coords:stage="v";format="depth16unorm";viewDimension="cube";filt="nearest";mode="m" [ Failure ] +crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_3d_coords:stage="v";format="depth16unorm";viewDimension="cube";filt="linear";mode="c" [ Failure ] +crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_3d_coords:stage="v";format="depth16unorm";viewDimension="cube";filt="linear";mode="r" [ Failure ] +crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_3d_coords:stage="v";format="depth16unorm";viewDimension="cube";filt="linear";mode="m" [ Failure ] +crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_3d_coords:stage="v";format="depth32float";viewDimension="cube";filt="nearest";mode="c" [ Failure ] +crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_3d_coords:stage="v";format="depth32float";viewDimension="cube";filt="nearest";mode="r" [ Failure ] +crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_3d_coords:stage="v";format="depth32float";viewDimension="cube";filt="nearest";mode="m" [ Failure ] +crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_3d_coords:stage="v";format="depth32float";viewDimension="cube";filt="linear";mode="c" [ Failure ] +crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_3d_coords:stage="v";format="depth32float";viewDimension="cube";filt="linear";mode="r" [ Failure ] +crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_3d_coords:stage="v";format="depth32float";viewDimension="cube";filt="linear";mode="m" [ Failure ] crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_array_2d_coords:* [ Failure ] crbug.com/dawn/0000 webgpu:web_platform,external_texture,video:importExternalTexture,cameraCapture:* [ Failure ] -crbug.com/dawn/0000 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth16unorm";minFilter="nearest";offset=true [ Failure ] -crbug.com/dawn/0000 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth32float";minFilter="nearest";offset=true [ Failure ] -crbug.com/dawn/0000 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth16unorm";minFilter="nearest";offset=true [ Failure ] -crbug.com/dawn/0000 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_2d_coords:stage="fragment";format="depth16unorm";offset=true [ Failure ] -crbug.com/dawn/0000 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_2d_coords:stage="fragment";format="depth32float";offset=true [ Failure ] -crbug.com/dawn/0000 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_2d_coords:stage="vertex";format="depth16unorm";offset=true [ Failure ] -crbug.com/dawn/0000 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_2d_coords:stage="vertex";format="depth32float";offset=true [ Failure ] +crbug.com/dawn/0000 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:* [ Failure ] +crbug.com/dawn/0000 [ android arm ] webgpu:web_platform,canvas,configure:format:* [ Failure ] crbug.com/dawn/0000 [ intel-0x4680 ] webgpu:shader,execution,expression,call,builtin,dpdxFine:* [ Failure ] crbug.com/dawn/0000 [ intel-0x4680 ] webgpu:shader,execution,expression,call,builtin,dpdyFine:* [ Failure ] crbug.com/dawn/0000 [ intel-0x4680 ] webgpu:shader,execution,robust_access_vertex:* [ Failure ] -crbug.com/dawn/0000 [ intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_3d_coords:stage="vertex";format="rgba16float" [ Failure ] +crbug.com/dawn/0000 [ intel-0x4680 ] webgpu:web_platform,canvas,configure:format:* [ Failure ] +crbug.com/dawn/0000 [ intel-0x4680 ] webgpu:web_platform,canvas,configure:viewFormats:* [ Failure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_3d_coords:stage="v";format="rgba16float";* [ Failure ] crbug.com/dawn/0000 [ intel-0x9bc5 ] webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="3d";readMethod="Sample";format="r32float" [ Failure ] crbug.com/dawn/0000 [ intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,fwidthFine:* [ Failure ] crbug.com/dawn/0000 [ intel-0x9bc5 ] webgpu:shader,execution,limits:switch_case_selectors: [ Failure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ] webgpu:web_platform,canvas,configure:format:* [ Failure ] +crbug.com/dawn/0000 [ mesa_ge_23.2 ] webgpu:shader,execution,expression,call,builtin,textureLoad:multisampled:* [ Failure ] +crbug.com/dawn/0000 [ mesa_ge_23.2 ] webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_2d:* [ Failure ] +crbug.com/dawn/0000 [ nvidia-0x2184 ] webgpu:shader,execution,expression,call,builtin,textureLoad:arrayed:* [ Failure ] +crbug.com/dawn/0000 [ nvidia-0x2184 ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:* [ Failure ] +crbug.com/dawn/0000 [ nvidia-0x2184 ] webgpu:web_platform,canvas,configure:format:* [ Failure ] +crbug.com/dawn/0000 [ nvidia_ge_535.183.01 ] webgpu:shader,execution,expression,call,builtin,textureLoad:multisampled:* [ Failure ] +crbug.com/dawn/0000 [ nvidia_ge_535.183.01 ] webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_2d:* [ Failure ] +crbug.com/dawn/0000 [ nvidia_lt_535.183.01 ] webgpu:shader,execution,expression,call,builtin,textureLoad:multisampled:* [ Failure ] +crbug.com/dawn/0000 [ nvidia_lt_535.183.01 ] webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_2d:* [ Failure ] +crbug.com/dawn/0000 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:* [ Skip ] crbug.com/dawn/0000 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:* [ Failure ] -crbug.com/dawn/0000 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="compute";format="depth16unorm";offset=true [ Failure ] -crbug.com/dawn/0000 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="compute";format="depth32float";offset=true [ Failure ] -crbug.com/dawn/0000 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="fragment";format="depth16unorm";offset=true [ Failure ] -crbug.com/dawn/0000 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="fragment";format="depth32float";offset=true [ Failure ] -crbug.com/dawn/0000 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="vertex";format="depth16unorm";offset=true [ Failure ] -crbug.com/dawn/0000 [ android arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:stage="vertex";format="depth32float";offset=true [ Failure ] +crbug.com/dawn/0000 [ win nvidia-0x2184 ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="c";format="rgba16float";filt="linear";modeU="r";modeV="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x9bc5 linux ] webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,non_compressed,array:srcFormat="r32float";dstFormat="r32float";dimension="3d" [ Failure ] +crbug.com/dawn/0000 [ intel-0x9bc5 linux ] webgpu:api,validation,resource_usages,texture,in_render_misc:subresources,texture_usages_in_copy_and_render_pass:usage0="readwrite-storage-texture";usage1="copy-dst" [ Failure ] +crbug.com/dawn/0000 [ intel-0x9bc5 linux ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:* [ Failure ] +crbug.com/dawn/0000 [ intel-0x9bc5 linux ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_3d_coords:* [ Failure ] +crbug.com/dawn/0000 [ intel-0x9bc5 linux ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_array_2d_coords:* [ Failure ] +crbug.com/dawn/0000 [ intel-0x9bc5 linux ] webgpu:shader,execution,expression,call,builtin,textureLoad:depth:stage="f";format="depth32float" [ Failure ] +crbug.com/dawn/0000 [ intel-0x9bc5 linux ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="c";format="rgba16float";filt="linear";modeU="r";modeV="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x9bc5 linux ] webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="baseVertex";type="float32x3";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x9bc5 linux ] webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="baseVertex";type="float32x3";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true [ Failure ] +crbug.com/dawn/0000 [ intel-0x9bc5 linux ] webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="baseVertex";type="float32x3";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x9bc5 linux ] webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="baseVertex";type="float32x3";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=true [ Failure ] +crbug.com/dawn/0000 [ intel-0x9bc5 linux ] webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="baseVertex";type="float32x4";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true [ Failure ] +crbug.com/dawn/0000 [ intel-0x9bc5 linux ] webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="baseVertex";type="float32x4";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=true [ Failure ] +crbug.com/dawn/0000 [ linux nvidia ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="c";format="rgba16float";filt="linear";modeU="r";modeV="m";offset=false [ Failure ] + +# Causes lots of build output +crbug.com/dawn/0000 [ android-pixel-6 ] webgpu:api,validation,render_pass,attachment_compatibility:render_pass_and_bundle,color_sparse:* [ Skip ] + +crbug.com/dawn/0000 [ android-pixel-6 ] webgpu:shader,execution,expression,access,structure,index:buffer_align: [ Failure ] +crbug.com/dawn/0000 [ android-pixel-6 ] webgpu:shader,execution,expression,call,builtin,atomics,atomicStore:store_workgroup_basic:* [ Failure ] +crbug.com/dawn/0000 [ android-pixel-6 ] webgpu:shader,execution,expression,call,builtin,subgroupAdd:compute,split:* [ Failure ] + diff --git a/webgpu-cts/expectations.txt b/webgpu-cts/expectations.txt index 74ca7dd0db..17225bd664 100644 --- a/webgpu-cts/expectations.txt +++ b/webgpu-cts/expectations.txt @@ -82,7 +82,7 @@ # results: [ Failure RetryOnFailure Skip Slow ] # END TAG HEADER -# Last rolled: 2024-10-17 07:44:28AM +# Last rolled: 2024-10-21 10:43:15PM # conflicts_allowed: true @@ -275,7 +275,6 @@ crbug.com/dawn/2501 [ dawn-backend-validation intel linux mesa_ge_23.2 ] webgpu: # As these are overlapping, mark the whole lot as Failure. crbug.com/tint/2130 [ intel-0x9bc5 win10 ] webgpu:shader,execution,robust_access:linear_memory:* [ Failure ] - crbug.com/341282610 [ dawn-backend-validation intel-0x4680 linux ] webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="WriteTexture";checkMethod="FullCopyT2B";* [ Failure ] crbug.com/341327475 [ dawn-backend-validation intel-0x4680 linux ] webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,compressed,non_array:* [ Failure ] @@ -1271,10 +1270,8 @@ crbug.com/dawn/360916910 [ intel-0x9bc5 linux mesa_ge_23.2 no-clang-coverage ] w crbug.com/dawn/360916910 [ linux ] webgpu:api,operation,storage_texture,read_only:basic:format="rgba8snorm";* [ Failure ] crbug.com/dawn/360916910 [ linux ] webgpu:api,operation,storage_texture,read_only:basic:format="rgba8unorm";* [ Failure ] - crbug.com/341812551 webgpu:api,validation,render_pipeline,misc:no_attachment:* [ Failure ] - crbug.com/352379272 [ amd mac ] webgpu:web_platform,copyToTexture,video:copy_from_video:* [ Failure ] # Failures from upgrading to Ubuntu 22 w/ a newer driver. @@ -1299,30 +1296,222 @@ crbug.com/374691235 [ amd-0x67ef angle-metal dawn-backend-validation desktop gra crbug.com/374691235 [ amd-0x67ef angle-metal dawn-no-backend-validation desktop graphite-enabled mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:* [ Skip ] crbug.com/374691235 [ amd-0x7340 angle-metal dawn-backend-validation desktop graphite-enabled mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:* [ Skip ] crbug.com/374691235 [ amd-0x7340 angle-metal dawn-no-backend-validation desktop graphite-enabled mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:* [ Skip ] -crbug.com/374691235 [ angle-metal dawn-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="stencil8";minFilter="linear";offset=false [ Skip ] -crbug.com/374691235 [ angle-metal dawn-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="stencil8";minFilter="linear";offset=true [ Skip ] -crbug.com/374691235 [ angle-metal dawn-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="fragment";format="stencil8";minFilter="linear";offset=false [ Skip ] -crbug.com/374691235 [ angle-metal dawn-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="fragment";format="stencil8";minFilter="linear";offset=true [ Skip ] -crbug.com/374691235 [ angle-metal dawn-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="vertex";format="stencil8";minFilter="linear";offset=false [ Skip ] -crbug.com/374691235 [ angle-metal dawn-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="vertex";format="stencil8";minFilter="linear";offset=true [ Skip ] -crbug.com/374691235 [ angle-metal dawn-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="stencil8";minFilter="nearest";offset=false [ Skip ] -crbug.com/374691235 [ angle-metal dawn-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="stencil8";minFilter="nearest";offset=true [ Skip ] -crbug.com/374691235 [ angle-metal dawn-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="fragment";format="stencil8";minFilter="nearest";offset=false [ Skip ] -crbug.com/374691235 [ angle-metal dawn-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="fragment";format="stencil8";minFilter="nearest";offset=true [ Skip ] -crbug.com/374691235 [ angle-metal dawn-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="vertex";format="stencil8";minFilter="nearest";offset=false [ Skip ] -crbug.com/374691235 [ angle-metal dawn-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="vertex";format="stencil8";minFilter="nearest";offset=true [ Skip ] -crbug.com/374691235 [ angle-metal dawn-no-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="stencil8";minFilter="linear";offset=false [ Skip ] -crbug.com/374691235 [ angle-metal dawn-no-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="stencil8";minFilter="linear";offset=true [ Skip ] -crbug.com/374691235 [ angle-metal dawn-no-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="fragment";format="stencil8";minFilter="linear";offset=false [ Skip ] -crbug.com/374691235 [ angle-metal dawn-no-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="fragment";format="stencil8";minFilter="linear";offset=true [ Skip ] -crbug.com/374691235 [ angle-metal dawn-no-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="vertex";format="stencil8";minFilter="linear";offset=false [ Skip ] -crbug.com/374691235 [ angle-metal dawn-no-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="vertex";format="stencil8";minFilter="linear";offset=true [ Skip ] -crbug.com/374691235 [ angle-metal dawn-no-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="stencil8";minFilter="nearest";offset=false [ Skip ] -crbug.com/374691235 [ angle-metal dawn-no-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="stencil8";minFilter="nearest";offset=true [ Skip ] -crbug.com/374691235 [ angle-metal dawn-no-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="fragment";format="stencil8";minFilter="nearest";offset=false [ Skip ] -crbug.com/374691235 [ angle-metal dawn-no-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="fragment";format="stencil8";minFilter="nearest";offset=true [ Skip ] -crbug.com/374691235 [ angle-metal dawn-no-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="vertex";format="stencil8";minFilter="nearest";offset=false [ Skip ] -crbug.com/374691235 [ angle-metal dawn-no-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="vertex";format="stencil8";minFilter="nearest";offset=true [ Skip ] +crbug.com/374691235 [ angle-metal dawn-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="stencil8";filt="linear";modeU="c";modeV="c";offset=false [ Skip ] +crbug.com/374691235 [ angle-metal dawn-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="stencil8";filt="linear";modeU="c";modeV="r";offset=false [ Skip ] +crbug.com/374691235 [ angle-metal dawn-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="stencil8";filt="linear";modeU="c";modeV="m";offset=false [ Skip ] +crbug.com/374691235 [ angle-metal dawn-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="stencil8";filt="linear";modeU="r";modeV="c";offset=false [ Skip ] +crbug.com/374691235 [ angle-metal dawn-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="stencil8";filt="linear";modeU="r";modeV="r";offset=false [ Skip ] +crbug.com/374691235 [ angle-metal dawn-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="stencil8";filt="linear";modeU="r";modeV="m";offset=false [ Skip ] +crbug.com/374691235 [ angle-metal dawn-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="stencil8";filt="linear";modeU="m";modeV="c";offset=false [ Skip ] +crbug.com/374691235 [ angle-metal dawn-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="stencil8";filt="linear";modeU="m";modeV="r";offset=false [ Skip ] +crbug.com/374691235 [ angle-metal dawn-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="stencil8";filt="linear";modeU="m";modeV="m";offset=false [ Skip ] +crbug.com/374691235 [ angle-metal dawn-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="stencil8";filt="linear";modeU="c";modeV="c";offset=true [ Skip ] +crbug.com/374691235 [ angle-metal dawn-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="stencil8";filt="linear";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/374691235 [ angle-metal dawn-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="stencil8";filt="linear";modeU="c";modeV="m";offset=true [ Skip ] +crbug.com/374691235 [ angle-metal dawn-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="stencil8";filt="linear";modeU="r";modeV="c";offset=true [ Skip ] +crbug.com/374691235 [ angle-metal dawn-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="stencil8";filt="linear";modeU="r";modeV="r";offset=true [ Skip ] +crbug.com/374691235 [ angle-metal dawn-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="stencil8";filt="linear";modeU="r";modeV="m";offset=true [ Skip ] +crbug.com/374691235 [ angle-metal dawn-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="stencil8";filt="linear";modeU="m";modeV="c";offset=true [ Skip ] +crbug.com/374691235 [ angle-metal dawn-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="stencil8";filt="linear";modeU="m";modeV="r";offset=true [ Skip ] +crbug.com/374691235 [ angle-metal dawn-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="stencil8";filt="linear";modeU="m";modeV="m";offset=true [ Skip ] +crbug.com/374691235 [ angle-metal dawn-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="stencil8";filt="linear";modeU="c";modeV="c";offset=false [ Skip ] +crbug.com/374691235 [ angle-metal dawn-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="stencil8";filt="linear";modeU="c";modeV="r";offset=false [ Skip ] +crbug.com/374691235 [ angle-metal dawn-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="stencil8";filt="linear";modeU="c";modeV="m";offset=false [ Skip ] +crbug.com/374691235 [ angle-metal dawn-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="stencil8";filt="linear";modeU="r";modeV="c";offset=false [ Skip ] +crbug.com/374691235 [ angle-metal dawn-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="stencil8";filt="linear";modeU="r";modeV="r";offset=false [ Skip ] +crbug.com/374691235 [ angle-metal dawn-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="stencil8";filt="linear";modeU="r";modeV="m";offset=false [ Skip ] +crbug.com/374691235 [ angle-metal dawn-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="stencil8";filt="linear";modeU="m";modeV="c";offset=false [ Skip ] +crbug.com/374691235 [ angle-metal dawn-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="stencil8";filt="linear";modeU="m";modeV="r";offset=false [ Skip ] +crbug.com/374691235 [ angle-metal dawn-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="stencil8";filt="linear";modeU="m";modeV="m";offset=false [ Skip ] +crbug.com/374691235 [ angle-metal dawn-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="stencil8";filt="linear";modeU="c";modeV="c";offset=true [ Skip ] +crbug.com/374691235 [ angle-metal dawn-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="stencil8";filt="linear";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/374691235 [ angle-metal dawn-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="stencil8";filt="linear";modeU="c";modeV="m";offset=true [ Skip ] +crbug.com/374691235 [ angle-metal dawn-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="stencil8";filt="linear";modeU="r";modeV="c";offset=true [ Skip ] +crbug.com/374691235 [ angle-metal dawn-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="stencil8";filt="linear";modeU="r";modeV="r";offset=true [ Skip ] +crbug.com/374691235 [ angle-metal dawn-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="stencil8";filt="linear";modeU="r";modeV="m";offset=true [ Skip ] +crbug.com/374691235 [ angle-metal dawn-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="stencil8";filt="linear";modeU="m";modeV="c";offset=true [ Skip ] +crbug.com/374691235 [ angle-metal dawn-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="stencil8";filt="linear";modeU="m";modeV="r";offset=true [ Skip ] +crbug.com/374691235 [ angle-metal dawn-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="stencil8";filt="linear";modeU="m";modeV="m";offset=true [ Skip ] +crbug.com/374691235 [ angle-metal dawn-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="stencil8";filt="linear";modeU="c";modeV="c";offset=false [ Skip ] +crbug.com/374691235 [ angle-metal dawn-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="stencil8";filt="linear";modeU="c";modeV="r";offset=false [ Skip ] +crbug.com/374691235 [ angle-metal dawn-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="stencil8";filt="linear";modeU="c";modeV="m";offset=false [ Skip ] +crbug.com/374691235 [ angle-metal dawn-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="stencil8";filt="linear";modeU="r";modeV="c";offset=false [ Skip ] +crbug.com/374691235 [ angle-metal dawn-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="stencil8";filt="linear";modeU="r";modeV="r";offset=false [ Skip ] +crbug.com/374691235 [ angle-metal dawn-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="stencil8";filt="linear";modeU="r";modeV="m";offset=false [ Skip ] +crbug.com/374691235 [ angle-metal dawn-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="stencil8";filt="linear";modeU="m";modeV="c";offset=false [ Skip ] +crbug.com/374691235 [ angle-metal dawn-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="stencil8";filt="linear";modeU="m";modeV="r";offset=false [ Skip ] +crbug.com/374691235 [ angle-metal dawn-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="stencil8";filt="linear";modeU="m";modeV="m";offset=false [ Skip ] +crbug.com/374691235 [ angle-metal dawn-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="stencil8";filt="linear";modeU="c";modeV="c";offset=true [ Skip ] +crbug.com/374691235 [ angle-metal dawn-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="stencil8";filt="linear";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/374691235 [ angle-metal dawn-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="stencil8";filt="linear";modeU="c";modeV="m";offset=true [ Skip ] +crbug.com/374691235 [ angle-metal dawn-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="stencil8";filt="linear";modeU="r";modeV="c";offset=true [ Skip ] +crbug.com/374691235 [ angle-metal dawn-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="stencil8";filt="linear";modeU="r";modeV="r";offset=true [ Skip ] +crbug.com/374691235 [ angle-metal dawn-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="stencil8";filt="linear";modeU="r";modeV="m";offset=true [ Skip ] +crbug.com/374691235 [ angle-metal dawn-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="stencil8";filt="linear";modeU="m";modeV="c";offset=true [ Skip ] +crbug.com/374691235 [ angle-metal dawn-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="stencil8";filt="linear";modeU="m";modeV="r";offset=true [ Skip ] +crbug.com/374691235 [ angle-metal dawn-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="stencil8";filt="linear";modeU="m";modeV="m";offset=true [ Skip ] +crbug.com/374691235 [ angle-metal dawn-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="stencil8";filt="nearest";modeU="c";modeV="c";offset=false [ Skip ] +crbug.com/374691235 [ angle-metal dawn-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] 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dawn-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="stencil8";filt="nearest";modeU="c";modeV="c";offset=true [ Skip ] +crbug.com/374691235 [ angle-metal dawn-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="stencil8";filt="nearest";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/374691235 [ angle-metal dawn-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="stencil8";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ] +crbug.com/374691235 [ angle-metal dawn-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="stencil8";filt="nearest";modeU="r";modeV="c";offset=true [ Skip ] +crbug.com/374691235 [ angle-metal dawn-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="stencil8";filt="nearest";modeU="r";modeV="r";offset=true [ Skip ] +crbug.com/374691235 [ angle-metal dawn-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="stencil8";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ] +crbug.com/374691235 [ angle-metal dawn-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="stencil8";filt="nearest";modeU="m";modeV="c";offset=true [ Skip ] +crbug.com/374691235 [ angle-metal dawn-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="stencil8";filt="nearest";modeU="m";modeV="r";offset=true [ Skip ] +crbug.com/374691235 [ angle-metal dawn-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="stencil8";filt="nearest";modeU="m";modeV="m";offset=true [ Skip ] +crbug.com/374691235 [ angle-metal dawn-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="stencil8";filt="nearest";modeU="c";modeV="c";offset=false [ Skip ] +crbug.com/374691235 [ angle-metal dawn-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="stencil8";filt="nearest";modeU="c";modeV="r";offset=false [ Skip ] +crbug.com/374691235 [ angle-metal dawn-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="stencil8";filt="nearest";modeU="c";modeV="m";offset=false [ Skip ] +crbug.com/374691235 [ angle-metal dawn-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="stencil8";filt="nearest";modeU="r";modeV="c";offset=false [ Skip ] +crbug.com/374691235 [ angle-metal dawn-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="stencil8";filt="nearest";modeU="r";modeV="r";offset=false [ Skip ] +crbug.com/374691235 [ angle-metal dawn-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="stencil8";filt="nearest";modeU="r";modeV="m";offset=false [ Skip ] +crbug.com/374691235 [ angle-metal dawn-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="stencil8";filt="nearest";modeU="m";modeV="c";offset=false [ Skip ] +crbug.com/374691235 [ angle-metal dawn-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="stencil8";filt="nearest";modeU="m";modeV="r";offset=false [ Skip ] +crbug.com/374691235 [ angle-metal dawn-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="stencil8";filt="nearest";modeU="m";modeV="m";offset=false [ Skip ] +crbug.com/374691235 [ angle-metal dawn-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="stencil8";filt="nearest";modeU="c";modeV="c";offset=true [ Skip ] +crbug.com/374691235 [ angle-metal dawn-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="stencil8";filt="nearest";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/374691235 [ angle-metal dawn-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="stencil8";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ] +crbug.com/374691235 [ angle-metal dawn-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="stencil8";filt="nearest";modeU="r";modeV="c";offset=true [ Skip ] +crbug.com/374691235 [ angle-metal dawn-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="stencil8";filt="nearest";modeU="r";modeV="r";offset=true [ Skip ] +crbug.com/374691235 [ angle-metal dawn-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="stencil8";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ] +crbug.com/374691235 [ angle-metal dawn-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="stencil8";filt="nearest";modeU="m";modeV="c";offset=true [ Skip ] +crbug.com/374691235 [ angle-metal dawn-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="stencil8";filt="nearest";modeU="m";modeV="r";offset=true [ Skip ] +crbug.com/374691235 [ angle-metal dawn-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="stencil8";filt="nearest";modeU="m";modeV="m";offset=true [ Skip ] +crbug.com/374691235 [ angle-metal dawn-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="stencil8";filt="nearest";modeU="c";modeV="c";offset=false [ Skip ] +crbug.com/374691235 [ angle-metal dawn-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="stencil8";filt="nearest";modeU="c";modeV="r";offset=false [ Skip ] +crbug.com/374691235 [ angle-metal dawn-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="stencil8";filt="nearest";modeU="c";modeV="m";offset=false [ Skip ] +crbug.com/374691235 [ angle-metal dawn-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="stencil8";filt="nearest";modeU="r";modeV="c";offset=false [ Skip ] +crbug.com/374691235 [ angle-metal dawn-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="stencil8";filt="nearest";modeU="r";modeV="r";offset=false [ Skip ] +crbug.com/374691235 [ angle-metal dawn-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="stencil8";filt="nearest";modeU="r";modeV="m";offset=false [ Skip ] +crbug.com/374691235 [ angle-metal dawn-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="stencil8";filt="nearest";modeU="m";modeV="c";offset=false [ Skip ] +crbug.com/374691235 [ angle-metal dawn-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="stencil8";filt="nearest";modeU="m";modeV="r";offset=false [ Skip ] +crbug.com/374691235 [ angle-metal dawn-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="stencil8";filt="nearest";modeU="m";modeV="m";offset=false [ Skip ] +crbug.com/374691235 [ angle-metal dawn-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="stencil8";filt="nearest";modeU="c";modeV="c";offset=true [ Skip ] +crbug.com/374691235 [ angle-metal dawn-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="stencil8";filt="nearest";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/374691235 [ angle-metal dawn-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="stencil8";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ] +crbug.com/374691235 [ angle-metal dawn-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="stencil8";filt="nearest";modeU="r";modeV="c";offset=true [ Skip ] +crbug.com/374691235 [ angle-metal dawn-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="stencil8";filt="nearest";modeU="r";modeV="r";offset=true [ Skip ] +crbug.com/374691235 [ angle-metal dawn-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="stencil8";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ] +crbug.com/374691235 [ angle-metal dawn-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="stencil8";filt="nearest";modeU="m";modeV="c";offset=true [ Skip ] +crbug.com/374691235 [ angle-metal dawn-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="stencil8";filt="nearest";modeU="m";modeV="r";offset=true [ Skip ] +crbug.com/374691235 [ angle-metal dawn-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="stencil8";filt="nearest";modeU="m";modeV="m";offset=true [ Skip ] +crbug.com/374691235 [ angle-metal dawn-no-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="stencil8";filt="linear";modeU="c";modeV="c";offset=false [ Skip ] +crbug.com/374691235 [ angle-metal dawn-no-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="stencil8";filt="linear";modeU="c";modeV="r";offset=false [ Skip ] +crbug.com/374691235 [ angle-metal dawn-no-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="stencil8";filt="linear";modeU="c";modeV="m";offset=false [ Skip ] +crbug.com/374691235 [ angle-metal dawn-no-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="stencil8";filt="linear";modeU="r";modeV="c";offset=false [ Skip ] +crbug.com/374691235 [ angle-metal dawn-no-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="stencil8";filt="linear";modeU="r";modeV="r";offset=false [ Skip ] +crbug.com/374691235 [ angle-metal dawn-no-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="stencil8";filt="linear";modeU="r";modeV="m";offset=false [ Skip ] +crbug.com/374691235 [ angle-metal dawn-no-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="stencil8";filt="linear";modeU="m";modeV="c";offset=false [ Skip ] +crbug.com/374691235 [ angle-metal dawn-no-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="stencil8";filt="linear";modeU="m";modeV="r";offset=false [ Skip ] +crbug.com/374691235 [ angle-metal dawn-no-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="stencil8";filt="linear";modeU="m";modeV="m";offset=false [ Skip ] +crbug.com/374691235 [ angle-metal dawn-no-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="stencil8";filt="linear";modeU="c";modeV="c";offset=true [ Skip ] +crbug.com/374691235 [ angle-metal dawn-no-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="stencil8";filt="linear";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/374691235 [ angle-metal dawn-no-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="stencil8";filt="linear";modeU="c";modeV="m";offset=true [ Skip ] +crbug.com/374691235 [ angle-metal dawn-no-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="stencil8";filt="linear";modeU="r";modeV="c";offset=true [ Skip ] +crbug.com/374691235 [ angle-metal dawn-no-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="stencil8";filt="linear";modeU="r";modeV="r";offset=true [ Skip ] +crbug.com/374691235 [ angle-metal dawn-no-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="stencil8";filt="linear";modeU="r";modeV="m";offset=true [ Skip ] +crbug.com/374691235 [ angle-metal dawn-no-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="stencil8";filt="linear";modeU="m";modeV="c";offset=true [ Skip ] +crbug.com/374691235 [ angle-metal dawn-no-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="stencil8";filt="linear";modeU="m";modeV="r";offset=true [ Skip ] +crbug.com/374691235 [ angle-metal dawn-no-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="stencil8";filt="linear";modeU="m";modeV="m";offset=true [ Skip ] +crbug.com/374691235 [ angle-metal dawn-no-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="stencil8";filt="linear";modeU="c";modeV="c";offset=false [ Skip ] +crbug.com/374691235 [ angle-metal dawn-no-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="stencil8";filt="linear";modeU="c";modeV="r";offset=false [ Skip ] +crbug.com/374691235 [ angle-metal dawn-no-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="stencil8";filt="linear";modeU="c";modeV="m";offset=false [ Skip ] +crbug.com/374691235 [ angle-metal dawn-no-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="stencil8";filt="linear";modeU="r";modeV="c";offset=false [ Skip ] +crbug.com/374691235 [ angle-metal dawn-no-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="stencil8";filt="linear";modeU="r";modeV="r";offset=false [ Skip ] +crbug.com/374691235 [ angle-metal dawn-no-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="stencil8";filt="linear";modeU="r";modeV="m";offset=false [ Skip ] +crbug.com/374691235 [ angle-metal dawn-no-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="stencil8";filt="linear";modeU="m";modeV="c";offset=false [ Skip ] +crbug.com/374691235 [ angle-metal dawn-no-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="stencil8";filt="linear";modeU="m";modeV="r";offset=false [ Skip ] +crbug.com/374691235 [ angle-metal dawn-no-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="stencil8";filt="linear";modeU="m";modeV="m";offset=false [ Skip ] +crbug.com/374691235 [ angle-metal dawn-no-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="stencil8";filt="linear";modeU="c";modeV="c";offset=true [ Skip ] +crbug.com/374691235 [ angle-metal dawn-no-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="stencil8";filt="linear";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/374691235 [ angle-metal dawn-no-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="stencil8";filt="linear";modeU="c";modeV="m";offset=true [ Skip ] +crbug.com/374691235 [ angle-metal dawn-no-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="stencil8";filt="linear";modeU="r";modeV="c";offset=true [ Skip ] +crbug.com/374691235 [ angle-metal dawn-no-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="stencil8";filt="linear";modeU="r";modeV="r";offset=true [ Skip ] +crbug.com/374691235 [ angle-metal dawn-no-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="stencil8";filt="linear";modeU="r";modeV="m";offset=true [ Skip ] +crbug.com/374691235 [ angle-metal dawn-no-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="stencil8";filt="linear";modeU="m";modeV="c";offset=true [ Skip ] +crbug.com/374691235 [ angle-metal dawn-no-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="stencil8";filt="linear";modeU="m";modeV="r";offset=true [ Skip ] +crbug.com/374691235 [ angle-metal dawn-no-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="stencil8";filt="linear";modeU="m";modeV="m";offset=true [ Skip ] +crbug.com/374691235 [ angle-metal dawn-no-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="stencil8";filt="linear";modeU="c";modeV="c";offset=false [ Skip ] +crbug.com/374691235 [ angle-metal dawn-no-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="stencil8";filt="linear";modeU="c";modeV="r";offset=false [ Skip ] +crbug.com/374691235 [ angle-metal dawn-no-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="stencil8";filt="linear";modeU="c";modeV="m";offset=false [ Skip ] +crbug.com/374691235 [ angle-metal dawn-no-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="stencil8";filt="linear";modeU="r";modeV="c";offset=false [ Skip ] +crbug.com/374691235 [ angle-metal dawn-no-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="stencil8";filt="linear";modeU="r";modeV="r";offset=false [ Skip ] +crbug.com/374691235 [ angle-metal dawn-no-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="stencil8";filt="linear";modeU="r";modeV="m";offset=false [ Skip ] +crbug.com/374691235 [ angle-metal dawn-no-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="stencil8";filt="linear";modeU="m";modeV="c";offset=false [ Skip ] +crbug.com/374691235 [ angle-metal dawn-no-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="stencil8";filt="linear";modeU="m";modeV="r";offset=false [ Skip ] +crbug.com/374691235 [ angle-metal dawn-no-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="stencil8";filt="linear";modeU="m";modeV="m";offset=false [ Skip ] +crbug.com/374691235 [ angle-metal dawn-no-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="stencil8";filt="linear";modeU="c";modeV="c";offset=true [ Skip ] +crbug.com/374691235 [ angle-metal dawn-no-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="stencil8";filt="linear";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/374691235 [ angle-metal dawn-no-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="stencil8";filt="linear";modeU="c";modeV="m";offset=true [ Skip ] +crbug.com/374691235 [ angle-metal dawn-no-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="stencil8";filt="linear";modeU="r";modeV="c";offset=true [ Skip ] +crbug.com/374691235 [ angle-metal dawn-no-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="stencil8";filt="linear";modeU="r";modeV="r";offset=true [ Skip ] +crbug.com/374691235 [ angle-metal dawn-no-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="stencil8";filt="linear";modeU="r";modeV="m";offset=true [ Skip ] +crbug.com/374691235 [ angle-metal dawn-no-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="stencil8";filt="linear";modeU="m";modeV="c";offset=true [ Skip ] +crbug.com/374691235 [ angle-metal dawn-no-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="stencil8";filt="linear";modeU="m";modeV="r";offset=true [ Skip ] +crbug.com/374691235 [ angle-metal dawn-no-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="stencil8";filt="linear";modeU="m";modeV="m";offset=true [ Skip ] +crbug.com/374691235 [ angle-metal dawn-no-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="stencil8";filt="nearest";modeU="c";modeV="c";offset=false [ Skip ] +crbug.com/374691235 [ angle-metal dawn-no-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="stencil8";filt="nearest";modeU="c";modeV="r";offset=false [ Skip ] +crbug.com/374691235 [ angle-metal dawn-no-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="stencil8";filt="nearest";modeU="c";modeV="m";offset=false [ Skip ] +crbug.com/374691235 [ angle-metal dawn-no-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="stencil8";filt="nearest";modeU="r";modeV="c";offset=false [ Skip ] +crbug.com/374691235 [ angle-metal dawn-no-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="stencil8";filt="nearest";modeU="r";modeV="r";offset=false [ Skip ] +crbug.com/374691235 [ angle-metal dawn-no-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="stencil8";filt="nearest";modeU="r";modeV="m";offset=false [ Skip ] +crbug.com/374691235 [ angle-metal dawn-no-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="stencil8";filt="nearest";modeU="m";modeV="c";offset=false [ Skip ] +crbug.com/374691235 [ angle-metal dawn-no-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="stencil8";filt="nearest";modeU="m";modeV="r";offset=false [ Skip ] +crbug.com/374691235 [ angle-metal dawn-no-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="stencil8";filt="nearest";modeU="m";modeV="m";offset=false [ Skip ] +crbug.com/374691235 [ angle-metal dawn-no-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="stencil8";filt="nearest";modeU="c";modeV="c";offset=true [ Skip ] +crbug.com/374691235 [ angle-metal dawn-no-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="stencil8";filt="nearest";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/374691235 [ angle-metal dawn-no-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="stencil8";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ] +crbug.com/374691235 [ angle-metal dawn-no-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="stencil8";filt="nearest";modeU="r";modeV="c";offset=true [ Skip ] +crbug.com/374691235 [ angle-metal dawn-no-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="stencil8";filt="nearest";modeU="r";modeV="r";offset=true [ Skip ] +crbug.com/374691235 [ angle-metal dawn-no-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="stencil8";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ] +crbug.com/374691235 [ angle-metal dawn-no-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="stencil8";filt="nearest";modeU="m";modeV="c";offset=true [ Skip ] +crbug.com/374691235 [ angle-metal dawn-no-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="stencil8";filt="nearest";modeU="m";modeV="r";offset=true [ Skip ] +crbug.com/374691235 [ angle-metal dawn-no-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";format="stencil8";filt="nearest";modeU="m";modeV="m";offset=true [ Skip ] +crbug.com/374691235 [ angle-metal dawn-no-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="stencil8";filt="nearest";modeU="c";modeV="c";offset=false [ Skip ] +crbug.com/374691235 [ angle-metal dawn-no-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="stencil8";filt="nearest";modeU="c";modeV="r";offset=false [ Skip ] +crbug.com/374691235 [ angle-metal dawn-no-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="stencil8";filt="nearest";modeU="c";modeV="m";offset=false [ Skip ] +crbug.com/374691235 [ angle-metal dawn-no-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="stencil8";filt="nearest";modeU="r";modeV="c";offset=false [ Skip ] +crbug.com/374691235 [ angle-metal dawn-no-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="stencil8";filt="nearest";modeU="r";modeV="r";offset=false [ Skip ] +crbug.com/374691235 [ angle-metal dawn-no-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="stencil8";filt="nearest";modeU="r";modeV="m";offset=false [ Skip ] +crbug.com/374691235 [ angle-metal dawn-no-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="stencil8";filt="nearest";modeU="m";modeV="c";offset=false [ Skip ] +crbug.com/374691235 [ angle-metal dawn-no-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="stencil8";filt="nearest";modeU="m";modeV="r";offset=false [ Skip ] +crbug.com/374691235 [ angle-metal dawn-no-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="stencil8";filt="nearest";modeU="m";modeV="m";offset=false [ Skip ] +crbug.com/374691235 [ angle-metal dawn-no-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="stencil8";filt="nearest";modeU="c";modeV="c";offset=true [ Skip ] +crbug.com/374691235 [ angle-metal dawn-no-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="stencil8";filt="nearest";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/374691235 [ angle-metal dawn-no-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="stencil8";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ] +crbug.com/374691235 [ angle-metal dawn-no-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="stencil8";filt="nearest";modeU="r";modeV="c";offset=true [ Skip ] +crbug.com/374691235 [ angle-metal dawn-no-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="stencil8";filt="nearest";modeU="r";modeV="r";offset=true [ Skip ] +crbug.com/374691235 [ angle-metal dawn-no-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="stencil8";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ] +crbug.com/374691235 [ angle-metal dawn-no-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="stencil8";filt="nearest";modeU="m";modeV="c";offset=true [ Skip ] +crbug.com/374691235 [ angle-metal dawn-no-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="stencil8";filt="nearest";modeU="m";modeV="r";offset=true [ Skip ] +crbug.com/374691235 [ angle-metal dawn-no-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="f";format="stencil8";filt="nearest";modeU="m";modeV="m";offset=true [ Skip ] +crbug.com/374691235 [ angle-metal dawn-no-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="stencil8";filt="nearest";modeU="c";modeV="c";offset=false [ Skip ] +crbug.com/374691235 [ angle-metal dawn-no-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="stencil8";filt="nearest";modeU="c";modeV="r";offset=false [ Skip ] +crbug.com/374691235 [ angle-metal dawn-no-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="stencil8";filt="nearest";modeU="c";modeV="m";offset=false [ Skip ] +crbug.com/374691235 [ angle-metal dawn-no-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="stencil8";filt="nearest";modeU="r";modeV="c";offset=false [ Skip ] +crbug.com/374691235 [ angle-metal dawn-no-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="stencil8";filt="nearest";modeU="r";modeV="r";offset=false [ Skip ] +crbug.com/374691235 [ angle-metal dawn-no-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="stencil8";filt="nearest";modeU="r";modeV="m";offset=false [ Skip ] +crbug.com/374691235 [ angle-metal dawn-no-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="stencil8";filt="nearest";modeU="m";modeV="c";offset=false [ Skip ] +crbug.com/374691235 [ angle-metal dawn-no-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="stencil8";filt="nearest";modeU="m";modeV="r";offset=false [ Skip ] +crbug.com/374691235 [ angle-metal dawn-no-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="stencil8";filt="nearest";modeU="m";modeV="m";offset=false [ Skip ] +crbug.com/374691235 [ angle-metal dawn-no-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="stencil8";filt="nearest";modeU="c";modeV="c";offset=true [ Skip ] +crbug.com/374691235 [ angle-metal dawn-no-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="stencil8";filt="nearest";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/374691235 [ angle-metal dawn-no-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="stencil8";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ] +crbug.com/374691235 [ angle-metal dawn-no-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="stencil8";filt="nearest";modeU="r";modeV="c";offset=true [ Skip ] +crbug.com/374691235 [ angle-metal dawn-no-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="stencil8";filt="nearest";modeU="r";modeV="r";offset=true [ Skip ] +crbug.com/374691235 [ angle-metal dawn-no-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="stencil8";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ] +crbug.com/374691235 [ angle-metal dawn-no-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="stencil8";filt="nearest";modeU="m";modeV="c";offset=true [ Skip ] +crbug.com/374691235 [ angle-metal dawn-no-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="stencil8";filt="nearest";modeU="m";modeV="r";offset=true [ Skip ] +crbug.com/374691235 [ angle-metal dawn-no-backend-validation desktop graphite-enabled intel-0x3e9b mac no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="v";format="stencil8";filt="nearest";modeU="m";modeV="m";offset=true [ Skip ] crbug.com/dawn/374691235 [ amd-0x67ef dawn-backend-validation mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:* [ Skip ] crbug.com/dawn/374691235 [ amd-0x67ef dawn-backend-validation mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:* [ Skip ] crbug.com/dawn/374691235 [ amd-0x67ef dawn-backend-validation mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:* [ Skip ] @@ -1392,60 +1581,278 @@ crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,b crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:* [ Failure ] crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:* [ Failure ] crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:sampled_2d_coords:* [ Failure ] -crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="compute";format="depth16unorm";offset=true [ Failure ] -crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="compute";format="depth16unorm";offset=false [ Failure ] -crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="fragment";format="depth16unorm";offset=true [ Failure ] -crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="fragment";format="depth16unorm";offset=false [ Failure ] -crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="vertex";format="depth16unorm";offset=true [ Failure ] -crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="vertex";format="depth16unorm";offset=false [ Failure ] -crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="compute";format="depth32float";offset=true [ Failure ] -crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="compute";format="depth32float";offset=false [ Failure ] -crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="fragment";format="depth32float";offset=true [ Failure ] -crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="fragment";format="depth32float";offset=false [ Failure ] -crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="vertex";format="depth32float";offset=true [ Failure ] -crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="vertex";format="depth32float";offset=false [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="c";format="depth16unorm";filt="nearest";mode="c";offset=true [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="c";format="depth16unorm";filt="nearest";mode="r";offset=true [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="c";format="depth16unorm";filt="nearest";mode="m";offset=true [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="c";format="depth16unorm";filt="linear";mode="c";offset=true [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="c";format="depth16unorm";filt="linear";mode="r";offset=true [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="c";format="depth16unorm";filt="linear";mode="m";offset=true [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="c";format="depth16unorm";filt="nearest";mode="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="c";format="depth16unorm";filt="nearest";mode="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="c";format="depth16unorm";filt="nearest";mode="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="c";format="depth16unorm";filt="linear";mode="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="c";format="depth16unorm";filt="linear";mode="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="c";format="depth16unorm";filt="linear";mode="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="f";format="depth16unorm";filt="nearest";mode="c";offset=true [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="f";format="depth16unorm";filt="nearest";mode="r";offset=true [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="f";format="depth16unorm";filt="nearest";mode="m";offset=true [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="f";format="depth16unorm";filt="linear";mode="c";offset=true [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="f";format="depth16unorm";filt="linear";mode="r";offset=true [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="f";format="depth16unorm";filt="linear";mode="m";offset=true [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="f";format="depth16unorm";filt="nearest";mode="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="f";format="depth16unorm";filt="nearest";mode="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="f";format="depth16unorm";filt="nearest";mode="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="f";format="depth16unorm";filt="linear";mode="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="f";format="depth16unorm";filt="linear";mode="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="f";format="depth16unorm";filt="linear";mode="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="v";format="depth16unorm";filt="nearest";mode="c";offset=true [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="v";format="depth16unorm";filt="nearest";mode="r";offset=true [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="v";format="depth16unorm";filt="nearest";mode="m";offset=true [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="v";format="depth16unorm";filt="linear";mode="c";offset=true [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="v";format="depth16unorm";filt="linear";mode="r";offset=true [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="v";format="depth16unorm";filt="linear";mode="m";offset=true [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="v";format="depth16unorm";filt="nearest";mode="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="v";format="depth16unorm";filt="nearest";mode="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="v";format="depth16unorm";filt="nearest";mode="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="v";format="depth16unorm";filt="linear";mode="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="v";format="depth16unorm";filt="linear";mode="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="v";format="depth16unorm";filt="linear";mode="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="c";format="depth32float";filt="nearest";mode="c";offset=true [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="c";format="depth32float";filt="nearest";mode="r";offset=true [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="c";format="depth32float";filt="nearest";mode="m";offset=true [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="c";format="depth32float";filt="linear";mode="c";offset=true [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="c";format="depth32float";filt="linear";mode="r";offset=true [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="c";format="depth32float";filt="linear";mode="m";offset=true [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="c";format="depth32float";filt="nearest";mode="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="c";format="depth32float";filt="nearest";mode="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="c";format="depth32float";filt="nearest";mode="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="c";format="depth32float";filt="linear";mode="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="c";format="depth32float";filt="linear";mode="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="c";format="depth32float";filt="linear";mode="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="f";format="depth32float";filt="nearest";mode="c";offset=true [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="f";format="depth32float";filt="nearest";mode="r";offset=true [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="f";format="depth32float";filt="nearest";mode="m";offset=true [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="f";format="depth32float";filt="linear";mode="c";offset=true [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="f";format="depth32float";filt="linear";mode="r";offset=true [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="f";format="depth32float";filt="linear";mode="m";offset=true [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="f";format="depth32float";filt="nearest";mode="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="f";format="depth32float";filt="nearest";mode="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="f";format="depth32float";filt="nearest";mode="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="f";format="depth32float";filt="linear";mode="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="f";format="depth32float";filt="linear";mode="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="f";format="depth32float";filt="linear";mode="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="v";format="depth32float";filt="nearest";mode="c";offset=true [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="v";format="depth32float";filt="nearest";mode="r";offset=true [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="v";format="depth32float";filt="nearest";mode="m";offset=true [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="v";format="depth32float";filt="linear";mode="c";offset=true [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="v";format="depth32float";filt="linear";mode="r";offset=true [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="v";format="depth32float";filt="linear";mode="m";offset=true [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="v";format="depth32float";filt="nearest";mode="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="v";format="depth32float";filt="nearest";mode="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="v";format="depth32float";filt="nearest";mode="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="v";format="depth32float";filt="linear";mode="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="v";format="depth32float";filt="linear";mode="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="v";format="depth32float";filt="linear";mode="m";offset=false [ Failure ] crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_3d_coords:* [ Failure ] -crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_array_2d_coords:stage="compute";format="depth16unorm";offset=true [ Failure ] -crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_array_2d_coords:stage="compute";format="depth16unorm";offset=false [ Failure ] -crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_array_2d_coords:stage="fragment";format="depth16unorm";offset=true [ Failure ] -crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_array_2d_coords:stage="fragment";format="depth16unorm";offset=false [ Failure ] -crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_array_2d_coords:stage="vertex";format="depth16unorm";offset=true [ Failure ] -crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_array_2d_coords:stage="vertex";format="depth16unorm";offset=false [ Failure ] -crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_array_2d_coords:stage="compute";format="depth32float";offset=true [ Failure ] -crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_array_2d_coords:stage="compute";format="depth32float";offset=false [ Failure ] -crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_array_2d_coords:stage="fragment";format="depth32float";offset=true [ Failure ] -crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_array_2d_coords:stage="fragment";format="depth32float";offset=false [ Failure ] -crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_array_2d_coords:stage="vertex";format="depth32float";offset=true [ Failure ] -crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_array_2d_coords:stage="vertex";format="depth32float";offset=false [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_array_2d_coords:stage="c";format="depth16unorm";filt="nearest";mode="c";offset=true [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_array_2d_coords:stage="c";format="depth16unorm";filt="nearest";mode="r";offset=true [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_array_2d_coords:stage="c";format="depth16unorm";filt="nearest";mode="m";offset=true [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_array_2d_coords:stage="c";format="depth16unorm";filt="linear";mode="c";offset=true [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_array_2d_coords:stage="c";format="depth16unorm";filt="linear";mode="r";offset=true [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_array_2d_coords:stage="c";format="depth16unorm";filt="linear";mode="m";offset=true [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_array_2d_coords:stage="c";format="depth16unorm";filt="nearest";mode="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_array_2d_coords:stage="c";format="depth16unorm";filt="nearest";mode="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_array_2d_coords:stage="c";format="depth16unorm";filt="nearest";mode="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_array_2d_coords:stage="c";format="depth16unorm";filt="linear";mode="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_array_2d_coords:stage="c";format="depth16unorm";filt="linear";mode="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_array_2d_coords:stage="c";format="depth16unorm";filt="linear";mode="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_array_2d_coords:stage="f";format="depth16unorm";filt="nearest";mode="c";offset=true [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_array_2d_coords:stage="f";format="depth16unorm";filt="nearest";mode="r";offset=true [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_array_2d_coords:stage="f";format="depth16unorm";filt="nearest";mode="m";offset=true [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_array_2d_coords:stage="f";format="depth16unorm";filt="linear";mode="c";offset=true [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_array_2d_coords:stage="f";format="depth16unorm";filt="linear";mode="r";offset=true [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_array_2d_coords:stage="f";format="depth16unorm";filt="linear";mode="m";offset=true [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_array_2d_coords:stage="f";format="depth16unorm";filt="nearest";mode="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_array_2d_coords:stage="f";format="depth16unorm";filt="nearest";mode="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_array_2d_coords:stage="f";format="depth16unorm";filt="nearest";mode="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_array_2d_coords:stage="f";format="depth16unorm";filt="linear";mode="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_array_2d_coords:stage="f";format="depth16unorm";filt="linear";mode="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_array_2d_coords:stage="f";format="depth16unorm";filt="linear";mode="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_array_2d_coords:stage="v";format="depth16unorm";filt="nearest";mode="c";offset=true [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_array_2d_coords:stage="v";format="depth16unorm";filt="nearest";mode="r";offset=true [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_array_2d_coords:stage="v";format="depth16unorm";filt="nearest";mode="m";offset=true [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_array_2d_coords:stage="v";format="depth16unorm";filt="linear";mode="c";offset=true [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_array_2d_coords:stage="v";format="depth16unorm";filt="linear";mode="r";offset=true [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_array_2d_coords:stage="v";format="depth16unorm";filt="linear";mode="m";offset=true [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_array_2d_coords:stage="v";format="depth16unorm";filt="nearest";mode="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_array_2d_coords:stage="v";format="depth16unorm";filt="nearest";mode="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_array_2d_coords:stage="v";format="depth16unorm";filt="nearest";mode="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_array_2d_coords:stage="v";format="depth16unorm";filt="linear";mode="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_array_2d_coords:stage="v";format="depth16unorm";filt="linear";mode="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_array_2d_coords:stage="v";format="depth16unorm";filt="linear";mode="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_array_2d_coords:stage="c";format="depth32float";filt="nearest";mode="c";offset=true [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_array_2d_coords:stage="c";format="depth32float";filt="nearest";mode="r";offset=true [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_array_2d_coords:stage="c";format="depth32float";filt="nearest";mode="m";offset=true [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_array_2d_coords:stage="c";format="depth32float";filt="linear";mode="c";offset=true [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_array_2d_coords:stage="c";format="depth32float";filt="linear";mode="r";offset=true [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_array_2d_coords:stage="c";format="depth32float";filt="linear";mode="m";offset=true [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_array_2d_coords:stage="c";format="depth32float";filt="nearest";mode="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_array_2d_coords:stage="c";format="depth32float";filt="nearest";mode="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_array_2d_coords:stage="c";format="depth32float";filt="nearest";mode="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_array_2d_coords:stage="c";format="depth32float";filt="linear";mode="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_array_2d_coords:stage="c";format="depth32float";filt="linear";mode="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_array_2d_coords:stage="c";format="depth32float";filt="linear";mode="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_array_2d_coords:stage="f";format="depth32float";filt="nearest";mode="c";offset=true [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_array_2d_coords:stage="f";format="depth32float";filt="nearest";mode="r";offset=true [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_array_2d_coords:stage="f";format="depth32float";filt="nearest";mode="m";offset=true [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_array_2d_coords:stage="f";format="depth32float";filt="linear";mode="c";offset=true [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_array_2d_coords:stage="f";format="depth32float";filt="linear";mode="r";offset=true [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_array_2d_coords:stage="f";format="depth32float";filt="linear";mode="m";offset=true [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_array_2d_coords:stage="f";format="depth32float";filt="nearest";mode="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_array_2d_coords:stage="f";format="depth32float";filt="nearest";mode="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_array_2d_coords:stage="f";format="depth32float";filt="nearest";mode="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_array_2d_coords:stage="f";format="depth32float";filt="linear";mode="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_array_2d_coords:stage="f";format="depth32float";filt="linear";mode="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_array_2d_coords:stage="f";format="depth32float";filt="linear";mode="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_array_2d_coords:stage="v";format="depth32float";filt="nearest";mode="c";offset=true [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_array_2d_coords:stage="v";format="depth32float";filt="nearest";mode="r";offset=true [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_array_2d_coords:stage="v";format="depth32float";filt="nearest";mode="m";offset=true [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_array_2d_coords:stage="v";format="depth32float";filt="linear";mode="c";offset=true [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_array_2d_coords:stage="v";format="depth32float";filt="linear";mode="r";offset=true [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_array_2d_coords:stage="v";format="depth32float";filt="linear";mode="m";offset=true [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_array_2d_coords:stage="v";format="depth32float";filt="nearest";mode="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_array_2d_coords:stage="v";format="depth32float";filt="nearest";mode="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_array_2d_coords:stage="v";format="depth32float";filt="nearest";mode="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_array_2d_coords:stage="v";format="depth32float";filt="linear";mode="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_array_2d_coords:stage="v";format="depth32float";filt="linear";mode="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_array_2d_coords:stage="v";format="depth32float";filt="linear";mode="m";offset=false [ Failure ] crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:* [ Failure ] crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:* [ Failure ] crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_2d_coords:* [ Failure ] crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,shader_io,fragment_builtins:subgroup_invocation_id:* [ Failure ] crbug.com/dawn/0000 [ android-14 arm dawn-no-backend-validation ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_3d_coords:* [ Failure ] crbug.com/dawn/0000 [ android-14 arm ] webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration:* [ Failure ] -crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSample:depth_2d_coords:format="depth16unorm";offset=true [ Failure ] -crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSample:depth_2d_coords:format="depth32float";offset=true [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSample:depth_2d_coords:format="depth16unorm";filt="nearest";modeU="c";modeV="c";offset=true [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSample:depth_2d_coords:format="depth16unorm";filt="nearest";modeU="c";modeV="r";offset=true [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSample:depth_2d_coords:format="depth16unorm";filt="nearest";modeU="c";modeV="m";offset=true [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSample:depth_2d_coords:format="depth16unorm";filt="nearest";modeU="r";modeV="c";offset=true [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSample:depth_2d_coords:format="depth16unorm";filt="nearest";modeU="r";modeV="r";offset=true [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSample:depth_2d_coords:format="depth16unorm";filt="nearest";modeU="r";modeV="m";offset=true [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSample:depth_2d_coords:format="depth16unorm";filt="nearest";modeU="m";modeV="c";offset=true [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSample:depth_2d_coords:format="depth16unorm";filt="nearest";modeU="m";modeV="r";offset=true [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSample:depth_2d_coords:format="depth16unorm";filt="nearest";modeU="m";modeV="m";offset=true [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSample:depth_2d_coords:format="depth16unorm";filt="linear";modeU="c";modeV="c";offset=true [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSample:depth_2d_coords:format="depth16unorm";filt="linear";modeU="c";modeV="r";offset=true [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSample:depth_2d_coords:format="depth16unorm";filt="linear";modeU="c";modeV="m";offset=true [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSample:depth_2d_coords:format="depth16unorm";filt="linear";modeU="r";modeV="c";offset=true [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSample:depth_2d_coords:format="depth16unorm";filt="linear";modeU="r";modeV="r";offset=true [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSample:depth_2d_coords:format="depth16unorm";filt="linear";modeU="r";modeV="m";offset=true [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSample:depth_2d_coords:format="depth16unorm";filt="linear";modeU="m";modeV="c";offset=true [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSample:depth_2d_coords:format="depth16unorm";filt="linear";modeU="m";modeV="r";offset=true [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSample:depth_2d_coords:format="depth16unorm";filt="linear";modeU="m";modeV="m";offset=true [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSample:depth_2d_coords:format="depth32float";filt="nearest";modeU="c";modeV="c";offset=true [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSample:depth_2d_coords:format="depth32float";filt="nearest";modeU="c";modeV="r";offset=true [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSample:depth_2d_coords:format="depth32float";filt="nearest";modeU="c";modeV="m";offset=true [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSample:depth_2d_coords:format="depth32float";filt="nearest";modeU="r";modeV="c";offset=true [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSample:depth_2d_coords:format="depth32float";filt="nearest";modeU="r";modeV="r";offset=true [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSample:depth_2d_coords:format="depth32float";filt="nearest";modeU="r";modeV="m";offset=true [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSample:depth_2d_coords:format="depth32float";filt="nearest";modeU="m";modeV="c";offset=true [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSample:depth_2d_coords:format="depth32float";filt="nearest";modeU="m";modeV="r";offset=true [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSample:depth_2d_coords:format="depth32float";filt="nearest";modeU="m";modeV="m";offset=true [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSample:depth_2d_coords:format="depth32float";filt="linear";modeU="c";modeV="c";offset=true [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSample:depth_2d_coords:format="depth32float";filt="linear";modeU="c";modeV="r";offset=true [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSample:depth_2d_coords:format="depth32float";filt="linear";modeU="c";modeV="m";offset=true [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSample:depth_2d_coords:format="depth32float";filt="linear";modeU="r";modeV="c";offset=true [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSample:depth_2d_coords:format="depth32float";filt="linear";modeU="r";modeV="r";offset=true [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSample:depth_2d_coords:format="depth32float";filt="linear";modeU="r";modeV="m";offset=true [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSample:depth_2d_coords:format="depth32float";filt="linear";modeU="m";modeV="c";offset=true [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSample:depth_2d_coords:format="depth32float";filt="linear";modeU="m";modeV="r";offset=true [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSample:depth_2d_coords:format="depth32float";filt="linear";modeU="m";modeV="m";offset=true [ Failure ] crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSample:depth_array_2d_coords:* [ Failure ] crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:* [ Failure ] -crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="rgba16float" [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="rgba16float";* [ Failure ] crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:* [ Failure ] -crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_3d_coords:format="rgba16float" [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_3d_coords:format="rgba16float";* [ Failure ] crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:* [ Failure ] crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:* [ Failure ] -crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth16unorm";minFilter="linear";offset=true [ Failure ] -crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth16unorm";minFilter="nearest";offset=true [ Failure ] -crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth32float";minFilter="linear";offset=true [ Failure ] -crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth32float";minFilter="nearest";offset=true [ Failure ] -crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth16unorm";minFilter="linear";offset=true [ Failure ] -crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth16unorm";minFilter="nearest";offset=true [ Failure ] -crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth32float";minFilter="linear";offset=true [ Failure ] -crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth32float";minFilter="nearest";offset=true [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth16unorm";filt="linear";modeU="c";modeV="c";offset=true [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth16unorm";filt="linear";modeU="c";modeV="r";offset=true [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth16unorm";filt="linear";modeU="c";modeV="m";offset=true [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth16unorm";filt="linear";modeU="r";modeV="c";offset=true [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth16unorm";filt="linear";modeU="r";modeV="r";offset=true [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth16unorm";filt="linear";modeU="r";modeV="m";offset=true [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth16unorm";filt="linear";modeU="m";modeV="c";offset=true [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth16unorm";filt="linear";modeU="m";modeV="r";offset=true [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth16unorm";filt="linear";modeU="m";modeV="m";offset=true [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth16unorm";filt="nearest";modeU="c";modeV="c";offset=true [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth16unorm";filt="nearest";modeU="c";modeV="r";offset=true [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth16unorm";filt="nearest";modeU="c";modeV="m";offset=true [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth16unorm";filt="nearest";modeU="r";modeV="c";offset=true [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth16unorm";filt="nearest";modeU="r";modeV="r";offset=true [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth16unorm";filt="nearest";modeU="r";modeV="m";offset=true [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth16unorm";filt="nearest";modeU="m";modeV="c";offset=true [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth16unorm";filt="nearest";modeU="m";modeV="r";offset=true [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth16unorm";filt="nearest";modeU="m";modeV="m";offset=true [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth32float";filt="linear";modeU="c";modeV="c";offset=true [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth32float";filt="linear";modeU="c";modeV="r";offset=true [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth32float";filt="linear";modeU="c";modeV="m";offset=true [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth32float";filt="linear";modeU="r";modeV="c";offset=true [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth32float";filt="linear";modeU="r";modeV="r";offset=true [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth32float";filt="linear";modeU="r";modeV="m";offset=true [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth32float";filt="linear";modeU="m";modeV="c";offset=true [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth32float";filt="linear";modeU="m";modeV="r";offset=true [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth32float";filt="linear";modeU="m";modeV="m";offset=true [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth32float";filt="nearest";modeU="c";modeV="c";offset=true [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth32float";filt="nearest";modeU="c";modeV="r";offset=true [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth32float";filt="nearest";modeU="c";modeV="m";offset=true [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth32float";filt="nearest";modeU="r";modeV="c";offset=true [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth32float";filt="nearest";modeU="r";modeV="r";offset=true [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth32float";filt="nearest";modeU="r";modeV="m";offset=true [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth32float";filt="nearest";modeU="m";modeV="c";offset=true [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth32float";filt="nearest";modeU="m";modeV="r";offset=true [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth32float";filt="nearest";modeU="m";modeV="m";offset=true [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth16unorm";filt="linear";modeU="c";modeV="c";offset=true [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth16unorm";filt="linear";modeU="c";modeV="r";offset=true [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth16unorm";filt="linear";modeU="c";modeV="m";offset=true [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth16unorm";filt="linear";modeU="r";modeV="c";offset=true [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth16unorm";filt="linear";modeU="r";modeV="r";offset=true [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth16unorm";filt="linear";modeU="r";modeV="m";offset=true [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth16unorm";filt="linear";modeU="m";modeV="c";offset=true [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth16unorm";filt="linear";modeU="m";modeV="r";offset=true [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth16unorm";filt="linear";modeU="m";modeV="m";offset=true [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth16unorm";filt="nearest";modeU="c";modeV="c";offset=true [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth16unorm";filt="nearest";modeU="c";modeV="r";offset=true [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth16unorm";filt="nearest";modeU="c";modeV="m";offset=true [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth16unorm";filt="nearest";modeU="r";modeV="c";offset=true [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth16unorm";filt="nearest";modeU="r";modeV="r";offset=true [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth16unorm";filt="nearest";modeU="r";modeV="m";offset=true [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth16unorm";filt="nearest";modeU="m";modeV="c";offset=true [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth16unorm";filt="nearest";modeU="m";modeV="r";offset=true [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth16unorm";filt="nearest";modeU="m";modeV="m";offset=true [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth32float";filt="linear";modeU="c";modeV="c";offset=true [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth32float";filt="linear";modeU="c";modeV="r";offset=true [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth32float";filt="linear";modeU="c";modeV="m";offset=true [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth32float";filt="linear";modeU="r";modeV="c";offset=true [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth32float";filt="linear";modeU="r";modeV="r";offset=true [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth32float";filt="linear";modeU="r";modeV="m";offset=true [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth32float";filt="linear";modeU="m";modeV="c";offset=true [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth32float";filt="linear";modeU="m";modeV="r";offset=true [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth32float";filt="linear";modeU="m";modeV="m";offset=true [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth32float";filt="nearest";modeU="c";modeV="c";offset=true [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth32float";filt="nearest";modeU="c";modeV="r";offset=true [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth32float";filt="nearest";modeU="c";modeV="m";offset=true [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth32float";filt="nearest";modeU="r";modeV="c";offset=true [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth32float";filt="nearest";modeU="r";modeV="r";offset=true [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth32float";filt="nearest";modeU="r";modeV="m";offset=true [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth32float";filt="nearest";modeU="m";modeV="c";offset=true [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth32float";filt="nearest";modeU="m";modeV="r";offset=true [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth32float";filt="nearest";modeU="m";modeV="m";offset=true [ Failure ] crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_2d_coords:* [ Failure ] crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:* [ Failure ] crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:* [ Failure ] -crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_3d_coords:stage="compute";format="rgba16float" [ Failure ] -crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_3d_coords:stage="fragment";format="rgba16float" [ Failure ] -crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_3d_coords:stage="vertex";format="rgba16float" [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_3d_coords:stage="c";format="rgba16float";* [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_3d_coords:stage="f";format="rgba16float";* [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_3d_coords:stage="v";format="rgba16float";* [ Failure ] # untriaged failures crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,fwidthFine:f32:vectorize="_undef_";non_uniform_discard=true [ Failure ] @@ -1463,7 +1870,24 @@ crbug.com/375467276 webgpu:shader,validation,shader_io,align:* [ Failure ] # Minor accuracy issue with the introduction of texture sample bias clampling # specific subtest case: samplePoints="spiral";addressModeU="clamp-to-edge";addressModeV="mirror-repeat";minFilter="linear" -crbug.com/dawn/371033198 [ amd mac ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="bc1-rgba-unorm";offset=true [ Failure ] +crbug.com/dawn/371033198 [ amd mac ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="bc1-rgba-unorm";filt="nearest";modeU="c";modeV="c";offset=true [ Failure ] +crbug.com/dawn/371033198 [ amd mac ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="bc1-rgba-unorm";filt="nearest";modeU="c";modeV="r";offset=true [ Failure ] +crbug.com/dawn/371033198 [ amd mac ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="bc1-rgba-unorm";filt="nearest";modeU="c";modeV="m";offset=true [ Failure ] +crbug.com/dawn/371033198 [ amd mac ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="bc1-rgba-unorm";filt="nearest";modeU="r";modeV="c";offset=true [ Failure ] +crbug.com/dawn/371033198 [ amd mac ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="bc1-rgba-unorm";filt="nearest";modeU="r";modeV="r";offset=true [ Failure ] +crbug.com/dawn/371033198 [ amd mac ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="bc1-rgba-unorm";filt="nearest";modeU="r";modeV="m";offset=true [ Failure ] +crbug.com/dawn/371033198 [ amd mac ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="bc1-rgba-unorm";filt="nearest";modeU="m";modeV="c";offset=true [ Failure ] +crbug.com/dawn/371033198 [ amd mac ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="bc1-rgba-unorm";filt="nearest";modeU="m";modeV="r";offset=true [ Failure ] +crbug.com/dawn/371033198 [ amd mac ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="bc1-rgba-unorm";filt="nearest";modeU="m";modeV="m";offset=true [ Failure ] +crbug.com/dawn/371033198 [ amd mac ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="bc1-rgba-unorm";filt="linear";modeU="c";modeV="c";offset=true [ Failure ] +crbug.com/dawn/371033198 [ amd mac ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="bc1-rgba-unorm";filt="linear";modeU="c";modeV="r";offset=true [ Failure ] +crbug.com/dawn/371033198 [ amd mac ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="bc1-rgba-unorm";filt="linear";modeU="c";modeV="m";offset=true [ Failure ] +crbug.com/dawn/371033198 [ amd mac ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="bc1-rgba-unorm";filt="linear";modeU="r";modeV="c";offset=true [ Failure ] +crbug.com/dawn/371033198 [ amd mac ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="bc1-rgba-unorm";filt="linear";modeU="r";modeV="r";offset=true [ Failure ] +crbug.com/dawn/371033198 [ amd mac ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="bc1-rgba-unorm";filt="linear";modeU="r";modeV="m";offset=true [ Failure ] +crbug.com/dawn/371033198 [ amd mac ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="bc1-rgba-unorm";filt="linear";modeU="m";modeV="c";offset=true [ Failure ] +crbug.com/dawn/371033198 [ amd mac ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="bc1-rgba-unorm";filt="linear";modeU="m";modeV="r";offset=true [ Failure ] +crbug.com/dawn/371033198 [ amd mac ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="bc1-rgba-unorm";filt="linear";modeU="m";modeV="m";offset=true [ Failure ] ################################################################################ # AMD Macbook 16" Qualification (NEEDS TRIAGE) @@ -1474,9 +1898,9 @@ crbug.com/355482869 [ amd-0x7340 mac ] webgpu:shader,execution,value_init:mat:ad crbug.com/dawn/0000 [ android-chromium android-r angle-opengles dawn-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough qualcomm renderer-skia-gl target-cpu-32 webgpu-adapter-default webgpu-no-worker ] webgpu:api,operation,render_pipeline,overrides:multi_entry_points:isAsync=true [ RetryOnFailure ] crbug.com/dawn/0000 [ android-chromium android-r angle-opengles dawn-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough qualcomm renderer-skia-gl target-cpu-32 webgpu-adapter-default webgpu-no-worker ] webgpu:api,operation,render_pipeline,overrides:shared_shader_module:isAsync=true [ RetryOnFailure ] crbug.com/dawn/0000 [ android-chromium android-r angle-opengles dawn-no-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough qualcomm renderer-skia-gl target-cpu-32 webgpu-adapter-default webgpu-no-worker ] webgpu:api,operation,render_pipeline,overrides:multi_entry_points:isAsync=true [ RetryOnFailure ] -crbug.com/dawn/0000 [ android-chromium android-r angle-opengles dawn-no-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough qualcomm renderer-skia-gl target-cpu-32 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_3d_coords:stage="compute";format="rgb9e5ufloat" [ Failure ] -crbug.com/dawn/0000 [ android-chromium android-r angle-opengles dawn-no-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough qualcomm renderer-skia-gl target-cpu-32 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_3d_coords:stage="fragment";format="rgb9e5ufloat" [ Failure ] -crbug.com/dawn/0000 [ android-chromium android-r angle-opengles dawn-no-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough qualcomm renderer-skia-gl target-cpu-32 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_3d_coords:stage="vertex";format="rgb9e5ufloat" [ Failure ] +crbug.com/dawn/0000 [ android-chromium android-r angle-opengles dawn-no-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough qualcomm renderer-skia-gl target-cpu-32 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_3d_coords:stage="c";format="rgb9e5ufloat";* [ Failure ] +crbug.com/dawn/0000 [ android-chromium android-r angle-opengles dawn-no-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough qualcomm renderer-skia-gl target-cpu-32 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_3d_coords:stage="f";format="rgb9e5ufloat";* [ Failure ] +crbug.com/dawn/0000 [ android-chromium android-r angle-opengles dawn-no-backend-validation graphite-disabled mobile no-asan no-clang-coverage oop-c passthrough qualcomm renderer-skia-gl target-cpu-32 webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_3d_coords:stage="v";format="rgb9e5ufloat";* [ Failure ] crbug.com/dawn/0000 [ android-t dawn-backend-validation ] webgpu:shader,execution,memory_model,coherence:corr:memType="atomic_storage";testType="intra_workgroup" [ RetryOnFailure ] crbug.com/dawn/0000 [ angle-d3d11 dawn-backend-validation desktop graphite-enabled intel-0x4680 no-asan no-clang-coverage oop-c passthrough release-x64 renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-dxc-disabled webgpu-no-worker win10 ] webgpu:web_platform,copyToTexture,ImageBitmap:from_ImageData:alpha="premultiply";orientation="none";colorSpaceConversion="default";srcFlipYInCopy=false;dstFormat="rg32float";dstPremultiplied=false [ RetryOnFailure ] crbug.com/dawn/0000 [ angle-d3d11 dawn-backend-validation desktop graphite-enabled intel-0x4680 no-asan no-clang-coverage oop-c passthrough release-x64 renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-dxc-enabled webgpu-no-worker win10 ] webgpu:web_platform,copyToTexture,ImageBitmap:from_ImageData:alpha="premultiply";orientation="none";colorSpaceConversion="default";srcFlipYInCopy=false;dstFormat="rg32float";dstPremultiplied=false [ RetryOnFailure ] @@ -1520,9 +1944,9 @@ crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,bui crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,fwidthFine:f32:vectorize=3;non_uniform_discard=true [ Failure ] crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,fwidthFine:f32:vectorize=4;non_uniform_discard=false [ Failure ] crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,subgroupBroadcast:data_types:* [ Failure ] -crbug.com/dawn/0000 [ intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureLoad:arrayed:stage="compute";format="astc-12x12-unorm";texture_type="texture_2d_array" [ Failure ] -crbug.com/dawn/0000 [ intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureLoad:arrayed:stage="fragment";format="astc-12x12-unorm";texture_type="texture_2d_array" [ Failure ] -crbug.com/dawn/0000 [ intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureLoad:arrayed:stage="vertex";format="astc-12x12-unorm";texture_type="texture_2d_array" [ Failure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureLoad:arrayed:stage="c";format="astc-12x12-unorm";texture_type="texture_2d_array" [ Failure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureLoad:arrayed:stage="f";format="astc-12x12-unorm";texture_type="texture_2d_array" [ Failure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureLoad:arrayed:stage="v";format="astc-12x12-unorm";texture_type="texture_2d_array" [ Failure ] crbug.com/dawn/0000 [ intel-0x9bc5 webgpu-dxc-enabled win10 ] webgpu:shader,execution,memory_layout:read_layout:case="vec3h_align8";aspace="function" [ Failure ] crbug.com/dawn/0000 [ intel-0x9bc5 webgpu-dxc-enabled win10 ] webgpu:shader,execution,memory_layout:read_layout:case="vec3h_align8";aspace="private" [ Failure ] crbug.com/dawn/0000 [ intel-0x9bc5 webgpu-dxc-enabled win10 ] webgpu:shader,execution,memory_layout:read_layout:case="vec3h_align8";aspace="workgroup" [ Failure ] @@ -1556,19 +1980,79 @@ crbug.com/dawn/0000 [ mac-arm64 webgpu-adapter-swiftshader webgpu-no-worker ] we crbug.com/dawn/0000 [ angle-d3d11 dawn-backend-validation desktop graphite-enabled intel-0x4680 no-asan no-clang-coverage oop-c passthrough release-x64 renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-dxc-disabled webgpu-no-worker win10 ] webgpu:web_platform,copyToTexture,ImageBitmap:from_ImageData:alpha="none";orientation="none";colorSpaceConversion="default";srcFlipYInCopy=false;dstFormat="rg32float";dstPremultiplied=false [ RetryOnFailure ] -crbug.com/dawn/0000 [ angle-opengl dawn-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 no-asan no-clang-coverage oop-c passthrough release renderer-skia-vulkan target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="compute";format="depth16unorm";offset=true [ Failure ] -crbug.com/dawn/0000 [ angle-opengl dawn-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 no-asan no-clang-coverage oop-c passthrough release renderer-skia-vulkan target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="compute";format="depth16unorm";offset=false [ Failure ] -crbug.com/dawn/0000 [ angle-opengl dawn-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 no-asan no-clang-coverage oop-c passthrough release renderer-skia-vulkan target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="fragment";format="depth16unorm";offset=true [ Failure ] -crbug.com/dawn/0000 [ angle-opengl dawn-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 no-asan no-clang-coverage oop-c passthrough release renderer-skia-vulkan target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="fragment";format="depth16unorm";offset=false [ Failure ] -crbug.com/dawn/0000 [ angle-opengl dawn-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 no-asan no-clang-coverage oop-c passthrough release renderer-skia-vulkan target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="vertex";format="depth16unorm";offset=true [ Failure ] -crbug.com/dawn/0000 [ angle-opengl dawn-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 no-asan no-clang-coverage oop-c passthrough release renderer-skia-vulkan target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="vertex";format="depth16unorm";offset=false [ Failure ] +crbug.com/dawn/0000 [ angle-opengl dawn-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 no-asan no-clang-coverage oop-c passthrough release renderer-skia-vulkan target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="c";format="depth16unorm";filt="nearest";mode="c";offset=true [ Failure ] +crbug.com/dawn/0000 [ angle-opengl dawn-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 no-asan no-clang-coverage oop-c passthrough release renderer-skia-vulkan target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="c";format="depth16unorm";filt="nearest";mode="r";offset=true [ Failure ] +crbug.com/dawn/0000 [ angle-opengl dawn-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 no-asan no-clang-coverage oop-c passthrough release renderer-skia-vulkan target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="c";format="depth16unorm";filt="nearest";mode="m";offset=true [ Failure ] +crbug.com/dawn/0000 [ angle-opengl dawn-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 no-asan no-clang-coverage oop-c passthrough release renderer-skia-vulkan target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="c";format="depth16unorm";filt="linear";mode="c";offset=true [ Failure ] +crbug.com/dawn/0000 [ angle-opengl dawn-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 no-asan no-clang-coverage oop-c passthrough release renderer-skia-vulkan target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="c";format="depth16unorm";filt="linear";mode="r";offset=true [ Failure ] +crbug.com/dawn/0000 [ angle-opengl dawn-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 no-asan no-clang-coverage oop-c passthrough release renderer-skia-vulkan target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="c";format="depth16unorm";filt="linear";mode="m";offset=true [ Failure ] +crbug.com/dawn/0000 [ angle-opengl dawn-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 no-asan no-clang-coverage oop-c passthrough release renderer-skia-vulkan target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="c";format="depth16unorm";filt="nearest";mode="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ angle-opengl dawn-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 no-asan no-clang-coverage oop-c passthrough release renderer-skia-vulkan target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="c";format="depth16unorm";filt="nearest";mode="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ angle-opengl dawn-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 no-asan no-clang-coverage oop-c passthrough release renderer-skia-vulkan target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="c";format="depth16unorm";filt="nearest";mode="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ angle-opengl dawn-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 no-asan no-clang-coverage oop-c passthrough release renderer-skia-vulkan target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="c";format="depth16unorm";filt="linear";mode="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ angle-opengl dawn-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 no-asan no-clang-coverage oop-c passthrough release renderer-skia-vulkan target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="c";format="depth16unorm";filt="linear";mode="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ angle-opengl dawn-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 no-asan no-clang-coverage oop-c passthrough release renderer-skia-vulkan target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="c";format="depth16unorm";filt="linear";mode="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ angle-opengl dawn-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 no-asan no-clang-coverage oop-c passthrough release renderer-skia-vulkan target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="f";format="depth16unorm";filt="nearest";mode="c";offset=true [ Failure ] +crbug.com/dawn/0000 [ angle-opengl dawn-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 no-asan no-clang-coverage oop-c passthrough release renderer-skia-vulkan target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="f";format="depth16unorm";filt="nearest";mode="r";offset=true [ Failure ] +crbug.com/dawn/0000 [ angle-opengl dawn-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 no-asan no-clang-coverage oop-c passthrough release renderer-skia-vulkan target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="f";format="depth16unorm";filt="nearest";mode="m";offset=true [ Failure ] +crbug.com/dawn/0000 [ angle-opengl dawn-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 no-asan no-clang-coverage oop-c passthrough release renderer-skia-vulkan target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="f";format="depth16unorm";filt="linear";mode="c";offset=true [ Failure ] +crbug.com/dawn/0000 [ angle-opengl dawn-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 no-asan no-clang-coverage oop-c passthrough release renderer-skia-vulkan target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="f";format="depth16unorm";filt="linear";mode="r";offset=true [ Failure ] +crbug.com/dawn/0000 [ angle-opengl dawn-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 no-asan no-clang-coverage oop-c passthrough release renderer-skia-vulkan target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="f";format="depth16unorm";filt="linear";mode="m";offset=true [ Failure ] +crbug.com/dawn/0000 [ angle-opengl dawn-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 no-asan no-clang-coverage oop-c passthrough release renderer-skia-vulkan target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="f";format="depth16unorm";filt="nearest";mode="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ angle-opengl dawn-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 no-asan no-clang-coverage oop-c passthrough release renderer-skia-vulkan target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="f";format="depth16unorm";filt="nearest";mode="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ angle-opengl dawn-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 no-asan no-clang-coverage oop-c passthrough release renderer-skia-vulkan target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="f";format="depth16unorm";filt="nearest";mode="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ angle-opengl dawn-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 no-asan no-clang-coverage oop-c passthrough release renderer-skia-vulkan target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="f";format="depth16unorm";filt="linear";mode="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ angle-opengl dawn-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 no-asan no-clang-coverage oop-c passthrough release renderer-skia-vulkan target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="f";format="depth16unorm";filt="linear";mode="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ angle-opengl dawn-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 no-asan no-clang-coverage oop-c passthrough release renderer-skia-vulkan target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="f";format="depth16unorm";filt="linear";mode="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ angle-opengl dawn-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 no-asan no-clang-coverage oop-c passthrough release renderer-skia-vulkan target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="v";format="depth16unorm";filt="nearest";mode="c";offset=true [ Failure ] +crbug.com/dawn/0000 [ angle-opengl dawn-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 no-asan no-clang-coverage oop-c passthrough release renderer-skia-vulkan target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="v";format="depth16unorm";filt="nearest";mode="r";offset=true [ Failure ] +crbug.com/dawn/0000 [ angle-opengl dawn-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 no-asan no-clang-coverage oop-c passthrough release renderer-skia-vulkan target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="v";format="depth16unorm";filt="nearest";mode="m";offset=true [ Failure ] +crbug.com/dawn/0000 [ angle-opengl dawn-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 no-asan no-clang-coverage oop-c passthrough release renderer-skia-vulkan target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="v";format="depth16unorm";filt="linear";mode="c";offset=true [ Failure ] +crbug.com/dawn/0000 [ angle-opengl dawn-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 no-asan no-clang-coverage oop-c passthrough release renderer-skia-vulkan target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="v";format="depth16unorm";filt="linear";mode="r";offset=true [ Failure ] +crbug.com/dawn/0000 [ angle-opengl dawn-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 no-asan no-clang-coverage oop-c passthrough release renderer-skia-vulkan target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="v";format="depth16unorm";filt="linear";mode="m";offset=true [ Failure ] +crbug.com/dawn/0000 [ angle-opengl dawn-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 no-asan no-clang-coverage oop-c passthrough release renderer-skia-vulkan target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="v";format="depth16unorm";filt="nearest";mode="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ angle-opengl dawn-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 no-asan no-clang-coverage oop-c passthrough release renderer-skia-vulkan target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="v";format="depth16unorm";filt="nearest";mode="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ angle-opengl dawn-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 no-asan no-clang-coverage oop-c passthrough release renderer-skia-vulkan target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="v";format="depth16unorm";filt="nearest";mode="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ angle-opengl dawn-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 no-asan no-clang-coverage oop-c passthrough release renderer-skia-vulkan target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="v";format="depth16unorm";filt="linear";mode="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ angle-opengl dawn-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 no-asan no-clang-coverage oop-c passthrough release renderer-skia-vulkan target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="v";format="depth16unorm";filt="linear";mode="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ angle-opengl dawn-backend-validation desktop display-server-x graphite-disabled intel-0x9bc5 no-asan no-clang-coverage oop-c passthrough release renderer-skia-vulkan target-cpu-64 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="v";format="depth16unorm";filt="linear";mode="m";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="compute";format="depth32float";offset=true [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="compute";format="depth32float";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="fragment";format="depth32float";offset=true [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="fragment";format="depth32float";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="vertex";format="depth32float";offset=true [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="vertex";format="depth32float";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="c";format="depth32float";filt="nearest";mode="c";offset=true [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="c";format="depth32float";filt="nearest";mode="r";offset=true [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="c";format="depth32float";filt="nearest";mode="m";offset=true [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="c";format="depth32float";filt="linear";mode="c";offset=true [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="c";format="depth32float";filt="linear";mode="r";offset=true [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="c";format="depth32float";filt="linear";mode="m";offset=true [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="c";format="depth32float";filt="nearest";mode="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="c";format="depth32float";filt="nearest";mode="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="c";format="depth32float";filt="nearest";mode="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="c";format="depth32float";filt="linear";mode="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="c";format="depth32float";filt="linear";mode="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="c";format="depth32float";filt="linear";mode="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="f";format="depth32float";filt="nearest";mode="c";offset=true [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="f";format="depth32float";filt="nearest";mode="r";offset=true [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="f";format="depth32float";filt="nearest";mode="m";offset=true [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="f";format="depth32float";filt="linear";mode="c";offset=true [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="f";format="depth32float";filt="linear";mode="r";offset=true [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="f";format="depth32float";filt="linear";mode="m";offset=true [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="f";format="depth32float";filt="nearest";mode="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="f";format="depth32float";filt="nearest";mode="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="f";format="depth32float";filt="nearest";mode="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="f";format="depth32float";filt="linear";mode="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="f";format="depth32float";filt="linear";mode="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="f";format="depth32float";filt="linear";mode="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="v";format="depth32float";filt="nearest";mode="c";offset=true [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="v";format="depth32float";filt="nearest";mode="r";offset=true [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="v";format="depth32float";filt="nearest";mode="m";offset=true [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="v";format="depth32float";filt="linear";mode="c";offset=true [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="v";format="depth32float";filt="linear";mode="r";offset=true [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="v";format="depth32float";filt="linear";mode="m";offset=true [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="v";format="depth32float";filt="nearest";mode="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="v";format="depth32float";filt="nearest";mode="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="v";format="depth32float";filt="nearest";mode="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="v";format="depth32float";filt="linear";mode="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="v";format="depth32float";filt="linear";mode="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="v";format="depth32float";filt="linear";mode="m";offset=false [ Failure ] crbug.com/dawn/0000 [ android-pixel-4 dawn-no-backend-validation qualcomm webgpu-service-worker ] webgpu:web_platform,canvas,readbackFromWebGPUCanvas:drawTo2DCanvas:format="bgra8unorm";alphaMode="opaque";colorSpace="display-p3";webgpuCanvasType="offscreen";canvas2DType="offscreen" [ Failure ] crbug.com/dawn/0000 [ android-pixel-4 qualcomm ] webgpu:api,validation,capability_checks,limits,maxSamplersPerShaderStage:createPipeline,at_over:* [ Failure ] @@ -1597,7 +2081,7 @@ crbug.com/373664083 [ dawn-backend-validation nvidia-0x2184 win10 ] webgpu:api,o crbug.com/373664084 [ dawn-backend-validation intel-0x4680 win10 ] webgpu:web_platform,copyToTexture,ImageBitmap:from_ImageData:* [ RetryOnFailure ] crbug.com/373670513 [ android-pixel-6 ] webgpu:shader,execution,zero_init:compute,zero_init:addressSpace="workgroup";* [ RetryOnFailure ] -crbug.com/373485785 [ win10 intel ] webgpu:shader,execution,zero_init:compute,zero_init:addressSpace="workgroup";* [ RetryOnFailure ] +crbug.com/373485785 [ intel win10 ] webgpu:shader,execution,zero_init:compute,zero_init:addressSpace="workgroup";* [ RetryOnFailure ] crbug.com/373485785 [ target-cpu-32 ] webgpu:shader,execution,zero_init:compute,zero_init:addressSpace="workgroup";* [ RetryOnFailure ] ################################################################################ @@ -1633,11 +2117,79 @@ crbug.com/dawn/0000 [ amd-0x67ef ] webgpu:shader,execution,shader_io,fragment_bu crbug.com/dawn/0000 [ amd-0x67ef angle-metal dawn-backend-validation desktop graphite-enabled mac mac-x86_64 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration:* [ Failure ] crbug.com/dawn/0000 [ amd-0x67ef angle-metal dawn-no-backend-validation desktop graphite-enabled mac mac-x86_64 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration:* [ Failure ] crbug.com/dawn/0000 [ amd-0x67ef dawn-backend-validation mac ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:* [ Failure ] -crbug.com/dawn/0000 [ amd-0x67ef dawn-backend-validation mac ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="bc3-rgba-unorm";offset=true [ Failure ] -crbug.com/dawn/0000 [ amd-0x67ef dawn-backend-validation mac ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="r32float";offset=true [ Failure ] +crbug.com/dawn/0000 [ amd-0x67ef dawn-backend-validation mac ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="bc3-rgba-unorm";filt="nearest";modeU="c";modeV="c";offset=true [ Failure ] +crbug.com/dawn/0000 [ amd-0x67ef dawn-backend-validation mac ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="bc3-rgba-unorm";filt="nearest";modeU="c";modeV="r";offset=true [ Failure ] +crbug.com/dawn/0000 [ amd-0x67ef dawn-backend-validation mac ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="bc3-rgba-unorm";filt="nearest";modeU="c";modeV="m";offset=true [ Failure ] +crbug.com/dawn/0000 [ amd-0x67ef dawn-backend-validation mac ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="bc3-rgba-unorm";filt="nearest";modeU="r";modeV="c";offset=true [ Failure ] +crbug.com/dawn/0000 [ amd-0x67ef dawn-backend-validation mac ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="bc3-rgba-unorm";filt="nearest";modeU="r";modeV="r";offset=true [ Failure ] +crbug.com/dawn/0000 [ amd-0x67ef dawn-backend-validation mac ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="bc3-rgba-unorm";filt="nearest";modeU="r";modeV="m";offset=true [ Failure ] +crbug.com/dawn/0000 [ amd-0x67ef dawn-backend-validation mac ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="bc3-rgba-unorm";filt="nearest";modeU="m";modeV="c";offset=true [ Failure ] +crbug.com/dawn/0000 [ amd-0x67ef dawn-backend-validation mac ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="bc3-rgba-unorm";filt="nearest";modeU="m";modeV="r";offset=true [ Failure ] +crbug.com/dawn/0000 [ amd-0x67ef dawn-backend-validation mac ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="bc3-rgba-unorm";filt="nearest";modeU="m";modeV="m";offset=true [ Failure ] +crbug.com/dawn/0000 [ amd-0x67ef dawn-backend-validation mac ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="bc3-rgba-unorm";filt="linear";modeU="c";modeV="c";offset=true [ Failure ] +crbug.com/dawn/0000 [ amd-0x67ef dawn-backend-validation mac ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="bc3-rgba-unorm";filt="linear";modeU="c";modeV="r";offset=true [ Failure ] +crbug.com/dawn/0000 [ amd-0x67ef dawn-backend-validation mac ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="bc3-rgba-unorm";filt="linear";modeU="c";modeV="m";offset=true [ Failure ] +crbug.com/dawn/0000 [ amd-0x67ef dawn-backend-validation mac ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="bc3-rgba-unorm";filt="linear";modeU="r";modeV="c";offset=true [ Failure ] +crbug.com/dawn/0000 [ amd-0x67ef dawn-backend-validation mac ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="bc3-rgba-unorm";filt="linear";modeU="r";modeV="r";offset=true [ Failure ] +crbug.com/dawn/0000 [ amd-0x67ef dawn-backend-validation mac ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="bc3-rgba-unorm";filt="linear";modeU="r";modeV="m";offset=true [ Failure ] +crbug.com/dawn/0000 [ amd-0x67ef dawn-backend-validation mac ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="bc3-rgba-unorm";filt="linear";modeU="m";modeV="c";offset=true [ Failure ] +crbug.com/dawn/0000 [ amd-0x67ef dawn-backend-validation mac ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="bc3-rgba-unorm";filt="linear";modeU="m";modeV="r";offset=true [ Failure ] +crbug.com/dawn/0000 [ amd-0x67ef dawn-backend-validation mac ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="bc3-rgba-unorm";filt="linear";modeU="m";modeV="m";offset=true [ Failure ] +crbug.com/dawn/0000 [ amd-0x67ef dawn-backend-validation mac ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="r32float";filt="nearest";modeU="c";modeV="c";offset=true [ Failure ] +crbug.com/dawn/0000 [ amd-0x67ef dawn-backend-validation mac ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="r32float";filt="nearest";modeU="c";modeV="r";offset=true [ Failure ] +crbug.com/dawn/0000 [ amd-0x67ef dawn-backend-validation mac ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="r32float";filt="nearest";modeU="c";modeV="m";offset=true [ Failure ] +crbug.com/dawn/0000 [ amd-0x67ef dawn-backend-validation mac ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="r32float";filt="nearest";modeU="r";modeV="c";offset=true [ Failure ] +crbug.com/dawn/0000 [ amd-0x67ef dawn-backend-validation mac ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="r32float";filt="nearest";modeU="r";modeV="r";offset=true [ Failure ] +crbug.com/dawn/0000 [ amd-0x67ef dawn-backend-validation mac ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="r32float";filt="nearest";modeU="r";modeV="m";offset=true [ Failure ] +crbug.com/dawn/0000 [ amd-0x67ef dawn-backend-validation mac ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="r32float";filt="nearest";modeU="m";modeV="c";offset=true [ Failure ] +crbug.com/dawn/0000 [ amd-0x67ef dawn-backend-validation mac ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="r32float";filt="nearest";modeU="m";modeV="r";offset=true [ Failure ] +crbug.com/dawn/0000 [ amd-0x67ef dawn-backend-validation mac ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="r32float";filt="nearest";modeU="m";modeV="m";offset=true [ Failure ] +crbug.com/dawn/0000 [ amd-0x67ef dawn-backend-validation mac ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="r32float";filt="linear";modeU="c";modeV="c";offset=true [ Failure ] +crbug.com/dawn/0000 [ amd-0x67ef dawn-backend-validation mac ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="r32float";filt="linear";modeU="c";modeV="r";offset=true [ Failure ] +crbug.com/dawn/0000 [ amd-0x67ef dawn-backend-validation mac ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="r32float";filt="linear";modeU="c";modeV="m";offset=true [ Failure ] +crbug.com/dawn/0000 [ amd-0x67ef dawn-backend-validation mac ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="r32float";filt="linear";modeU="r";modeV="c";offset=true [ Failure ] +crbug.com/dawn/0000 [ amd-0x67ef dawn-backend-validation mac ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="r32float";filt="linear";modeU="r";modeV="r";offset=true [ Failure ] +crbug.com/dawn/0000 [ amd-0x67ef dawn-backend-validation mac ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="r32float";filt="linear";modeU="r";modeV="m";offset=true [ Failure ] +crbug.com/dawn/0000 [ amd-0x67ef dawn-backend-validation mac ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="r32float";filt="linear";modeU="m";modeV="c";offset=true [ Failure ] +crbug.com/dawn/0000 [ amd-0x67ef dawn-backend-validation mac ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="r32float";filt="linear";modeU="m";modeV="r";offset=true [ Failure ] +crbug.com/dawn/0000 [ amd-0x67ef dawn-backend-validation mac ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="r32float";filt="linear";modeU="m";modeV="m";offset=true [ Failure ] crbug.com/dawn/0000 [ amd-0x67ef dawn-no-backend-validation mac ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:* [ Failure ] -crbug.com/dawn/0000 [ amd-0x67ef dawn-no-backend-validation mac ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="bc3-rgba-unorm";offset=true [ Failure ] -crbug.com/dawn/0000 [ amd-0x67ef dawn-no-backend-validation mac ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="r32float";offset=true [ Failure ] +crbug.com/dawn/0000 [ amd-0x67ef dawn-no-backend-validation mac ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="bc3-rgba-unorm";filt="nearest";modeU="c";modeV="c";offset=true [ Failure ] +crbug.com/dawn/0000 [ amd-0x67ef dawn-no-backend-validation mac ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="bc3-rgba-unorm";filt="nearest";modeU="c";modeV="r";offset=true [ Failure ] +crbug.com/dawn/0000 [ amd-0x67ef dawn-no-backend-validation mac ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="bc3-rgba-unorm";filt="nearest";modeU="c";modeV="m";offset=true [ Failure ] +crbug.com/dawn/0000 [ amd-0x67ef dawn-no-backend-validation mac ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="bc3-rgba-unorm";filt="nearest";modeU="r";modeV="c";offset=true [ Failure ] +crbug.com/dawn/0000 [ amd-0x67ef dawn-no-backend-validation mac ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="bc3-rgba-unorm";filt="nearest";modeU="r";modeV="r";offset=true [ Failure ] +crbug.com/dawn/0000 [ amd-0x67ef dawn-no-backend-validation mac ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="bc3-rgba-unorm";filt="nearest";modeU="r";modeV="m";offset=true [ Failure ] +crbug.com/dawn/0000 [ amd-0x67ef dawn-no-backend-validation mac ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="bc3-rgba-unorm";filt="nearest";modeU="m";modeV="c";offset=true [ Failure ] +crbug.com/dawn/0000 [ amd-0x67ef dawn-no-backend-validation mac ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="bc3-rgba-unorm";filt="nearest";modeU="m";modeV="r";offset=true [ Failure ] +crbug.com/dawn/0000 [ amd-0x67ef dawn-no-backend-validation mac ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="bc3-rgba-unorm";filt="nearest";modeU="m";modeV="m";offset=true [ Failure ] +crbug.com/dawn/0000 [ amd-0x67ef dawn-no-backend-validation mac ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="bc3-rgba-unorm";filt="linear";modeU="c";modeV="c";offset=true [ Failure ] +crbug.com/dawn/0000 [ amd-0x67ef dawn-no-backend-validation mac ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="bc3-rgba-unorm";filt="linear";modeU="c";modeV="r";offset=true [ Failure ] +crbug.com/dawn/0000 [ amd-0x67ef dawn-no-backend-validation mac ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="bc3-rgba-unorm";filt="linear";modeU="c";modeV="m";offset=true [ Failure ] +crbug.com/dawn/0000 [ amd-0x67ef dawn-no-backend-validation mac ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="bc3-rgba-unorm";filt="linear";modeU="r";modeV="c";offset=true [ Failure ] +crbug.com/dawn/0000 [ amd-0x67ef dawn-no-backend-validation mac ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="bc3-rgba-unorm";filt="linear";modeU="r";modeV="r";offset=true [ Failure ] +crbug.com/dawn/0000 [ amd-0x67ef dawn-no-backend-validation mac ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="bc3-rgba-unorm";filt="linear";modeU="r";modeV="m";offset=true [ Failure ] +crbug.com/dawn/0000 [ amd-0x67ef dawn-no-backend-validation mac ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="bc3-rgba-unorm";filt="linear";modeU="m";modeV="c";offset=true [ Failure ] +crbug.com/dawn/0000 [ amd-0x67ef dawn-no-backend-validation mac ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="bc3-rgba-unorm";filt="linear";modeU="m";modeV="r";offset=true [ Failure ] +crbug.com/dawn/0000 [ amd-0x67ef dawn-no-backend-validation mac ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="bc3-rgba-unorm";filt="linear";modeU="m";modeV="m";offset=true [ Failure ] +crbug.com/dawn/0000 [ amd-0x67ef dawn-no-backend-validation mac ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="r32float";filt="nearest";modeU="c";modeV="c";offset=true [ Failure ] +crbug.com/dawn/0000 [ amd-0x67ef dawn-no-backend-validation mac ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="r32float";filt="nearest";modeU="c";modeV="r";offset=true [ Failure ] +crbug.com/dawn/0000 [ amd-0x67ef dawn-no-backend-validation mac ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="r32float";filt="nearest";modeU="c";modeV="m";offset=true [ Failure ] +crbug.com/dawn/0000 [ amd-0x67ef dawn-no-backend-validation mac ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="r32float";filt="nearest";modeU="r";modeV="c";offset=true [ Failure ] +crbug.com/dawn/0000 [ amd-0x67ef dawn-no-backend-validation mac ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="r32float";filt="nearest";modeU="r";modeV="r";offset=true [ Failure ] +crbug.com/dawn/0000 [ amd-0x67ef dawn-no-backend-validation mac ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="r32float";filt="nearest";modeU="r";modeV="m";offset=true [ Failure ] +crbug.com/dawn/0000 [ amd-0x67ef dawn-no-backend-validation mac ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="r32float";filt="nearest";modeU="m";modeV="c";offset=true [ Failure ] +crbug.com/dawn/0000 [ amd-0x67ef dawn-no-backend-validation mac ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="r32float";filt="nearest";modeU="m";modeV="r";offset=true [ Failure ] +crbug.com/dawn/0000 [ amd-0x67ef dawn-no-backend-validation mac ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="r32float";filt="nearest";modeU="m";modeV="m";offset=true [ Failure ] +crbug.com/dawn/0000 [ amd-0x67ef dawn-no-backend-validation mac ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="r32float";filt="linear";modeU="c";modeV="c";offset=true [ Failure ] +crbug.com/dawn/0000 [ amd-0x67ef dawn-no-backend-validation mac ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="r32float";filt="linear";modeU="c";modeV="r";offset=true [ Failure ] +crbug.com/dawn/0000 [ amd-0x67ef dawn-no-backend-validation mac ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="r32float";filt="linear";modeU="c";modeV="m";offset=true [ Failure ] +crbug.com/dawn/0000 [ amd-0x67ef dawn-no-backend-validation mac ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="r32float";filt="linear";modeU="r";modeV="c";offset=true [ Failure ] +crbug.com/dawn/0000 [ amd-0x67ef dawn-no-backend-validation mac ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="r32float";filt="linear";modeU="r";modeV="r";offset=true [ Failure ] +crbug.com/dawn/0000 [ amd-0x67ef dawn-no-backend-validation mac ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="r32float";filt="linear";modeU="r";modeV="m";offset=true [ Failure ] +crbug.com/dawn/0000 [ amd-0x67ef dawn-no-backend-validation mac ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="r32float";filt="linear";modeU="m";modeV="c";offset=true [ Failure ] +crbug.com/dawn/0000 [ amd-0x67ef dawn-no-backend-validation mac ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="r32float";filt="linear";modeU="m";modeV="r";offset=true [ Failure ] +crbug.com/dawn/0000 [ amd-0x67ef dawn-no-backend-validation mac ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="r32float";filt="linear";modeU="m";modeV="m";offset=true [ Failure ] crbug.com/dawn/0000 [ amd-0x67ef mac webgpu-adapter-default webgpu-no-worker ] webgpu:web_platform,canvas,configure:format:* [ Failure ] crbug.com/dawn/0000 [ amd-0x67ef mac webgpu-adapter-swiftshader webgpu-no-worker ] webgpu:web_platform,canvas,configure:format:* [ Failure ] crbug.com/dawn/0000 [ amd-0x7340 ] webgpu:shader,execution,shader_io,fragment_builtins:subgroup_invocation_id:* [ Failure ] @@ -1645,12 +2197,80 @@ crbug.com/dawn/0000 [ amd-0x7340 ] webgpu:shader,execution,value_init:array:addr crbug.com/dawn/0000 [ amd-0x7340 angle-metal dawn-backend-validation desktop graphite-enabled mac mac-x86_64 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration:* [ Failure ] crbug.com/dawn/0000 [ amd-0x7340 angle-metal dawn-no-backend-validation desktop graphite-enabled mac mac-x86_64 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker ] webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration:* [ Failure ] crbug.com/dawn/0000 [ amd-0x7340 dawn-backend-validation mac ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:* [ Failure ] -crbug.com/dawn/0000 [ amd-0x7340 dawn-backend-validation mac ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="bc3-rgba-unorm";offset=true [ Failure ] -crbug.com/dawn/0000 [ amd-0x7340 dawn-backend-validation mac ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="r32float";offset=true [ Failure ] +crbug.com/dawn/0000 [ amd-0x7340 dawn-backend-validation mac ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="bc3-rgba-unorm";filt="nearest";modeU="c";modeV="c";offset=true [ Failure ] +crbug.com/dawn/0000 [ amd-0x7340 dawn-backend-validation mac ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="bc3-rgba-unorm";filt="nearest";modeU="c";modeV="r";offset=true [ Failure ] +crbug.com/dawn/0000 [ amd-0x7340 dawn-backend-validation mac ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="bc3-rgba-unorm";filt="nearest";modeU="c";modeV="m";offset=true [ Failure ] +crbug.com/dawn/0000 [ amd-0x7340 dawn-backend-validation mac ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="bc3-rgba-unorm";filt="nearest";modeU="r";modeV="c";offset=true [ Failure ] +crbug.com/dawn/0000 [ amd-0x7340 dawn-backend-validation mac ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="bc3-rgba-unorm";filt="nearest";modeU="r";modeV="r";offset=true [ Failure ] +crbug.com/dawn/0000 [ amd-0x7340 dawn-backend-validation mac ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="bc3-rgba-unorm";filt="nearest";modeU="r";modeV="m";offset=true [ Failure ] +crbug.com/dawn/0000 [ amd-0x7340 dawn-backend-validation mac ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="bc3-rgba-unorm";filt="nearest";modeU="m";modeV="c";offset=true [ Failure ] +crbug.com/dawn/0000 [ amd-0x7340 dawn-backend-validation mac ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="bc3-rgba-unorm";filt="nearest";modeU="m";modeV="r";offset=true [ Failure ] +crbug.com/dawn/0000 [ amd-0x7340 dawn-backend-validation mac ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="bc3-rgba-unorm";filt="nearest";modeU="m";modeV="m";offset=true [ Failure ] +crbug.com/dawn/0000 [ amd-0x7340 dawn-backend-validation mac ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="bc3-rgba-unorm";filt="linear";modeU="c";modeV="c";offset=true [ Failure ] +crbug.com/dawn/0000 [ amd-0x7340 dawn-backend-validation mac ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="bc3-rgba-unorm";filt="linear";modeU="c";modeV="r";offset=true [ Failure ] +crbug.com/dawn/0000 [ amd-0x7340 dawn-backend-validation mac ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="bc3-rgba-unorm";filt="linear";modeU="c";modeV="m";offset=true [ Failure ] +crbug.com/dawn/0000 [ amd-0x7340 dawn-backend-validation mac ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="bc3-rgba-unorm";filt="linear";modeU="r";modeV="c";offset=true [ Failure ] +crbug.com/dawn/0000 [ amd-0x7340 dawn-backend-validation mac ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="bc3-rgba-unorm";filt="linear";modeU="r";modeV="r";offset=true [ Failure ] +crbug.com/dawn/0000 [ amd-0x7340 dawn-backend-validation mac ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="bc3-rgba-unorm";filt="linear";modeU="r";modeV="m";offset=true [ Failure ] +crbug.com/dawn/0000 [ amd-0x7340 dawn-backend-validation mac ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="bc3-rgba-unorm";filt="linear";modeU="m";modeV="c";offset=true [ Failure ] +crbug.com/dawn/0000 [ amd-0x7340 dawn-backend-validation mac ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="bc3-rgba-unorm";filt="linear";modeU="m";modeV="r";offset=true [ Failure ] +crbug.com/dawn/0000 [ amd-0x7340 dawn-backend-validation mac ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="bc3-rgba-unorm";filt="linear";modeU="m";modeV="m";offset=true [ Failure ] +crbug.com/dawn/0000 [ amd-0x7340 dawn-backend-validation mac ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="r32float";filt="nearest";modeU="c";modeV="c";offset=true [ Failure ] +crbug.com/dawn/0000 [ amd-0x7340 dawn-backend-validation mac ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="r32float";filt="nearest";modeU="c";modeV="r";offset=true [ Failure ] +crbug.com/dawn/0000 [ amd-0x7340 dawn-backend-validation mac ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="r32float";filt="nearest";modeU="c";modeV="m";offset=true [ Failure ] +crbug.com/dawn/0000 [ amd-0x7340 dawn-backend-validation mac ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="r32float";filt="nearest";modeU="r";modeV="c";offset=true [ Failure ] +crbug.com/dawn/0000 [ amd-0x7340 dawn-backend-validation mac ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="r32float";filt="nearest";modeU="r";modeV="r";offset=true [ Failure ] +crbug.com/dawn/0000 [ amd-0x7340 dawn-backend-validation mac ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="r32float";filt="nearest";modeU="r";modeV="m";offset=true [ Failure ] +crbug.com/dawn/0000 [ amd-0x7340 dawn-backend-validation mac ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="r32float";filt="nearest";modeU="m";modeV="c";offset=true [ Failure ] +crbug.com/dawn/0000 [ amd-0x7340 dawn-backend-validation mac ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="r32float";filt="nearest";modeU="m";modeV="r";offset=true [ Failure ] +crbug.com/dawn/0000 [ amd-0x7340 dawn-backend-validation mac ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="r32float";filt="nearest";modeU="m";modeV="m";offset=true [ Failure ] +crbug.com/dawn/0000 [ amd-0x7340 dawn-backend-validation mac ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="r32float";filt="linear";modeU="c";modeV="c";offset=true [ Failure ] +crbug.com/dawn/0000 [ amd-0x7340 dawn-backend-validation mac ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="r32float";filt="linear";modeU="c";modeV="r";offset=true [ Failure ] +crbug.com/dawn/0000 [ amd-0x7340 dawn-backend-validation mac ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="r32float";filt="linear";modeU="c";modeV="m";offset=true [ Failure ] +crbug.com/dawn/0000 [ amd-0x7340 dawn-backend-validation mac ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="r32float";filt="linear";modeU="r";modeV="c";offset=true [ Failure ] +crbug.com/dawn/0000 [ amd-0x7340 dawn-backend-validation mac ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="r32float";filt="linear";modeU="r";modeV="r";offset=true [ Failure ] +crbug.com/dawn/0000 [ amd-0x7340 dawn-backend-validation mac ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="r32float";filt="linear";modeU="r";modeV="m";offset=true [ Failure ] +crbug.com/dawn/0000 [ amd-0x7340 dawn-backend-validation mac ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="r32float";filt="linear";modeU="m";modeV="c";offset=true [ Failure ] +crbug.com/dawn/0000 [ amd-0x7340 dawn-backend-validation mac ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="r32float";filt="linear";modeU="m";modeV="r";offset=true [ Failure ] +crbug.com/dawn/0000 [ amd-0x7340 dawn-backend-validation mac ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="r32float";filt="linear";modeU="m";modeV="m";offset=true [ Failure ] crbug.com/dawn/0000 [ amd-0x7340 dawn-backend-validation mac ] webgpu:shader,execution,value_init:mat:addressSpace="private";type="f16" [ Failure ] crbug.com/dawn/0000 [ amd-0x7340 dawn-no-backend-validation mac ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:* [ Failure ] -crbug.com/dawn/0000 [ amd-0x7340 dawn-no-backend-validation mac ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="bc3-rgba-unorm";offset=true [ Failure ] -crbug.com/dawn/0000 [ amd-0x7340 dawn-no-backend-validation mac ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="r32float";offset=true [ Failure ] +crbug.com/dawn/0000 [ amd-0x7340 dawn-no-backend-validation mac ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="bc3-rgba-unorm";filt="nearest";modeU="c";modeV="c";offset=true [ Failure ] +crbug.com/dawn/0000 [ amd-0x7340 dawn-no-backend-validation mac ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="bc3-rgba-unorm";filt="nearest";modeU="c";modeV="r";offset=true [ Failure ] +crbug.com/dawn/0000 [ amd-0x7340 dawn-no-backend-validation mac ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="bc3-rgba-unorm";filt="nearest";modeU="c";modeV="m";offset=true [ Failure ] +crbug.com/dawn/0000 [ amd-0x7340 dawn-no-backend-validation mac ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="bc3-rgba-unorm";filt="nearest";modeU="r";modeV="c";offset=true [ Failure ] +crbug.com/dawn/0000 [ amd-0x7340 dawn-no-backend-validation mac ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="bc3-rgba-unorm";filt="nearest";modeU="r";modeV="r";offset=true [ Failure ] +crbug.com/dawn/0000 [ amd-0x7340 dawn-no-backend-validation mac ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="bc3-rgba-unorm";filt="nearest";modeU="r";modeV="m";offset=true [ Failure ] +crbug.com/dawn/0000 [ amd-0x7340 dawn-no-backend-validation mac ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="bc3-rgba-unorm";filt="nearest";modeU="m";modeV="c";offset=true [ Failure ] +crbug.com/dawn/0000 [ amd-0x7340 dawn-no-backend-validation mac ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="bc3-rgba-unorm";filt="nearest";modeU="m";modeV="r";offset=true [ Failure ] +crbug.com/dawn/0000 [ amd-0x7340 dawn-no-backend-validation mac ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="bc3-rgba-unorm";filt="nearest";modeU="m";modeV="m";offset=true [ Failure ] +crbug.com/dawn/0000 [ amd-0x7340 dawn-no-backend-validation mac ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="bc3-rgba-unorm";filt="linear";modeU="c";modeV="c";offset=true [ Failure ] +crbug.com/dawn/0000 [ amd-0x7340 dawn-no-backend-validation mac ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="bc3-rgba-unorm";filt="linear";modeU="c";modeV="r";offset=true [ Failure ] +crbug.com/dawn/0000 [ amd-0x7340 dawn-no-backend-validation mac ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="bc3-rgba-unorm";filt="linear";modeU="c";modeV="m";offset=true [ Failure ] +crbug.com/dawn/0000 [ amd-0x7340 dawn-no-backend-validation mac ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="bc3-rgba-unorm";filt="linear";modeU="r";modeV="c";offset=true [ Failure ] +crbug.com/dawn/0000 [ amd-0x7340 dawn-no-backend-validation mac ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="bc3-rgba-unorm";filt="linear";modeU="r";modeV="r";offset=true [ Failure ] +crbug.com/dawn/0000 [ amd-0x7340 dawn-no-backend-validation mac ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="bc3-rgba-unorm";filt="linear";modeU="r";modeV="m";offset=true [ Failure ] +crbug.com/dawn/0000 [ amd-0x7340 dawn-no-backend-validation mac ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="bc3-rgba-unorm";filt="linear";modeU="m";modeV="c";offset=true [ Failure ] +crbug.com/dawn/0000 [ amd-0x7340 dawn-no-backend-validation mac ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="bc3-rgba-unorm";filt="linear";modeU="m";modeV="r";offset=true [ Failure ] +crbug.com/dawn/0000 [ amd-0x7340 dawn-no-backend-validation mac ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="bc3-rgba-unorm";filt="linear";modeU="m";modeV="m";offset=true [ Failure ] +crbug.com/dawn/0000 [ amd-0x7340 dawn-no-backend-validation mac ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="r32float";filt="nearest";modeU="c";modeV="c";offset=true [ Failure ] +crbug.com/dawn/0000 [ amd-0x7340 dawn-no-backend-validation mac ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="r32float";filt="nearest";modeU="c";modeV="r";offset=true [ Failure ] +crbug.com/dawn/0000 [ amd-0x7340 dawn-no-backend-validation mac ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="r32float";filt="nearest";modeU="c";modeV="m";offset=true [ Failure ] +crbug.com/dawn/0000 [ amd-0x7340 dawn-no-backend-validation mac ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="r32float";filt="nearest";modeU="r";modeV="c";offset=true [ Failure ] +crbug.com/dawn/0000 [ amd-0x7340 dawn-no-backend-validation mac ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="r32float";filt="nearest";modeU="r";modeV="r";offset=true [ Failure ] +crbug.com/dawn/0000 [ amd-0x7340 dawn-no-backend-validation mac ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="r32float";filt="nearest";modeU="r";modeV="m";offset=true [ Failure ] +crbug.com/dawn/0000 [ amd-0x7340 dawn-no-backend-validation mac ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="r32float";filt="nearest";modeU="m";modeV="c";offset=true [ Failure ] +crbug.com/dawn/0000 [ amd-0x7340 dawn-no-backend-validation mac ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="r32float";filt="nearest";modeU="m";modeV="r";offset=true [ Failure ] +crbug.com/dawn/0000 [ amd-0x7340 dawn-no-backend-validation mac ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="r32float";filt="nearest";modeU="m";modeV="m";offset=true [ Failure ] +crbug.com/dawn/0000 [ amd-0x7340 dawn-no-backend-validation mac ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="r32float";filt="linear";modeU="c";modeV="c";offset=true [ Failure ] +crbug.com/dawn/0000 [ amd-0x7340 dawn-no-backend-validation mac ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="r32float";filt="linear";modeU="c";modeV="r";offset=true [ Failure ] +crbug.com/dawn/0000 [ amd-0x7340 dawn-no-backend-validation mac ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="r32float";filt="linear";modeU="c";modeV="m";offset=true [ Failure ] +crbug.com/dawn/0000 [ amd-0x7340 dawn-no-backend-validation mac ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="r32float";filt="linear";modeU="r";modeV="c";offset=true [ Failure ] +crbug.com/dawn/0000 [ amd-0x7340 dawn-no-backend-validation mac ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="r32float";filt="linear";modeU="r";modeV="r";offset=true [ Failure ] +crbug.com/dawn/0000 [ amd-0x7340 dawn-no-backend-validation mac ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="r32float";filt="linear";modeU="r";modeV="m";offset=true [ Failure ] +crbug.com/dawn/0000 [ amd-0x7340 dawn-no-backend-validation mac ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="r32float";filt="linear";modeU="m";modeV="c";offset=true [ Failure ] +crbug.com/dawn/0000 [ amd-0x7340 dawn-no-backend-validation mac ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="r32float";filt="linear";modeU="m";modeV="r";offset=true [ Failure ] +crbug.com/dawn/0000 [ amd-0x7340 dawn-no-backend-validation mac ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="r32float";filt="linear";modeU="m";modeV="m";offset=true [ Failure ] crbug.com/dawn/0000 [ amd-0x7340 dawn-no-backend-validation mac ] webgpu:shader,execution,value_init:mat:addressSpace="private";type="f16" [ Failure ] crbug.com/dawn/0000 [ amd-0x7340 mac webgpu-adapter-default webgpu-no-worker ] webgpu:web_platform,canvas,configure:format:* [ Failure ] crbug.com/dawn/0000 [ amd-0x7340 mac webgpu-adapter-swiftshader webgpu-no-worker ] webgpu:web_platform,canvas,configure:format:* [ Failure ] @@ -1665,44 +2285,174 @@ crbug.com/dawn/0000 [ android-r ] webgpu:shader,execution,shader_io,vertex_built crbug.com/dawn/0000 [ android-r dawn-backend-validation qualcomm ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:* [ Failure ] crbug.com/dawn/0000 [ android-r dawn-backend-validation qualcomm ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:* [ Failure ] crbug.com/dawn/0000 [ android-r dawn-backend-validation qualcomm ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:* [ Failure ] -crbug.com/dawn/0000 [ android-r dawn-no-backend-validation ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="rg11b10ufloat" [ Failure ] -crbug.com/dawn/0000 [ android-r dawn-no-backend-validation ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="rgba16float" [ Failure ] +crbug.com/dawn/0000 [ android-r dawn-no-backend-validation ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="rg11b10ufloat";* [ Failure ] +crbug.com/dawn/0000 [ android-r dawn-no-backend-validation ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="rgba16float";* [ Failure ] crbug.com/dawn/0000 [ android-r dawn-no-backend-validation qualcomm ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:* [ Failure ] -crbug.com/dawn/0000 [ android-r dawn-no-backend-validation qualcomm ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_3d_coords:format="rg11b10ufloat" [ Failure ] -crbug.com/dawn/0000 [ android-r dawn-no-backend-validation qualcomm ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_3d_coords:format="rgba16float" [ Failure ] +crbug.com/dawn/0000 [ android-r dawn-no-backend-validation qualcomm ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_3d_coords:format="rg11b10ufloat";* [ Failure ] +crbug.com/dawn/0000 [ android-r dawn-no-backend-validation qualcomm ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_3d_coords:format="rgba16float";* [ Failure ] crbug.com/dawn/0000 [ android-r dawn-no-backend-validation qualcomm ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:* [ Failure ] crbug.com/dawn/0000 [ android-r dawn-no-backend-validation qualcomm ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:* [ Failure ] -crbug.com/dawn/0000 [ android-r dawn-no-backend-validation qualcomm ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_3d_coords:stage="compute";format="rg11b10ufloat" [ Failure ] -crbug.com/dawn/0000 [ android-r dawn-no-backend-validation qualcomm ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_3d_coords:stage="compute";format="rgba16float" [ Failure ] -crbug.com/dawn/0000 [ android-r dawn-no-backend-validation qualcomm ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_3d_coords:stage="fragment";format="rg11b10ufloat" [ Failure ] -crbug.com/dawn/0000 [ android-r dawn-no-backend-validation qualcomm ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_3d_coords:stage="fragment";format="rgba16float" [ Failure ] -crbug.com/dawn/0000 [ android-r dawn-no-backend-validation qualcomm ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_3d_coords:stage="vertex";format="rg11b10ufloat" [ Failure ] -crbug.com/dawn/0000 [ android-r dawn-no-backend-validation qualcomm ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_3d_coords:stage="vertex";format="rgba16float" [ Failure ] -crbug.com/dawn/0000 [ android-r dawn-no-backend-validation qualcomm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_3d_coords:stage="compute";format="rg11b10ufloat" [ Failure ] -crbug.com/dawn/0000 [ android-r dawn-no-backend-validation qualcomm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_3d_coords:stage="compute";format="rg16float" [ Failure ] -crbug.com/dawn/0000 [ android-r dawn-no-backend-validation qualcomm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_3d_coords:stage="compute";format="rgba16float" [ Failure ] -crbug.com/dawn/0000 [ android-r dawn-no-backend-validation qualcomm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_3d_coords:stage="fragment";format="rg11b10ufloat" [ Failure ] -crbug.com/dawn/0000 [ android-r dawn-no-backend-validation qualcomm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_3d_coords:stage="fragment";format="rg16float" [ Failure ] -crbug.com/dawn/0000 [ android-r dawn-no-backend-validation qualcomm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_3d_coords:stage="fragment";format="rgba16float" [ Failure ] -crbug.com/dawn/0000 [ android-r dawn-no-backend-validation qualcomm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_3d_coords:stage="vertex";format="rg11b10ufloat" [ Failure ] -crbug.com/dawn/0000 [ android-r dawn-no-backend-validation qualcomm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_3d_coords:stage="vertex";format="rg16float" [ Failure ] -crbug.com/dawn/0000 [ android-r dawn-no-backend-validation qualcomm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_3d_coords:stage="vertex";format="rgba16float" [ Failure ] -crbug.com/dawn/0000 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_array_2d_coords:stage="fragment";format="depth16unorm";minFilter="nearest";offset=true [ Failure ] -crbug.com/dawn/0000 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_array_2d_coords:stage="fragment";format="depth32float";minFilter="nearest";offset=true [ Failure ] -crbug.com/dawn/0000 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_array_2d_coords:stage="vertex";format="depth16unorm";minFilter="nearest";offset=true [ Failure ] -crbug.com/dawn/0000 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_array_2d_coords:stage="vertex";format="depth32float";minFilter="nearest";offset=true [ Failure ] -crbug.com/dawn/0000 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureSample:depth_2d_coords:format="depth16unorm";offset=true [ Failure ] -crbug.com/dawn/0000 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureSample:depth_2d_coords:format="depth32float";offset=true [ Failure ] +crbug.com/dawn/0000 [ android-r dawn-no-backend-validation qualcomm ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_3d_coords:stage="c";format="rg11b10ufloat";* [ Failure ] +crbug.com/dawn/0000 [ android-r dawn-no-backend-validation qualcomm ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_3d_coords:stage="c";format="rgba16float";* [ Failure ] +crbug.com/dawn/0000 [ android-r dawn-no-backend-validation qualcomm ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_3d_coords:stage="f";format="rg11b10ufloat";* [ Failure ] +crbug.com/dawn/0000 [ android-r dawn-no-backend-validation qualcomm ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_3d_coords:stage="f";format="rgba16float";* [ Failure ] +crbug.com/dawn/0000 [ android-r dawn-no-backend-validation qualcomm ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_3d_coords:stage="v";format="rg11b10ufloat";* [ Failure ] +crbug.com/dawn/0000 [ android-r dawn-no-backend-validation qualcomm ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_3d_coords:stage="v";format="rgba16float";* [ Failure ] +crbug.com/dawn/0000 [ android-r dawn-no-backend-validation qualcomm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_3d_coords:stage="c";format="rg11b10ufloat";* [ Failure ] +crbug.com/dawn/0000 [ android-r dawn-no-backend-validation qualcomm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_3d_coords:stage="c";format="rg16float";* [ Failure ] +crbug.com/dawn/0000 [ android-r dawn-no-backend-validation qualcomm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_3d_coords:stage="c";format="rgba16float";* [ Failure ] +crbug.com/dawn/0000 [ android-r dawn-no-backend-validation qualcomm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_3d_coords:stage="f";format="rg11b10ufloat";* [ Failure ] +crbug.com/dawn/0000 [ android-r dawn-no-backend-validation qualcomm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_3d_coords:stage="f";format="rg16float";* [ Failure ] +crbug.com/dawn/0000 [ android-r dawn-no-backend-validation qualcomm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_3d_coords:stage="f";format="rgba16float";* [ Failure ] +crbug.com/dawn/0000 [ android-r dawn-no-backend-validation qualcomm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_3d_coords:stage="v";format="rg11b10ufloat";* [ Failure ] +crbug.com/dawn/0000 [ android-r dawn-no-backend-validation qualcomm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_3d_coords:stage="v";format="rg16float";* [ Failure ] +crbug.com/dawn/0000 [ android-r dawn-no-backend-validation qualcomm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_3d_coords:stage="v";format="rgba16float";* [ Failure ] +crbug.com/dawn/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_array_2d_coords:stage="f";format="depth16unorm";filt="nearest";modeU="c";modeV="c";offset=true [ Skip ] +crbug.com/dawn/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_array_2d_coords:stage="f";format="depth16unorm";filt="nearest";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/dawn/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_array_2d_coords:stage="f";format="depth16unorm";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ] +crbug.com/dawn/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_array_2d_coords:stage="f";format="depth16unorm";filt="nearest";modeU="r";modeV="c";offset=true [ Skip ] +crbug.com/dawn/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_array_2d_coords:stage="f";format="depth16unorm";filt="nearest";modeU="r";modeV="r";offset=true [ Skip ] +crbug.com/dawn/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_array_2d_coords:stage="f";format="depth16unorm";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ] +crbug.com/dawn/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_array_2d_coords:stage="f";format="depth16unorm";filt="nearest";modeU="m";modeV="c";offset=true [ Skip ] +crbug.com/dawn/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_array_2d_coords:stage="f";format="depth16unorm";filt="nearest";modeU="m";modeV="r";offset=true [ Skip ] +crbug.com/dawn/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_array_2d_coords:stage="f";format="depth16unorm";filt="nearest";modeU="m";modeV="m";offset=true [ Skip ] +crbug.com/dawn/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_array_2d_coords:stage="f";format="depth32float";filt="nearest";modeU="c";modeV="c";offset=true [ Skip ] +crbug.com/dawn/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_array_2d_coords:stage="f";format="depth32float";filt="nearest";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/dawn/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_array_2d_coords:stage="f";format="depth32float";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ] +crbug.com/dawn/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_array_2d_coords:stage="f";format="depth32float";filt="nearest";modeU="r";modeV="c";offset=true [ Skip ] +crbug.com/dawn/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_array_2d_coords:stage="f";format="depth32float";filt="nearest";modeU="r";modeV="r";offset=true [ Skip ] +crbug.com/dawn/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_array_2d_coords:stage="f";format="depth32float";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ] +crbug.com/dawn/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_array_2d_coords:stage="f";format="depth32float";filt="nearest";modeU="m";modeV="c";offset=true [ Skip ] +crbug.com/dawn/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_array_2d_coords:stage="f";format="depth32float";filt="nearest";modeU="m";modeV="r";offset=true [ Skip ] +crbug.com/dawn/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_array_2d_coords:stage="f";format="depth32float";filt="nearest";modeU="m";modeV="m";offset=true [ Skip ] +crbug.com/dawn/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_array_2d_coords:stage="v";format="depth16unorm";filt="nearest";modeU="c";modeV="c";offset=true [ Skip ] +crbug.com/dawn/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_array_2d_coords:stage="v";format="depth16unorm";filt="nearest";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/dawn/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_array_2d_coords:stage="v";format="depth16unorm";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ] +crbug.com/dawn/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_array_2d_coords:stage="v";format="depth16unorm";filt="nearest";modeU="r";modeV="c";offset=true [ Skip ] +crbug.com/dawn/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_array_2d_coords:stage="v";format="depth16unorm";filt="nearest";modeU="r";modeV="r";offset=true [ Skip ] +crbug.com/dawn/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_array_2d_coords:stage="v";format="depth16unorm";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ] +crbug.com/dawn/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_array_2d_coords:stage="v";format="depth16unorm";filt="nearest";modeU="m";modeV="c";offset=true [ Skip ] +crbug.com/dawn/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_array_2d_coords:stage="v";format="depth16unorm";filt="nearest";modeU="m";modeV="r";offset=true [ Skip ] +crbug.com/dawn/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_array_2d_coords:stage="v";format="depth16unorm";filt="nearest";modeU="m";modeV="m";offset=true [ Skip ] +crbug.com/dawn/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_array_2d_coords:stage="v";format="depth32float";filt="nearest";modeU="c";modeV="c";offset=true [ Skip ] +crbug.com/dawn/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_array_2d_coords:stage="v";format="depth32float";filt="nearest";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/dawn/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_array_2d_coords:stage="v";format="depth32float";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ] +crbug.com/dawn/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_array_2d_coords:stage="v";format="depth32float";filt="nearest";modeU="r";modeV="c";offset=true [ Skip ] +crbug.com/dawn/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_array_2d_coords:stage="v";format="depth32float";filt="nearest";modeU="r";modeV="r";offset=true [ Skip ] +crbug.com/dawn/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_array_2d_coords:stage="v";format="depth32float";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ] +crbug.com/dawn/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_array_2d_coords:stage="v";format="depth32float";filt="nearest";modeU="m";modeV="c";offset=true [ Skip ] +crbug.com/dawn/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_array_2d_coords:stage="v";format="depth32float";filt="nearest";modeU="m";modeV="r";offset=true [ Skip ] +crbug.com/dawn/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_array_2d_coords:stage="v";format="depth32float";filt="nearest";modeU="m";modeV="m";offset=true [ Skip ] +crbug.com/dawn/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureSample:depth_2d_coords:format="depth16unorm";filt="nearest";modeU="c";modeV="c";offset=true [ Skip ] +crbug.com/dawn/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureSample:depth_2d_coords:format="depth16unorm";filt="nearest";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/dawn/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureSample:depth_2d_coords:format="depth16unorm";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ] +crbug.com/dawn/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureSample:depth_2d_coords:format="depth16unorm";filt="nearest";modeU="r";modeV="c";offset=true [ Skip ] +crbug.com/dawn/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureSample:depth_2d_coords:format="depth16unorm";filt="nearest";modeU="r";modeV="r";offset=true [ Skip ] +crbug.com/dawn/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureSample:depth_2d_coords:format="depth16unorm";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ] +crbug.com/dawn/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureSample:depth_2d_coords:format="depth16unorm";filt="nearest";modeU="m";modeV="c";offset=true [ Skip ] +crbug.com/dawn/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureSample:depth_2d_coords:format="depth16unorm";filt="nearest";modeU="m";modeV="r";offset=true [ Skip ] +crbug.com/dawn/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureSample:depth_2d_coords:format="depth16unorm";filt="nearest";modeU="m";modeV="m";offset=true [ Skip ] +crbug.com/dawn/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureSample:depth_2d_coords:format="depth16unorm";filt="linear";modeU="c";modeV="c";offset=true [ Skip ] +crbug.com/dawn/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureSample:depth_2d_coords:format="depth16unorm";filt="linear";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/dawn/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureSample:depth_2d_coords:format="depth16unorm";filt="linear";modeU="c";modeV="m";offset=true [ Skip ] +crbug.com/dawn/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureSample:depth_2d_coords:format="depth16unorm";filt="linear";modeU="r";modeV="c";offset=true [ Skip ] +crbug.com/dawn/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureSample:depth_2d_coords:format="depth16unorm";filt="linear";modeU="r";modeV="r";offset=true [ Skip ] +crbug.com/dawn/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureSample:depth_2d_coords:format="depth16unorm";filt="linear";modeU="r";modeV="m";offset=true [ Skip ] +crbug.com/dawn/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureSample:depth_2d_coords:format="depth16unorm";filt="linear";modeU="m";modeV="c";offset=true [ Skip ] +crbug.com/dawn/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureSample:depth_2d_coords:format="depth16unorm";filt="linear";modeU="m";modeV="r";offset=true [ Skip ] +crbug.com/dawn/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureSample:depth_2d_coords:format="depth16unorm";filt="linear";modeU="m";modeV="m";offset=true [ Skip ] +crbug.com/dawn/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureSample:depth_2d_coords:format="depth32float";filt="nearest";modeU="c";modeV="c";offset=true [ Skip ] +crbug.com/dawn/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureSample:depth_2d_coords:format="depth32float";filt="nearest";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/dawn/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureSample:depth_2d_coords:format="depth32float";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ] +crbug.com/dawn/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureSample:depth_2d_coords:format="depth32float";filt="nearest";modeU="r";modeV="c";offset=true [ Skip ] +crbug.com/dawn/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureSample:depth_2d_coords:format="depth32float";filt="nearest";modeU="r";modeV="r";offset=true [ Skip ] +crbug.com/dawn/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureSample:depth_2d_coords:format="depth32float";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ] +crbug.com/dawn/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureSample:depth_2d_coords:format="depth32float";filt="nearest";modeU="m";modeV="c";offset=true [ Skip ] +crbug.com/dawn/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureSample:depth_2d_coords:format="depth32float";filt="nearest";modeU="m";modeV="r";offset=true [ Skip ] +crbug.com/dawn/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureSample:depth_2d_coords:format="depth32float";filt="nearest";modeU="m";modeV="m";offset=true [ Skip ] +crbug.com/dawn/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureSample:depth_2d_coords:format="depth32float";filt="linear";modeU="c";modeV="c";offset=true [ Skip ] +crbug.com/dawn/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureSample:depth_2d_coords:format="depth32float";filt="linear";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/dawn/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureSample:depth_2d_coords:format="depth32float";filt="linear";modeU="c";modeV="m";offset=true [ Skip ] +crbug.com/dawn/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureSample:depth_2d_coords:format="depth32float";filt="linear";modeU="r";modeV="c";offset=true [ Skip ] +crbug.com/dawn/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureSample:depth_2d_coords:format="depth32float";filt="linear";modeU="r";modeV="r";offset=true [ Skip ] +crbug.com/dawn/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureSample:depth_2d_coords:format="depth32float";filt="linear";modeU="r";modeV="m";offset=true [ Skip ] +crbug.com/dawn/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureSample:depth_2d_coords:format="depth32float";filt="linear";modeU="m";modeV="c";offset=true [ Skip ] +crbug.com/dawn/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureSample:depth_2d_coords:format="depth32float";filt="linear";modeU="m";modeV="r";offset=true [ Skip ] +crbug.com/dawn/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureSample:depth_2d_coords:format="depth32float";filt="linear";modeU="m";modeV="m";offset=true [ Skip ] +crbug.com/dawn/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth16unorm";filt="linear";modeU="c";modeV="c";offset=true [ Skip ] +crbug.com/dawn/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth16unorm";filt="linear";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/dawn/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth16unorm";filt="linear";modeU="c";modeV="m";offset=true [ Skip ] +crbug.com/dawn/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth16unorm";filt="linear";modeU="r";modeV="c";offset=true [ Skip ] +crbug.com/dawn/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth16unorm";filt="linear";modeU="r";modeV="r";offset=true [ Skip ] +crbug.com/dawn/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth16unorm";filt="linear";modeU="r";modeV="m";offset=true [ Skip ] +crbug.com/dawn/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth16unorm";filt="linear";modeU="m";modeV="c";offset=true [ Skip ] +crbug.com/dawn/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth16unorm";filt="linear";modeU="m";modeV="r";offset=true [ Skip ] +crbug.com/dawn/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth16unorm";filt="linear";modeU="m";modeV="m";offset=true [ Skip ] +crbug.com/dawn/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth16unorm";filt="nearest";modeU="c";modeV="c";offset=true [ Skip ] +crbug.com/dawn/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth16unorm";filt="nearest";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/dawn/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth16unorm";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ] +crbug.com/dawn/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth16unorm";filt="nearest";modeU="r";modeV="c";offset=true [ Skip ] +crbug.com/dawn/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth16unorm";filt="nearest";modeU="r";modeV="r";offset=true [ Skip ] +crbug.com/dawn/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth16unorm";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ] +crbug.com/dawn/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth16unorm";filt="nearest";modeU="m";modeV="c";offset=true [ Skip ] +crbug.com/dawn/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth16unorm";filt="nearest";modeU="m";modeV="r";offset=true [ Skip ] +crbug.com/dawn/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth16unorm";filt="nearest";modeU="m";modeV="m";offset=true [ Skip ] +crbug.com/dawn/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth32float";filt="linear";modeU="c";modeV="c";offset=true [ Skip ] +crbug.com/dawn/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth32float";filt="linear";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/dawn/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth32float";filt="linear";modeU="c";modeV="m";offset=true [ Skip ] +crbug.com/dawn/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth32float";filt="linear";modeU="r";modeV="c";offset=true [ Skip ] +crbug.com/dawn/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth32float";filt="linear";modeU="r";modeV="r";offset=true [ Skip ] +crbug.com/dawn/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth32float";filt="linear";modeU="r";modeV="m";offset=true [ Skip ] +crbug.com/dawn/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth32float";filt="linear";modeU="m";modeV="c";offset=true [ Skip ] +crbug.com/dawn/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth32float";filt="linear";modeU="m";modeV="r";offset=true [ Skip ] +crbug.com/dawn/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth32float";filt="linear";modeU="m";modeV="m";offset=true [ Skip ] +crbug.com/dawn/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth32float";filt="nearest";modeU="c";modeV="c";offset=true [ Skip ] +crbug.com/dawn/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth32float";filt="nearest";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/dawn/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth32float";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ] +crbug.com/dawn/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth32float";filt="nearest";modeU="r";modeV="c";offset=true [ Skip ] +crbug.com/dawn/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth32float";filt="nearest";modeU="r";modeV="r";offset=true [ Skip ] +crbug.com/dawn/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth32float";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ] +crbug.com/dawn/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth32float";filt="nearest";modeU="m";modeV="c";offset=true [ Skip ] +crbug.com/dawn/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth32float";filt="nearest";modeU="m";modeV="r";offset=true [ Skip ] +crbug.com/dawn/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth32float";filt="nearest";modeU="m";modeV="m";offset=true [ Skip ] +crbug.com/dawn/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth16unorm";filt="linear";modeU="c";modeV="c";offset=true [ Skip ] +crbug.com/dawn/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth16unorm";filt="linear";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/dawn/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth16unorm";filt="linear";modeU="c";modeV="m";offset=true [ Skip ] +crbug.com/dawn/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth16unorm";filt="linear";modeU="r";modeV="c";offset=true [ Skip ] +crbug.com/dawn/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth16unorm";filt="linear";modeU="r";modeV="r";offset=true [ Skip ] +crbug.com/dawn/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth16unorm";filt="linear";modeU="r";modeV="m";offset=true [ Skip ] +crbug.com/dawn/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth16unorm";filt="linear";modeU="m";modeV="c";offset=true [ Skip ] +crbug.com/dawn/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth16unorm";filt="linear";modeU="m";modeV="r";offset=true [ Skip ] +crbug.com/dawn/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth16unorm";filt="linear";modeU="m";modeV="m";offset=true [ Skip ] +crbug.com/dawn/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth16unorm";filt="nearest";modeU="c";modeV="c";offset=true [ Skip ] +crbug.com/dawn/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth16unorm";filt="nearest";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/dawn/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth16unorm";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ] +crbug.com/dawn/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth16unorm";filt="nearest";modeU="r";modeV="c";offset=true [ Skip ] +crbug.com/dawn/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth16unorm";filt="nearest";modeU="r";modeV="r";offset=true [ Skip ] +crbug.com/dawn/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth16unorm";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ] +crbug.com/dawn/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth16unorm";filt="nearest";modeU="m";modeV="c";offset=true [ Skip ] +crbug.com/dawn/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth16unorm";filt="nearest";modeU="m";modeV="r";offset=true [ Skip ] +crbug.com/dawn/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth16unorm";filt="nearest";modeU="m";modeV="m";offset=true [ Skip ] +crbug.com/dawn/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth32float";filt="linear";modeU="c";modeV="c";offset=true [ Skip ] +crbug.com/dawn/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth32float";filt="linear";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/dawn/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth32float";filt="linear";modeU="c";modeV="m";offset=true [ Skip ] +crbug.com/dawn/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth32float";filt="linear";modeU="r";modeV="c";offset=true [ Skip ] +crbug.com/dawn/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth32float";filt="linear";modeU="r";modeV="r";offset=true [ Skip ] +crbug.com/dawn/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth32float";filt="linear";modeU="r";modeV="m";offset=true [ Skip ] +crbug.com/dawn/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth32float";filt="linear";modeU="m";modeV="c";offset=true [ Skip ] +crbug.com/dawn/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth32float";filt="linear";modeU="m";modeV="r";offset=true [ Skip ] +crbug.com/dawn/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth32float";filt="linear";modeU="m";modeV="m";offset=true [ Skip ] +crbug.com/dawn/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth32float";filt="nearest";modeU="c";modeV="c";offset=true [ Skip ] +crbug.com/dawn/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth32float";filt="nearest";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/dawn/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth32float";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ] +crbug.com/dawn/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth32float";filt="nearest";modeU="r";modeV="c";offset=true [ Skip ] +crbug.com/dawn/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth32float";filt="nearest";modeU="r";modeV="r";offset=true [ Skip ] +crbug.com/dawn/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth32float";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ] +crbug.com/dawn/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth32float";filt="nearest";modeU="m";modeV="c";offset=true [ Skip ] +crbug.com/dawn/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth32float";filt="nearest";modeU="m";modeV="r";offset=true [ Skip ] +crbug.com/dawn/364595481 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth32float";filt="nearest";modeU="m";modeV="m";offset=true [ Skip ] crbug.com/dawn/0000 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureSample:depth_array_2d_coords:* [ Failure ] crbug.com/dawn/0000 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:* [ Failure ] -crbug.com/dawn/0000 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth16unorm";minFilter="linear";offset=true [ Failure ] -crbug.com/dawn/0000 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth16unorm";minFilter="nearest";offset=true [ Failure ] -crbug.com/dawn/0000 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth32float";minFilter="linear";offset=true [ Failure ] -crbug.com/dawn/0000 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords:format="depth32float";minFilter="nearest";offset=true [ Failure ] -crbug.com/dawn/0000 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth16unorm";minFilter="linear";offset=true [ Failure ] -crbug.com/dawn/0000 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth16unorm";minFilter="nearest";offset=true [ Failure ] -crbug.com/dawn/0000 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth32float";minFilter="linear";offset=true [ Failure ] -crbug.com/dawn/0000 [ android-t ] webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords:format="depth32float";minFilter="nearest";offset=true [ Failure ] crbug.com/dawn/0000 [ android-t arm dawn-backend-validation ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:* [ Failure ] crbug.com/dawn/0000 [ android-t arm dawn-backend-validation ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:* [ Failure ] crbug.com/dawn/0000 [ android-t arm dawn-backend-validation ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:* [ Failure ] @@ -1710,16 +2460,16 @@ crbug.com/dawn/0000 [ android-t arm dawn-backend-validation ] webgpu:shader,exec crbug.com/dawn/0000 [ android-t arm dawn-no-backend-validation ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:* [ Failure ] crbug.com/dawn/0000 [ android-t arm dawn-no-backend-validation ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:* [ Failure ] crbug.com/dawn/0000 [ android-t arm dawn-no-backend-validation ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:* [ Failure ] -crbug.com/dawn/0000 [ android-t arm dawn-no-backend-validation ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_3d_coords:format="rgba16float" [ Failure ] +crbug.com/dawn/0000 [ android-t arm dawn-no-backend-validation ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_3d_coords:format="rgba16float";* [ Failure ] crbug.com/dawn/0000 [ android-t arm dawn-no-backend-validation ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:* [ Failure ] crbug.com/dawn/0000 [ android-t arm dawn-no-backend-validation ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:* [ Failure ] crbug.com/dawn/0000 [ android-t arm dawn-no-backend-validation ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_2d_coords:* [ Failure ] crbug.com/dawn/0000 [ android-t arm dawn-no-backend-validation ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:* [ Failure ] crbug.com/dawn/0000 [ android-t arm dawn-no-backend-validation ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:* [ Failure ] -crbug.com/dawn/0000 [ android-t arm dawn-no-backend-validation ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_3d_coords:stage="compute";format="rgba16float" [ Failure ] -crbug.com/dawn/0000 [ android-t arm dawn-no-backend-validation ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_3d_coords:stage="fragment";format="rgba16float" [ Failure ] -crbug.com/dawn/0000 [ android-t arm dawn-no-backend-validation ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_3d_coords:stage="vertex";format="rgba16float" [ Failure ] -crbug.com/dawn/0000 [ android-t dawn-no-backend-validation ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="rgba16float" [ Failure ] +crbug.com/dawn/0000 [ android-t arm dawn-no-backend-validation ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_3d_coords:stage="c";format="rgba16float";* [ Failure ] +crbug.com/dawn/0000 [ android-t arm dawn-no-backend-validation ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_3d_coords:stage="f";format="rgba16float";* [ Failure ] +crbug.com/dawn/0000 [ android-t arm dawn-no-backend-validation ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_3d_coords:stage="v";format="rgba16float";* [ Failure ] +crbug.com/dawn/0000 [ android-t dawn-no-backend-validation ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="rgba16float";* [ Failure ] crbug.com/dawn/0000 [ angle-d3d11 dawn-backend-validation desktop graphite-disabled intel-0x9bc5 no-asan no-clang-coverage oop-c passthrough release-x64 renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker win10 ] webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration:* [ Failure ] crbug.com/dawn/0000 [ angle-d3d11 dawn-backend-validation desktop graphite-enabled intel-0x4680 no-asan no-clang-coverage oop-c passthrough release-x64 renderer-skia-gl target-cpu-64 webgpu-adapter-default webgpu-no-worker win10 ] webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration:* [ Failure ] crbug.com/dawn/0000 [ angle-d3d11 dawn-no-backend-validation desktop graphite-disabled intel-0x9bc5 no-asan no-clang-coverage oop-c passthrough release renderer-skia-gl target-cpu-32 webgpu-adapter-default webgpu-no-worker win10 ] webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration:* [ Failure ] @@ -1744,235 +2494,42 @@ crbug.com/dawn/0000 [ apple-angle-metal-renderer:-apple-m2 mac webgpu-adapter-de crbug.com/dawn/0000 [ apple-angle-metal-renderer:-apple-m2 mac webgpu-adapter-default webgpu-service-worker ] webgpu:web_platform,canvas,configure:format:* [ Failure ] crbug.com/dawn/0000 [ apple-angle-metal-renderer:-apple-m2 mac webgpu-adapter-default webgpu-shared-worker ] webgpu:web_platform,canvas,configure:format:* [ Failure ] crbug.com/dawn/0000 [ apple-angle-metal-renderer:-apple-m2 mac webgpu-adapter-swiftshader webgpu-no-worker ] webgpu:web_platform,canvas,configure:format:* [ Failure ] -crbug.com/dawn/0000 [ arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:* [ Failure ] -crbug.com/dawn/0000 [ arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_array_2d_coords:stage="compute";format="depth16unorm";minFilter="nearest";offset=true [ Failure ] -crbug.com/dawn/0000 [ arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_array_2d_coords:stage="compute";format="depth32float";minFilter="nearest";offset=true [ Failure ] -crbug.com/dawn/0000 [ arm ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:* [ Failure ] -crbug.com/dawn/0000 [ arm ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:sampled_2d_coords:* [ Failure ] +crbug.com/dawn/364595481 [ arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:* [ Skip ] +crbug.com/dawn/364595481 [ arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:* [ Skip ] +crbug.com/dawn/364595481 [ arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:* [ Skip ] +crbug.com/dawn/364595481 [ arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_array_2d_coords:stage="c";format="depth16unorm";filt="nearest";modeU="c";modeV="c";offset=true [ Skip ] +crbug.com/dawn/364595481 [ arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_array_2d_coords:stage="c";format="depth16unorm";filt="nearest";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/dawn/364595481 [ arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_array_2d_coords:stage="c";format="depth16unorm";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ] +crbug.com/dawn/364595481 [ arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_array_2d_coords:stage="c";format="depth16unorm";filt="nearest";modeU="r";modeV="c";offset=true [ Skip ] +crbug.com/dawn/364595481 [ arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_array_2d_coords:stage="c";format="depth16unorm";filt="nearest";modeU="r";modeV="r";offset=true [ Skip ] +crbug.com/dawn/364595481 [ arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_array_2d_coords:stage="c";format="depth16unorm";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ] +crbug.com/dawn/364595481 [ arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_array_2d_coords:stage="c";format="depth16unorm";filt="nearest";modeU="m";modeV="c";offset=true [ Skip ] +crbug.com/dawn/364595481 [ arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_array_2d_coords:stage="c";format="depth16unorm";filt="nearest";modeU="m";modeV="r";offset=true [ Skip ] +crbug.com/dawn/364595481 [ arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_array_2d_coords:stage="c";format="depth16unorm";filt="nearest";modeU="m";modeV="m";offset=true [ Skip ] +crbug.com/dawn/364595481 [ arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_array_2d_coords:stage="c";format="depth32float";filt="nearest";modeU="c";modeV="c";offset=true [ Skip ] +crbug.com/dawn/364595481 [ arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_array_2d_coords:stage="c";format="depth32float";filt="nearest";modeU="c";modeV="r";offset=true [ Skip ] +crbug.com/dawn/364595481 [ arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_array_2d_coords:stage="c";format="depth32float";filt="nearest";modeU="c";modeV="m";offset=true [ Skip ] +crbug.com/dawn/364595481 [ arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_array_2d_coords:stage="c";format="depth32float";filt="nearest";modeU="r";modeV="c";offset=true [ Skip ] +crbug.com/dawn/364595481 [ arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_array_2d_coords:stage="c";format="depth32float";filt="nearest";modeU="r";modeV="r";offset=true [ Skip ] +crbug.com/dawn/364595481 [ arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_array_2d_coords:stage="c";format="depth32float";filt="nearest";modeU="r";modeV="m";offset=true [ Skip ] +crbug.com/dawn/364595481 [ arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_array_2d_coords:stage="c";format="depth32float";filt="nearest";modeU="m";modeV="c";offset=true [ Skip ] +crbug.com/dawn/364595481 [ arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_array_2d_coords:stage="c";format="depth32float";filt="nearest";modeU="m";modeV="r";offset=true [ Skip ] +crbug.com/dawn/364595481 [ arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_array_2d_coords:stage="c";format="depth32float";filt="nearest";modeU="m";modeV="m";offset=true [ Skip ] +crbug.com/dawn/0000 [ arm ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:* [ Skip ] +crbug.com/dawn/0000 [ arm ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:sampled_2d_coords:* [ Skip ] +crbug.com/dawn/0000 [ arm ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:sampled_3d_coords:* [ Skip ] crbug.com/dawn/0000 [ arm ] webgpu:shader,execution,shader_io,fragment_builtins:subgroup_invocation_id:* [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:* [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:* [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="bc1-rgba-unorm";minFilter="linear";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="bc1-rgba-unorm";minFilter="linear";offset=true [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="bc1-rgba-unorm";minFilter="nearest";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="bc1-rgba-unorm";minFilter="nearest";offset=true [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="bc1-rgba-unorm-srgb";minFilter="linear";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="bc1-rgba-unorm-srgb";minFilter="linear";offset=true [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="bc1-rgba-unorm-srgb";minFilter="nearest";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="bc1-rgba-unorm-srgb";minFilter="nearest";offset=true [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="bc2-rgba-unorm";minFilter="linear";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="bc2-rgba-unorm";minFilter="linear";offset=true [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="bc2-rgba-unorm";minFilter="nearest";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="bc2-rgba-unorm";minFilter="nearest";offset=true [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="bc2-rgba-unorm-srgb";minFilter="linear";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="bc2-rgba-unorm-srgb";minFilter="linear";offset=true [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="bc2-rgba-unorm-srgb";minFilter="nearest";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="bc2-rgba-unorm-srgb";minFilter="nearest";offset=true [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="bc3-rgba-unorm";minFilter="linear";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="bc3-rgba-unorm";minFilter="linear";offset=true [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="bc3-rgba-unorm";minFilter="nearest";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="bc3-rgba-unorm";minFilter="nearest";offset=true [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="bc3-rgba-unorm-srgb";minFilter="linear";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="bc3-rgba-unorm-srgb";minFilter="linear";offset=true [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="bc3-rgba-unorm-srgb";minFilter="nearest";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="bc3-rgba-unorm-srgb";minFilter="nearest";offset=true [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="bc4-r-snorm";minFilter="linear";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="bc4-r-snorm";minFilter="linear";offset=true [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="bc4-r-snorm";minFilter="nearest";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="bc4-r-snorm";minFilter="nearest";offset=true [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="bc4-r-unorm";minFilter="linear";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="bc4-r-unorm";minFilter="linear";offset=true [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="bc4-r-unorm";minFilter="nearest";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="bc4-r-unorm";minFilter="nearest";offset=true [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="bc5-rg-snorm";minFilter="linear";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="bc5-rg-snorm";minFilter="linear";offset=true [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="bc5-rg-snorm";minFilter="nearest";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="bc5-rg-snorm";minFilter="nearest";offset=true [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="bc5-rg-unorm";minFilter="linear";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="bc5-rg-unorm";minFilter="linear";offset=true [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="bc5-rg-unorm";minFilter="nearest";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="bc5-rg-unorm";minFilter="nearest";offset=true [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="bc7-rgba-unorm";minFilter="linear";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="bc7-rgba-unorm";minFilter="linear";offset=true [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="bc7-rgba-unorm";minFilter="nearest";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="bc7-rgba-unorm";minFilter="nearest";offset=true [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="bc7-rgba-unorm-srgb";minFilter="linear";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="bc7-rgba-unorm-srgb";minFilter="linear";offset=true [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="bc7-rgba-unorm-srgb";minFilter="nearest";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="bc7-rgba-unorm-srgb";minFilter="nearest";offset=true [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="bgra8unorm";minFilter="linear";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="bgra8unorm";minFilter="linear";offset=true [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="bgra8unorm";minFilter="nearest";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="bgra8unorm";minFilter="nearest";offset=true [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="bgra8unorm-srgb";minFilter="linear";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="bgra8unorm-srgb";minFilter="linear";offset=true [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="bgra8unorm-srgb";minFilter="nearest";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="bgra8unorm-srgb";minFilter="nearest";offset=true [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="depth16unorm";minFilter="nearest";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="depth16unorm";minFilter="nearest";offset=true [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="depth32float";minFilter="nearest";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="depth32float";minFilter="nearest";offset=true [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="r16float";minFilter="linear";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="r16float";minFilter="linear";offset=true [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="r16float";minFilter="nearest";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="r16float";minFilter="nearest";offset=true [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="r16sint";minFilter="linear";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="r16sint";minFilter="linear";offset=true [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="r16sint";minFilter="nearest";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="r16sint";minFilter="nearest";offset=true [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="r16uint";minFilter="linear";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="r16uint";minFilter="linear";offset=true [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="r16uint";minFilter="nearest";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="r16uint";minFilter="nearest";offset=true [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="r32float";minFilter="linear";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="r32float";minFilter="linear";offset=true [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="r32float";minFilter="nearest";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="r32float";minFilter="nearest";offset=true [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="r32sint";minFilter="linear";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="r32sint";minFilter="linear";offset=true [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="r32sint";minFilter="nearest";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="r32sint";minFilter="nearest";offset=true [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="r32uint";minFilter="linear";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="r32uint";minFilter="linear";offset=true [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="r32uint";minFilter="nearest";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="r32uint";minFilter="nearest";offset=true [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="r8sint";minFilter="linear";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="r8sint";minFilter="linear";offset=true [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="r8sint";minFilter="nearest";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="r8sint";minFilter="nearest";offset=true [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="r8snorm";minFilter="linear";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="r8snorm";minFilter="linear";offset=true [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="r8snorm";minFilter="nearest";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="r8snorm";minFilter="nearest";offset=true [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="r8uint";minFilter="linear";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="r8uint";minFilter="linear";offset=true [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="r8uint";minFilter="nearest";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="r8uint";minFilter="nearest";offset=true [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="r8unorm";minFilter="linear";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="r8unorm";minFilter="linear";offset=true [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="r8unorm";minFilter="nearest";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="r8unorm";minFilter="nearest";offset=true [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rg11b10ufloat";minFilter="linear";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rg11b10ufloat";minFilter="linear";offset=true [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rg11b10ufloat";minFilter="nearest";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rg11b10ufloat";minFilter="nearest";offset=true [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rg16float";minFilter="linear";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rg16float";minFilter="linear";offset=true [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rg16float";minFilter="nearest";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rg16float";minFilter="nearest";offset=true [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rg16sint";minFilter="linear";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rg16sint";minFilter="linear";offset=true [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rg16sint";minFilter="nearest";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rg16sint";minFilter="nearest";offset=true [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rg16uint";minFilter="linear";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rg16uint";minFilter="linear";offset=true [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rg16uint";minFilter="nearest";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rg16uint";minFilter="nearest";offset=true [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rg32float";minFilter="linear";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rg32float";minFilter="linear";offset=true [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rg32float";minFilter="nearest";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rg32float";minFilter="nearest";offset=true [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rg32sint";minFilter="linear";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rg32sint";minFilter="linear";offset=true [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rg32sint";minFilter="nearest";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rg32sint";minFilter="nearest";offset=true [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rg32uint";minFilter="linear";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rg32uint";minFilter="linear";offset=true [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rg32uint";minFilter="nearest";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rg32uint";minFilter="nearest";offset=true [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rg8sint";minFilter="linear";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rg8sint";minFilter="linear";offset=true [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rg8sint";minFilter="nearest";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rg8sint";minFilter="nearest";offset=true [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rg8snorm";minFilter="linear";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rg8snorm";minFilter="linear";offset=true [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rg8snorm";minFilter="nearest";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rg8snorm";minFilter="nearest";offset=true [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rg8uint";minFilter="linear";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rg8uint";minFilter="linear";offset=true [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rg8uint";minFilter="nearest";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rg8uint";minFilter="nearest";offset=true [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rg8unorm";minFilter="linear";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rg8unorm";minFilter="linear";offset=true [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rg8unorm";minFilter="nearest";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rg8unorm";minFilter="nearest";offset=true [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rgb10a2uint";minFilter="linear";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rgb10a2uint";minFilter="linear";offset=true [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rgb10a2uint";minFilter="nearest";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rgb10a2uint";minFilter="nearest";offset=true [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rgb10a2unorm";minFilter="linear";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rgb10a2unorm";minFilter="linear";offset=true [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rgb10a2unorm";minFilter="nearest";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rgb10a2unorm";minFilter="nearest";offset=true [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rgb9e5ufloat";minFilter="linear";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rgb9e5ufloat";minFilter="linear";offset=true [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rgb9e5ufloat";minFilter="nearest";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rgb9e5ufloat";minFilter="nearest";offset=true [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rgba16float";minFilter="linear";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rgba16float";minFilter="linear";offset=true [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rgba16float";minFilter="nearest";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rgba16float";minFilter="nearest";offset=true [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rgba16sint";minFilter="linear";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rgba16sint";minFilter="linear";offset=true [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rgba16sint";minFilter="nearest";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rgba16sint";minFilter="nearest";offset=true [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rgba16uint";minFilter="linear";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rgba16uint";minFilter="linear";offset=true [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rgba16uint";minFilter="nearest";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rgba16uint";minFilter="nearest";offset=true [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rgba32float";minFilter="linear";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rgba32float";minFilter="linear";offset=true [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rgba32float";minFilter="nearest";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rgba32float";minFilter="nearest";offset=true [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rgba32sint";minFilter="linear";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rgba32sint";minFilter="linear";offset=true [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rgba32sint";minFilter="nearest";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rgba32sint";minFilter="nearest";offset=true [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rgba32uint";minFilter="linear";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rgba32uint";minFilter="linear";offset=true [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rgba32uint";minFilter="nearest";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rgba32uint";minFilter="nearest";offset=true [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rgba8sint";minFilter="linear";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rgba8sint";minFilter="linear";offset=true [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rgba8sint";minFilter="nearest";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rgba8sint";minFilter="nearest";offset=true [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rgba8snorm";minFilter="linear";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rgba8snorm";minFilter="linear";offset=true [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rgba8snorm";minFilter="nearest";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rgba8snorm";minFilter="nearest";offset=true [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rgba8uint";minFilter="linear";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rgba8uint";minFilter="linear";offset=true [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rgba8uint";minFilter="nearest";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rgba8uint";minFilter="nearest";offset=true [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rgba8unorm";minFilter="linear";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rgba8unorm";minFilter="linear";offset=true [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rgba8unorm";minFilter="nearest";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rgba8unorm";minFilter="nearest";offset=true [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rgba8unorm-srgb";minFilter="linear";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rgba8unorm-srgb";minFilter="linear";offset=true [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rgba8unorm-srgb";minFilter="nearest";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rgba8unorm-srgb";minFilter="nearest";offset=true [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:* [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:* [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:* [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="compute";format="depth16unorm";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="compute";format="depth16unorm";offset=true [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="compute";format="depth32float";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="compute";format="depth32float";offset=true [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_3d_coords:stage="compute";format="depth16unorm";viewDimension="cube" [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_3d_coords:stage="compute";format="depth16unorm";viewDimension="cube-array";A="i32" [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_3d_coords:stage="compute";format="depth16unorm";viewDimension="cube-array";A="u32" [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_3d_coords:stage="compute";format="depth32float";viewDimension="cube" [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_3d_coords:stage="compute";format="depth32float";viewDimension="cube-array";A="i32" [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_3d_coords:stage="compute";format="depth32float";viewDimension="cube-array";A="u32" [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_array_2d_coords:stage="compute";format="depth16unorm";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_array_2d_coords:stage="compute";format="depth16unorm";offset=true [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_array_2d_coords:stage="compute";format="depth32float";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_array_2d_coords:stage="compute";format="depth32float";offset=true [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:* [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:* [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_2d_coords:* [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_3d_coords:* [ Failure ] +crbug.com/dawn/364595481 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:* [ Skip ] +crbug.com/dawn/364595481 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:* [ Skip ] +crbug.com/dawn/364595481 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:* [ Skip ] +crbug.com/dawn/372283570 [ intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:* [ Skip ] +crbug.com/dawn/372283570 [ intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:* [ Failure ] +crbug.com/dawn/372283570 [ intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:* [ Failure ] +crbug.com/dawn/372283570 [ intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="c";* [ Skip ] +crbug.com/dawn/372283570 [ intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:* [ Skip ] +crbug.com/dawn/372283570 [ intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:* [ Skip ] +crbug.com/dawn/372283570 [ intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:* [ Skip ] +crbug.com/dawn/372283570 [ intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:* [ Skip ] crbug.com/dawn/0000 [ dawn-backend-validation intel-0x4680 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:* [ Failure ] crbug.com/dawn/0000 [ dawn-backend-validation intel-0x4680 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:* [ Failure ] crbug.com/dawn/0000 [ dawn-backend-validation intel-0x4680 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:* [ Failure ] @@ -1987,350 +2544,1485 @@ crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shade crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:* [ Failure ] crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:* [ Failure ] crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:* [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_3d_coords:format="astc-10x6-unorm" [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_3d_coords:format="astc-12x10-unorm" [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_3d_coords:format="astc-4x4-unorm" [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_3d_coords:format="astc-6x5-unorm" [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_3d_coords:format="astc-6x6-unorm" [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_3d_coords:format="astc-10x6-unorm";* [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_3d_coords:format="astc-12x10-unorm";* [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_3d_coords:format="astc-4x4-unorm";* [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_3d_coords:format="astc-6x5-unorm";* [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_3d_coords:format="astc-6x6-unorm";* [ Failure ] crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:* [ Failure ] crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:* [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="compute";format="astc-5x4-unorm";viewDimension="cube";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="compute";format="astc-8x5-unorm";viewDimension="cube";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="compute";format="astc-8x6-unorm";viewDimension="cube";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="fragment";format="astc-5x4-unorm";viewDimension="cube";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="fragment";format="astc-8x5-unorm";viewDimension="cube";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="fragment";format="astc-8x6-unorm";viewDimension="cube";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="vertex";format="astc-5x4-unorm";viewDimension="cube";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="vertex";format="astc-8x5-unorm";viewDimension="cube";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="vertex";format="astc-8x6-unorm";viewDimension="cube";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-5x4-unorm";dim="cube";filt="nearest";modeU="c";modeV="c";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-5x4-unorm";dim="cube";filt="nearest";modeU="c";modeV="c";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-5x4-unorm";dim="cube";filt="nearest";modeU="c";modeV="c";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-5x4-unorm";dim="cube";filt="nearest";modeU="c";modeV="r";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-5x4-unorm";dim="cube";filt="nearest";modeU="c";modeV="r";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-5x4-unorm";dim="cube";filt="nearest";modeU="c";modeV="r";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-5x4-unorm";dim="cube";filt="nearest";modeU="c";modeV="m";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-5x4-unorm";dim="cube";filt="nearest";modeU="c";modeV="m";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-5x4-unorm";dim="cube";filt="nearest";modeU="c";modeV="m";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-5x4-unorm";dim="cube";filt="linear";modeU="c";modeV="c";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-5x4-unorm";dim="cube";filt="linear";modeU="c";modeV="c";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-5x4-unorm";dim="cube";filt="linear";modeU="c";modeV="c";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-5x4-unorm";dim="cube";filt="linear";modeU="c";modeV="r";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-5x4-unorm";dim="cube";filt="linear";modeU="c";modeV="r";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-5x4-unorm";dim="cube";filt="linear";modeU="c";modeV="r";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-5x4-unorm";dim="cube";filt="linear";modeU="c";modeV="m";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-5x4-unorm";dim="cube";filt="linear";modeU="c";modeV="m";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-5x4-unorm";dim="cube";filt="linear";modeU="c";modeV="m";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-5x4-unorm";dim="cube";filt="nearest";modeU="r";modeV="c";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-5x4-unorm";dim="cube";filt="nearest";modeU="r";modeV="c";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-5x4-unorm";dim="cube";filt="nearest";modeU="r";modeV="c";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-5x4-unorm";dim="cube";filt="nearest";modeU="r";modeV="r";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-5x4-unorm";dim="cube";filt="nearest";modeU="r";modeV="r";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-5x4-unorm";dim="cube";filt="nearest";modeU="r";modeV="r";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-5x4-unorm";dim="cube";filt="nearest";modeU="r";modeV="m";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-5x4-unorm";dim="cube";filt="nearest";modeU="r";modeV="m";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-5x4-unorm";dim="cube";filt="nearest";modeU="r";modeV="m";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-5x4-unorm";dim="cube";filt="linear";modeU="r";modeV="c";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-5x4-unorm";dim="cube";filt="linear";modeU="r";modeV="c";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-5x4-unorm";dim="cube";filt="linear";modeU="r";modeV="c";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-5x4-unorm";dim="cube";filt="linear";modeU="r";modeV="r";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-5x4-unorm";dim="cube";filt="linear";modeU="r";modeV="r";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-5x4-unorm";dim="cube";filt="linear";modeU="r";modeV="r";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-5x4-unorm";dim="cube";filt="linear";modeU="r";modeV="m";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-5x4-unorm";dim="cube";filt="linear";modeU="r";modeV="m";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-5x4-unorm";dim="cube";filt="linear";modeU="r";modeV="m";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-5x4-unorm";dim="cube";filt="nearest";modeU="m";modeV="c";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-5x4-unorm";dim="cube";filt="nearest";modeU="m";modeV="c";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-5x4-unorm";dim="cube";filt="nearest";modeU="m";modeV="c";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-5x4-unorm";dim="cube";filt="nearest";modeU="m";modeV="r";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-5x4-unorm";dim="cube";filt="nearest";modeU="m";modeV="r";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-5x4-unorm";dim="cube";filt="nearest";modeU="m";modeV="r";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-5x4-unorm";dim="cube";filt="nearest";modeU="m";modeV="m";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-5x4-unorm";dim="cube";filt="nearest";modeU="m";modeV="m";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-5x4-unorm";dim="cube";filt="nearest";modeU="m";modeV="m";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-5x4-unorm";dim="cube";filt="linear";modeU="m";modeV="c";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-5x4-unorm";dim="cube";filt="linear";modeU="m";modeV="c";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-5x4-unorm";dim="cube";filt="linear";modeU="m";modeV="c";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-5x4-unorm";dim="cube";filt="linear";modeU="m";modeV="r";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-5x4-unorm";dim="cube";filt="linear";modeU="m";modeV="r";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-5x4-unorm";dim="cube";filt="linear";modeU="m";modeV="r";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-5x4-unorm";dim="cube";filt="linear";modeU="m";modeV="m";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-5x4-unorm";dim="cube";filt="linear";modeU="m";modeV="m";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-5x4-unorm";dim="cube";filt="linear";modeU="m";modeV="m";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-8x5-unorm";dim="cube";filt="nearest";modeU="c";modeV="c";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-8x5-unorm";dim="cube";filt="nearest";modeU="c";modeV="c";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-8x5-unorm";dim="cube";filt="nearest";modeU="c";modeV="c";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-8x5-unorm";dim="cube";filt="nearest";modeU="c";modeV="r";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-8x5-unorm";dim="cube";filt="nearest";modeU="c";modeV="r";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-8x5-unorm";dim="cube";filt="nearest";modeU="c";modeV="r";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-8x5-unorm";dim="cube";filt="nearest";modeU="c";modeV="m";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-8x5-unorm";dim="cube";filt="nearest";modeU="c";modeV="m";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-8x5-unorm";dim="cube";filt="nearest";modeU="c";modeV="m";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-8x5-unorm";dim="cube";filt="linear";modeU="c";modeV="c";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-8x5-unorm";dim="cube";filt="linear";modeU="c";modeV="c";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-8x5-unorm";dim="cube";filt="linear";modeU="c";modeV="c";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-8x5-unorm";dim="cube";filt="linear";modeU="c";modeV="r";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-8x5-unorm";dim="cube";filt="linear";modeU="c";modeV="r";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-8x5-unorm";dim="cube";filt="linear";modeU="c";modeV="r";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-8x5-unorm";dim="cube";filt="linear";modeU="c";modeV="m";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-8x5-unorm";dim="cube";filt="linear";modeU="c";modeV="m";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-8x5-unorm";dim="cube";filt="linear";modeU="c";modeV="m";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-8x5-unorm";dim="cube";filt="nearest";modeU="r";modeV="c";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-8x5-unorm";dim="cube";filt="nearest";modeU="r";modeV="c";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-8x5-unorm";dim="cube";filt="nearest";modeU="r";modeV="c";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-8x5-unorm";dim="cube";filt="nearest";modeU="r";modeV="r";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-8x5-unorm";dim="cube";filt="nearest";modeU="r";modeV="r";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-8x5-unorm";dim="cube";filt="nearest";modeU="r";modeV="r";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-8x5-unorm";dim="cube";filt="nearest";modeU="r";modeV="m";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-8x5-unorm";dim="cube";filt="nearest";modeU="r";modeV="m";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-8x5-unorm";dim="cube";filt="nearest";modeU="r";modeV="m";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-8x5-unorm";dim="cube";filt="linear";modeU="r";modeV="c";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-8x5-unorm";dim="cube";filt="linear";modeU="r";modeV="c";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-8x5-unorm";dim="cube";filt="linear";modeU="r";modeV="c";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-8x5-unorm";dim="cube";filt="linear";modeU="r";modeV="r";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-8x5-unorm";dim="cube";filt="linear";modeU="r";modeV="r";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-8x5-unorm";dim="cube";filt="linear";modeU="r";modeV="r";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-8x5-unorm";dim="cube";filt="linear";modeU="r";modeV="m";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-8x5-unorm";dim="cube";filt="linear";modeU="r";modeV="m";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-8x5-unorm";dim="cube";filt="linear";modeU="r";modeV="m";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-8x5-unorm";dim="cube";filt="nearest";modeU="m";modeV="c";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-8x5-unorm";dim="cube";filt="nearest";modeU="m";modeV="c";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-8x5-unorm";dim="cube";filt="nearest";modeU="m";modeV="c";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-8x5-unorm";dim="cube";filt="nearest";modeU="m";modeV="r";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-8x5-unorm";dim="cube";filt="nearest";modeU="m";modeV="r";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-8x5-unorm";dim="cube";filt="nearest";modeU="m";modeV="r";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-8x5-unorm";dim="cube";filt="nearest";modeU="m";modeV="m";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-8x5-unorm";dim="cube";filt="nearest";modeU="m";modeV="m";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-8x5-unorm";dim="cube";filt="nearest";modeU="m";modeV="m";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-8x5-unorm";dim="cube";filt="linear";modeU="m";modeV="c";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-8x5-unorm";dim="cube";filt="linear";modeU="m";modeV="c";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-8x5-unorm";dim="cube";filt="linear";modeU="m";modeV="c";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-8x5-unorm";dim="cube";filt="linear";modeU="m";modeV="r";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-8x5-unorm";dim="cube";filt="linear";modeU="m";modeV="r";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-8x5-unorm";dim="cube";filt="linear";modeU="m";modeV="r";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-8x5-unorm";dim="cube";filt="linear";modeU="m";modeV="m";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-8x5-unorm";dim="cube";filt="linear";modeU="m";modeV="m";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-8x5-unorm";dim="cube";filt="linear";modeU="m";modeV="m";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-8x6-unorm";dim="cube";filt="nearest";modeU="c";modeV="c";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-8x6-unorm";dim="cube";filt="nearest";modeU="c";modeV="c";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-8x6-unorm";dim="cube";filt="nearest";modeU="c";modeV="c";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-8x6-unorm";dim="cube";filt="nearest";modeU="c";modeV="r";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-8x6-unorm";dim="cube";filt="nearest";modeU="c";modeV="r";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-8x6-unorm";dim="cube";filt="nearest";modeU="c";modeV="r";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-8x6-unorm";dim="cube";filt="nearest";modeU="c";modeV="m";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-8x6-unorm";dim="cube";filt="nearest";modeU="c";modeV="m";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-8x6-unorm";dim="cube";filt="nearest";modeU="c";modeV="m";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-8x6-unorm";dim="cube";filt="linear";modeU="c";modeV="c";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-8x6-unorm";dim="cube";filt="linear";modeU="c";modeV="c";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-8x6-unorm";dim="cube";filt="linear";modeU="c";modeV="c";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-8x6-unorm";dim="cube";filt="linear";modeU="c";modeV="r";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-8x6-unorm";dim="cube";filt="linear";modeU="c";modeV="r";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-8x6-unorm";dim="cube";filt="linear";modeU="c";modeV="r";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-8x6-unorm";dim="cube";filt="linear";modeU="c";modeV="m";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-8x6-unorm";dim="cube";filt="linear";modeU="c";modeV="m";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-8x6-unorm";dim="cube";filt="linear";modeU="c";modeV="m";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-8x6-unorm";dim="cube";filt="nearest";modeU="r";modeV="c";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-8x6-unorm";dim="cube";filt="nearest";modeU="r";modeV="c";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-8x6-unorm";dim="cube";filt="nearest";modeU="r";modeV="c";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-8x6-unorm";dim="cube";filt="nearest";modeU="r";modeV="r";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-8x6-unorm";dim="cube";filt="nearest";modeU="r";modeV="r";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-8x6-unorm";dim="cube";filt="nearest";modeU="r";modeV="r";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-8x6-unorm";dim="cube";filt="nearest";modeU="r";modeV="m";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-8x6-unorm";dim="cube";filt="nearest";modeU="r";modeV="m";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-8x6-unorm";dim="cube";filt="nearest";modeU="r";modeV="m";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-8x6-unorm";dim="cube";filt="linear";modeU="r";modeV="c";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-8x6-unorm";dim="cube";filt="linear";modeU="r";modeV="c";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-8x6-unorm";dim="cube";filt="linear";modeU="r";modeV="c";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-8x6-unorm";dim="cube";filt="linear";modeU="r";modeV="r";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-8x6-unorm";dim="cube";filt="linear";modeU="r";modeV="r";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-8x6-unorm";dim="cube";filt="linear";modeU="r";modeV="r";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-8x6-unorm";dim="cube";filt="linear";modeU="r";modeV="m";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-8x6-unorm";dim="cube";filt="linear";modeU="r";modeV="m";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-8x6-unorm";dim="cube";filt="linear";modeU="r";modeV="m";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-8x6-unorm";dim="cube";filt="nearest";modeU="m";modeV="c";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-8x6-unorm";dim="cube";filt="nearest";modeU="m";modeV="c";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-8x6-unorm";dim="cube";filt="nearest";modeU="m";modeV="c";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-8x6-unorm";dim="cube";filt="nearest";modeU="m";modeV="r";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-8x6-unorm";dim="cube";filt="nearest";modeU="m";modeV="r";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-8x6-unorm";dim="cube";filt="nearest";modeU="m";modeV="r";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-8x6-unorm";dim="cube";filt="nearest";modeU="m";modeV="m";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-8x6-unorm";dim="cube";filt="nearest";modeU="m";modeV="m";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-8x6-unorm";dim="cube";filt="nearest";modeU="m";modeV="m";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-8x6-unorm";dim="cube";filt="linear";modeU="m";modeV="c";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-8x6-unorm";dim="cube";filt="linear";modeU="m";modeV="c";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-8x6-unorm";dim="cube";filt="linear";modeU="m";modeV="c";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-8x6-unorm";dim="cube";filt="linear";modeU="m";modeV="r";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-8x6-unorm";dim="cube";filt="linear";modeU="m";modeV="r";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-8x6-unorm";dim="cube";filt="linear";modeU="m";modeV="r";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-8x6-unorm";dim="cube";filt="linear";modeU="m";modeV="m";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-8x6-unorm";dim="cube";filt="linear";modeU="m";modeV="m";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-8x6-unorm";dim="cube";filt="linear";modeU="m";modeV="m";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-5x4-unorm";dim="cube";filt="nearest";modeU="c";modeV="c";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-5x4-unorm";dim="cube";filt="nearest";modeU="c";modeV="c";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-5x4-unorm";dim="cube";filt="nearest";modeU="c";modeV="c";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-5x4-unorm";dim="cube";filt="nearest";modeU="c";modeV="r";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-5x4-unorm";dim="cube";filt="nearest";modeU="c";modeV="r";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-5x4-unorm";dim="cube";filt="nearest";modeU="c";modeV="r";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-5x4-unorm";dim="cube";filt="nearest";modeU="c";modeV="m";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-5x4-unorm";dim="cube";filt="nearest";modeU="c";modeV="m";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-5x4-unorm";dim="cube";filt="nearest";modeU="c";modeV="m";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-5x4-unorm";dim="cube";filt="linear";modeU="c";modeV="c";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-5x4-unorm";dim="cube";filt="linear";modeU="c";modeV="c";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-5x4-unorm";dim="cube";filt="linear";modeU="c";modeV="c";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-5x4-unorm";dim="cube";filt="linear";modeU="c";modeV="r";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-5x4-unorm";dim="cube";filt="linear";modeU="c";modeV="r";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-5x4-unorm";dim="cube";filt="linear";modeU="c";modeV="r";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-5x4-unorm";dim="cube";filt="linear";modeU="c";modeV="m";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-5x4-unorm";dim="cube";filt="linear";modeU="c";modeV="m";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-5x4-unorm";dim="cube";filt="linear";modeU="c";modeV="m";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-5x4-unorm";dim="cube";filt="nearest";modeU="r";modeV="c";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-5x4-unorm";dim="cube";filt="nearest";modeU="r";modeV="c";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-5x4-unorm";dim="cube";filt="nearest";modeU="r";modeV="c";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-5x4-unorm";dim="cube";filt="nearest";modeU="r";modeV="r";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-5x4-unorm";dim="cube";filt="nearest";modeU="r";modeV="r";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-5x4-unorm";dim="cube";filt="nearest";modeU="r";modeV="r";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-5x4-unorm";dim="cube";filt="nearest";modeU="r";modeV="m";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-5x4-unorm";dim="cube";filt="nearest";modeU="r";modeV="m";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-5x4-unorm";dim="cube";filt="nearest";modeU="r";modeV="m";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-5x4-unorm";dim="cube";filt="linear";modeU="r";modeV="c";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-5x4-unorm";dim="cube";filt="linear";modeU="r";modeV="c";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-5x4-unorm";dim="cube";filt="linear";modeU="r";modeV="c";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-5x4-unorm";dim="cube";filt="linear";modeU="r";modeV="r";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-5x4-unorm";dim="cube";filt="linear";modeU="r";modeV="r";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-5x4-unorm";dim="cube";filt="linear";modeU="r";modeV="r";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-5x4-unorm";dim="cube";filt="linear";modeU="r";modeV="m";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-5x4-unorm";dim="cube";filt="linear";modeU="r";modeV="m";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-5x4-unorm";dim="cube";filt="linear";modeU="r";modeV="m";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-5x4-unorm";dim="cube";filt="nearest";modeU="m";modeV="c";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-5x4-unorm";dim="cube";filt="nearest";modeU="m";modeV="c";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-5x4-unorm";dim="cube";filt="nearest";modeU="m";modeV="c";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-5x4-unorm";dim="cube";filt="nearest";modeU="m";modeV="r";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-5x4-unorm";dim="cube";filt="nearest";modeU="m";modeV="r";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-5x4-unorm";dim="cube";filt="nearest";modeU="m";modeV="r";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-5x4-unorm";dim="cube";filt="nearest";modeU="m";modeV="m";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-5x4-unorm";dim="cube";filt="nearest";modeU="m";modeV="m";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-5x4-unorm";dim="cube";filt="nearest";modeU="m";modeV="m";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-5x4-unorm";dim="cube";filt="linear";modeU="m";modeV="c";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-5x4-unorm";dim="cube";filt="linear";modeU="m";modeV="c";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-5x4-unorm";dim="cube";filt="linear";modeU="m";modeV="c";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-5x4-unorm";dim="cube";filt="linear";modeU="m";modeV="r";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-5x4-unorm";dim="cube";filt="linear";modeU="m";modeV="r";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-5x4-unorm";dim="cube";filt="linear";modeU="m";modeV="r";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-5x4-unorm";dim="cube";filt="linear";modeU="m";modeV="m";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-5x4-unorm";dim="cube";filt="linear";modeU="m";modeV="m";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-5x4-unorm";dim="cube";filt="linear";modeU="m";modeV="m";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-8x5-unorm";dim="cube";filt="nearest";modeU="c";modeV="c";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-8x5-unorm";dim="cube";filt="nearest";modeU="c";modeV="c";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-8x5-unorm";dim="cube";filt="nearest";modeU="c";modeV="c";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-8x5-unorm";dim="cube";filt="nearest";modeU="c";modeV="r";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-8x5-unorm";dim="cube";filt="nearest";modeU="c";modeV="r";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-8x5-unorm";dim="cube";filt="nearest";modeU="c";modeV="r";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-8x5-unorm";dim="cube";filt="nearest";modeU="c";modeV="m";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-8x5-unorm";dim="cube";filt="nearest";modeU="c";modeV="m";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-8x5-unorm";dim="cube";filt="nearest";modeU="c";modeV="m";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-8x5-unorm";dim="cube";filt="linear";modeU="c";modeV="c";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-8x5-unorm";dim="cube";filt="linear";modeU="c";modeV="c";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-8x5-unorm";dim="cube";filt="linear";modeU="c";modeV="c";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-8x5-unorm";dim="cube";filt="linear";modeU="c";modeV="r";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-8x5-unorm";dim="cube";filt="linear";modeU="c";modeV="r";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-8x5-unorm";dim="cube";filt="linear";modeU="c";modeV="r";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-8x5-unorm";dim="cube";filt="linear";modeU="c";modeV="m";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-8x5-unorm";dim="cube";filt="linear";modeU="c";modeV="m";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-8x5-unorm";dim="cube";filt="linear";modeU="c";modeV="m";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-8x5-unorm";dim="cube";filt="nearest";modeU="r";modeV="c";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-8x5-unorm";dim="cube";filt="nearest";modeU="r";modeV="c";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-8x5-unorm";dim="cube";filt="nearest";modeU="r";modeV="c";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-8x5-unorm";dim="cube";filt="nearest";modeU="r";modeV="r";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-8x5-unorm";dim="cube";filt="nearest";modeU="r";modeV="r";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-8x5-unorm";dim="cube";filt="nearest";modeU="r";modeV="r";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-8x5-unorm";dim="cube";filt="nearest";modeU="r";modeV="m";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-8x5-unorm";dim="cube";filt="nearest";modeU="r";modeV="m";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-8x5-unorm";dim="cube";filt="nearest";modeU="r";modeV="m";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-8x5-unorm";dim="cube";filt="linear";modeU="r";modeV="c";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-8x5-unorm";dim="cube";filt="linear";modeU="r";modeV="c";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-8x5-unorm";dim="cube";filt="linear";modeU="r";modeV="c";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-8x5-unorm";dim="cube";filt="linear";modeU="r";modeV="r";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-8x5-unorm";dim="cube";filt="linear";modeU="r";modeV="r";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-8x5-unorm";dim="cube";filt="linear";modeU="r";modeV="r";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-8x5-unorm";dim="cube";filt="linear";modeU="r";modeV="m";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-8x5-unorm";dim="cube";filt="linear";modeU="r";modeV="m";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-8x5-unorm";dim="cube";filt="linear";modeU="r";modeV="m";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-8x5-unorm";dim="cube";filt="nearest";modeU="m";modeV="c";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-8x5-unorm";dim="cube";filt="nearest";modeU="m";modeV="c";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-8x5-unorm";dim="cube";filt="nearest";modeU="m";modeV="c";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-8x5-unorm";dim="cube";filt="nearest";modeU="m";modeV="r";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-8x5-unorm";dim="cube";filt="nearest";modeU="m";modeV="r";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-8x5-unorm";dim="cube";filt="nearest";modeU="m";modeV="r";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-8x5-unorm";dim="cube";filt="nearest";modeU="m";modeV="m";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-8x5-unorm";dim="cube";filt="nearest";modeU="m";modeV="m";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-8x5-unorm";dim="cube";filt="nearest";modeU="m";modeV="m";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-8x5-unorm";dim="cube";filt="linear";modeU="m";modeV="c";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-8x5-unorm";dim="cube";filt="linear";modeU="m";modeV="c";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-8x5-unorm";dim="cube";filt="linear";modeU="m";modeV="c";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-8x5-unorm";dim="cube";filt="linear";modeU="m";modeV="r";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-8x5-unorm";dim="cube";filt="linear";modeU="m";modeV="r";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-8x5-unorm";dim="cube";filt="linear";modeU="m";modeV="r";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-8x5-unorm";dim="cube";filt="linear";modeU="m";modeV="m";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-8x5-unorm";dim="cube";filt="linear";modeU="m";modeV="m";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-8x5-unorm";dim="cube";filt="linear";modeU="m";modeV="m";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-8x6-unorm";dim="cube";filt="nearest";modeU="c";modeV="c";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-8x6-unorm";dim="cube";filt="nearest";modeU="c";modeV="c";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-8x6-unorm";dim="cube";filt="nearest";modeU="c";modeV="c";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-8x6-unorm";dim="cube";filt="nearest";modeU="c";modeV="r";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-8x6-unorm";dim="cube";filt="nearest";modeU="c";modeV="r";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-8x6-unorm";dim="cube";filt="nearest";modeU="c";modeV="r";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-8x6-unorm";dim="cube";filt="nearest";modeU="c";modeV="m";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-8x6-unorm";dim="cube";filt="nearest";modeU="c";modeV="m";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-8x6-unorm";dim="cube";filt="nearest";modeU="c";modeV="m";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-8x6-unorm";dim="cube";filt="linear";modeU="c";modeV="c";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-8x6-unorm";dim="cube";filt="linear";modeU="c";modeV="c";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-8x6-unorm";dim="cube";filt="linear";modeU="c";modeV="c";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-8x6-unorm";dim="cube";filt="linear";modeU="c";modeV="r";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-8x6-unorm";dim="cube";filt="linear";modeU="c";modeV="r";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-8x6-unorm";dim="cube";filt="linear";modeU="c";modeV="r";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-8x6-unorm";dim="cube";filt="linear";modeU="c";modeV="m";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-8x6-unorm";dim="cube";filt="linear";modeU="c";modeV="m";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-8x6-unorm";dim="cube";filt="linear";modeU="c";modeV="m";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-8x6-unorm";dim="cube";filt="nearest";modeU="r";modeV="c";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-8x6-unorm";dim="cube";filt="nearest";modeU="r";modeV="c";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-8x6-unorm";dim="cube";filt="nearest";modeU="r";modeV="c";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-8x6-unorm";dim="cube";filt="nearest";modeU="r";modeV="r";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-8x6-unorm";dim="cube";filt="nearest";modeU="r";modeV="r";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-8x6-unorm";dim="cube";filt="nearest";modeU="r";modeV="r";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-8x6-unorm";dim="cube";filt="nearest";modeU="r";modeV="m";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-8x6-unorm";dim="cube";filt="nearest";modeU="r";modeV="m";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-8x6-unorm";dim="cube";filt="nearest";modeU="r";modeV="m";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-8x6-unorm";dim="cube";filt="linear";modeU="r";modeV="c";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-8x6-unorm";dim="cube";filt="linear";modeU="r";modeV="c";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-8x6-unorm";dim="cube";filt="linear";modeU="r";modeV="c";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-8x6-unorm";dim="cube";filt="linear";modeU="r";modeV="r";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-8x6-unorm";dim="cube";filt="linear";modeU="r";modeV="r";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-8x6-unorm";dim="cube";filt="linear";modeU="r";modeV="r";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-8x6-unorm";dim="cube";filt="linear";modeU="r";modeV="m";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-8x6-unorm";dim="cube";filt="linear";modeU="r";modeV="m";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-8x6-unorm";dim="cube";filt="linear";modeU="r";modeV="m";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-8x6-unorm";dim="cube";filt="nearest";modeU="m";modeV="c";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-8x6-unorm";dim="cube";filt="nearest";modeU="m";modeV="c";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-8x6-unorm";dim="cube";filt="nearest";modeU="m";modeV="c";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-8x6-unorm";dim="cube";filt="nearest";modeU="m";modeV="r";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-8x6-unorm";dim="cube";filt="nearest";modeU="m";modeV="r";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-8x6-unorm";dim="cube";filt="nearest";modeU="m";modeV="r";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-8x6-unorm";dim="cube";filt="nearest";modeU="m";modeV="m";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-8x6-unorm";dim="cube";filt="nearest";modeU="m";modeV="m";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-8x6-unorm";dim="cube";filt="nearest";modeU="m";modeV="m";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-8x6-unorm";dim="cube";filt="linear";modeU="m";modeV="c";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-8x6-unorm";dim="cube";filt="linear";modeU="m";modeV="c";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-8x6-unorm";dim="cube";filt="linear";modeU="m";modeV="c";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-8x6-unorm";dim="cube";filt="linear";modeU="m";modeV="r";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-8x6-unorm";dim="cube";filt="linear";modeU="m";modeV="r";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-8x6-unorm";dim="cube";filt="linear";modeU="m";modeV="r";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-8x6-unorm";dim="cube";filt="linear";modeU="m";modeV="m";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-8x6-unorm";dim="cube";filt="linear";modeU="m";modeV="m";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-8x6-unorm";dim="cube";filt="linear";modeU="m";modeV="m";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-5x4-unorm";dim="cube";filt="nearest";modeU="c";modeV="c";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-5x4-unorm";dim="cube";filt="nearest";modeU="c";modeV="c";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-5x4-unorm";dim="cube";filt="nearest";modeU="c";modeV="c";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-5x4-unorm";dim="cube";filt="nearest";modeU="c";modeV="r";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-5x4-unorm";dim="cube";filt="nearest";modeU="c";modeV="r";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-5x4-unorm";dim="cube";filt="nearest";modeU="c";modeV="r";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-5x4-unorm";dim="cube";filt="nearest";modeU="c";modeV="m";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-5x4-unorm";dim="cube";filt="nearest";modeU="c";modeV="m";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-5x4-unorm";dim="cube";filt="nearest";modeU="c";modeV="m";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-5x4-unorm";dim="cube";filt="linear";modeU="c";modeV="c";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-5x4-unorm";dim="cube";filt="linear";modeU="c";modeV="c";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-5x4-unorm";dim="cube";filt="linear";modeU="c";modeV="c";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-5x4-unorm";dim="cube";filt="linear";modeU="c";modeV="r";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-5x4-unorm";dim="cube";filt="linear";modeU="c";modeV="r";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-5x4-unorm";dim="cube";filt="linear";modeU="c";modeV="r";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-5x4-unorm";dim="cube";filt="linear";modeU="c";modeV="m";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-5x4-unorm";dim="cube";filt="linear";modeU="c";modeV="m";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-5x4-unorm";dim="cube";filt="linear";modeU="c";modeV="m";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-5x4-unorm";dim="cube";filt="nearest";modeU="r";modeV="c";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-5x4-unorm";dim="cube";filt="nearest";modeU="r";modeV="c";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-5x4-unorm";dim="cube";filt="nearest";modeU="r";modeV="c";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-5x4-unorm";dim="cube";filt="nearest";modeU="r";modeV="r";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-5x4-unorm";dim="cube";filt="nearest";modeU="r";modeV="r";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-5x4-unorm";dim="cube";filt="nearest";modeU="r";modeV="r";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-5x4-unorm";dim="cube";filt="nearest";modeU="r";modeV="m";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-5x4-unorm";dim="cube";filt="nearest";modeU="r";modeV="m";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-5x4-unorm";dim="cube";filt="nearest";modeU="r";modeV="m";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-5x4-unorm";dim="cube";filt="linear";modeU="r";modeV="c";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-5x4-unorm";dim="cube";filt="linear";modeU="r";modeV="c";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-5x4-unorm";dim="cube";filt="linear";modeU="r";modeV="c";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-5x4-unorm";dim="cube";filt="linear";modeU="r";modeV="r";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-5x4-unorm";dim="cube";filt="linear";modeU="r";modeV="r";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-5x4-unorm";dim="cube";filt="linear";modeU="r";modeV="r";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-5x4-unorm";dim="cube";filt="linear";modeU="r";modeV="m";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-5x4-unorm";dim="cube";filt="linear";modeU="r";modeV="m";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-5x4-unorm";dim="cube";filt="linear";modeU="r";modeV="m";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-5x4-unorm";dim="cube";filt="nearest";modeU="m";modeV="c";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-5x4-unorm";dim="cube";filt="nearest";modeU="m";modeV="c";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-5x4-unorm";dim="cube";filt="nearest";modeU="m";modeV="c";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-5x4-unorm";dim="cube";filt="nearest";modeU="m";modeV="r";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-5x4-unorm";dim="cube";filt="nearest";modeU="m";modeV="r";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-5x4-unorm";dim="cube";filt="nearest";modeU="m";modeV="r";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-5x4-unorm";dim="cube";filt="nearest";modeU="m";modeV="m";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-5x4-unorm";dim="cube";filt="nearest";modeU="m";modeV="m";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-5x4-unorm";dim="cube";filt="nearest";modeU="m";modeV="m";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-5x4-unorm";dim="cube";filt="linear";modeU="m";modeV="c";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-5x4-unorm";dim="cube";filt="linear";modeU="m";modeV="c";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-5x4-unorm";dim="cube";filt="linear";modeU="m";modeV="c";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-5x4-unorm";dim="cube";filt="linear";modeU="m";modeV="r";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-5x4-unorm";dim="cube";filt="linear";modeU="m";modeV="r";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-5x4-unorm";dim="cube";filt="linear";modeU="m";modeV="r";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-5x4-unorm";dim="cube";filt="linear";modeU="m";modeV="m";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-5x4-unorm";dim="cube";filt="linear";modeU="m";modeV="m";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-5x4-unorm";dim="cube";filt="linear";modeU="m";modeV="m";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-8x5-unorm";dim="cube";filt="nearest";modeU="c";modeV="c";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-8x5-unorm";dim="cube";filt="nearest";modeU="c";modeV="c";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-8x5-unorm";dim="cube";filt="nearest";modeU="c";modeV="c";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-8x5-unorm";dim="cube";filt="nearest";modeU="c";modeV="r";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-8x5-unorm";dim="cube";filt="nearest";modeU="c";modeV="r";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-8x5-unorm";dim="cube";filt="nearest";modeU="c";modeV="r";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-8x5-unorm";dim="cube";filt="nearest";modeU="c";modeV="m";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-8x5-unorm";dim="cube";filt="nearest";modeU="c";modeV="m";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-8x5-unorm";dim="cube";filt="nearest";modeU="c";modeV="m";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-8x5-unorm";dim="cube";filt="linear";modeU="c";modeV="c";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-8x5-unorm";dim="cube";filt="linear";modeU="c";modeV="c";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-8x5-unorm";dim="cube";filt="linear";modeU="c";modeV="c";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-8x5-unorm";dim="cube";filt="linear";modeU="c";modeV="r";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-8x5-unorm";dim="cube";filt="linear";modeU="c";modeV="r";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-8x5-unorm";dim="cube";filt="linear";modeU="c";modeV="r";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-8x5-unorm";dim="cube";filt="linear";modeU="c";modeV="m";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-8x5-unorm";dim="cube";filt="linear";modeU="c";modeV="m";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-8x5-unorm";dim="cube";filt="linear";modeU="c";modeV="m";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-8x5-unorm";dim="cube";filt="nearest";modeU="r";modeV="c";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-8x5-unorm";dim="cube";filt="nearest";modeU="r";modeV="c";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-8x5-unorm";dim="cube";filt="nearest";modeU="r";modeV="c";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-8x5-unorm";dim="cube";filt="nearest";modeU="r";modeV="r";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-8x5-unorm";dim="cube";filt="nearest";modeU="r";modeV="r";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-8x5-unorm";dim="cube";filt="nearest";modeU="r";modeV="r";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-8x5-unorm";dim="cube";filt="nearest";modeU="r";modeV="m";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-8x5-unorm";dim="cube";filt="nearest";modeU="r";modeV="m";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-8x5-unorm";dim="cube";filt="nearest";modeU="r";modeV="m";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-8x5-unorm";dim="cube";filt="linear";modeU="r";modeV="c";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-8x5-unorm";dim="cube";filt="linear";modeU="r";modeV="c";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-8x5-unorm";dim="cube";filt="linear";modeU="r";modeV="c";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-8x5-unorm";dim="cube";filt="linear";modeU="r";modeV="r";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-8x5-unorm";dim="cube";filt="linear";modeU="r";modeV="r";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-8x5-unorm";dim="cube";filt="linear";modeU="r";modeV="r";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-8x5-unorm";dim="cube";filt="linear";modeU="r";modeV="m";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-8x5-unorm";dim="cube";filt="linear";modeU="r";modeV="m";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-8x5-unorm";dim="cube";filt="linear";modeU="r";modeV="m";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-8x5-unorm";dim="cube";filt="nearest";modeU="m";modeV="c";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-8x5-unorm";dim="cube";filt="nearest";modeU="m";modeV="c";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-8x5-unorm";dim="cube";filt="nearest";modeU="m";modeV="c";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-8x5-unorm";dim="cube";filt="nearest";modeU="m";modeV="r";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-8x5-unorm";dim="cube";filt="nearest";modeU="m";modeV="r";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-8x5-unorm";dim="cube";filt="nearest";modeU="m";modeV="r";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-8x5-unorm";dim="cube";filt="nearest";modeU="m";modeV="m";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-8x5-unorm";dim="cube";filt="nearest";modeU="m";modeV="m";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-8x5-unorm";dim="cube";filt="nearest";modeU="m";modeV="m";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-8x5-unorm";dim="cube";filt="linear";modeU="m";modeV="c";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-8x5-unorm";dim="cube";filt="linear";modeU="m";modeV="c";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-8x5-unorm";dim="cube";filt="linear";modeU="m";modeV="c";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-8x5-unorm";dim="cube";filt="linear";modeU="m";modeV="r";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-8x5-unorm";dim="cube";filt="linear";modeU="m";modeV="r";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-8x5-unorm";dim="cube";filt="linear";modeU="m";modeV="r";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-8x5-unorm";dim="cube";filt="linear";modeU="m";modeV="m";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-8x5-unorm";dim="cube";filt="linear";modeU="m";modeV="m";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-8x5-unorm";dim="cube";filt="linear";modeU="m";modeV="m";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-8x6-unorm";dim="cube";filt="nearest";modeU="c";modeV="c";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-8x6-unorm";dim="cube";filt="nearest";modeU="c";modeV="c";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-8x6-unorm";dim="cube";filt="nearest";modeU="c";modeV="c";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-8x6-unorm";dim="cube";filt="nearest";modeU="c";modeV="r";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-8x6-unorm";dim="cube";filt="nearest";modeU="c";modeV="r";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-8x6-unorm";dim="cube";filt="nearest";modeU="c";modeV="r";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-8x6-unorm";dim="cube";filt="nearest";modeU="c";modeV="m";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-8x6-unorm";dim="cube";filt="nearest";modeU="c";modeV="m";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-8x6-unorm";dim="cube";filt="nearest";modeU="c";modeV="m";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-8x6-unorm";dim="cube";filt="linear";modeU="c";modeV="c";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-8x6-unorm";dim="cube";filt="linear";modeU="c";modeV="c";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-8x6-unorm";dim="cube";filt="linear";modeU="c";modeV="c";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-8x6-unorm";dim="cube";filt="linear";modeU="c";modeV="r";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-8x6-unorm";dim="cube";filt="linear";modeU="c";modeV="r";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-8x6-unorm";dim="cube";filt="linear";modeU="c";modeV="r";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-8x6-unorm";dim="cube";filt="linear";modeU="c";modeV="m";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-8x6-unorm";dim="cube";filt="linear";modeU="c";modeV="m";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-8x6-unorm";dim="cube";filt="linear";modeU="c";modeV="m";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-8x6-unorm";dim="cube";filt="nearest";modeU="r";modeV="c";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-8x6-unorm";dim="cube";filt="nearest";modeU="r";modeV="c";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-8x6-unorm";dim="cube";filt="nearest";modeU="r";modeV="c";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-8x6-unorm";dim="cube";filt="nearest";modeU="r";modeV="r";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-8x6-unorm";dim="cube";filt="nearest";modeU="r";modeV="r";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-8x6-unorm";dim="cube";filt="nearest";modeU="r";modeV="r";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-8x6-unorm";dim="cube";filt="nearest";modeU="r";modeV="m";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-8x6-unorm";dim="cube";filt="nearest";modeU="r";modeV="m";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-8x6-unorm";dim="cube";filt="nearest";modeU="r";modeV="m";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-8x6-unorm";dim="cube";filt="linear";modeU="r";modeV="c";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-8x6-unorm";dim="cube";filt="linear";modeU="r";modeV="c";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-8x6-unorm";dim="cube";filt="linear";modeU="r";modeV="c";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-8x6-unorm";dim="cube";filt="linear";modeU="r";modeV="r";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-8x6-unorm";dim="cube";filt="linear";modeU="r";modeV="r";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-8x6-unorm";dim="cube";filt="linear";modeU="r";modeV="r";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-8x6-unorm";dim="cube";filt="linear";modeU="r";modeV="m";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-8x6-unorm";dim="cube";filt="linear";modeU="r";modeV="m";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-8x6-unorm";dim="cube";filt="linear";modeU="r";modeV="m";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-8x6-unorm";dim="cube";filt="nearest";modeU="m";modeV="c";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-8x6-unorm";dim="cube";filt="nearest";modeU="m";modeV="c";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-8x6-unorm";dim="cube";filt="nearest";modeU="m";modeV="c";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-8x6-unorm";dim="cube";filt="nearest";modeU="m";modeV="r";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-8x6-unorm";dim="cube";filt="nearest";modeU="m";modeV="r";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-8x6-unorm";dim="cube";filt="nearest";modeU="m";modeV="r";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-8x6-unorm";dim="cube";filt="nearest";modeU="m";modeV="m";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-8x6-unorm";dim="cube";filt="nearest";modeU="m";modeV="m";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-8x6-unorm";dim="cube";filt="nearest";modeU="m";modeV="m";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-8x6-unorm";dim="cube";filt="linear";modeU="m";modeV="c";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-8x6-unorm";dim="cube";filt="linear";modeU="m";modeV="c";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-8x6-unorm";dim="cube";filt="linear";modeU="m";modeV="c";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-8x6-unorm";dim="cube";filt="linear";modeU="m";modeV="r";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-8x6-unorm";dim="cube";filt="linear";modeU="m";modeV="r";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-8x6-unorm";dim="cube";filt="linear";modeU="m";modeV="r";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-8x6-unorm";dim="cube";filt="linear";modeU="m";modeV="m";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-8x6-unorm";dim="cube";filt="linear";modeU="m";modeV="m";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-8x6-unorm";dim="cube";filt="linear";modeU="m";modeV="m";modeW="m";offset=false [ Failure ] crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_3d_coords:* [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="compute";format="astc-12x10-unorm";viewDimension="cube";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="compute";format="astc-4x4-unorm";viewDimension="cube";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="fragment";format="astc-12x10-unorm";viewDimension="cube";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="fragment";format="astc-4x4-unorm";viewDimension="cube";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="vertex";format="astc-12x10-unorm";viewDimension="cube";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="vertex";format="astc-4x4-unorm";viewDimension="cube";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="c";format="astc-12x10-unorm";dim="cube";filt="nearest";mode="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="c";format="astc-12x10-unorm";dim="cube";filt="nearest";mode="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="c";format="astc-12x10-unorm";dim="cube";filt="nearest";mode="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="c";format="astc-12x10-unorm";dim="cube";filt="linear";mode="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="c";format="astc-12x10-unorm";dim="cube";filt="linear";mode="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="c";format="astc-12x10-unorm";dim="cube";filt="linear";mode="m";offset=false [ Failure ] + +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="c";format="astc-4x4-unorm";dim="cube";filt="nearest";mode="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="c";format="astc-4x4-unorm";dim="cube";filt="nearest";mode="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="c";format="astc-4x4-unorm";dim="cube";filt="nearest";mode="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="c";format="astc-4x4-unorm";dim="cube";filt="linear";mode="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="c";format="astc-4x4-unorm";dim="cube";filt="linear";mode="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="c";format="astc-4x4-unorm";dim="cube";filt="linear";mode="m";offset=false [ Failure ] + +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="f";format="astc-12x10-unorm";dim="cube";filt="nearest";mode="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="f";format="astc-12x10-unorm";dim="cube";filt="nearest";mode="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="f";format="astc-12x10-unorm";dim="cube";filt="nearest";mode="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="f";format="astc-12x10-unorm";dim="cube";filt="linear";mode="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="f";format="astc-12x10-unorm";dim="cube";filt="linear";mode="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="f";format="astc-12x10-unorm";dim="cube";filt="linear";mode="m";offset=false [ Failure ] + +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="f";format="astc-4x4-unorm";dim="cube";filt="nearest";mode="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="f";format="astc-4x4-unorm";dim="cube";filt="nearest";mode="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="f";format="astc-4x4-unorm";dim="cube";filt="nearest";mode="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="f";format="astc-4x4-unorm";dim="cube";filt="linear";mode="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="f";format="astc-4x4-unorm";dim="cube";filt="linear";mode="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="f";format="astc-4x4-unorm";dim="cube";filt="linear";mode="m";offset=false [ Failure ] + +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="v";format="astc-12x10-unorm";dim="cube";filt="nearest";mode="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="v";format="astc-12x10-unorm";dim="cube";filt="nearest";mode="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="v";format="astc-12x10-unorm";dim="cube";filt="nearest";mode="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="v";format="astc-12x10-unorm";dim="cube";filt="linear";mode="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="v";format="astc-12x10-unorm";dim="cube";filt="linear";mode="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="v";format="astc-12x10-unorm";dim="cube";filt="linear";mode="m";offset=false [ Failure ] + +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="v";format="astc-4x4-unorm";dim="cube";filt="nearest";mode="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="v";format="astc-4x4-unorm";dim="cube";filt="nearest";mode="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="v";format="astc-4x4-unorm";dim="cube";filt="nearest";mode="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="v";format="astc-4x4-unorm";dim="cube";filt="linear";mode="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="v";format="astc-4x4-unorm";dim="cube";filt="linear";mode="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="v";format="astc-4x4-unorm";dim="cube";filt="linear";mode="m";offset=false [ Failure ] + crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_3d_coords:* [ Failure ] crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 win10 ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:* [ Failure ] crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 win10 ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:* [ Failure ] crbug.com/dawn/0000 [ dawn-backend-validation intel-0x9bc5 win10 ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:* [ Failure ] crbug.com/dawn/0000 [ dawn-backend-validation nvidia-0x2184 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:* [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation nvidia-0x2184 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_2d_coords:stage="vertex";format="rg32float";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation nvidia-0x2184 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_2d_coords:stage="v";format="rg32float";filt="nearest";modeU="c";modeV="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation nvidia-0x2184 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_2d_coords:stage="v";format="rg32float";filt="nearest";modeU="c";modeV="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation nvidia-0x2184 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_2d_coords:stage="v";format="rg32float";filt="nearest";modeU="c";modeV="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation nvidia-0x2184 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_2d_coords:stage="v";format="rg32float";filt="nearest";modeU="r";modeV="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation nvidia-0x2184 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_2d_coords:stage="v";format="rg32float";filt="nearest";modeU="r";modeV="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation nvidia-0x2184 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_2d_coords:stage="v";format="rg32float";filt="nearest";modeU="r";modeV="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation nvidia-0x2184 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_2d_coords:stage="v";format="rg32float";filt="nearest";modeU="m";modeV="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation nvidia-0x2184 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_2d_coords:stage="v";format="rg32float";filt="nearest";modeU="m";modeV="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation nvidia-0x2184 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_2d_coords:stage="v";format="rg32float";filt="nearest";modeU="m";modeV="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation nvidia-0x2184 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_2d_coords:stage="v";format="rg32float";filt="linear";modeU="c";modeV="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation nvidia-0x2184 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_2d_coords:stage="v";format="rg32float";filt="linear";modeU="c";modeV="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation nvidia-0x2184 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_2d_coords:stage="v";format="rg32float";filt="linear";modeU="c";modeV="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation nvidia-0x2184 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_2d_coords:stage="v";format="rg32float";filt="linear";modeU="r";modeV="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation nvidia-0x2184 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_2d_coords:stage="v";format="rg32float";filt="linear";modeU="r";modeV="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation nvidia-0x2184 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_2d_coords:stage="v";format="rg32float";filt="linear";modeU="r";modeV="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation nvidia-0x2184 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_2d_coords:stage="v";format="rg32float";filt="linear";modeU="m";modeV="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation nvidia-0x2184 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_2d_coords:stage="v";format="rg32float";filt="linear";modeU="m";modeV="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation nvidia-0x2184 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_2d_coords:stage="v";format="rg32float";filt="linear";modeU="m";modeV="m";offset=false [ Failure ] crbug.com/dawn/0000 [ dawn-backend-validation nvidia-0x2184 win10 ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:* [ Failure ] -crbug.com/dawn/0000 [ dawn-backend-validation nvidia-0x2184 win10 ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_2d_coords:stage="vertex";format="rg32float";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:* [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:* [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="bc1-rgba-unorm";minFilter="linear";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="bc1-rgba-unorm";minFilter="linear";offset=true [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="bc1-rgba-unorm";minFilter="nearest";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="bc1-rgba-unorm";minFilter="nearest";offset=true [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="bc1-rgba-unorm-srgb";minFilter="linear";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="bc1-rgba-unorm-srgb";minFilter="linear";offset=true [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="bc1-rgba-unorm-srgb";minFilter="nearest";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="bc1-rgba-unorm-srgb";minFilter="nearest";offset=true [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="bc2-rgba-unorm";minFilter="linear";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="bc2-rgba-unorm";minFilter="linear";offset=true [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="bc2-rgba-unorm";minFilter="nearest";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="bc2-rgba-unorm";minFilter="nearest";offset=true [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="bc2-rgba-unorm-srgb";minFilter="linear";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="bc2-rgba-unorm-srgb";minFilter="linear";offset=true [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="bc2-rgba-unorm-srgb";minFilter="nearest";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="bc2-rgba-unorm-srgb";minFilter="nearest";offset=true [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="bc3-rgba-unorm";minFilter="linear";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="bc3-rgba-unorm";minFilter="linear";offset=true [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="bc3-rgba-unorm";minFilter="nearest";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="bc3-rgba-unorm";minFilter="nearest";offset=true [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="bc3-rgba-unorm-srgb";minFilter="linear";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="bc3-rgba-unorm-srgb";minFilter="linear";offset=true [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="bc3-rgba-unorm-srgb";minFilter="nearest";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="bc3-rgba-unorm-srgb";minFilter="nearest";offset=true [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="bc4-r-snorm";minFilter="linear";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="bc4-r-snorm";minFilter="linear";offset=true [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="bc4-r-snorm";minFilter="nearest";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="bc4-r-snorm";minFilter="nearest";offset=true [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="bc4-r-unorm";minFilter="linear";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="bc4-r-unorm";minFilter="linear";offset=true [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="bc4-r-unorm";minFilter="nearest";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="bc4-r-unorm";minFilter="nearest";offset=true [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="bc5-rg-snorm";minFilter="linear";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="bc5-rg-snorm";minFilter="linear";offset=true [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="bc5-rg-snorm";minFilter="nearest";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="bc5-rg-snorm";minFilter="nearest";offset=true [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="bc5-rg-unorm";minFilter="linear";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="bc5-rg-unorm";minFilter="linear";offset=true [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="bc5-rg-unorm";minFilter="nearest";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="bc5-rg-unorm";minFilter="nearest";offset=true [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="bc7-rgba-unorm";minFilter="linear";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="bc7-rgba-unorm";minFilter="linear";offset=true [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="bc7-rgba-unorm";minFilter="nearest";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="bc7-rgba-unorm";minFilter="nearest";offset=true [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="bc7-rgba-unorm-srgb";minFilter="linear";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="bc7-rgba-unorm-srgb";minFilter="linear";offset=true [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="bc7-rgba-unorm-srgb";minFilter="nearest";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="bc7-rgba-unorm-srgb";minFilter="nearest";offset=true [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="bgra8unorm";minFilter="linear";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="bgra8unorm";minFilter="linear";offset=true [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="bgra8unorm";minFilter="nearest";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="bgra8unorm";minFilter="nearest";offset=true [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="bgra8unorm-srgb";minFilter="linear";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="bgra8unorm-srgb";minFilter="linear";offset=true [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="bgra8unorm-srgb";minFilter="nearest";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="bgra8unorm-srgb";minFilter="nearest";offset=true [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="depth16unorm";minFilter="nearest";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="depth16unorm";minFilter="nearest";offset=true [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="depth32float";minFilter="nearest";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="depth32float";minFilter="nearest";offset=true [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="r16float";minFilter="linear";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="r16float";minFilter="linear";offset=true [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="r16float";minFilter="nearest";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="r16float";minFilter="nearest";offset=true [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="r16sint";minFilter="linear";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="r16sint";minFilter="linear";offset=true [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="r16sint";minFilter="nearest";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="r16sint";minFilter="nearest";offset=true [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="r16uint";minFilter="linear";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="r16uint";minFilter="linear";offset=true [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="r16uint";minFilter="nearest";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="r16uint";minFilter="nearest";offset=true [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="r32float";minFilter="linear";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="r32float";minFilter="linear";offset=true [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="r32float";minFilter="nearest";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="r32float";minFilter="nearest";offset=true [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="r32sint";minFilter="linear";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="r32sint";minFilter="linear";offset=true [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="r32sint";minFilter="nearest";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="r32sint";minFilter="nearest";offset=true [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="r32uint";minFilter="linear";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="r32uint";minFilter="linear";offset=true [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="r32uint";minFilter="nearest";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="r32uint";minFilter="nearest";offset=true [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="r8sint";minFilter="linear";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="r8sint";minFilter="linear";offset=true [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="r8sint";minFilter="nearest";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="r8sint";minFilter="nearest";offset=true [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="r8snorm";minFilter="linear";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="r8snorm";minFilter="linear";offset=true [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="r8snorm";minFilter="nearest";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="r8snorm";minFilter="nearest";offset=true [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="r8uint";minFilter="linear";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="r8uint";minFilter="linear";offset=true [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="r8uint";minFilter="nearest";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="r8uint";minFilter="nearest";offset=true [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="r8unorm";minFilter="linear";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="r8unorm";minFilter="linear";offset=true [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="r8unorm";minFilter="nearest";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="r8unorm";minFilter="nearest";offset=true [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rg11b10ufloat";minFilter="linear";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rg11b10ufloat";minFilter="linear";offset=true [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rg11b10ufloat";minFilter="nearest";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rg11b10ufloat";minFilter="nearest";offset=true [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rg16float";minFilter="linear";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rg16float";minFilter="linear";offset=true [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rg16float";minFilter="nearest";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rg16float";minFilter="nearest";offset=true [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rg16sint";minFilter="linear";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rg16sint";minFilter="linear";offset=true [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rg16sint";minFilter="nearest";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rg16sint";minFilter="nearest";offset=true [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rg16uint";minFilter="linear";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rg16uint";minFilter="linear";offset=true [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rg16uint";minFilter="nearest";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rg16uint";minFilter="nearest";offset=true [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rg32float";minFilter="linear";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rg32float";minFilter="linear";offset=true [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rg32float";minFilter="nearest";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rg32float";minFilter="nearest";offset=true [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rg32sint";minFilter="linear";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rg32sint";minFilter="linear";offset=true [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rg32sint";minFilter="nearest";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rg32sint";minFilter="nearest";offset=true [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rg32uint";minFilter="linear";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rg32uint";minFilter="linear";offset=true [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rg32uint";minFilter="nearest";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rg32uint";minFilter="nearest";offset=true [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rg8sint";minFilter="linear";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rg8sint";minFilter="linear";offset=true [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rg8sint";minFilter="nearest";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rg8sint";minFilter="nearest";offset=true [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rg8snorm";minFilter="linear";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rg8snorm";minFilter="linear";offset=true [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rg8snorm";minFilter="nearest";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rg8snorm";minFilter="nearest";offset=true [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rg8uint";minFilter="linear";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rg8uint";minFilter="linear";offset=true [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rg8uint";minFilter="nearest";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rg8uint";minFilter="nearest";offset=true [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rg8unorm";minFilter="linear";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rg8unorm";minFilter="linear";offset=true [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rg8unorm";minFilter="nearest";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rg8unorm";minFilter="nearest";offset=true [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rgb10a2uint";minFilter="linear";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rgb10a2uint";minFilter="linear";offset=true [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rgb10a2uint";minFilter="nearest";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rgb10a2uint";minFilter="nearest";offset=true [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rgb10a2unorm";minFilter="linear";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rgb10a2unorm";minFilter="linear";offset=true [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rgb10a2unorm";minFilter="nearest";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rgb10a2unorm";minFilter="nearest";offset=true [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rgb9e5ufloat";minFilter="linear";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rgb9e5ufloat";minFilter="linear";offset=true [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rgb9e5ufloat";minFilter="nearest";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rgb9e5ufloat";minFilter="nearest";offset=true [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rgba16float";minFilter="linear";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rgba16float";minFilter="linear";offset=true [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rgba16float";minFilter="nearest";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rgba16float";minFilter="nearest";offset=true [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rgba16sint";minFilter="linear";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rgba16sint";minFilter="linear";offset=true [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rgba16sint";minFilter="nearest";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rgba16sint";minFilter="nearest";offset=true [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rgba16uint";minFilter="linear";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rgba16uint";minFilter="linear";offset=true [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rgba16uint";minFilter="nearest";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rgba16uint";minFilter="nearest";offset=true [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rgba32float";minFilter="linear";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rgba32float";minFilter="linear";offset=true [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rgba32float";minFilter="nearest";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rgba32float";minFilter="nearest";offset=true [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rgba32sint";minFilter="linear";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rgba32sint";minFilter="linear";offset=true [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rgba32sint";minFilter="nearest";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rgba32sint";minFilter="nearest";offset=true [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rgba32uint";minFilter="linear";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rgba32uint";minFilter="linear";offset=true [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rgba32uint";minFilter="nearest";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rgba32uint";minFilter="nearest";offset=true [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rgba8sint";minFilter="linear";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rgba8sint";minFilter="linear";offset=true [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rgba8sint";minFilter="nearest";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rgba8sint";minFilter="nearest";offset=true [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rgba8snorm";minFilter="linear";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rgba8snorm";minFilter="linear";offset=true [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rgba8snorm";minFilter="nearest";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rgba8snorm";minFilter="nearest";offset=true [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rgba8uint";minFilter="linear";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rgba8uint";minFilter="linear";offset=true [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rgba8uint";minFilter="nearest";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rgba8uint";minFilter="nearest";offset=true [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rgba8unorm";minFilter="linear";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rgba8unorm";minFilter="linear";offset=true [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rgba8unorm";minFilter="nearest";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rgba8unorm";minFilter="nearest";offset=true [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rgba8unorm-srgb";minFilter="linear";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rgba8unorm-srgb";minFilter="linear";offset=true [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rgba8unorm-srgb";minFilter="nearest";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:stage="compute";format="rgba8unorm-srgb";minFilter="nearest";offset=true [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:* [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:* [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:* [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="compute";format="depth16unorm";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="compute";format="depth16unorm";offset=true [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="compute";format="depth32float";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords:stage="compute";format="depth32float";offset=true [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_3d_coords:stage="compute";format="depth16unorm";viewDimension="cube" [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_3d_coords:stage="compute";format="depth16unorm";viewDimension="cube-array";A="i32" [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_3d_coords:stage="compute";format="depth16unorm";viewDimension="cube-array";A="u32" [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_3d_coords:stage="compute";format="depth32float";viewDimension="cube" [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_3d_coords:stage="compute";format="depth32float";viewDimension="cube-array";A="i32" [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_3d_coords:stage="compute";format="depth32float";viewDimension="cube-array";A="u32" [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_array_2d_coords:stage="compute";format="depth16unorm";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_array_2d_coords:stage="compute";format="depth16unorm";offset=true [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_array_2d_coords:stage="compute";format="depth32float";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_array_2d_coords:stage="compute";format="depth32float";offset=true [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords:* [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:* [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_2d_coords:* [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_3d_coords:* [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation nvidia-0x2184 win10 ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_2d_coords:stage="v";format="rg32float";filt="nearest";modeU="c";modeV="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation nvidia-0x2184 win10 ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_2d_coords:stage="v";format="rg32float";filt="nearest";modeU="c";modeV="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation nvidia-0x2184 win10 ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_2d_coords:stage="v";format="rg32float";filt="nearest";modeU="c";modeV="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation nvidia-0x2184 win10 ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_2d_coords:stage="v";format="rg32float";filt="nearest";modeU="r";modeV="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation nvidia-0x2184 win10 ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_2d_coords:stage="v";format="rg32float";filt="nearest";modeU="r";modeV="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation nvidia-0x2184 win10 ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_2d_coords:stage="v";format="rg32float";filt="nearest";modeU="r";modeV="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation nvidia-0x2184 win10 ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_2d_coords:stage="v";format="rg32float";filt="nearest";modeU="m";modeV="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation nvidia-0x2184 win10 ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_2d_coords:stage="v";format="rg32float";filt="nearest";modeU="m";modeV="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation nvidia-0x2184 win10 ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_2d_coords:stage="v";format="rg32float";filt="nearest";modeU="m";modeV="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation nvidia-0x2184 win10 ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_2d_coords:stage="v";format="rg32float";filt="linear";modeU="c";modeV="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation nvidia-0x2184 win10 ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_2d_coords:stage="v";format="rg32float";filt="linear";modeU="c";modeV="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation nvidia-0x2184 win10 ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_2d_coords:stage="v";format="rg32float";filt="linear";modeU="c";modeV="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation nvidia-0x2184 win10 ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_2d_coords:stage="v";format="rg32float";filt="linear";modeU="r";modeV="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation nvidia-0x2184 win10 ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_2d_coords:stage="v";format="rg32float";filt="linear";modeU="r";modeV="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation nvidia-0x2184 win10 ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_2d_coords:stage="v";format="rg32float";filt="linear";modeU="r";modeV="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation nvidia-0x2184 win10 ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_2d_coords:stage="v";format="rg32float";filt="linear";modeU="m";modeV="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation nvidia-0x2184 win10 ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_2d_coords:stage="v";format="rg32float";filt="linear";modeU="m";modeV="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-backend-validation nvidia-0x2184 win10 ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_2d_coords:stage="v";format="rg32float";filt="linear";modeU="m";modeV="m";offset=false [ Failure ] +crbug.com/dawn/372283570 [ dawn-no-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:* [ Skip ] +crbug.com/dawn/372283570 [ dawn-no-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:* [ Skip ] +crbug.com/dawn/372283570 [ dawn-no-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:* [ Skip ] +crbug.com/dawn/372283570 [ dawn-no-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:* [ Skip ] +crbug.com/dawn/372283570 [ dawn-no-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:* [ Skip ] +crbug.com/dawn/372283570 [ dawn-no-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:* [ Skip ] +crbug.com/dawn/372283570 [ dawn-no-backend-validation intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:* [ Skip ] + crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x4680 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:* [ Failure ] crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x4680 win10 ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:* [ Failure ] crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x4680 win10 ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:* [ Failure ] crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x4680 win10 ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:* [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="compute";format="astc-12x10-unorm";minFilter="linear" [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="compute";format="astc-12x10-unorm";minFilter="nearest" [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="compute";format="astc-6x5-unorm";minFilter="linear" [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="compute";format="astc-6x5-unorm";minFilter="nearest" [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="fragment";format="astc-12x10-unorm";minFilter="linear" [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="fragment";format="astc-12x10-unorm";minFilter="nearest" [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="fragment";format="astc-6x5-unorm";minFilter="linear" [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="vertex";format="astc-12x10-unorm";minFilter="linear" [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="vertex";format="astc-12x10-unorm";minFilter="nearest" [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="vertex";format="astc-6x5-unorm";minFilter="linear" [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="astc-12x10-unorm";filt="linear";mode="c" [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="astc-12x10-unorm";filt="linear";mode="c" [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="astc-12x10-unorm";filt="linear";mode="c" [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="astc-12x10-unorm";filt="linear";mode="r" [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="astc-12x10-unorm";filt="linear";mode="r" [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="astc-12x10-unorm";filt="linear";mode="r" [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="astc-12x10-unorm";filt="linear";mode="m" [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="astc-12x10-unorm";filt="linear";mode="m" [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="astc-12x10-unorm";filt="linear";mode="m" [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="astc-12x10-unorm";filt="nearest";mode="c" [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="astc-12x10-unorm";filt="nearest";mode="c" [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="astc-12x10-unorm";filt="nearest";mode="c" [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="astc-12x10-unorm";filt="nearest";mode="r" [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="astc-12x10-unorm";filt="nearest";mode="r" [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="astc-12x10-unorm";filt="nearest";mode="r" [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="astc-12x10-unorm";filt="nearest";mode="m" [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="astc-12x10-unorm";filt="nearest";mode="m" [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="astc-12x10-unorm";filt="nearest";mode="m" [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="astc-6x5-unorm";filt="linear";mode="c" [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="astc-6x5-unorm";filt="linear";mode="c" [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="astc-6x5-unorm";filt="linear";mode="c" [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="astc-6x5-unorm";filt="linear";mode="r" [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="astc-6x5-unorm";filt="linear";mode="r" [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="astc-6x5-unorm";filt="linear";mode="r" [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="astc-6x5-unorm";filt="linear";mode="m" [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="astc-6x5-unorm";filt="linear";mode="m" [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="astc-6x5-unorm";filt="linear";mode="m" [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="astc-6x5-unorm";filt="nearest";mode="c" [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="astc-6x5-unorm";filt="nearest";mode="c" [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="astc-6x5-unorm";filt="nearest";mode="c" [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="astc-6x5-unorm";filt="nearest";mode="r" [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="astc-6x5-unorm";filt="nearest";mode="r" [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="astc-6x5-unorm";filt="nearest";mode="r" [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="astc-6x5-unorm";filt="nearest";mode="m" [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="astc-6x5-unorm";filt="nearest";mode="m" [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="c";format="astc-6x5-unorm";filt="nearest";mode="m" [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="astc-12x10-unorm";filt="linear";mode="c" [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="astc-12x10-unorm";filt="linear";mode="c" [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="astc-12x10-unorm";filt="linear";mode="c" [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="astc-12x10-unorm";filt="linear";mode="r" [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="astc-12x10-unorm";filt="linear";mode="r" [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="astc-12x10-unorm";filt="linear";mode="r" [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="astc-12x10-unorm";filt="linear";mode="m" [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="astc-12x10-unorm";filt="linear";mode="m" [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="astc-12x10-unorm";filt="linear";mode="m" [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="astc-12x10-unorm";filt="nearest";mode="c" [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="astc-12x10-unorm";filt="nearest";mode="c" [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="astc-12x10-unorm";filt="nearest";mode="c" [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="astc-12x10-unorm";filt="nearest";mode="r" [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="astc-12x10-unorm";filt="nearest";mode="r" [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="astc-12x10-unorm";filt="nearest";mode="r" [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="astc-12x10-unorm";filt="nearest";mode="m" [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="astc-12x10-unorm";filt="nearest";mode="m" [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="astc-12x10-unorm";filt="nearest";mode="m" [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="astc-6x5-unorm";filt="linear";mode="c" [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="astc-6x5-unorm";filt="linear";mode="c" [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="astc-6x5-unorm";filt="linear";mode="c" [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="astc-6x5-unorm";filt="linear";mode="r" [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="astc-6x5-unorm";filt="linear";mode="r" [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="astc-6x5-unorm";filt="linear";mode="r" [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="astc-6x5-unorm";filt="linear";mode="m" [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="astc-6x5-unorm";filt="linear";mode="m" [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="astc-6x5-unorm";filt="linear";mode="m" [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="v";format="astc-12x10-unorm";filt="linear";mode="c" [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="v";format="astc-12x10-unorm";filt="linear";mode="c" [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="v";format="astc-12x10-unorm";filt="linear";mode="c" [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="v";format="astc-12x10-unorm";filt="linear";mode="r" [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="v";format="astc-12x10-unorm";filt="linear";mode="r" [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="v";format="astc-12x10-unorm";filt="linear";mode="r" [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="v";format="astc-12x10-unorm";filt="linear";mode="m" [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="v";format="astc-12x10-unorm";filt="linear";mode="m" [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="v";format="astc-12x10-unorm";filt="linear";mode="m" [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="v";format="astc-12x10-unorm";filt="nearest";mode="c" [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="v";format="astc-12x10-unorm";filt="nearest";mode="c" [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="v";format="astc-12x10-unorm";filt="nearest";mode="c" [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="v";format="astc-12x10-unorm";filt="nearest";mode="r" [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="v";format="astc-12x10-unorm";filt="nearest";mode="r" [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="v";format="astc-12x10-unorm";filt="nearest";mode="r" [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="v";format="astc-12x10-unorm";filt="nearest";mode="m" [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="v";format="astc-12x10-unorm";filt="nearest";mode="m" [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="v";format="astc-12x10-unorm";filt="nearest";mode="m" [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="v";format="astc-6x5-unorm";filt="linear";mode="c" [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="v";format="astc-6x5-unorm";filt="linear";mode="c" [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="v";format="astc-6x5-unorm";filt="linear";mode="c" [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="v";format="astc-6x5-unorm";filt="linear";mode="r" [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="v";format="astc-6x5-unorm";filt="linear";mode="r" [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="v";format="astc-6x5-unorm";filt="linear";mode="r" [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="v";format="astc-6x5-unorm";filt="linear";mode="m" [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="v";format="astc-6x5-unorm";filt="linear";mode="m" [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="v";format="astc-6x5-unorm";filt="linear";mode="m" [ Failure ] crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:* [ Failure ] crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:* [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_3d_coords:format="astc-10x6-unorm" [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_3d_coords:format="astc-12x10-unorm" [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_3d_coords:format="astc-4x4-unorm" [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_3d_coords:format="astc-6x5-unorm" [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_3d_coords:format="astc-6x6-unorm" [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_3d_coords:format="astc-10x6-unorm";* [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_3d_coords:format="astc-12x10-unorm";* [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_3d_coords:format="astc-4x4-unorm";* [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_3d_coords:format="astc-6x5-unorm";* [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_3d_coords:format="astc-6x6-unorm";* [ Failure ] crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:* [ Failure ] crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:* [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="compute";format="astc-5x4-unorm";viewDimension="cube";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="compute";format="astc-8x5-unorm";viewDimension="cube";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="compute";format="astc-8x6-unorm";viewDimension="cube";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="fragment";format="astc-5x4-unorm";viewDimension="cube";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="fragment";format="astc-8x5-unorm";viewDimension="cube";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="fragment";format="astc-8x6-unorm";viewDimension="cube";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="vertex";format="astc-5x4-unorm";viewDimension="cube";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="vertex";format="astc-8x5-unorm";viewDimension="cube";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="vertex";format="astc-8x6-unorm";viewDimension="cube";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-5x4-unorm";dim="cube";filt="nearest";modeU="c";modeV="c";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-5x4-unorm";dim="cube";filt="nearest";modeU="c";modeV="c";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-5x4-unorm";dim="cube";filt="nearest";modeU="c";modeV="c";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-5x4-unorm";dim="cube";filt="nearest";modeU="c";modeV="r";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-5x4-unorm";dim="cube";filt="nearest";modeU="c";modeV="r";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-5x4-unorm";dim="cube";filt="nearest";modeU="c";modeV="r";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-5x4-unorm";dim="cube";filt="nearest";modeU="c";modeV="m";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-5x4-unorm";dim="cube";filt="nearest";modeU="c";modeV="m";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-5x4-unorm";dim="cube";filt="nearest";modeU="c";modeV="m";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-5x4-unorm";dim="cube";filt="linear";modeU="c";modeV="c";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-5x4-unorm";dim="cube";filt="linear";modeU="c";modeV="c";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-5x4-unorm";dim="cube";filt="linear";modeU="c";modeV="c";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-5x4-unorm";dim="cube";filt="linear";modeU="c";modeV="r";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-5x4-unorm";dim="cube";filt="linear";modeU="c";modeV="r";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-5x4-unorm";dim="cube";filt="linear";modeU="c";modeV="r";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-5x4-unorm";dim="cube";filt="linear";modeU="c";modeV="m";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-5x4-unorm";dim="cube";filt="linear";modeU="c";modeV="m";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-5x4-unorm";dim="cube";filt="linear";modeU="c";modeV="m";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-5x4-unorm";dim="cube";filt="nearest";modeU="r";modeV="c";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-5x4-unorm";dim="cube";filt="nearest";modeU="r";modeV="c";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-5x4-unorm";dim="cube";filt="nearest";modeU="r";modeV="c";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-5x4-unorm";dim="cube";filt="nearest";modeU="r";modeV="r";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-5x4-unorm";dim="cube";filt="nearest";modeU="r";modeV="r";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-5x4-unorm";dim="cube";filt="nearest";modeU="r";modeV="r";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-5x4-unorm";dim="cube";filt="nearest";modeU="r";modeV="m";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-5x4-unorm";dim="cube";filt="nearest";modeU="r";modeV="m";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-5x4-unorm";dim="cube";filt="nearest";modeU="r";modeV="m";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-5x4-unorm";dim="cube";filt="linear";modeU="r";modeV="c";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-5x4-unorm";dim="cube";filt="linear";modeU="r";modeV="c";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-5x4-unorm";dim="cube";filt="linear";modeU="r";modeV="c";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-5x4-unorm";dim="cube";filt="linear";modeU="r";modeV="r";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-5x4-unorm";dim="cube";filt="linear";modeU="r";modeV="r";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-5x4-unorm";dim="cube";filt="linear";modeU="r";modeV="r";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-5x4-unorm";dim="cube";filt="linear";modeU="r";modeV="m";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-5x4-unorm";dim="cube";filt="linear";modeU="r";modeV="m";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-5x4-unorm";dim="cube";filt="linear";modeU="r";modeV="m";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-5x4-unorm";dim="cube";filt="nearest";modeU="m";modeV="c";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-5x4-unorm";dim="cube";filt="nearest";modeU="m";modeV="c";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-5x4-unorm";dim="cube";filt="nearest";modeU="m";modeV="c";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-5x4-unorm";dim="cube";filt="nearest";modeU="m";modeV="r";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-5x4-unorm";dim="cube";filt="nearest";modeU="m";modeV="r";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-5x4-unorm";dim="cube";filt="nearest";modeU="m";modeV="r";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-5x4-unorm";dim="cube";filt="nearest";modeU="m";modeV="m";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-5x4-unorm";dim="cube";filt="nearest";modeU="m";modeV="m";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-5x4-unorm";dim="cube";filt="nearest";modeU="m";modeV="m";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-5x4-unorm";dim="cube";filt="linear";modeU="m";modeV="c";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-5x4-unorm";dim="cube";filt="linear";modeU="m";modeV="c";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-5x4-unorm";dim="cube";filt="linear";modeU="m";modeV="c";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-5x4-unorm";dim="cube";filt="linear";modeU="m";modeV="r";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-5x4-unorm";dim="cube";filt="linear";modeU="m";modeV="r";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-5x4-unorm";dim="cube";filt="linear";modeU="m";modeV="r";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-5x4-unorm";dim="cube";filt="linear";modeU="m";modeV="m";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-5x4-unorm";dim="cube";filt="linear";modeU="m";modeV="m";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-5x4-unorm";dim="cube";filt="linear";modeU="m";modeV="m";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-8x5-unorm";dim="cube";filt="nearest";modeU="c";modeV="c";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-8x5-unorm";dim="cube";filt="nearest";modeU="c";modeV="c";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-8x5-unorm";dim="cube";filt="nearest";modeU="c";modeV="c";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-8x5-unorm";dim="cube";filt="nearest";modeU="c";modeV="r";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-8x5-unorm";dim="cube";filt="nearest";modeU="c";modeV="r";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-8x5-unorm";dim="cube";filt="nearest";modeU="c";modeV="r";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-8x5-unorm";dim="cube";filt="nearest";modeU="c";modeV="m";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-8x5-unorm";dim="cube";filt="nearest";modeU="c";modeV="m";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-8x5-unorm";dim="cube";filt="nearest";modeU="c";modeV="m";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-8x5-unorm";dim="cube";filt="linear";modeU="c";modeV="c";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-8x5-unorm";dim="cube";filt="linear";modeU="c";modeV="c";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-8x5-unorm";dim="cube";filt="linear";modeU="c";modeV="c";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-8x5-unorm";dim="cube";filt="linear";modeU="c";modeV="r";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-8x5-unorm";dim="cube";filt="linear";modeU="c";modeV="r";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-8x5-unorm";dim="cube";filt="linear";modeU="c";modeV="r";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-8x5-unorm";dim="cube";filt="linear";modeU="c";modeV="m";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-8x5-unorm";dim="cube";filt="linear";modeU="c";modeV="m";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-8x5-unorm";dim="cube";filt="linear";modeU="c";modeV="m";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-8x5-unorm";dim="cube";filt="nearest";modeU="r";modeV="c";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-8x5-unorm";dim="cube";filt="nearest";modeU="r";modeV="c";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-8x5-unorm";dim="cube";filt="nearest";modeU="r";modeV="c";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-8x5-unorm";dim="cube";filt="nearest";modeU="r";modeV="r";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-8x5-unorm";dim="cube";filt="nearest";modeU="r";modeV="r";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-8x5-unorm";dim="cube";filt="nearest";modeU="r";modeV="r";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-8x5-unorm";dim="cube";filt="nearest";modeU="r";modeV="m";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-8x5-unorm";dim="cube";filt="nearest";modeU="r";modeV="m";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-8x5-unorm";dim="cube";filt="nearest";modeU="r";modeV="m";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-8x5-unorm";dim="cube";filt="linear";modeU="r";modeV="c";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-8x5-unorm";dim="cube";filt="linear";modeU="r";modeV="c";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-8x5-unorm";dim="cube";filt="linear";modeU="r";modeV="c";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-8x5-unorm";dim="cube";filt="linear";modeU="r";modeV="r";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-8x5-unorm";dim="cube";filt="linear";modeU="r";modeV="r";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-8x5-unorm";dim="cube";filt="linear";modeU="r";modeV="r";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-8x5-unorm";dim="cube";filt="linear";modeU="r";modeV="m";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-8x5-unorm";dim="cube";filt="linear";modeU="r";modeV="m";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-8x5-unorm";dim="cube";filt="linear";modeU="r";modeV="m";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-8x5-unorm";dim="cube";filt="nearest";modeU="m";modeV="c";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-8x5-unorm";dim="cube";filt="nearest";modeU="m";modeV="c";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-8x5-unorm";dim="cube";filt="nearest";modeU="m";modeV="c";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-8x5-unorm";dim="cube";filt="nearest";modeU="m";modeV="r";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-8x5-unorm";dim="cube";filt="nearest";modeU="m";modeV="r";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-8x5-unorm";dim="cube";filt="nearest";modeU="m";modeV="r";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-8x5-unorm";dim="cube";filt="nearest";modeU="m";modeV="m";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-8x5-unorm";dim="cube";filt="nearest";modeU="m";modeV="m";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-8x5-unorm";dim="cube";filt="nearest";modeU="m";modeV="m";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-8x5-unorm";dim="cube";filt="linear";modeU="m";modeV="c";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-8x5-unorm";dim="cube";filt="linear";modeU="m";modeV="c";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-8x5-unorm";dim="cube";filt="linear";modeU="m";modeV="c";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-8x5-unorm";dim="cube";filt="linear";modeU="m";modeV="r";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-8x5-unorm";dim="cube";filt="linear";modeU="m";modeV="r";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-8x5-unorm";dim="cube";filt="linear";modeU="m";modeV="r";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-8x5-unorm";dim="cube";filt="linear";modeU="m";modeV="m";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-8x5-unorm";dim="cube";filt="linear";modeU="m";modeV="m";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-8x5-unorm";dim="cube";filt="linear";modeU="m";modeV="m";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-8x6-unorm";dim="cube";filt="nearest";modeU="c";modeV="c";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-8x6-unorm";dim="cube";filt="nearest";modeU="c";modeV="c";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-8x6-unorm";dim="cube";filt="nearest";modeU="c";modeV="c";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-8x6-unorm";dim="cube";filt="nearest";modeU="c";modeV="r";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-8x6-unorm";dim="cube";filt="nearest";modeU="c";modeV="r";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-8x6-unorm";dim="cube";filt="nearest";modeU="c";modeV="r";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-8x6-unorm";dim="cube";filt="nearest";modeU="c";modeV="m";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-8x6-unorm";dim="cube";filt="nearest";modeU="c";modeV="m";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-8x6-unorm";dim="cube";filt="nearest";modeU="c";modeV="m";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-8x6-unorm";dim="cube";filt="linear";modeU="c";modeV="c";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-8x6-unorm";dim="cube";filt="linear";modeU="c";modeV="c";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-8x6-unorm";dim="cube";filt="linear";modeU="c";modeV="c";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-8x6-unorm";dim="cube";filt="linear";modeU="c";modeV="r";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-8x6-unorm";dim="cube";filt="linear";modeU="c";modeV="r";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-8x6-unorm";dim="cube";filt="linear";modeU="c";modeV="r";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-8x6-unorm";dim="cube";filt="linear";modeU="c";modeV="m";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-8x6-unorm";dim="cube";filt="linear";modeU="c";modeV="m";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-8x6-unorm";dim="cube";filt="linear";modeU="c";modeV="m";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-8x6-unorm";dim="cube";filt="nearest";modeU="r";modeV="c";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-8x6-unorm";dim="cube";filt="nearest";modeU="r";modeV="c";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-8x6-unorm";dim="cube";filt="nearest";modeU="r";modeV="c";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-8x6-unorm";dim="cube";filt="nearest";modeU="r";modeV="r";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-8x6-unorm";dim="cube";filt="nearest";modeU="r";modeV="r";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-8x6-unorm";dim="cube";filt="nearest";modeU="r";modeV="r";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-8x6-unorm";dim="cube";filt="nearest";modeU="r";modeV="m";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-8x6-unorm";dim="cube";filt="nearest";modeU="r";modeV="m";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-8x6-unorm";dim="cube";filt="nearest";modeU="r";modeV="m";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-8x6-unorm";dim="cube";filt="linear";modeU="r";modeV="c";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-8x6-unorm";dim="cube";filt="linear";modeU="r";modeV="c";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-8x6-unorm";dim="cube";filt="linear";modeU="r";modeV="c";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-8x6-unorm";dim="cube";filt="linear";modeU="r";modeV="r";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-8x6-unorm";dim="cube";filt="linear";modeU="r";modeV="r";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-8x6-unorm";dim="cube";filt="linear";modeU="r";modeV="r";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-8x6-unorm";dim="cube";filt="linear";modeU="r";modeV="m";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-8x6-unorm";dim="cube";filt="linear";modeU="r";modeV="m";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-8x6-unorm";dim="cube";filt="linear";modeU="r";modeV="m";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-8x6-unorm";dim="cube";filt="nearest";modeU="m";modeV="c";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-8x6-unorm";dim="cube";filt="nearest";modeU="m";modeV="c";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-8x6-unorm";dim="cube";filt="nearest";modeU="m";modeV="c";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-8x6-unorm";dim="cube";filt="nearest";modeU="m";modeV="r";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-8x6-unorm";dim="cube";filt="nearest";modeU="m";modeV="r";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-8x6-unorm";dim="cube";filt="nearest";modeU="m";modeV="r";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-8x6-unorm";dim="cube";filt="nearest";modeU="m";modeV="m";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-8x6-unorm";dim="cube";filt="nearest";modeU="m";modeV="m";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-8x6-unorm";dim="cube";filt="nearest";modeU="m";modeV="m";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-8x6-unorm";dim="cube";filt="linear";modeU="m";modeV="c";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-8x6-unorm";dim="cube";filt="linear";modeU="m";modeV="c";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-8x6-unorm";dim="cube";filt="linear";modeU="m";modeV="c";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-8x6-unorm";dim="cube";filt="linear";modeU="m";modeV="r";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-8x6-unorm";dim="cube";filt="linear";modeU="m";modeV="r";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-8x6-unorm";dim="cube";filt="linear";modeU="m";modeV="r";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-8x6-unorm";dim="cube";filt="linear";modeU="m";modeV="m";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-8x6-unorm";dim="cube";filt="linear";modeU="m";modeV="m";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="c";format="astc-8x6-unorm";dim="cube";filt="linear";modeU="m";modeV="m";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-5x4-unorm";dim="cube";filt="nearest";modeU="c";modeV="c";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-5x4-unorm";dim="cube";filt="nearest";modeU="c";modeV="c";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-5x4-unorm";dim="cube";filt="nearest";modeU="c";modeV="c";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-5x4-unorm";dim="cube";filt="nearest";modeU="c";modeV="r";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-5x4-unorm";dim="cube";filt="nearest";modeU="c";modeV="r";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-5x4-unorm";dim="cube";filt="nearest";modeU="c";modeV="r";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-5x4-unorm";dim="cube";filt="nearest";modeU="c";modeV="m";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-5x4-unorm";dim="cube";filt="nearest";modeU="c";modeV="m";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-5x4-unorm";dim="cube";filt="nearest";modeU="c";modeV="m";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-5x4-unorm";dim="cube";filt="linear";modeU="c";modeV="c";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-5x4-unorm";dim="cube";filt="linear";modeU="c";modeV="c";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-5x4-unorm";dim="cube";filt="linear";modeU="c";modeV="c";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-5x4-unorm";dim="cube";filt="linear";modeU="c";modeV="r";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-5x4-unorm";dim="cube";filt="linear";modeU="c";modeV="r";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-5x4-unorm";dim="cube";filt="linear";modeU="c";modeV="r";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-5x4-unorm";dim="cube";filt="linear";modeU="c";modeV="m";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-5x4-unorm";dim="cube";filt="linear";modeU="c";modeV="m";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-5x4-unorm";dim="cube";filt="linear";modeU="c";modeV="m";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-5x4-unorm";dim="cube";filt="nearest";modeU="r";modeV="c";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-5x4-unorm";dim="cube";filt="nearest";modeU="r";modeV="c";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-5x4-unorm";dim="cube";filt="nearest";modeU="r";modeV="c";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-5x4-unorm";dim="cube";filt="nearest";modeU="r";modeV="r";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-5x4-unorm";dim="cube";filt="nearest";modeU="r";modeV="r";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-5x4-unorm";dim="cube";filt="nearest";modeU="r";modeV="r";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-5x4-unorm";dim="cube";filt="nearest";modeU="r";modeV="m";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-5x4-unorm";dim="cube";filt="nearest";modeU="r";modeV="m";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-5x4-unorm";dim="cube";filt="nearest";modeU="r";modeV="m";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-5x4-unorm";dim="cube";filt="linear";modeU="r";modeV="c";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-5x4-unorm";dim="cube";filt="linear";modeU="r";modeV="c";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-5x4-unorm";dim="cube";filt="linear";modeU="r";modeV="c";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-5x4-unorm";dim="cube";filt="linear";modeU="r";modeV="r";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-5x4-unorm";dim="cube";filt="linear";modeU="r";modeV="r";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-5x4-unorm";dim="cube";filt="linear";modeU="r";modeV="r";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-5x4-unorm";dim="cube";filt="linear";modeU="r";modeV="m";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-5x4-unorm";dim="cube";filt="linear";modeU="r";modeV="m";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-5x4-unorm";dim="cube";filt="linear";modeU="r";modeV="m";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-5x4-unorm";dim="cube";filt="nearest";modeU="m";modeV="c";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-5x4-unorm";dim="cube";filt="nearest";modeU="m";modeV="c";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-5x4-unorm";dim="cube";filt="nearest";modeU="m";modeV="c";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-5x4-unorm";dim="cube";filt="nearest";modeU="m";modeV="r";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-5x4-unorm";dim="cube";filt="nearest";modeU="m";modeV="r";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-5x4-unorm";dim="cube";filt="nearest";modeU="m";modeV="r";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-5x4-unorm";dim="cube";filt="nearest";modeU="m";modeV="m";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-5x4-unorm";dim="cube";filt="nearest";modeU="m";modeV="m";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-5x4-unorm";dim="cube";filt="nearest";modeU="m";modeV="m";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-5x4-unorm";dim="cube";filt="linear";modeU="m";modeV="c";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-5x4-unorm";dim="cube";filt="linear";modeU="m";modeV="c";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-5x4-unorm";dim="cube";filt="linear";modeU="m";modeV="c";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-5x4-unorm";dim="cube";filt="linear";modeU="m";modeV="r";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-5x4-unorm";dim="cube";filt="linear";modeU="m";modeV="r";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-5x4-unorm";dim="cube";filt="linear";modeU="m";modeV="r";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-5x4-unorm";dim="cube";filt="linear";modeU="m";modeV="m";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-5x4-unorm";dim="cube";filt="linear";modeU="m";modeV="m";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-5x4-unorm";dim="cube";filt="linear";modeU="m";modeV="m";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-8x5-unorm";dim="cube";filt="nearest";modeU="c";modeV="c";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-8x5-unorm";dim="cube";filt="nearest";modeU="c";modeV="c";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-8x5-unorm";dim="cube";filt="nearest";modeU="c";modeV="c";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-8x5-unorm";dim="cube";filt="nearest";modeU="c";modeV="r";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-8x5-unorm";dim="cube";filt="nearest";modeU="c";modeV="r";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-8x5-unorm";dim="cube";filt="nearest";modeU="c";modeV="r";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-8x5-unorm";dim="cube";filt="nearest";modeU="c";modeV="m";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-8x5-unorm";dim="cube";filt="nearest";modeU="c";modeV="m";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-8x5-unorm";dim="cube";filt="nearest";modeU="c";modeV="m";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-8x5-unorm";dim="cube";filt="linear";modeU="c";modeV="c";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-8x5-unorm";dim="cube";filt="linear";modeU="c";modeV="c";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-8x5-unorm";dim="cube";filt="linear";modeU="c";modeV="c";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-8x5-unorm";dim="cube";filt="linear";modeU="c";modeV="r";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-8x5-unorm";dim="cube";filt="linear";modeU="c";modeV="r";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-8x5-unorm";dim="cube";filt="linear";modeU="c";modeV="r";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-8x5-unorm";dim="cube";filt="linear";modeU="c";modeV="m";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-8x5-unorm";dim="cube";filt="linear";modeU="c";modeV="m";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-8x5-unorm";dim="cube";filt="linear";modeU="c";modeV="m";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-8x5-unorm";dim="cube";filt="nearest";modeU="r";modeV="c";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-8x5-unorm";dim="cube";filt="nearest";modeU="r";modeV="c";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-8x5-unorm";dim="cube";filt="nearest";modeU="r";modeV="c";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-8x5-unorm";dim="cube";filt="nearest";modeU="r";modeV="r";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-8x5-unorm";dim="cube";filt="nearest";modeU="r";modeV="r";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-8x5-unorm";dim="cube";filt="nearest";modeU="r";modeV="r";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-8x5-unorm";dim="cube";filt="nearest";modeU="r";modeV="m";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-8x5-unorm";dim="cube";filt="nearest";modeU="r";modeV="m";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-8x5-unorm";dim="cube";filt="nearest";modeU="r";modeV="m";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-8x5-unorm";dim="cube";filt="linear";modeU="r";modeV="c";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-8x5-unorm";dim="cube";filt="linear";modeU="r";modeV="c";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-8x5-unorm";dim="cube";filt="linear";modeU="r";modeV="c";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-8x5-unorm";dim="cube";filt="linear";modeU="r";modeV="r";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-8x5-unorm";dim="cube";filt="linear";modeU="r";modeV="r";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-8x5-unorm";dim="cube";filt="linear";modeU="r";modeV="r";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-8x5-unorm";dim="cube";filt="linear";modeU="r";modeV="m";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-8x5-unorm";dim="cube";filt="linear";modeU="r";modeV="m";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-8x5-unorm";dim="cube";filt="linear";modeU="r";modeV="m";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-8x5-unorm";dim="cube";filt="nearest";modeU="m";modeV="c";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-8x5-unorm";dim="cube";filt="nearest";modeU="m";modeV="c";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-8x5-unorm";dim="cube";filt="nearest";modeU="m";modeV="c";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-8x5-unorm";dim="cube";filt="nearest";modeU="m";modeV="r";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-8x5-unorm";dim="cube";filt="nearest";modeU="m";modeV="r";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-8x5-unorm";dim="cube";filt="nearest";modeU="m";modeV="r";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-8x5-unorm";dim="cube";filt="nearest";modeU="m";modeV="m";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-8x5-unorm";dim="cube";filt="nearest";modeU="m";modeV="m";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-8x5-unorm";dim="cube";filt="nearest";modeU="m";modeV="m";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-8x5-unorm";dim="cube";filt="linear";modeU="m";modeV="c";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-8x5-unorm";dim="cube";filt="linear";modeU="m";modeV="c";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-8x5-unorm";dim="cube";filt="linear";modeU="m";modeV="c";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-8x5-unorm";dim="cube";filt="linear";modeU="m";modeV="r";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-8x5-unorm";dim="cube";filt="linear";modeU="m";modeV="r";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-8x5-unorm";dim="cube";filt="linear";modeU="m";modeV="r";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-8x5-unorm";dim="cube";filt="linear";modeU="m";modeV="m";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-8x5-unorm";dim="cube";filt="linear";modeU="m";modeV="m";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-8x5-unorm";dim="cube";filt="linear";modeU="m";modeV="m";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-8x6-unorm";dim="cube";filt="nearest";modeU="c";modeV="c";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-8x6-unorm";dim="cube";filt="nearest";modeU="c";modeV="c";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-8x6-unorm";dim="cube";filt="nearest";modeU="c";modeV="c";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-8x6-unorm";dim="cube";filt="nearest";modeU="c";modeV="r";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-8x6-unorm";dim="cube";filt="nearest";modeU="c";modeV="r";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-8x6-unorm";dim="cube";filt="nearest";modeU="c";modeV="r";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-8x6-unorm";dim="cube";filt="nearest";modeU="c";modeV="m";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-8x6-unorm";dim="cube";filt="nearest";modeU="c";modeV="m";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-8x6-unorm";dim="cube";filt="nearest";modeU="c";modeV="m";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-8x6-unorm";dim="cube";filt="linear";modeU="c";modeV="c";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-8x6-unorm";dim="cube";filt="linear";modeU="c";modeV="c";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-8x6-unorm";dim="cube";filt="linear";modeU="c";modeV="c";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-8x6-unorm";dim="cube";filt="linear";modeU="c";modeV="r";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-8x6-unorm";dim="cube";filt="linear";modeU="c";modeV="r";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-8x6-unorm";dim="cube";filt="linear";modeU="c";modeV="r";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-8x6-unorm";dim="cube";filt="linear";modeU="c";modeV="m";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-8x6-unorm";dim="cube";filt="linear";modeU="c";modeV="m";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-8x6-unorm";dim="cube";filt="linear";modeU="c";modeV="m";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-8x6-unorm";dim="cube";filt="nearest";modeU="r";modeV="c";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-8x6-unorm";dim="cube";filt="nearest";modeU="r";modeV="c";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-8x6-unorm";dim="cube";filt="nearest";modeU="r";modeV="c";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-8x6-unorm";dim="cube";filt="nearest";modeU="r";modeV="r";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-8x6-unorm";dim="cube";filt="nearest";modeU="r";modeV="r";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-8x6-unorm";dim="cube";filt="nearest";modeU="r";modeV="r";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-8x6-unorm";dim="cube";filt="nearest";modeU="r";modeV="m";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-8x6-unorm";dim="cube";filt="nearest";modeU="r";modeV="m";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-8x6-unorm";dim="cube";filt="nearest";modeU="r";modeV="m";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-8x6-unorm";dim="cube";filt="linear";modeU="r";modeV="c";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-8x6-unorm";dim="cube";filt="linear";modeU="r";modeV="c";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-8x6-unorm";dim="cube";filt="linear";modeU="r";modeV="c";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-8x6-unorm";dim="cube";filt="linear";modeU="r";modeV="r";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-8x6-unorm";dim="cube";filt="linear";modeU="r";modeV="r";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-8x6-unorm";dim="cube";filt="linear";modeU="r";modeV="r";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-8x6-unorm";dim="cube";filt="linear";modeU="r";modeV="m";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-8x6-unorm";dim="cube";filt="linear";modeU="r";modeV="m";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-8x6-unorm";dim="cube";filt="linear";modeU="r";modeV="m";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-8x6-unorm";dim="cube";filt="nearest";modeU="m";modeV="c";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-8x6-unorm";dim="cube";filt="nearest";modeU="m";modeV="c";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-8x6-unorm";dim="cube";filt="nearest";modeU="m";modeV="c";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-8x6-unorm";dim="cube";filt="nearest";modeU="m";modeV="r";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-8x6-unorm";dim="cube";filt="nearest";modeU="m";modeV="r";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-8x6-unorm";dim="cube";filt="nearest";modeU="m";modeV="r";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-8x6-unorm";dim="cube";filt="nearest";modeU="m";modeV="m";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-8x6-unorm";dim="cube";filt="nearest";modeU="m";modeV="m";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-8x6-unorm";dim="cube";filt="nearest";modeU="m";modeV="m";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-8x6-unorm";dim="cube";filt="linear";modeU="m";modeV="c";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-8x6-unorm";dim="cube";filt="linear";modeU="m";modeV="c";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-8x6-unorm";dim="cube";filt="linear";modeU="m";modeV="c";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-8x6-unorm";dim="cube";filt="linear";modeU="m";modeV="r";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-8x6-unorm";dim="cube";filt="linear";modeU="m";modeV="r";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-8x6-unorm";dim="cube";filt="linear";modeU="m";modeV="r";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-8x6-unorm";dim="cube";filt="linear";modeU="m";modeV="m";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-8x6-unorm";dim="cube";filt="linear";modeU="m";modeV="m";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="f";format="astc-8x6-unorm";dim="cube";filt="linear";modeU="m";modeV="m";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-5x4-unorm";dim="cube";filt="nearest";modeU="c";modeV="c";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-5x4-unorm";dim="cube";filt="nearest";modeU="c";modeV="c";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-5x4-unorm";dim="cube";filt="nearest";modeU="c";modeV="c";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-5x4-unorm";dim="cube";filt="nearest";modeU="c";modeV="r";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-5x4-unorm";dim="cube";filt="nearest";modeU="c";modeV="r";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-5x4-unorm";dim="cube";filt="nearest";modeU="c";modeV="r";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-5x4-unorm";dim="cube";filt="nearest";modeU="c";modeV="m";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-5x4-unorm";dim="cube";filt="nearest";modeU="c";modeV="m";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-5x4-unorm";dim="cube";filt="nearest";modeU="c";modeV="m";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-5x4-unorm";dim="cube";filt="linear";modeU="c";modeV="c";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-5x4-unorm";dim="cube";filt="linear";modeU="c";modeV="c";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-5x4-unorm";dim="cube";filt="linear";modeU="c";modeV="c";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-5x4-unorm";dim="cube";filt="linear";modeU="c";modeV="r";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-5x4-unorm";dim="cube";filt="linear";modeU="c";modeV="r";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-5x4-unorm";dim="cube";filt="linear";modeU="c";modeV="r";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-5x4-unorm";dim="cube";filt="linear";modeU="c";modeV="m";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-5x4-unorm";dim="cube";filt="linear";modeU="c";modeV="m";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-5x4-unorm";dim="cube";filt="linear";modeU="c";modeV="m";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-5x4-unorm";dim="cube";filt="nearest";modeU="r";modeV="c";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-5x4-unorm";dim="cube";filt="nearest";modeU="r";modeV="c";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-5x4-unorm";dim="cube";filt="nearest";modeU="r";modeV="c";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-5x4-unorm";dim="cube";filt="nearest";modeU="r";modeV="r";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-5x4-unorm";dim="cube";filt="nearest";modeU="r";modeV="r";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-5x4-unorm";dim="cube";filt="nearest";modeU="r";modeV="r";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-5x4-unorm";dim="cube";filt="nearest";modeU="r";modeV="m";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-5x4-unorm";dim="cube";filt="nearest";modeU="r";modeV="m";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-5x4-unorm";dim="cube";filt="nearest";modeU="r";modeV="m";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-5x4-unorm";dim="cube";filt="linear";modeU="r";modeV="c";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-5x4-unorm";dim="cube";filt="linear";modeU="r";modeV="c";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-5x4-unorm";dim="cube";filt="linear";modeU="r";modeV="c";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-5x4-unorm";dim="cube";filt="linear";modeU="r";modeV="r";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-5x4-unorm";dim="cube";filt="linear";modeU="r";modeV="r";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-5x4-unorm";dim="cube";filt="linear";modeU="r";modeV="r";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-5x4-unorm";dim="cube";filt="linear";modeU="r";modeV="m";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-5x4-unorm";dim="cube";filt="linear";modeU="r";modeV="m";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-5x4-unorm";dim="cube";filt="linear";modeU="r";modeV="m";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-5x4-unorm";dim="cube";filt="nearest";modeU="m";modeV="c";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-5x4-unorm";dim="cube";filt="nearest";modeU="m";modeV="c";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-5x4-unorm";dim="cube";filt="nearest";modeU="m";modeV="c";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-5x4-unorm";dim="cube";filt="nearest";modeU="m";modeV="r";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-5x4-unorm";dim="cube";filt="nearest";modeU="m";modeV="r";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-5x4-unorm";dim="cube";filt="nearest";modeU="m";modeV="r";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-5x4-unorm";dim="cube";filt="nearest";modeU="m";modeV="m";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-5x4-unorm";dim="cube";filt="nearest";modeU="m";modeV="m";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-5x4-unorm";dim="cube";filt="nearest";modeU="m";modeV="m";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-5x4-unorm";dim="cube";filt="linear";modeU="m";modeV="c";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-5x4-unorm";dim="cube";filt="linear";modeU="m";modeV="c";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-5x4-unorm";dim="cube";filt="linear";modeU="m";modeV="c";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-5x4-unorm";dim="cube";filt="linear";modeU="m";modeV="r";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-5x4-unorm";dim="cube";filt="linear";modeU="m";modeV="r";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-5x4-unorm";dim="cube";filt="linear";modeU="m";modeV="r";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-5x4-unorm";dim="cube";filt="linear";modeU="m";modeV="m";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-5x4-unorm";dim="cube";filt="linear";modeU="m";modeV="m";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-5x4-unorm";dim="cube";filt="linear";modeU="m";modeV="m";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-8x5-unorm";dim="cube";filt="nearest";modeU="c";modeV="c";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-8x5-unorm";dim="cube";filt="nearest";modeU="c";modeV="c";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-8x5-unorm";dim="cube";filt="nearest";modeU="c";modeV="c";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-8x5-unorm";dim="cube";filt="nearest";modeU="c";modeV="r";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-8x5-unorm";dim="cube";filt="nearest";modeU="c";modeV="r";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-8x5-unorm";dim="cube";filt="nearest";modeU="c";modeV="r";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-8x5-unorm";dim="cube";filt="nearest";modeU="c";modeV="m";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-8x5-unorm";dim="cube";filt="nearest";modeU="c";modeV="m";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-8x5-unorm";dim="cube";filt="nearest";modeU="c";modeV="m";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-8x5-unorm";dim="cube";filt="linear";modeU="c";modeV="c";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-8x5-unorm";dim="cube";filt="linear";modeU="c";modeV="c";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-8x5-unorm";dim="cube";filt="linear";modeU="c";modeV="c";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-8x5-unorm";dim="cube";filt="linear";modeU="c";modeV="r";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-8x5-unorm";dim="cube";filt="linear";modeU="c";modeV="r";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-8x5-unorm";dim="cube";filt="linear";modeU="c";modeV="r";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-8x5-unorm";dim="cube";filt="linear";modeU="c";modeV="m";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-8x5-unorm";dim="cube";filt="linear";modeU="c";modeV="m";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-8x5-unorm";dim="cube";filt="linear";modeU="c";modeV="m";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-8x5-unorm";dim="cube";filt="nearest";modeU="r";modeV="c";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-8x5-unorm";dim="cube";filt="nearest";modeU="r";modeV="c";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-8x5-unorm";dim="cube";filt="nearest";modeU="r";modeV="c";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-8x5-unorm";dim="cube";filt="nearest";modeU="r";modeV="r";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-8x5-unorm";dim="cube";filt="nearest";modeU="r";modeV="r";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-8x5-unorm";dim="cube";filt="nearest";modeU="r";modeV="r";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-8x5-unorm";dim="cube";filt="nearest";modeU="r";modeV="m";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-8x5-unorm";dim="cube";filt="nearest";modeU="r";modeV="m";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-8x5-unorm";dim="cube";filt="nearest";modeU="r";modeV="m";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-8x5-unorm";dim="cube";filt="linear";modeU="r";modeV="c";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-8x5-unorm";dim="cube";filt="linear";modeU="r";modeV="c";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-8x5-unorm";dim="cube";filt="linear";modeU="r";modeV="c";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-8x5-unorm";dim="cube";filt="linear";modeU="r";modeV="r";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-8x5-unorm";dim="cube";filt="linear";modeU="r";modeV="r";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-8x5-unorm";dim="cube";filt="linear";modeU="r";modeV="r";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-8x5-unorm";dim="cube";filt="linear";modeU="r";modeV="m";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-8x5-unorm";dim="cube";filt="linear";modeU="r";modeV="m";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-8x5-unorm";dim="cube";filt="linear";modeU="r";modeV="m";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-8x5-unorm";dim="cube";filt="nearest";modeU="m";modeV="c";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-8x5-unorm";dim="cube";filt="nearest";modeU="m";modeV="c";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-8x5-unorm";dim="cube";filt="nearest";modeU="m";modeV="c";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-8x5-unorm";dim="cube";filt="nearest";modeU="m";modeV="r";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-8x5-unorm";dim="cube";filt="nearest";modeU="m";modeV="r";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-8x5-unorm";dim="cube";filt="nearest";modeU="m";modeV="r";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-8x5-unorm";dim="cube";filt="nearest";modeU="m";modeV="m";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-8x5-unorm";dim="cube";filt="nearest";modeU="m";modeV="m";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-8x5-unorm";dim="cube";filt="nearest";modeU="m";modeV="m";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-8x5-unorm";dim="cube";filt="linear";modeU="m";modeV="c";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-8x5-unorm";dim="cube";filt="linear";modeU="m";modeV="c";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-8x5-unorm";dim="cube";filt="linear";modeU="m";modeV="c";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-8x5-unorm";dim="cube";filt="linear";modeU="m";modeV="r";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-8x5-unorm";dim="cube";filt="linear";modeU="m";modeV="r";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-8x5-unorm";dim="cube";filt="linear";modeU="m";modeV="r";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-8x5-unorm";dim="cube";filt="linear";modeU="m";modeV="m";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-8x5-unorm";dim="cube";filt="linear";modeU="m";modeV="m";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-8x5-unorm";dim="cube";filt="linear";modeU="m";modeV="m";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-8x6-unorm";dim="cube";filt="nearest";modeU="c";modeV="c";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-8x6-unorm";dim="cube";filt="nearest";modeU="c";modeV="c";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-8x6-unorm";dim="cube";filt="nearest";modeU="c";modeV="c";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-8x6-unorm";dim="cube";filt="nearest";modeU="c";modeV="r";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-8x6-unorm";dim="cube";filt="nearest";modeU="c";modeV="r";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-8x6-unorm";dim="cube";filt="nearest";modeU="c";modeV="r";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-8x6-unorm";dim="cube";filt="nearest";modeU="c";modeV="m";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-8x6-unorm";dim="cube";filt="nearest";modeU="c";modeV="m";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-8x6-unorm";dim="cube";filt="nearest";modeU="c";modeV="m";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-8x6-unorm";dim="cube";filt="linear";modeU="c";modeV="c";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-8x6-unorm";dim="cube";filt="linear";modeU="c";modeV="c";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-8x6-unorm";dim="cube";filt="linear";modeU="c";modeV="c";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-8x6-unorm";dim="cube";filt="linear";modeU="c";modeV="r";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-8x6-unorm";dim="cube";filt="linear";modeU="c";modeV="r";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-8x6-unorm";dim="cube";filt="linear";modeU="c";modeV="r";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-8x6-unorm";dim="cube";filt="linear";modeU="c";modeV="m";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-8x6-unorm";dim="cube";filt="linear";modeU="c";modeV="m";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-8x6-unorm";dim="cube";filt="linear";modeU="c";modeV="m";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-8x6-unorm";dim="cube";filt="nearest";modeU="r";modeV="c";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-8x6-unorm";dim="cube";filt="nearest";modeU="r";modeV="c";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-8x6-unorm";dim="cube";filt="nearest";modeU="r";modeV="c";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-8x6-unorm";dim="cube";filt="nearest";modeU="r";modeV="r";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-8x6-unorm";dim="cube";filt="nearest";modeU="r";modeV="r";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-8x6-unorm";dim="cube";filt="nearest";modeU="r";modeV="r";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-8x6-unorm";dim="cube";filt="nearest";modeU="r";modeV="m";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-8x6-unorm";dim="cube";filt="nearest";modeU="r";modeV="m";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-8x6-unorm";dim="cube";filt="nearest";modeU="r";modeV="m";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-8x6-unorm";dim="cube";filt="linear";modeU="r";modeV="c";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-8x6-unorm";dim="cube";filt="linear";modeU="r";modeV="c";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-8x6-unorm";dim="cube";filt="linear";modeU="r";modeV="c";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-8x6-unorm";dim="cube";filt="linear";modeU="r";modeV="r";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-8x6-unorm";dim="cube";filt="linear";modeU="r";modeV="r";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-8x6-unorm";dim="cube";filt="linear";modeU="r";modeV="r";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-8x6-unorm";dim="cube";filt="linear";modeU="r";modeV="m";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-8x6-unorm";dim="cube";filt="linear";modeU="r";modeV="m";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-8x6-unorm";dim="cube";filt="linear";modeU="r";modeV="m";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-8x6-unorm";dim="cube";filt="nearest";modeU="m";modeV="c";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-8x6-unorm";dim="cube";filt="nearest";modeU="m";modeV="c";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-8x6-unorm";dim="cube";filt="nearest";modeU="m";modeV="c";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-8x6-unorm";dim="cube";filt="nearest";modeU="m";modeV="r";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-8x6-unorm";dim="cube";filt="nearest";modeU="m";modeV="r";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-8x6-unorm";dim="cube";filt="nearest";modeU="m";modeV="r";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-8x6-unorm";dim="cube";filt="nearest";modeU="m";modeV="m";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-8x6-unorm";dim="cube";filt="nearest";modeU="m";modeV="m";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-8x6-unorm";dim="cube";filt="nearest";modeU="m";modeV="m";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-8x6-unorm";dim="cube";filt="linear";modeU="m";modeV="c";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-8x6-unorm";dim="cube";filt="linear";modeU="m";modeV="c";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-8x6-unorm";dim="cube";filt="linear";modeU="m";modeV="c";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-8x6-unorm";dim="cube";filt="linear";modeU="m";modeV="r";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-8x6-unorm";dim="cube";filt="linear";modeU="m";modeV="r";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-8x6-unorm";dim="cube";filt="linear";modeU="m";modeV="r";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-8x6-unorm";dim="cube";filt="linear";modeU="m";modeV="m";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-8x6-unorm";dim="cube";filt="linear";modeU="m";modeV="m";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:stage="v";format="astc-8x6-unorm";dim="cube";filt="linear";modeU="m";modeV="m";modeW="m";offset=false [ Failure ] crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_3d_coords:* [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="compute";format="astc-12x10-unorm";viewDimension="cube";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="compute";format="astc-4x4-unorm";viewDimension="cube";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="fragment";format="astc-12x10-unorm";viewDimension="cube";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="fragment";format="astc-4x4-unorm";viewDimension="cube";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="vertex";format="astc-12x10-unorm";viewDimension="cube";offset=false [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="vertex";format="astc-4x4-unorm";viewDimension="cube";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="c";format="astc-12x10-unorm";dim="cube";filt="nearest";mode="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="c";format="astc-12x10-unorm";dim="cube";filt="nearest";mode="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="c";format="astc-12x10-unorm";dim="cube";filt="nearest";mode="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="c";format="astc-12x10-unorm";dim="cube";filt="linear";mode="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="c";format="astc-12x10-unorm";dim="cube";filt="linear";mode="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="c";format="astc-12x10-unorm";dim="cube";filt="linear";mode="m";offset=false [ Failure ] + +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="c";format="astc-4x4-unorm";dim="cube";filt="nearest";mode="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="c";format="astc-4x4-unorm";dim="cube";filt="nearest";mode="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="c";format="astc-4x4-unorm";dim="cube";filt="nearest";mode="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="c";format="astc-4x4-unorm";dim="cube";filt="linear";mode="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="c";format="astc-4x4-unorm";dim="cube";filt="linear";mode="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="c";format="astc-4x4-unorm";dim="cube";filt="linear";mode="m";offset=false [ Failure ] + +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="f";format="astc-12x10-unorm";dim="cube";filt="nearest";mode="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="f";format="astc-12x10-unorm";dim="cube";filt="nearest";mode="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="f";format="astc-12x10-unorm";dim="cube";filt="nearest";mode="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="f";format="astc-12x10-unorm";dim="cube";filt="linear";mode="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="f";format="astc-12x10-unorm";dim="cube";filt="linear";mode="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="f";format="astc-12x10-unorm";dim="cube";filt="linear";mode="m";offset=false [ Failure ] + +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="f";format="astc-4x4-unorm";dim="cube";filt="nearest";mode="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="f";format="astc-4x4-unorm";dim="cube";filt="nearest";mode="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="f";format="astc-4x4-unorm";dim="cube";filt="nearest";mode="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="f";format="astc-4x4-unorm";dim="cube";filt="linear";mode="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="f";format="astc-4x4-unorm";dim="cube";filt="linear";mode="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="f";format="astc-4x4-unorm";dim="cube";filt="linear";mode="m";offset=false [ Failure ] + +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="v";format="astc-12x10-unorm";dim="cube";filt="nearest";mode="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="v";format="astc-12x10-unorm";dim="cube";filt="nearest";mode="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="v";format="astc-12x10-unorm";dim="cube";filt="nearest";mode="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="v";format="astc-12x10-unorm";dim="cube";filt="linear";mode="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="v";format="astc-12x10-unorm";dim="cube";filt="linear";mode="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="v";format="astc-12x10-unorm";dim="cube";filt="linear";mode="m";offset=false [ Failure ] + +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="v";format="astc-4x4-unorm";dim="cube";filt="nearest";mode="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="v";format="astc-4x4-unorm";dim="cube";filt="nearest";mode="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="v";format="astc-4x4-unorm";dim="cube";filt="nearest";mode="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="v";format="astc-4x4-unorm";dim="cube";filt="linear";mode="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="v";format="astc-4x4-unorm";dim="cube";filt="linear";mode="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:stage="v";format="astc-4x4-unorm";dim="cube";filt="linear";mode="m";offset=false [ Failure ] + crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_3d_coords:* [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 win10 ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_3d_coords:stage="vertex";format="rgba16float" [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 win10 ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_3d_coords:stage="v";format="rgba16float";* [ Failure ] crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 win10 ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:* [ Failure ] crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 win10 ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords:* [ Failure ] crbug.com/dawn/0000 [ dawn-no-backend-validation intel-0x9bc5 win10 ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:* [ Failure ] crbug.com/dawn/0000 [ dawn-no-backend-validation nvidia-0x2184 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:* [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation nvidia-0x2184 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_2d_coords:stage="vertex";format="rg32float";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation nvidia-0x2184 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_2d_coords:stage="v";format="rg32float";filt="nearest";modeU="c";modeV="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation nvidia-0x2184 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_2d_coords:stage="v";format="rg32float";filt="nearest";modeU="c";modeV="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation nvidia-0x2184 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_2d_coords:stage="v";format="rg32float";filt="nearest";modeU="c";modeV="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation nvidia-0x2184 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_2d_coords:stage="v";format="rg32float";filt="nearest";modeU="r";modeV="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation nvidia-0x2184 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_2d_coords:stage="v";format="rg32float";filt="nearest";modeU="r";modeV="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation nvidia-0x2184 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_2d_coords:stage="v";format="rg32float";filt="nearest";modeU="r";modeV="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation nvidia-0x2184 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_2d_coords:stage="v";format="rg32float";filt="nearest";modeU="m";modeV="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation nvidia-0x2184 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_2d_coords:stage="v";format="rg32float";filt="nearest";modeU="m";modeV="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation nvidia-0x2184 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_2d_coords:stage="v";format="rg32float";filt="nearest";modeU="m";modeV="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation nvidia-0x2184 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_2d_coords:stage="v";format="rg32float";filt="linear";modeU="c";modeV="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation nvidia-0x2184 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_2d_coords:stage="v";format="rg32float";filt="linear";modeU="c";modeV="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation nvidia-0x2184 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_2d_coords:stage="v";format="rg32float";filt="linear";modeU="c";modeV="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation nvidia-0x2184 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_2d_coords:stage="v";format="rg32float";filt="linear";modeU="r";modeV="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation nvidia-0x2184 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_2d_coords:stage="v";format="rg32float";filt="linear";modeU="r";modeV="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation nvidia-0x2184 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_2d_coords:stage="v";format="rg32float";filt="linear";modeU="r";modeV="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation nvidia-0x2184 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_2d_coords:stage="v";format="rg32float";filt="linear";modeU="m";modeV="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation nvidia-0x2184 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_2d_coords:stage="v";format="rg32float";filt="linear";modeU="m";modeV="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation nvidia-0x2184 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_2d_coords:stage="v";format="rg32float";filt="linear";modeU="m";modeV="m";offset=false [ Failure ] crbug.com/dawn/0000 [ dawn-no-backend-validation nvidia-0x2184 win10 ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:* [ Failure ] -crbug.com/dawn/0000 [ dawn-no-backend-validation nvidia-0x2184 win10 ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_2d_coords:stage="vertex";format="rg32float";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation nvidia-0x2184 win10 ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_2d_coords:stage="v";format="rg32float";filt="nearest";modeU="c";modeV="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation nvidia-0x2184 win10 ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_2d_coords:stage="v";format="rg32float";filt="nearest";modeU="c";modeV="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation nvidia-0x2184 win10 ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_2d_coords:stage="v";format="rg32float";filt="nearest";modeU="c";modeV="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation nvidia-0x2184 win10 ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_2d_coords:stage="v";format="rg32float";filt="nearest";modeU="r";modeV="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation nvidia-0x2184 win10 ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_2d_coords:stage="v";format="rg32float";filt="nearest";modeU="r";modeV="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation nvidia-0x2184 win10 ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_2d_coords:stage="v";format="rg32float";filt="nearest";modeU="r";modeV="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation nvidia-0x2184 win10 ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_2d_coords:stage="v";format="rg32float";filt="nearest";modeU="m";modeV="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation nvidia-0x2184 win10 ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_2d_coords:stage="v";format="rg32float";filt="nearest";modeU="m";modeV="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation nvidia-0x2184 win10 ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_2d_coords:stage="v";format="rg32float";filt="nearest";modeU="m";modeV="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation nvidia-0x2184 win10 ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_2d_coords:stage="v";format="rg32float";filt="linear";modeU="c";modeV="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation nvidia-0x2184 win10 ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_2d_coords:stage="v";format="rg32float";filt="linear";modeU="c";modeV="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation nvidia-0x2184 win10 ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_2d_coords:stage="v";format="rg32float";filt="linear";modeU="c";modeV="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation nvidia-0x2184 win10 ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_2d_coords:stage="v";format="rg32float";filt="linear";modeU="r";modeV="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation nvidia-0x2184 win10 ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_2d_coords:stage="v";format="rg32float";filt="linear";modeU="r";modeV="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation nvidia-0x2184 win10 ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_2d_coords:stage="v";format="rg32float";filt="linear";modeU="r";modeV="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation nvidia-0x2184 win10 ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_2d_coords:stage="v";format="rg32float";filt="linear";modeU="m";modeV="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation nvidia-0x2184 win10 ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_2d_coords:stage="v";format="rg32float";filt="linear";modeU="m";modeV="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ dawn-no-backend-validation nvidia-0x2184 win10 ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_2d_coords:stage="v";format="rg32float";filt="linear";modeU="m";modeV="m";offset=false [ Failure ] # timeouts -crbug.com/dawn/0000 [ intel win ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_3d_coords:stage="compute";format="rgba16float" [ Failure ] +crbug.com/dawn/0000 [ intel win ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_3d_coords:stage="c";format="rgba16float";* [ Failure ] crbug.com/dawn/0000 [ intel win ] webgpu:api,validation,capability_checks,limits,maxSampledTexturesPerShaderStage:createPipelineLayout,at_over:limitTest="betweenDefaultAndMaximum";testValueName="atLimit";visibility=1;order="forward" [ Failure ] crbug.com/dawn/0000 [ intel win ] webgpu:web_platform,copyToTexture,ImageBitmap:from_ImageData:alpha="none";orientation="flipY";colorSpaceConversion="default";srcFlipYInCopy=false;dstFormat="r16float";dstPremultiplied=false [ Failure ] crbug.com/dawn/0000 [ intel win ] webgpu:web_platform,copyToTexture,ImageBitmap:from_ImageData:alpha="none";orientation="flipY";colorSpaceConversion="default";srcFlipYInCopy=false;dstFormat="r16float";dstPremultiplied=true [ Failure ] -crbug.com/dawn/0000 [ intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_3d_coords:stage="fragment";format="rgba16float" [ Failure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_3d_coords:stage="f";format="rgba16float";* [ Failure ] # dead - bot failed - no device crbug.com/dawn/0000 [ intel win ] webgpu:shader,execution,expression,unary,af_arithmetic:negation:inputSource="const";vectorize=3 [ Failure ] -crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="compute";format="depth16unorm";minFilter="linear";offset=false [ Failure ] -crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="compute";format="depth16unorm";minFilter="linear";offset=true [ Failure ] -crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="compute";format="depth16unorm";minFilter="nearest";offset=false [ Failure ] -crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="compute";format="depth16unorm";minFilter="nearest";offset=true [ Failure ] -crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="compute";format="depth32float";minFilter="linear";offset=false [ Failure ] -crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="compute";format="depth32float";minFilter="linear";offset=true [ Failure ] -crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="compute";format="depth32float";minFilter="nearest";offset=false [ Failure ] -crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="compute";format="depth32float";minFilter="nearest";offset=true [ Failure ] -crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_array_2d_coords:stage="compute";format="depth16unorm";minFilter="nearest";offset=false [ Failure ] -crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_array_2d_coords:stage="compute";format="depth16unorm";minFilter="nearest";offset=true [ Failure ] -crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_array_2d_coords:stage="compute";format="depth32float";minFilter="nearest";offset=false [ Failure ] -crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_array_2d_coords:stage="compute";format="depth32float";minFilter="nearest";offset=true [ Failure ] -crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="compute";format="depth16unorm";minFilter="linear";offset=false [ Failure ] -crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="compute";format="depth16unorm";minFilter="linear";offset=true [ Failure ] -crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="compute";format="depth16unorm";minFilter="nearest";offset=false [ Failure ] -crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="compute";format="depth16unorm";minFilter="nearest";offset=true [ Failure ] -crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="compute";format="depth32float";minFilter="linear";offset=false [ Failure ] -crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="compute";format="depth32float";minFilter="linear";offset=true [ Failure ] -crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="compute";format="depth32float";minFilter="nearest";offset=false [ Failure ] -crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="compute";format="depth32float";minFilter="nearest";offset=true [ Failure ] -crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:sampled_2d_coords:stage="compute";format="depth16unorm";minFilter="linear";offset=false [ Failure ] -crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:sampled_2d_coords:stage="compute";format="depth16unorm";minFilter="linear";offset=true [ Failure ] -crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:sampled_2d_coords:stage="compute";format="depth16unorm";minFilter="nearest";offset=false [ Failure ] -crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:sampled_2d_coords:stage="compute";format="depth16unorm";minFilter="nearest";offset=true [ Failure ] -crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:sampled_2d_coords:stage="compute";format="depth32float";minFilter="linear";offset=false [ Failure ] -crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:sampled_2d_coords:stage="compute";format="depth32float";minFilter="linear";offset=true [ Failure ] -crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:sampled_2d_coords:stage="compute";format="depth32float";minFilter="nearest";offset=false [ Failure ] -crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:sampled_2d_coords:stage="compute";format="depth32float";minFilter="nearest";offset=true [ Failure ] -crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureLoad:depth:stage="compute";format="depth16unorm" [ Failure ] -crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureLoad:depth:stage="compute";format="depth32float" [ Failure ] -crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureLoad:external:stage="compute" [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="c";format="depth16unorm";filt="linear";modeU="c";modeV="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="c";format="depth16unorm";filt="linear";modeU="c";modeV="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="c";format="depth16unorm";filt="linear";modeU="c";modeV="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="c";format="depth16unorm";filt="linear";modeU="r";modeV="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="c";format="depth16unorm";filt="linear";modeU="r";modeV="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="c";format="depth16unorm";filt="linear";modeU="r";modeV="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="c";format="depth16unorm";filt="linear";modeU="m";modeV="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="c";format="depth16unorm";filt="linear";modeU="m";modeV="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="c";format="depth16unorm";filt="linear";modeU="m";modeV="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="c";format="depth16unorm";filt="linear";modeU="c";modeV="c";offset=true [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="c";format="depth16unorm";filt="linear";modeU="c";modeV="r";offset=true [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="c";format="depth16unorm";filt="linear";modeU="c";modeV="m";offset=true [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="c";format="depth16unorm";filt="linear";modeU="r";modeV="c";offset=true [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="c";format="depth16unorm";filt="linear";modeU="r";modeV="r";offset=true [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="c";format="depth16unorm";filt="linear";modeU="r";modeV="m";offset=true [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="c";format="depth16unorm";filt="linear";modeU="m";modeV="c";offset=true [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="c";format="depth16unorm";filt="linear";modeU="m";modeV="r";offset=true [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="c";format="depth16unorm";filt="linear";modeU="m";modeV="m";offset=true [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="c";format="depth16unorm";filt="nearest";modeU="c";modeV="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="c";format="depth16unorm";filt="nearest";modeU="c";modeV="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="c";format="depth16unorm";filt="nearest";modeU="c";modeV="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="c";format="depth16unorm";filt="nearest";modeU="r";modeV="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="c";format="depth16unorm";filt="nearest";modeU="r";modeV="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="c";format="depth16unorm";filt="nearest";modeU="r";modeV="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="c";format="depth16unorm";filt="nearest";modeU="m";modeV="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="c";format="depth16unorm";filt="nearest";modeU="m";modeV="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="c";format="depth16unorm";filt="nearest";modeU="m";modeV="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="c";format="depth16unorm";filt="nearest";modeU="c";modeV="c";offset=true [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="c";format="depth16unorm";filt="nearest";modeU="c";modeV="r";offset=true [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="c";format="depth16unorm";filt="nearest";modeU="c";modeV="m";offset=true [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="c";format="depth16unorm";filt="nearest";modeU="r";modeV="c";offset=true [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="c";format="depth16unorm";filt="nearest";modeU="r";modeV="r";offset=true [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="c";format="depth16unorm";filt="nearest";modeU="r";modeV="m";offset=true [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="c";format="depth16unorm";filt="nearest";modeU="m";modeV="c";offset=true [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="c";format="depth16unorm";filt="nearest";modeU="m";modeV="r";offset=true [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="c";format="depth16unorm";filt="nearest";modeU="m";modeV="m";offset=true [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="c";format="depth32float";filt="linear";modeU="c";modeV="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="c";format="depth32float";filt="linear";modeU="c";modeV="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="c";format="depth32float";filt="linear";modeU="c";modeV="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="c";format="depth32float";filt="linear";modeU="r";modeV="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="c";format="depth32float";filt="linear";modeU="r";modeV="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="c";format="depth32float";filt="linear";modeU="r";modeV="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="c";format="depth32float";filt="linear";modeU="m";modeV="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="c";format="depth32float";filt="linear";modeU="m";modeV="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="c";format="depth32float";filt="linear";modeU="m";modeV="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="c";format="depth32float";filt="linear";modeU="c";modeV="c";offset=true [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="c";format="depth32float";filt="linear";modeU="c";modeV="r";offset=true [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="c";format="depth32float";filt="linear";modeU="c";modeV="m";offset=true [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="c";format="depth32float";filt="linear";modeU="r";modeV="c";offset=true [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="c";format="depth32float";filt="linear";modeU="r";modeV="r";offset=true [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="c";format="depth32float";filt="linear";modeU="r";modeV="m";offset=true [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="c";format="depth32float";filt="linear";modeU="m";modeV="c";offset=true [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="c";format="depth32float";filt="linear";modeU="m";modeV="r";offset=true [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="c";format="depth32float";filt="linear";modeU="m";modeV="m";offset=true [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="c";format="depth32float";filt="nearest";modeU="c";modeV="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="c";format="depth32float";filt="nearest";modeU="c";modeV="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="c";format="depth32float";filt="nearest";modeU="c";modeV="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="c";format="depth32float";filt="nearest";modeU="r";modeV="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="c";format="depth32float";filt="nearest";modeU="r";modeV="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="c";format="depth32float";filt="nearest";modeU="r";modeV="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="c";format="depth32float";filt="nearest";modeU="m";modeV="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="c";format="depth32float";filt="nearest";modeU="m";modeV="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="c";format="depth32float";filt="nearest";modeU="m";modeV="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="c";format="depth32float";filt="nearest";modeU="c";modeV="c";offset=true [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="c";format="depth32float";filt="nearest";modeU="c";modeV="r";offset=true [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="c";format="depth32float";filt="nearest";modeU="c";modeV="m";offset=true [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="c";format="depth32float";filt="nearest";modeU="r";modeV="c";offset=true [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="c";format="depth32float";filt="nearest";modeU="r";modeV="r";offset=true [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="c";format="depth32float";filt="nearest";modeU="r";modeV="m";offset=true [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="c";format="depth32float";filt="nearest";modeU="m";modeV="c";offset=true [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="c";format="depth32float";filt="nearest";modeU="m";modeV="r";offset=true [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:stage="c";format="depth32float";filt="nearest";modeU="m";modeV="m";offset=true [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_array_2d_coords:stage="c";format="depth16unorm";filt="nearest";modeU="c";modeV="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_array_2d_coords:stage="c";format="depth16unorm";filt="nearest";modeU="c";modeV="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_array_2d_coords:stage="c";format="depth16unorm";filt="nearest";modeU="c";modeV="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_array_2d_coords:stage="c";format="depth16unorm";filt="nearest";modeU="r";modeV="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_array_2d_coords:stage="c";format="depth16unorm";filt="nearest";modeU="r";modeV="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_array_2d_coords:stage="c";format="depth16unorm";filt="nearest";modeU="r";modeV="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_array_2d_coords:stage="c";format="depth16unorm";filt="nearest";modeU="m";modeV="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_array_2d_coords:stage="c";format="depth16unorm";filt="nearest";modeU="m";modeV="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_array_2d_coords:stage="c";format="depth16unorm";filt="nearest";modeU="m";modeV="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_array_2d_coords:stage="c";format="depth16unorm";filt="nearest";modeU="c";modeV="c";offset=true [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_array_2d_coords:stage="c";format="depth16unorm";filt="nearest";modeU="c";modeV="r";offset=true [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_array_2d_coords:stage="c";format="depth16unorm";filt="nearest";modeU="c";modeV="m";offset=true [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_array_2d_coords:stage="c";format="depth16unorm";filt="nearest";modeU="r";modeV="c";offset=true [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_array_2d_coords:stage="c";format="depth16unorm";filt="nearest";modeU="r";modeV="r";offset=true [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_array_2d_coords:stage="c";format="depth16unorm";filt="nearest";modeU="r";modeV="m";offset=true [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_array_2d_coords:stage="c";format="depth16unorm";filt="nearest";modeU="m";modeV="c";offset=true [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_array_2d_coords:stage="c";format="depth16unorm";filt="nearest";modeU="m";modeV="r";offset=true [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_array_2d_coords:stage="c";format="depth16unorm";filt="nearest";modeU="m";modeV="m";offset=true [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_array_2d_coords:stage="c";format="depth32float";filt="nearest";modeU="c";modeV="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_array_2d_coords:stage="c";format="depth32float";filt="nearest";modeU="c";modeV="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_array_2d_coords:stage="c";format="depth32float";filt="nearest";modeU="c";modeV="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_array_2d_coords:stage="c";format="depth32float";filt="nearest";modeU="r";modeV="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_array_2d_coords:stage="c";format="depth32float";filt="nearest";modeU="r";modeV="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_array_2d_coords:stage="c";format="depth32float";filt="nearest";modeU="r";modeV="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_array_2d_coords:stage="c";format="depth32float";filt="nearest";modeU="m";modeV="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_array_2d_coords:stage="c";format="depth32float";filt="nearest";modeU="m";modeV="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_array_2d_coords:stage="c";format="depth32float";filt="nearest";modeU="m";modeV="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_array_2d_coords:stage="c";format="depth32float";filt="nearest";modeU="c";modeV="c";offset=true [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_array_2d_coords:stage="c";format="depth32float";filt="nearest";modeU="c";modeV="r";offset=true [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_array_2d_coords:stage="c";format="depth32float";filt="nearest";modeU="c";modeV="m";offset=true [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_array_2d_coords:stage="c";format="depth32float";filt="nearest";modeU="r";modeV="c";offset=true [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_array_2d_coords:stage="c";format="depth32float";filt="nearest";modeU="r";modeV="r";offset=true [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_array_2d_coords:stage="c";format="depth32float";filt="nearest";modeU="r";modeV="m";offset=true [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_array_2d_coords:stage="c";format="depth32float";filt="nearest";modeU="m";modeV="c";offset=true [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_array_2d_coords:stage="c";format="depth32float";filt="nearest";modeU="m";modeV="r";offset=true [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_array_2d_coords:stage="c";format="depth32float";filt="nearest";modeU="m";modeV="m";offset=true [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth16unorm";filt="linear";modeU="c";modeV="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth16unorm";filt="linear";modeU="c";modeV="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth16unorm";filt="linear";modeU="c";modeV="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth16unorm";filt="linear";modeU="r";modeV="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth16unorm";filt="linear";modeU="r";modeV="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth16unorm";filt="linear";modeU="r";modeV="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth16unorm";filt="linear";modeU="m";modeV="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth16unorm";filt="linear";modeU="m";modeV="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth16unorm";filt="linear";modeU="m";modeV="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth16unorm";filt="linear";modeU="c";modeV="c";offset=true [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth16unorm";filt="linear";modeU="c";modeV="r";offset=true [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth16unorm";filt="linear";modeU="c";modeV="m";offset=true [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth16unorm";filt="linear";modeU="r";modeV="c";offset=true [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth16unorm";filt="linear";modeU="r";modeV="r";offset=true [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth16unorm";filt="linear";modeU="r";modeV="m";offset=true [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth16unorm";filt="linear";modeU="m";modeV="c";offset=true [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth16unorm";filt="linear";modeU="m";modeV="r";offset=true [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth16unorm";filt="linear";modeU="m";modeV="m";offset=true [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth16unorm";filt="nearest";modeU="c";modeV="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth16unorm";filt="nearest";modeU="c";modeV="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth16unorm";filt="nearest";modeU="c";modeV="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth16unorm";filt="nearest";modeU="r";modeV="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth16unorm";filt="nearest";modeU="r";modeV="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth16unorm";filt="nearest";modeU="r";modeV="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth16unorm";filt="nearest";modeU="m";modeV="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth16unorm";filt="nearest";modeU="m";modeV="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth16unorm";filt="nearest";modeU="m";modeV="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth16unorm";filt="nearest";modeU="c";modeV="c";offset=true [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth16unorm";filt="nearest";modeU="c";modeV="r";offset=true [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth16unorm";filt="nearest";modeU="c";modeV="m";offset=true [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth16unorm";filt="nearest";modeU="r";modeV="c";offset=true [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth16unorm";filt="nearest";modeU="r";modeV="r";offset=true [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth16unorm";filt="nearest";modeU="r";modeV="m";offset=true [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth16unorm";filt="nearest";modeU="m";modeV="c";offset=true [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth16unorm";filt="nearest";modeU="m";modeV="r";offset=true [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth16unorm";filt="nearest";modeU="m";modeV="m";offset=true [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth32float";filt="linear";modeU="c";modeV="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth32float";filt="linear";modeU="c";modeV="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth32float";filt="linear";modeU="c";modeV="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth32float";filt="linear";modeU="r";modeV="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth32float";filt="linear";modeU="r";modeV="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth32float";filt="linear";modeU="r";modeV="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth32float";filt="linear";modeU="m";modeV="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth32float";filt="linear";modeU="m";modeV="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth32float";filt="linear";modeU="m";modeV="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth32float";filt="linear";modeU="c";modeV="c";offset=true [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth32float";filt="linear";modeU="c";modeV="r";offset=true [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth32float";filt="linear";modeU="c";modeV="m";offset=true [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth32float";filt="linear";modeU="r";modeV="c";offset=true [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth32float";filt="linear";modeU="r";modeV="r";offset=true [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth32float";filt="linear";modeU="r";modeV="m";offset=true [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth32float";filt="linear";modeU="m";modeV="c";offset=true [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth32float";filt="linear";modeU="m";modeV="r";offset=true [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth32float";filt="linear";modeU="m";modeV="m";offset=true [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth32float";filt="nearest";modeU="c";modeV="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth32float";filt="nearest";modeU="c";modeV="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth32float";filt="nearest";modeU="c";modeV="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth32float";filt="nearest";modeU="r";modeV="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth32float";filt="nearest";modeU="r";modeV="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth32float";filt="nearest";modeU="r";modeV="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth32float";filt="nearest";modeU="m";modeV="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth32float";filt="nearest";modeU="m";modeV="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth32float";filt="nearest";modeU="m";modeV="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth32float";filt="nearest";modeU="c";modeV="c";offset=true [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth32float";filt="nearest";modeU="c";modeV="r";offset=true [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth32float";filt="nearest";modeU="c";modeV="m";offset=true [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth32float";filt="nearest";modeU="r";modeV="c";offset=true [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth32float";filt="nearest";modeU="r";modeV="r";offset=true [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth32float";filt="nearest";modeU="r";modeV="m";offset=true [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth32float";filt="nearest";modeU="m";modeV="c";offset=true [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth32float";filt="nearest";modeU="m";modeV="r";offset=true [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:stage="c";format="depth32float";filt="nearest";modeU="m";modeV="m";offset=true [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:sampled_2d_coords:stage="c";format="depth16unorm";filt="linear";mode="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:sampled_2d_coords:stage="c";format="depth16unorm";filt="linear";mode="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:sampled_2d_coords:stage="c";format="depth16unorm";filt="linear";mode="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:sampled_2d_coords:stage="c";format="depth16unorm";filt="linear";mode="c";offset=true [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:sampled_2d_coords:stage="c";format="depth16unorm";filt="linear";mode="r";offset=true [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:sampled_2d_coords:stage="c";format="depth16unorm";filt="linear";mode="m";offset=true [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:sampled_2d_coords:stage="c";format="depth16unorm";filt="nearest";mode="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:sampled_2d_coords:stage="c";format="depth16unorm";filt="nearest";mode="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:sampled_2d_coords:stage="c";format="depth16unorm";filt="nearest";mode="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:sampled_2d_coords:stage="c";format="depth16unorm";filt="nearest";mode="c";offset=true [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:sampled_2d_coords:stage="c";format="depth16unorm";filt="nearest";mode="r";offset=true [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:sampled_2d_coords:stage="c";format="depth16unorm";filt="nearest";mode="m";offset=true [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:sampled_2d_coords:stage="c";format="depth32float";filt="linear";mode="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:sampled_2d_coords:stage="c";format="depth32float";filt="linear";mode="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:sampled_2d_coords:stage="c";format="depth32float";filt="linear";mode="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:sampled_2d_coords:stage="c";format="depth32float";filt="linear";mode="c";offset=true [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:sampled_2d_coords:stage="c";format="depth32float";filt="linear";mode="r";offset=true [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:sampled_2d_coords:stage="c";format="depth32float";filt="linear";mode="m";offset=true [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:sampled_2d_coords:stage="c";format="depth32float";filt="nearest";mode="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:sampled_2d_coords:stage="c";format="depth32float";filt="nearest";mode="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:sampled_2d_coords:stage="c";format="depth32float";filt="nearest";mode="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:sampled_2d_coords:stage="c";format="depth32float";filt="nearest";mode="c";offset=true [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:sampled_2d_coords:stage="c";format="depth32float";filt="nearest";mode="r";offset=true [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:sampled_2d_coords:stage="c";format="depth32float";filt="nearest";mode="m";offset=true [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureLoad:depth:stage="c";format="depth16unorm" [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureLoad:depth:stage="c";format="depth32float" [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureLoad:external:stage="c" [ Failure ] crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_1d:* [ Failure ] crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_2d:* [ Failure ] crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_3d:* [ Failure ] @@ -2338,43 +4030,181 @@ crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,bui crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureLoad:storage_textures_2d:* [ Failure ] crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureLoad:storage_textures_2d_array:* [ Failure ] crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureLoad:storage_textures_3d:* [ Failure ] -crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureSampleBaseClampToEdge:2d_coords:stage="compute";textureType="texture_2d%3Cf32%3E" [ Failure ] -crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureSampleBaseClampToEdge:2d_coords:stage="compute";textureType="texture_external" [ Failure ] -crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="compute";format="depth16unorm";minFilter="linear";offset=false [ Failure ] -crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="compute";format="depth16unorm";minFilter="linear";offset=true [ Failure ] -crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="compute";format="depth16unorm";minFilter="nearest";offset=false [ Failure ] -crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="compute";format="depth16unorm";minFilter="nearest";offset=true [ Failure ] -crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="compute";format="depth32float";minFilter="linear";offset=false [ Failure ] -crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="compute";format="depth32float";minFilter="linear";offset=true [ Failure ] -crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="compute";format="depth32float";minFilter="nearest";offset=false [ Failure ] -crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="compute";format="depth32float";minFilter="nearest";offset=true [ Failure ] -crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:3d_coords:stage="compute";format="depth16unorm";minFilter="linear" [ Failure ] -crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:3d_coords:stage="compute";format="depth16unorm";minFilter="nearest" [ Failure ] -crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:3d_coords:stage="compute";format="depth32float";minFilter="linear" [ Failure ] -crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:3d_coords:stage="compute";format="depth32float";minFilter="nearest" [ Failure ] -crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:arrayed_2d_coords:stage="compute";format="depth16unorm";minFilter="linear";offset=false [ Failure ] -crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:arrayed_2d_coords:stage="compute";format="depth16unorm";minFilter="linear";offset=true [ Failure ] -crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:arrayed_2d_coords:stage="compute";format="depth16unorm";minFilter="nearest";offset=false [ Failure ] -crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:arrayed_2d_coords:stage="compute";format="depth16unorm";minFilter="nearest";offset=true [ Failure ] -crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:arrayed_2d_coords:stage="compute";format="depth32float";minFilter="linear";offset=false [ Failure ] -crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:arrayed_2d_coords:stage="compute";format="depth32float";minFilter="linear";offset=true [ Failure ] -crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:arrayed_2d_coords:stage="compute";format="depth32float";minFilter="nearest";offset=false [ Failure ] -crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:arrayed_2d_coords:stage="compute";format="depth32float";minFilter="nearest";offset=true [ Failure ] -crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:arrayed_3d_coords:stage="compute";format="depth16unorm";minFilter="linear" [ Failure ] -crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:arrayed_3d_coords:stage="compute";format="depth16unorm";minFilter="nearest" [ Failure ] -crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:arrayed_3d_coords:stage="compute";format="depth32float";minFilter="linear" [ Failure ] -crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:arrayed_3d_coords:stage="compute";format="depth32float";minFilter="nearest" [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureSampleBaseClampToEdge:2d_coords:stage="c";textureType="texture_2d%3Cf32%3E";* [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureSampleBaseClampToEdge:2d_coords:stage="c";textureType="texture_external";* [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="c";format="depth16unorm";filt="linear";modeU="c";modeV="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="c";format="depth16unorm";filt="linear";modeU="c";modeV="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="c";format="depth16unorm";filt="linear";modeU="c";modeV="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="c";format="depth16unorm";filt="linear";modeU="r";modeV="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="c";format="depth16unorm";filt="linear";modeU="r";modeV="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="c";format="depth16unorm";filt="linear";modeU="r";modeV="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="c";format="depth16unorm";filt="linear";modeU="m";modeV="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="c";format="depth16unorm";filt="linear";modeU="m";modeV="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="c";format="depth16unorm";filt="linear";modeU="m";modeV="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="c";format="depth16unorm";filt="linear";modeU="c";modeV="c";offset=true [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="c";format="depth16unorm";filt="linear";modeU="c";modeV="r";offset=true [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="c";format="depth16unorm";filt="linear";modeU="c";modeV="m";offset=true [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="c";format="depth16unorm";filt="linear";modeU="r";modeV="c";offset=true [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="c";format="depth16unorm";filt="linear";modeU="r";modeV="r";offset=true [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="c";format="depth16unorm";filt="linear";modeU="r";modeV="m";offset=true [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="c";format="depth16unorm";filt="linear";modeU="m";modeV="c";offset=true [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="c";format="depth16unorm";filt="linear";modeU="m";modeV="r";offset=true [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="c";format="depth16unorm";filt="linear";modeU="m";modeV="m";offset=true [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="c";format="depth16unorm";filt="nearest";modeU="c";modeV="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="c";format="depth16unorm";filt="nearest";modeU="c";modeV="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="c";format="depth16unorm";filt="nearest";modeU="c";modeV="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="c";format="depth16unorm";filt="nearest";modeU="r";modeV="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="c";format="depth16unorm";filt="nearest";modeU="r";modeV="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="c";format="depth16unorm";filt="nearest";modeU="r";modeV="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="c";format="depth16unorm";filt="nearest";modeU="m";modeV="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="c";format="depth16unorm";filt="nearest";modeU="m";modeV="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="c";format="depth16unorm";filt="nearest";modeU="m";modeV="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="c";format="depth16unorm";filt="nearest";modeU="c";modeV="c";offset=true [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="c";format="depth16unorm";filt="nearest";modeU="c";modeV="r";offset=true [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="c";format="depth16unorm";filt="nearest";modeU="c";modeV="m";offset=true [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="c";format="depth16unorm";filt="nearest";modeU="r";modeV="c";offset=true [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="c";format="depth16unorm";filt="nearest";modeU="r";modeV="r";offset=true [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="c";format="depth16unorm";filt="nearest";modeU="r";modeV="m";offset=true [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="c";format="depth16unorm";filt="nearest";modeU="m";modeV="c";offset=true [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="c";format="depth16unorm";filt="nearest";modeU="m";modeV="r";offset=true [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="c";format="depth16unorm";filt="nearest";modeU="m";modeV="m";offset=true [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="c";format="depth32float";filt="linear";modeU="c";modeV="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="c";format="depth32float";filt="linear";modeU="c";modeV="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="c";format="depth32float";filt="linear";modeU="c";modeV="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="c";format="depth32float";filt="linear";modeU="r";modeV="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="c";format="depth32float";filt="linear";modeU="r";modeV="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="c";format="depth32float";filt="linear";modeU="r";modeV="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="c";format="depth32float";filt="linear";modeU="m";modeV="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="c";format="depth32float";filt="linear";modeU="m";modeV="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="c";format="depth32float";filt="linear";modeU="m";modeV="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="c";format="depth32float";filt="linear";modeU="c";modeV="c";offset=true [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="c";format="depth32float";filt="linear";modeU="c";modeV="r";offset=true [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="c";format="depth32float";filt="linear";modeU="c";modeV="m";offset=true [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="c";format="depth32float";filt="linear";modeU="r";modeV="c";offset=true [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="c";format="depth32float";filt="linear";modeU="r";modeV="r";offset=true [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="c";format="depth32float";filt="linear";modeU="r";modeV="m";offset=true [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="c";format="depth32float";filt="linear";modeU="m";modeV="c";offset=true [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="c";format="depth32float";filt="linear";modeU="m";modeV="r";offset=true [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="c";format="depth32float";filt="linear";modeU="m";modeV="m";offset=true [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="c";format="depth32float";filt="nearest";modeU="c";modeV="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="c";format="depth32float";filt="nearest";modeU="c";modeV="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="c";format="depth32float";filt="nearest";modeU="c";modeV="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="c";format="depth32float";filt="nearest";modeU="r";modeV="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="c";format="depth32float";filt="nearest";modeU="r";modeV="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="c";format="depth32float";filt="nearest";modeU="r";modeV="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="c";format="depth32float";filt="nearest";modeU="m";modeV="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="c";format="depth32float";filt="nearest";modeU="m";modeV="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="c";format="depth32float";filt="nearest";modeU="m";modeV="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="c";format="depth32float";filt="nearest";modeU="c";modeV="c";offset=true [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="c";format="depth32float";filt="nearest";modeU="c";modeV="r";offset=true [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="c";format="depth32float";filt="nearest";modeU="c";modeV="m";offset=true [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="c";format="depth32float";filt="nearest";modeU="r";modeV="c";offset=true [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="c";format="depth32float";filt="nearest";modeU="r";modeV="r";offset=true [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="c";format="depth32float";filt="nearest";modeU="r";modeV="m";offset=true [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="c";format="depth32float";filt="nearest";modeU="m";modeV="c";offset=true [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="c";format="depth32float";filt="nearest";modeU="m";modeV="r";offset=true [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords:stage="c";format="depth32float";filt="nearest";modeU="m";modeV="m";offset=true [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:3d_coords:stage="c";format="depth16unorm";filt="linear";mode="c" [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:3d_coords:stage="c";format="depth16unorm";filt="linear";mode="r" [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:3d_coords:stage="c";format="depth16unorm";filt="linear";mode="m" [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:3d_coords:stage="c";format="depth16unorm";filt="nearest";mode="c" [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:3d_coords:stage="c";format="depth16unorm";filt="nearest";mode="r" [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:3d_coords:stage="c";format="depth16unorm";filt="nearest";mode="m" [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:3d_coords:stage="c";format="depth32float";filt="linear";mode="c" [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:3d_coords:stage="c";format="depth32float";filt="linear";mode="r" [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:3d_coords:stage="c";format="depth32float";filt="linear";mode="m" [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:3d_coords:stage="c";format="depth32float";filt="nearest";mode="c" [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:3d_coords:stage="c";format="depth32float";filt="nearest";mode="r" [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:3d_coords:stage="c";format="depth32float";filt="nearest";mode="m" [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:arrayed_2d_coords:stage="c";format="depth16unorm";filt="linear";modeU="c";modeV="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:arrayed_2d_coords:stage="c";format="depth16unorm";filt="linear";modeU="c";modeV="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:arrayed_2d_coords:stage="c";format="depth16unorm";filt="linear";modeU="c";modeV="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:arrayed_2d_coords:stage="c";format="depth16unorm";filt="linear";modeU="r";modeV="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:arrayed_2d_coords:stage="c";format="depth16unorm";filt="linear";modeU="r";modeV="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:arrayed_2d_coords:stage="c";format="depth16unorm";filt="linear";modeU="r";modeV="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:arrayed_2d_coords:stage="c";format="depth16unorm";filt="linear";modeU="m";modeV="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:arrayed_2d_coords:stage="c";format="depth16unorm";filt="linear";modeU="m";modeV="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:arrayed_2d_coords:stage="c";format="depth16unorm";filt="linear";modeU="m";modeV="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:arrayed_2d_coords:stage="c";format="depth16unorm";filt="linear";modeU="c";modeV="c";offset=true [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:arrayed_2d_coords:stage="c";format="depth16unorm";filt="linear";modeU="c";modeV="r";offset=true [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:arrayed_2d_coords:stage="c";format="depth16unorm";filt="linear";modeU="c";modeV="m";offset=true [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:arrayed_2d_coords:stage="c";format="depth16unorm";filt="linear";modeU="r";modeV="c";offset=true [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:arrayed_2d_coords:stage="c";format="depth16unorm";filt="linear";modeU="r";modeV="r";offset=true [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:arrayed_2d_coords:stage="c";format="depth16unorm";filt="linear";modeU="r";modeV="m";offset=true [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:arrayed_2d_coords:stage="c";format="depth16unorm";filt="linear";modeU="m";modeV="c";offset=true [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:arrayed_2d_coords:stage="c";format="depth16unorm";filt="linear";modeU="m";modeV="r";offset=true [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:arrayed_2d_coords:stage="c";format="depth16unorm";filt="linear";modeU="m";modeV="m";offset=true [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:arrayed_2d_coords:stage="c";format="depth16unorm";filt="nearest";modeU="c";modeV="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:arrayed_2d_coords:stage="c";format="depth16unorm";filt="nearest";modeU="c";modeV="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:arrayed_2d_coords:stage="c";format="depth16unorm";filt="nearest";modeU="c";modeV="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:arrayed_2d_coords:stage="c";format="depth16unorm";filt="nearest";modeU="r";modeV="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:arrayed_2d_coords:stage="c";format="depth16unorm";filt="nearest";modeU="r";modeV="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:arrayed_2d_coords:stage="c";format="depth16unorm";filt="nearest";modeU="r";modeV="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:arrayed_2d_coords:stage="c";format="depth16unorm";filt="nearest";modeU="m";modeV="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:arrayed_2d_coords:stage="c";format="depth16unorm";filt="nearest";modeU="m";modeV="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:arrayed_2d_coords:stage="c";format="depth16unorm";filt="nearest";modeU="m";modeV="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:arrayed_2d_coords:stage="c";format="depth16unorm";filt="nearest";modeU="c";modeV="c";offset=true [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:arrayed_2d_coords:stage="c";format="depth16unorm";filt="nearest";modeU="c";modeV="r";offset=true [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:arrayed_2d_coords:stage="c";format="depth16unorm";filt="nearest";modeU="c";modeV="m";offset=true [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:arrayed_2d_coords:stage="c";format="depth16unorm";filt="nearest";modeU="r";modeV="c";offset=true [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:arrayed_2d_coords:stage="c";format="depth16unorm";filt="nearest";modeU="r";modeV="r";offset=true [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:arrayed_2d_coords:stage="c";format="depth16unorm";filt="nearest";modeU="r";modeV="m";offset=true [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:arrayed_2d_coords:stage="c";format="depth16unorm";filt="nearest";modeU="m";modeV="c";offset=true [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:arrayed_2d_coords:stage="c";format="depth16unorm";filt="nearest";modeU="m";modeV="r";offset=true [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:arrayed_2d_coords:stage="c";format="depth16unorm";filt="nearest";modeU="m";modeV="m";offset=true [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:arrayed_2d_coords:stage="c";format="depth32float";filt="linear";modeU="c";modeV="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:arrayed_2d_coords:stage="c";format="depth32float";filt="linear";modeU="c";modeV="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:arrayed_2d_coords:stage="c";format="depth32float";filt="linear";modeU="c";modeV="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:arrayed_2d_coords:stage="c";format="depth32float";filt="linear";modeU="r";modeV="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:arrayed_2d_coords:stage="c";format="depth32float";filt="linear";modeU="r";modeV="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:arrayed_2d_coords:stage="c";format="depth32float";filt="linear";modeU="r";modeV="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:arrayed_2d_coords:stage="c";format="depth32float";filt="linear";modeU="m";modeV="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:arrayed_2d_coords:stage="c";format="depth32float";filt="linear";modeU="m";modeV="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:arrayed_2d_coords:stage="c";format="depth32float";filt="linear";modeU="m";modeV="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:arrayed_2d_coords:stage="c";format="depth32float";filt="linear";modeU="c";modeV="c";offset=true [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:arrayed_2d_coords:stage="c";format="depth32float";filt="linear";modeU="c";modeV="r";offset=true [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:arrayed_2d_coords:stage="c";format="depth32float";filt="linear";modeU="c";modeV="m";offset=true [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:arrayed_2d_coords:stage="c";format="depth32float";filt="linear";modeU="r";modeV="c";offset=true [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:arrayed_2d_coords:stage="c";format="depth32float";filt="linear";modeU="r";modeV="r";offset=true [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:arrayed_2d_coords:stage="c";format="depth32float";filt="linear";modeU="r";modeV="m";offset=true [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:arrayed_2d_coords:stage="c";format="depth32float";filt="linear";modeU="m";modeV="c";offset=true [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:arrayed_2d_coords:stage="c";format="depth32float";filt="linear";modeU="m";modeV="r";offset=true [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:arrayed_2d_coords:stage="c";format="depth32float";filt="linear";modeU="m";modeV="m";offset=true [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:arrayed_2d_coords:stage="c";format="depth32float";filt="nearest";modeU="c";modeV="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:arrayed_2d_coords:stage="c";format="depth32float";filt="nearest";modeU="c";modeV="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:arrayed_2d_coords:stage="c";format="depth32float";filt="nearest";modeU="c";modeV="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:arrayed_2d_coords:stage="c";format="depth32float";filt="nearest";modeU="r";modeV="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:arrayed_2d_coords:stage="c";format="depth32float";filt="nearest";modeU="r";modeV="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:arrayed_2d_coords:stage="c";format="depth32float";filt="nearest";modeU="r";modeV="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:arrayed_2d_coords:stage="c";format="depth32float";filt="nearest";modeU="m";modeV="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:arrayed_2d_coords:stage="c";format="depth32float";filt="nearest";modeU="m";modeV="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:arrayed_2d_coords:stage="c";format="depth32float";filt="nearest";modeU="m";modeV="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:arrayed_2d_coords:stage="c";format="depth32float";filt="nearest";modeU="c";modeV="c";offset=true [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:arrayed_2d_coords:stage="c";format="depth32float";filt="nearest";modeU="c";modeV="r";offset=true [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:arrayed_2d_coords:stage="c";format="depth32float";filt="nearest";modeU="c";modeV="m";offset=true [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:arrayed_2d_coords:stage="c";format="depth32float";filt="nearest";modeU="r";modeV="c";offset=true [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:arrayed_2d_coords:stage="c";format="depth32float";filt="nearest";modeU="r";modeV="r";offset=true [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:arrayed_2d_coords:stage="c";format="depth32float";filt="nearest";modeU="r";modeV="m";offset=true [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:arrayed_2d_coords:stage="c";format="depth32float";filt="nearest";modeU="m";modeV="c";offset=true [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:arrayed_2d_coords:stage="c";format="depth32float";filt="nearest";modeU="m";modeV="r";offset=true [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:arrayed_2d_coords:stage="c";format="depth32float";filt="nearest";modeU="m";modeV="m";offset=true [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:arrayed_3d_coords:stage="c";format="depth16unorm";filt="linear";mode="c" [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:arrayed_3d_coords:stage="c";format="depth16unorm";filt="linear";mode="r" [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:arrayed_3d_coords:stage="c";format="depth16unorm";filt="linear";mode="m" [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:arrayed_3d_coords:stage="c";format="depth16unorm";filt="nearest";mode="c" [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:arrayed_3d_coords:stage="c";format="depth16unorm";filt="nearest";mode="r" [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:arrayed_3d_coords:stage="c";format="depth16unorm";filt="nearest";mode="m" [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:arrayed_3d_coords:stage="c";format="depth32float";filt="linear";mode="c" [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:arrayed_3d_coords:stage="c";format="depth32float";filt="linear";mode="r" [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:arrayed_3d_coords:stage="c";format="depth32float";filt="linear";mode="m" [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:arrayed_3d_coords:stage="c";format="depth32float";filt="nearest";mode="c" [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:arrayed_3d_coords:stage="c";format="depth32float";filt="nearest";mode="r" [ Failure ] +crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:arrayed_3d_coords:stage="c";format="depth32float";filt="nearest";mode="m" [ Failure ] crbug.com/dawn/0000 [ intel-0x3e9b ] webgpu:shader,execution,shader_io,fragment_builtins:subgroup_invocation_id:* [ Failure ] -crbug.com/dawn/0000 [ intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_3d_coords:stage="compute";format="depth16unorm";minFilter="linear" [ Failure ] -crbug.com/dawn/0000 [ intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_3d_coords:stage="compute";format="depth16unorm";minFilter="nearest" [ Failure ] -crbug.com/dawn/0000 [ intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_3d_coords:stage="compute";format="depth32float";minFilter="linear" [ Failure ] -crbug.com/dawn/0000 [ intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_3d_coords:stage="compute";format="depth32float";minFilter="nearest" [ Failure ] -crbug.com/dawn/0000 [ intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_array_3d_coords:* [ Failure ] -crbug.com/dawn/0000 [ intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_3d_coords:* [ Failure ] -crbug.com/dawn/0000 [ intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:sampled_3d_coords:stage="compute";format="depth16unorm";minFilter="linear" [ Failure ] -crbug.com/dawn/0000 [ intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:sampled_3d_coords:stage="compute";format="depth16unorm";minFilter="nearest" [ Failure ] -crbug.com/dawn/0000 [ intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:sampled_3d_coords:stage="compute";format="depth32float";minFilter="linear" [ Failure ] -crbug.com/dawn/0000 [ intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:sampled_3d_coords:stage="compute";format="depth32float";minFilter="nearest" [ Failure ] +crbug.com/dawn/372283570 [ intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_3d_coords:stage="c";* [ Skip ] +crbug.com/dawn/372283570 [ intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_array_3d_coords:* [ Skip ] +crbug.com/dawn/372283570 [ intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_3d_coords:stage="c";* [ Skip ] +crbug.com/dawn/372283570 [ intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:sampled_3d_coords:stage="c";* [ Skip ] crbug.com/dawn/0000 [ intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureLoad:arrayed:* [ Failure ] crbug.com/dawn/0000 [ intel-0x3e9b mac ] webgpu:shader,execution,expression,call,builtin,textureLoad:multisampled:* [ Failure ] crbug.com/dawn/0000 [ intel-0x3e9b mac webgpu-adapter-default webgpu-no-worker ] webgpu:web_platform,canvas,configure:format:* [ Failure ] @@ -2395,14 +4225,173 @@ crbug.com/dawn/0000 [ intel-0x4680 win10 ] webgpu:shader,execution,expression,ca crbug.com/dawn/0000 [ intel-0x4680 win10 ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_array_3d_coords:* [ Failure ] crbug.com/dawn/0000 [ intel-0x4680 win10 ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_3d_coords:* [ Failure ] crbug.com/dawn/0000 [ intel-0x4680 win10 ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:sampled_3d_coords:* [ Failure ] -crbug.com/dawn/0000 [ intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="astc-5x4-unorm";viewDimension="cube";offset=false [ Failure ] -crbug.com/dawn/0000 [ intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="astc-8x5-unorm";viewDimension="cube";offset=false [ Failure ] -crbug.com/dawn/0000 [ intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="astc-8x6-unorm";viewDimension="cube";offset=false [ Failure ] -crbug.com/dawn/0000 [ intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="astc-10x6-unorm" [ Failure ] -crbug.com/dawn/0000 [ intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="astc-12x10-unorm" [ Failure ] -crbug.com/dawn/0000 [ intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="astc-4x4-unorm" [ Failure ] -crbug.com/dawn/0000 [ intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="astc-6x5-unorm" [ Failure ] -crbug.com/dawn/0000 [ intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="astc-6x6-unorm" [ Failure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="astc-5x4-unorm";dim="cube";filt="nearest";modeU="c";modeV="c";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="astc-5x4-unorm";dim="cube";filt="nearest";modeU="c";modeV="c";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="astc-5x4-unorm";dim="cube";filt="nearest";modeU="c";modeV="c";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="astc-5x4-unorm";dim="cube";filt="nearest";modeU="c";modeV="r";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="astc-5x4-unorm";dim="cube";filt="nearest";modeU="c";modeV="r";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="astc-5x4-unorm";dim="cube";filt="nearest";modeU="c";modeV="r";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="astc-5x4-unorm";dim="cube";filt="nearest";modeU="c";modeV="m";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="astc-5x4-unorm";dim="cube";filt="nearest";modeU="c";modeV="m";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="astc-5x4-unorm";dim="cube";filt="nearest";modeU="c";modeV="m";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="astc-5x4-unorm";dim="cube";filt="linear";modeU="c";modeV="c";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="astc-5x4-unorm";dim="cube";filt="linear";modeU="c";modeV="c";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="astc-5x4-unorm";dim="cube";filt="linear";modeU="c";modeV="c";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="astc-5x4-unorm";dim="cube";filt="linear";modeU="c";modeV="r";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="astc-5x4-unorm";dim="cube";filt="linear";modeU="c";modeV="r";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="astc-5x4-unorm";dim="cube";filt="linear";modeU="c";modeV="r";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="astc-5x4-unorm";dim="cube";filt="linear";modeU="c";modeV="m";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="astc-5x4-unorm";dim="cube";filt="linear";modeU="c";modeV="m";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="astc-5x4-unorm";dim="cube";filt="linear";modeU="c";modeV="m";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="astc-5x4-unorm";dim="cube";filt="nearest";modeU="r";modeV="c";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="astc-5x4-unorm";dim="cube";filt="nearest";modeU="r";modeV="c";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="astc-5x4-unorm";dim="cube";filt="nearest";modeU="r";modeV="c";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="astc-5x4-unorm";dim="cube";filt="nearest";modeU="r";modeV="r";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="astc-5x4-unorm";dim="cube";filt="nearest";modeU="r";modeV="r";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="astc-5x4-unorm";dim="cube";filt="nearest";modeU="r";modeV="r";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="astc-5x4-unorm";dim="cube";filt="nearest";modeU="r";modeV="m";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="astc-5x4-unorm";dim="cube";filt="nearest";modeU="r";modeV="m";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="astc-5x4-unorm";dim="cube";filt="nearest";modeU="r";modeV="m";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="astc-5x4-unorm";dim="cube";filt="linear";modeU="r";modeV="c";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="astc-5x4-unorm";dim="cube";filt="linear";modeU="r";modeV="c";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="astc-5x4-unorm";dim="cube";filt="linear";modeU="r";modeV="c";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="astc-5x4-unorm";dim="cube";filt="linear";modeU="r";modeV="r";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="astc-5x4-unorm";dim="cube";filt="linear";modeU="r";modeV="r";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="astc-5x4-unorm";dim="cube";filt="linear";modeU="r";modeV="r";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="astc-5x4-unorm";dim="cube";filt="linear";modeU="r";modeV="m";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="astc-5x4-unorm";dim="cube";filt="linear";modeU="r";modeV="m";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="astc-5x4-unorm";dim="cube";filt="linear";modeU="r";modeV="m";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="astc-5x4-unorm";dim="cube";filt="nearest";modeU="m";modeV="c";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="astc-5x4-unorm";dim="cube";filt="nearest";modeU="m";modeV="c";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="astc-5x4-unorm";dim="cube";filt="nearest";modeU="m";modeV="c";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="astc-5x4-unorm";dim="cube";filt="nearest";modeU="m";modeV="r";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="astc-5x4-unorm";dim="cube";filt="nearest";modeU="m";modeV="r";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="astc-5x4-unorm";dim="cube";filt="nearest";modeU="m";modeV="r";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="astc-5x4-unorm";dim="cube";filt="nearest";modeU="m";modeV="m";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="astc-5x4-unorm";dim="cube";filt="nearest";modeU="m";modeV="m";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="astc-5x4-unorm";dim="cube";filt="nearest";modeU="m";modeV="m";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="astc-5x4-unorm";dim="cube";filt="linear";modeU="m";modeV="c";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="astc-5x4-unorm";dim="cube";filt="linear";modeU="m";modeV="c";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="astc-5x4-unorm";dim="cube";filt="linear";modeU="m";modeV="c";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="astc-5x4-unorm";dim="cube";filt="linear";modeU="m";modeV="r";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="astc-5x4-unorm";dim="cube";filt="linear";modeU="m";modeV="r";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="astc-5x4-unorm";dim="cube";filt="linear";modeU="m";modeV="r";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="astc-5x4-unorm";dim="cube";filt="linear";modeU="m";modeV="m";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="astc-5x4-unorm";dim="cube";filt="linear";modeU="m";modeV="m";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="astc-5x4-unorm";dim="cube";filt="linear";modeU="m";modeV="m";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="astc-8x5-unorm";dim="cube";filt="nearest";modeU="c";modeV="c";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="astc-8x5-unorm";dim="cube";filt="nearest";modeU="c";modeV="c";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="astc-8x5-unorm";dim="cube";filt="nearest";modeU="c";modeV="c";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="astc-8x5-unorm";dim="cube";filt="nearest";modeU="c";modeV="r";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="astc-8x5-unorm";dim="cube";filt="nearest";modeU="c";modeV="r";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="astc-8x5-unorm";dim="cube";filt="nearest";modeU="c";modeV="r";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="astc-8x5-unorm";dim="cube";filt="nearest";modeU="c";modeV="m";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="astc-8x5-unorm";dim="cube";filt="nearest";modeU="c";modeV="m";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="astc-8x5-unorm";dim="cube";filt="nearest";modeU="c";modeV="m";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="astc-8x5-unorm";dim="cube";filt="linear";modeU="c";modeV="c";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="astc-8x5-unorm";dim="cube";filt="linear";modeU="c";modeV="c";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="astc-8x5-unorm";dim="cube";filt="linear";modeU="c";modeV="c";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="astc-8x5-unorm";dim="cube";filt="linear";modeU="c";modeV="r";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="astc-8x5-unorm";dim="cube";filt="linear";modeU="c";modeV="r";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="astc-8x5-unorm";dim="cube";filt="linear";modeU="c";modeV="r";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="astc-8x5-unorm";dim="cube";filt="linear";modeU="c";modeV="m";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="astc-8x5-unorm";dim="cube";filt="linear";modeU="c";modeV="m";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="astc-8x5-unorm";dim="cube";filt="linear";modeU="c";modeV="m";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="astc-8x5-unorm";dim="cube";filt="nearest";modeU="r";modeV="c";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="astc-8x5-unorm";dim="cube";filt="nearest";modeU="r";modeV="c";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="astc-8x5-unorm";dim="cube";filt="nearest";modeU="r";modeV="c";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="astc-8x5-unorm";dim="cube";filt="nearest";modeU="r";modeV="r";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="astc-8x5-unorm";dim="cube";filt="nearest";modeU="r";modeV="r";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="astc-8x5-unorm";dim="cube";filt="nearest";modeU="r";modeV="r";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="astc-8x5-unorm";dim="cube";filt="nearest";modeU="r";modeV="m";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="astc-8x5-unorm";dim="cube";filt="nearest";modeU="r";modeV="m";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="astc-8x5-unorm";dim="cube";filt="nearest";modeU="r";modeV="m";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="astc-8x5-unorm";dim="cube";filt="linear";modeU="r";modeV="c";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="astc-8x5-unorm";dim="cube";filt="linear";modeU="r";modeV="c";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="astc-8x5-unorm";dim="cube";filt="linear";modeU="r";modeV="c";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="astc-8x5-unorm";dim="cube";filt="linear";modeU="r";modeV="r";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="astc-8x5-unorm";dim="cube";filt="linear";modeU="r";modeV="r";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="astc-8x5-unorm";dim="cube";filt="linear";modeU="r";modeV="r";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="astc-8x5-unorm";dim="cube";filt="linear";modeU="r";modeV="m";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="astc-8x5-unorm";dim="cube";filt="linear";modeU="r";modeV="m";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="astc-8x5-unorm";dim="cube";filt="linear";modeU="r";modeV="m";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="astc-8x5-unorm";dim="cube";filt="nearest";modeU="m";modeV="c";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="astc-8x5-unorm";dim="cube";filt="nearest";modeU="m";modeV="c";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="astc-8x5-unorm";dim="cube";filt="nearest";modeU="m";modeV="c";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="astc-8x5-unorm";dim="cube";filt="nearest";modeU="m";modeV="r";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="astc-8x5-unorm";dim="cube";filt="nearest";modeU="m";modeV="r";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="astc-8x5-unorm";dim="cube";filt="nearest";modeU="m";modeV="r";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="astc-8x5-unorm";dim="cube";filt="nearest";modeU="m";modeV="m";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="astc-8x5-unorm";dim="cube";filt="nearest";modeU="m";modeV="m";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="astc-8x5-unorm";dim="cube";filt="nearest";modeU="m";modeV="m";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="astc-8x5-unorm";dim="cube";filt="linear";modeU="m";modeV="c";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="astc-8x5-unorm";dim="cube";filt="linear";modeU="m";modeV="c";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="astc-8x5-unorm";dim="cube";filt="linear";modeU="m";modeV="c";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="astc-8x5-unorm";dim="cube";filt="linear";modeU="m";modeV="r";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="astc-8x5-unorm";dim="cube";filt="linear";modeU="m";modeV="r";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="astc-8x5-unorm";dim="cube";filt="linear";modeU="m";modeV="r";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="astc-8x5-unorm";dim="cube";filt="linear";modeU="m";modeV="m";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="astc-8x5-unorm";dim="cube";filt="linear";modeU="m";modeV="m";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="astc-8x5-unorm";dim="cube";filt="linear";modeU="m";modeV="m";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="astc-8x6-unorm";dim="cube";filt="nearest";modeU="c";modeV="c";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="astc-8x6-unorm";dim="cube";filt="nearest";modeU="c";modeV="c";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="astc-8x6-unorm";dim="cube";filt="nearest";modeU="c";modeV="c";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="astc-8x6-unorm";dim="cube";filt="nearest";modeU="c";modeV="r";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="astc-8x6-unorm";dim="cube";filt="nearest";modeU="c";modeV="r";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="astc-8x6-unorm";dim="cube";filt="nearest";modeU="c";modeV="r";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="astc-8x6-unorm";dim="cube";filt="nearest";modeU="c";modeV="m";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="astc-8x6-unorm";dim="cube";filt="nearest";modeU="c";modeV="m";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="astc-8x6-unorm";dim="cube";filt="nearest";modeU="c";modeV="m";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="astc-8x6-unorm";dim="cube";filt="linear";modeU="c";modeV="c";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="astc-8x6-unorm";dim="cube";filt="linear";modeU="c";modeV="c";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="astc-8x6-unorm";dim="cube";filt="linear";modeU="c";modeV="c";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="astc-8x6-unorm";dim="cube";filt="linear";modeU="c";modeV="r";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="astc-8x6-unorm";dim="cube";filt="linear";modeU="c";modeV="r";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="astc-8x6-unorm";dim="cube";filt="linear";modeU="c";modeV="r";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="astc-8x6-unorm";dim="cube";filt="linear";modeU="c";modeV="m";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="astc-8x6-unorm";dim="cube";filt="linear";modeU="c";modeV="m";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="astc-8x6-unorm";dim="cube";filt="linear";modeU="c";modeV="m";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="astc-8x6-unorm";dim="cube";filt="nearest";modeU="r";modeV="c";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="astc-8x6-unorm";dim="cube";filt="nearest";modeU="r";modeV="c";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="astc-8x6-unorm";dim="cube";filt="nearest";modeU="r";modeV="c";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="astc-8x6-unorm";dim="cube";filt="nearest";modeU="r";modeV="r";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="astc-8x6-unorm";dim="cube";filt="nearest";modeU="r";modeV="r";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="astc-8x6-unorm";dim="cube";filt="nearest";modeU="r";modeV="r";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="astc-8x6-unorm";dim="cube";filt="nearest";modeU="r";modeV="m";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="astc-8x6-unorm";dim="cube";filt="nearest";modeU="r";modeV="m";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="astc-8x6-unorm";dim="cube";filt="nearest";modeU="r";modeV="m";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="astc-8x6-unorm";dim="cube";filt="linear";modeU="r";modeV="c";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="astc-8x6-unorm";dim="cube";filt="linear";modeU="r";modeV="c";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="astc-8x6-unorm";dim="cube";filt="linear";modeU="r";modeV="c";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="astc-8x6-unorm";dim="cube";filt="linear";modeU="r";modeV="r";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="astc-8x6-unorm";dim="cube";filt="linear";modeU="r";modeV="r";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="astc-8x6-unorm";dim="cube";filt="linear";modeU="r";modeV="r";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="astc-8x6-unorm";dim="cube";filt="linear";modeU="r";modeV="m";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="astc-8x6-unorm";dim="cube";filt="linear";modeU="r";modeV="m";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="astc-8x6-unorm";dim="cube";filt="linear";modeU="r";modeV="m";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="astc-8x6-unorm";dim="cube";filt="nearest";modeU="m";modeV="c";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="astc-8x6-unorm";dim="cube";filt="nearest";modeU="m";modeV="c";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="astc-8x6-unorm";dim="cube";filt="nearest";modeU="m";modeV="c";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="astc-8x6-unorm";dim="cube";filt="nearest";modeU="m";modeV="r";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="astc-8x6-unorm";dim="cube";filt="nearest";modeU="m";modeV="r";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="astc-8x6-unorm";dim="cube";filt="nearest";modeU="m";modeV="r";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="astc-8x6-unorm";dim="cube";filt="nearest";modeU="m";modeV="m";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="astc-8x6-unorm";dim="cube";filt="nearest";modeU="m";modeV="m";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="astc-8x6-unorm";dim="cube";filt="nearest";modeU="m";modeV="m";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="astc-8x6-unorm";dim="cube";filt="linear";modeU="m";modeV="c";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="astc-8x6-unorm";dim="cube";filt="linear";modeU="m";modeV="c";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="astc-8x6-unorm";dim="cube";filt="linear";modeU="m";modeV="c";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="astc-8x6-unorm";dim="cube";filt="linear";modeU="m";modeV="r";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="astc-8x6-unorm";dim="cube";filt="linear";modeU="m";modeV="r";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="astc-8x6-unorm";dim="cube";filt="linear";modeU="m";modeV="r";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="astc-8x6-unorm";dim="cube";filt="linear";modeU="m";modeV="m";modeW="c";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="astc-8x6-unorm";dim="cube";filt="linear";modeU="m";modeV="m";modeW="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:format="astc-8x6-unorm";dim="cube";filt="linear";modeU="m";modeV="m";modeW="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="astc-10x6-unorm";* [ Failure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="astc-12x10-unorm";* [ Failure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="astc-4x4-unorm";* [ Failure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="astc-6x5-unorm";* [ Failure ] +crbug.com/dawn/0000 [ intel-0x9bc5 ubuntu ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords:format="astc-6x6-unorm";* [ Failure ] crbug.com/dawn/0000 [ intel-0x9bc5 ubuntu webgpu-adapter-default webgpu-no-worker ] webgpu:web_platform,canvas,configure:format:* [ Failure ] crbug.com/dawn/0000 [ intel-0x9bc5 ubuntu webgpu-adapter-swiftshader webgpu-no-worker ] webgpu:web_platform,canvas,configure:format:* [ Failure ] crbug.com/dawn/0000 [ intel-0x9bc5 webgpu-adapter-default webgpu-no-worker win10 ] webgpu:web_platform,canvas,configure:format:* [ Failure ] @@ -2427,3 +4416,65 @@ crbug.com/dawn/0000 [ nvidia-0x2184 webgpu-dxc-disabled win10 ] webgpu:shader,ex crbug.com/dawn/0000 [ nvidia-0x2184 webgpu-dxc-enabled win10 ] webgpu:shader,execution,expression,call,builtin,subgroupAdd:data_types:* [ Failure ] crbug.com/dawn/0000 [ nvidia-0x2184 webgpu-dxc-enabled win10 ] webgpu:shader,execution,expression,call,builtin,subgroupMul:data_types:* [ Failure ] crbug.com/dawn/0000 [ qualcomm ] webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:* [ Failure ] +crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,subgroupAdd:compute,split:* [ Failure ] +crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,subgroupBitwise:compute,all_active:* [ Failure ] +crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,subgroupBitwise:data_types:* [ Failure ] +crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,subgroupBitwise:fragment,all_active:* [ Failure ] +crbug.com/dawn/0000 webgpu:shader,execution,expression,call,builtin,subgroupMul:compute,split:* [ Failure ] +crbug.com/dawn/0000 [ amd-0x67ef ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="bc2-rgba-unorm";filt="linear";modeU="m";modeV="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ amd-0x67ef ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="bc2-rgba-unorm";filt="linear";modeU="m";modeV="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ amd-0x67ef ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="bc7-rgba-unorm-srgb";filt="linear";modeU="r";modeV="c";offset=true [ Failure ] +crbug.com/dawn/0000 [ amd-0x67ef ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="bc7-rgba-unorm-srgb";filt="linear";modeU="r";modeV="c";offset=true [ Failure ] +crbug.com/dawn/0000 [ win intel-0x4680 ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_2d_coords:stage="c";format="r32float";filt="linear";modeU="c";modeV="m";offset=true [ Failure ] +crbug.com/dawn/0000 [ win intel-0x4680 ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_2d_coords:stage="c";format="r32float";filt="linear";modeU="c";modeV="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ win intel-0x4680 ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_2d_coords:stage="c";format="r32float";filt="linear";modeU="c";modeV="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ linux intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="astc-6x5-unorm";filt="nearest";mode="c" [ Failure ] +crbug.com/dawn/0000 [ linux intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="f";format="astc-6x5-unorm";filt="nearest";mode="r" [ Failure ] +crbug.com/dawn/0000 [ linux intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords:stage="v";format="astc-6x5-unorm";filt="nearest";mode="m" [ Failure ] +crbug.com/dawn/0000 [ linux intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="c";format="rgba16float";filt="linear";modeU="r";modeV="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ linux intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="c";format="rgba16float";filt="linear";modeU="r";modeV="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ mac amd ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="bc2-rgba-unorm";filt="linear";modeU="m";modeV="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ mac amd ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="bc2-rgba-unorm";filt="linear";modeU="m";modeV="r";offset=false [ Failure ] +crbug.com/dawn/0000 [ mac amd ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="bc7-rgba-unorm-srgb";filt="linear";modeU="r";modeV="c";offset=true [ Failure ] +crbug.com/dawn/0000 [ mac amd ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords:format="bc7-rgba-unorm-srgb";filt="linear";modeU="r";modeV="c";offset=true [ Failure ] +crbug.com/dawn/0000 [ win intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="c";format="rgba16float";filt="linear";modeU="r";modeV="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ win intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="c";format="rgba16float";filt="linear";modeU="r";modeV="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ win intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="c";format="rgba16float";filt="linear";modeU="r";modeV="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ win intel-0x9bc5 ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="c";format="rgba16float";filt="linear";modeU="r";modeV="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ win intel-0x9bc5 ] webgpu:shader,validation,extension,dual_source_blending:blend_src_same_type:blendSrc0Type="i32";blendSrc1Type="vec3u" [ Failure ] +crbug.com/dawn/0000 [ linux nvidia ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="c";format="rgba16float";filt="linear";modeU="r";modeV="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ linux nvidia ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="c";format="rgba16float";filt="linear";modeU="r";modeV="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ win nvidia-0x2184 ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="c";format="rgba16float";filt="linear";modeU="r";modeV="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ win nvidia-0x2184 ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="c";format="rgba16float";filt="linear";modeU="r";modeV="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ win nvidia-0x2184 ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="c";format="rgba16float";filt="linear";modeU="r";modeV="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ win nvidia-0x2184 ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords:stage="c";format="rgba16float";filt="linear";modeU="r";modeV="m";offset=false [ Failure ] +crbug.com/dawn/0000 [ win intel-0x9bc5 ] webgpu:shader,execution,zero_init:compute,zero_init:addressSpace="function";workgroupSize=[1,1,1];batch__=14 [ Failure ] +crbug.com/dawn/0000 [ mac intel-0x3e9b ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_3d_coords:* [ Failure ] + +crbug.com/368241687 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords:* [ Skip ] +crbug.com/367807042 [ android-pixel-6 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:* [ Skip ] +crbug.com/373664069 [ android arm ] webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="2d";readMethod="CopyToTexture";format="r8snorm" [ Skip ] +crbug.com/373664069 [ android arm ] webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="2d";readMethod="CopyToTexture";format="rg8snorm" [ Skip ] +crbug.com/373664069 [ android arm ] webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="2d";readMethod="CopyToTexture";format="rgba8snorm" [ Skip ] +crbug.com/373664069 [ android arm ] webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="2d";readMethod="Sample";format="r16sint" [ Skip ] +crbug.com/373664069 [ android arm ] webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="2d";readMethod="Sample";format="r16uint" [ Skip ] +crbug.com/373664069 [ android arm ] webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="2d";readMethod="Sample";format="r8sint" [ Skip ] +crbug.com/373664069 [ android arm ] webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="2d";readMethod="Sample";format="r8uint" [ Skip ] +crbug.com/373664069 [ android arm ] webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="2d";readMethod="Sample";format="rg16sint" [ Skip ] +crbug.com/373664069 [ android arm ] webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="2d";readMethod="Sample";format="rg16uint" [ Skip ] +crbug.com/373664069 [ android arm ] webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="2d";readMethod="Sample";format="rg8sint" [ Skip ] +crbug.com/373664069 [ android arm ] webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="2d";readMethod="Sample";format="rg8uint" [ Skip ] +crbug.com/373664069 [ android arm ] webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="2d";readMethod="Sample";format="rgb10a2uint" [ Skip ] +crbug.com/373664069 [ android arm ] webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="2d";readMethod="Sample";format="rgba16sint" [ Skip ] +crbug.com/373664069 [ android arm ] webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="2d";readMethod="Sample";format="rgba16uint" [ Skip ] +crbug.com/373664069 [ android arm ] webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="2d";readMethod="Sample";format="rgba8sint" [ Skip ] +crbug.com/373664069 [ android arm ] webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="2d";readMethod="Sample";format="rgba8uint" [ Skip ] + +crbug.com/dawn/0000 [ android-pixel-6 ] webgpu:api,validation,render_pass,attachment_compatibility:render_pass_and_bundle,color_sparse:attachmentCount=23 [ Skip ] +crbug.com/dawn/0000 [ android-pixel-6 ] webgpu:api,validation,render_pass,attachment_compatibility:render_pass_or_bundle_and_pipeline,color_sparse:encoderType="render%20pass";attachmentCount=21 [ Skip ] +crbug.com/dawn/0000 [ android-pixel-6 ] webgpu:shader,execution,expression,call,builtin,subgroupAdd:compute,split:case="every_even" [ Skip ] +crbug.com/dawn/0000 [ android-pixel-6 ] webgpu:shader,execution,expression,call,builtin,subgroupMul:compute,split:case="lower_half" [ Skip ] +crbug.com/dawn/0000 [ android-pixel-6 ] webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords:* [ Skip ] +crbug.com/dawn/0000 [ android-pixel-6 ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_2d_coords:* [ Skip ] +crbug.com/dawn/0000 [ android-pixel-6 ] webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords:* [ Skip ] +crbug.com/dawn/0000 [ android-pixel-6 ] webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords:* [ Skip ]