This is the Unreal Engine 5.1.0 project for the DroidShooter game!
docker build . -t droidshooter-server
To run, you will need a copy of Agones local SDK toolkit.
In one shell, start the local testing SDK server:
./sdk-server.linux.amd64 --local
Then in another shell:
docker run --rm --network=host droidshooter-server:latest
(In non *nix OS's where Docker is not native, you may need to do a slightly different network configuration to get the same experience)
You now have a dedicated game server running on 127.0.0.1:7777
See the top level README.md game client section for full launch instructions.