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Android shader compilation failure [Android 8, Android 9] #275
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In this repo watched? |
Sorry for the late response. I was a bit busy this year (and not a lot of contributions on gl-react yet 🙏 ) |
BTW this is dup with #248 , keeping the older issue opened. |
Hi yes it still reproducible, but I found a workaround by not using a |
interesting. so you mean by creating the shader in the |
@gre Let me give you an example of the code which worked for me. This one won`t work on certain phones.
This one is actually working fine, even on android 7 or some low tier tablets
|
And than basically shader is executed on the Node. I haven't found any significant performance problem with this approach as well :) |
Bug reports
Also
Invalid directive
changes from 10 to 14Example code:
(Example is pixel editor from cookbook)
library version
Unimodules with expo is used on top of bare React Native
Expected behavior
Actual behavior
NB!: Seems like GLImage from
gl-react-image
actually works correctlySteps to reproduce the behavior
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