forked from video-dev/hls.js
-
Notifications
You must be signed in to change notification settings - Fork 0
/
events.ts
393 lines (389 loc) · 16.3 KB
/
events.ts
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
import {
ManifestLoadedData,
ManifestLoadingData,
MediaAttachedData,
MediaAttachingData,
LevelLoadingData,
LevelLoadedData,
ManifestParsedData,
LevelUpdatedData,
LevelsUpdatedData,
FragParsingUserdataData,
FragDecryptedData,
FragLoadedData,
InitPTSFoundData,
CuesParsedData,
SubtitleFragProcessedData,
NonNativeTextTracksData,
FragLoadingData,
AudioTrackLoadedData,
SubtitleTrackLoadedData,
ErrorData,
AudioTrackSwitchingData,
AudioTrackSwitchedData,
KeyLoadedData,
KeyLoadingData,
SubtitleTrackSwitchData,
SubtitleTracksUpdatedData,
LevelSwitchedData,
FragChangedData,
BufferAppendingData,
BufferCodecsData,
FragParsingMetadataData,
FragParsingInitSegmentData,
FragBufferedData,
BufferFlushingData,
BufferEOSData,
LevelSwitchingData,
FPSDropLevelCappingData,
FPSDropData,
BufferCreatedData,
BufferAppendedData,
LevelPTSUpdatedData,
FragParsedData,
AudioTracksUpdatedData,
FragLoadEmergencyAbortedData,
BackBufferData,
LiveBackBufferData,
TrackLoadingData,
BufferFlushedData,
} from './types/events';
/**
* @readonly
* @enum {string}
*/
export enum Events {
// Fired before MediaSource is attaching to media element
MEDIA_ATTACHING = 'hlsMediaAttaching',
// Fired when MediaSource has been successfully attached to media element
MEDIA_ATTACHED = 'hlsMediaAttached',
// Fired before deatching MediaSource from media element
MEDIA_DETACHING = 'hlsMediaDetaching',
// Fired when MediaSource has been detached from media element
MEDIA_DETACHED = 'hlsMediaDetached',
// Fired when the buffer is going to be reset
BUFFER_RESET = 'hlsBufferReset',
// Fired when we know about the codecs that we need buffers for to push into - data: {tracks : { container, codec, levelCodec, initSegment, metadata }}
BUFFER_CODECS = 'hlsBufferCodecs',
// fired when sourcebuffers have been created - data: { tracks : tracks }
BUFFER_CREATED = 'hlsBufferCreated',
// fired when we append a segment to the buffer - data: { segment: segment object }
BUFFER_APPENDING = 'hlsBufferAppending',
// fired when we are done with appending a media segment to the buffer - data : { parent : segment parent that triggered BUFFER_APPENDING, pending : nb of segments waiting for appending for this segment parent}
BUFFER_APPENDED = 'hlsBufferAppended',
// fired when the stream is finished and we want to notify the media buffer that there will be no more data - data: { }
BUFFER_EOS = 'hlsBufferEos',
// fired when the media buffer should be flushed - data { startOffset, endOffset }
BUFFER_FLUSHING = 'hlsBufferFlushing',
// fired when the media buffer has been flushed - data: { }
BUFFER_FLUSHED = 'hlsBufferFlushed',
// fired to signal that a manifest loading starts - data: { url : manifestURL}
MANIFEST_LOADING = 'hlsManifestLoading',
// fired after manifest has been loaded - data: { levels : [available quality levels], audioTracks : [ available audio tracks ], url : manifestURL, stats : LoaderStats }
MANIFEST_LOADED = 'hlsManifestLoaded',
// fired after manifest has been parsed - data: { levels : [available quality levels], firstLevel : index of first quality level appearing in Manifest}
MANIFEST_PARSED = 'hlsManifestParsed',
// fired when a level switch is requested - data: { level : id of new level }
LEVEL_SWITCHING = 'hlsLevelSwitching',
// fired when a level switch is effective - data: { level : id of new level }
LEVEL_SWITCHED = 'hlsLevelSwitched',
// fired when a level playlist loading starts - data: { url : level URL, level : id of level being loaded}
LEVEL_LOADING = 'hlsLevelLoading',
// fired when a level playlist loading finishes - data: { details : levelDetails object, level : id of loaded level, stats : LoaderStats }
LEVEL_LOADED = 'hlsLevelLoaded',
// fired when a level's details have been updated based on previous details, after it has been loaded - data: { details : levelDetails object, level : id of updated level }
LEVEL_UPDATED = 'hlsLevelUpdated',
// fired when a level's PTS information has been updated after parsing a fragment - data: { details : levelDetails object, level : id of updated level, drift: PTS drift observed when parsing last fragment }
LEVEL_PTS_UPDATED = 'hlsLevelPtsUpdated',
// fired to notify that levels have changed after removing a level - data: { levels : [available quality levels] }
LEVELS_UPDATED = 'hlsLevelsUpdated',
// fired to notify that audio track lists has been updated - data: { audioTracks : audioTracks }
AUDIO_TRACKS_UPDATED = 'hlsAudioTracksUpdated',
// fired when an audio track switching is requested - data: { id : audio track id }
AUDIO_TRACK_SWITCHING = 'hlsAudioTrackSwitching',
// fired when an audio track switch actually occurs - data: { id : audio track id }
AUDIO_TRACK_SWITCHED = 'hlsAudioTrackSwitched',
// fired when an audio track loading starts - data: { url : audio track URL, id : audio track id }
AUDIO_TRACK_LOADING = 'hlsAudioTrackLoading',
// fired when an audio track loading finishes - data: { details : levelDetails object, id : audio track id, stats : LoaderStats }
AUDIO_TRACK_LOADED = 'hlsAudioTrackLoaded',
// fired to notify that subtitle track lists has been updated - data: { subtitleTracks : subtitleTracks }
SUBTITLE_TRACKS_UPDATED = 'hlsSubtitleTracksUpdated',
// fired to notify that subtitle tracks were cleared as a result of stopping the media
SUBTITLE_TRACKS_CLEARED = 'hlsSubtitleTracksCleared',
// fired when an subtitle track switch occurs - data: { id : subtitle track id }
SUBTITLE_TRACK_SWITCH = 'hlsSubtitleTrackSwitch',
// fired when a subtitle track loading starts - data: { url : subtitle track URL, id : subtitle track id }
SUBTITLE_TRACK_LOADING = 'hlsSubtitleTrackLoading',
// fired when a subtitle track loading finishes - data: { details : levelDetails object, id : subtitle track id, stats : LoaderStats }
SUBTITLE_TRACK_LOADED = 'hlsSubtitleTrackLoaded',
// fired when a subtitle fragment has been processed - data: { success : boolean, frag : the processed frag }
SUBTITLE_FRAG_PROCESSED = 'hlsSubtitleFragProcessed',
// fired when a set of VTTCues to be managed externally has been parsed - data: { type: string, track: string, cues: [ VTTCue ] }
CUES_PARSED = 'hlsCuesParsed',
// fired when a text track to be managed externally is found - data: { tracks: [ { label: string, kind: string, default: boolean } ] }
NON_NATIVE_TEXT_TRACKS_FOUND = 'hlsNonNativeTextTracksFound',
// fired when the first timestamp is found - data: { id : demuxer id, initPTS: initPTS, timescale: timescale, frag : fragment object }
INIT_PTS_FOUND = 'hlsInitPtsFound',
// fired when a fragment loading starts - data: { frag : fragment object }
FRAG_LOADING = 'hlsFragLoading',
// fired when a fragment loading is progressing - data: { frag : fragment object, { trequest, tfirst, loaded } }
// FRAG_LOAD_PROGRESS = 'hlsFragLoadProgress',
// Identifier for fragment load aborting for emergency switch down - data: { frag : fragment object }
FRAG_LOAD_EMERGENCY_ABORTED = 'hlsFragLoadEmergencyAborted',
// fired when a fragment loading is completed - data: { frag : fragment object, payload : fragment payload, stats : LoaderStats }
FRAG_LOADED = 'hlsFragLoaded',
// fired when a fragment has finished decrypting - data: { id : demuxer id, frag: fragment object, payload : fragment payload, stats : { tstart, tdecrypt } }
FRAG_DECRYPTED = 'hlsFragDecrypted',
// fired when Init Segment has been extracted from fragment - data: { id : demuxer id, frag: fragment object, moov : moov MP4 box, codecs : codecs found while parsing fragment }
FRAG_PARSING_INIT_SEGMENT = 'hlsFragParsingInitSegment',
// fired when parsing sei text is completed - data: { id : demuxer id, frag: fragment object, samples : [ sei samples pes ] }
FRAG_PARSING_USERDATA = 'hlsFragParsingUserdata',
// fired when parsing id3 is completed - data: { id : demuxer id, frag: fragment object, samples : [ id3 samples pes ] }
FRAG_PARSING_METADATA = 'hlsFragParsingMetadata',
// fired when data have been extracted from fragment - data: { id : demuxer id, frag: fragment object, data1 : moof MP4 box or TS fragments, data2 : mdat MP4 box or null}
// FRAG_PARSING_DATA = 'hlsFragParsingData',
// fired when fragment parsing is completed - data: { id : demuxer id, frag: fragment object }
FRAG_PARSED = 'hlsFragParsed',
// fired when fragment remuxed MP4 boxes have all been appended into SourceBuffer - data: { id : demuxer id, frag : fragment object, stats : LoaderStats }
FRAG_BUFFERED = 'hlsFragBuffered',
// fired when fragment matching with current media position is changing - data : { id : demuxer id, frag : fragment object }
FRAG_CHANGED = 'hlsFragChanged',
// Identifier for a FPS drop event - data: { curentDropped, currentDecoded, totalDroppedFrames }
FPS_DROP = 'hlsFpsDrop',
// triggered when FPS drop triggers auto level capping - data: { level, droppedlevel }
FPS_DROP_LEVEL_CAPPING = 'hlsFpsDropLevelCapping',
// Identifier for an error event - data: { type : error type, details : error details, fatal : if true, hls.js cannot/will not try to recover, if false, hls.js will try to recover,other error specific data }
ERROR = 'hlsError',
// fired when hls.js instance starts destroying. Different from MEDIA_DETACHED as one could want to detach and reattach a media to the instance of hls.js to handle mid-rolls for example - data: { }
DESTROYING = 'hlsDestroying',
// fired when a decrypt key loading starts - data: { frag : fragment object }
KEY_LOADING = 'hlsKeyLoading',
// fired when a decrypt key loading is completed - data: { frag : fragment object, payload : key payload, stats : LoaderStats }
KEY_LOADED = 'hlsKeyLoaded',
// deprecated; please use BACK_BUFFER_REACHED - data : { bufferEnd: number }
LIVE_BACK_BUFFER_REACHED = 'hlsLiveBackBufferReached',
// fired when the back buffer is reached as defined by the backBufferLength config option - data : { bufferEnd: number }
BACK_BUFFER_REACHED = 'hlsBackBufferReached',
}
export interface HlsListeners {
[Events.MEDIA_ATTACHING]: (
event: Events.MEDIA_ATTACHING,
data: MediaAttachingData
) => void;
[Events.MEDIA_ATTACHED]: (
event: Events.MEDIA_ATTACHED,
data: MediaAttachedData
) => void;
[Events.MEDIA_DETACHING]: (event: Events.MEDIA_DETACHING) => void;
[Events.MEDIA_DETACHED]: (event: Events.MEDIA_DETACHED) => void;
[Events.BUFFER_RESET]: (event: Events.BUFFER_RESET) => void;
[Events.BUFFER_CODECS]: (
event: Events.BUFFER_CODECS,
data: BufferCodecsData
) => void;
[Events.BUFFER_CREATED]: (
event: Events.BUFFER_CREATED,
data: BufferCreatedData
) => void;
[Events.BUFFER_APPENDING]: (
event: Events.BUFFER_APPENDING,
data: BufferAppendingData
) => void;
[Events.BUFFER_APPENDED]: (
event: Events.BUFFER_APPENDED,
data: BufferAppendedData
) => void;
[Events.BUFFER_EOS]: (event: Events.BUFFER_EOS, data: BufferEOSData) => void;
[Events.BUFFER_FLUSHING]: (
event: Events.BUFFER_FLUSHING,
data: BufferFlushingData
) => void;
[Events.BUFFER_FLUSHED]: (
event: Events.BUFFER_FLUSHED,
data: BufferFlushedData
) => void;
[Events.MANIFEST_LOADING]: (
event: Events.MANIFEST_LOADING,
data: ManifestLoadingData
) => void;
[Events.MANIFEST_LOADED]: (
event: Events.MANIFEST_LOADED,
data: ManifestLoadedData
) => void;
[Events.MANIFEST_PARSED]: (
event: Events.MANIFEST_PARSED,
data: ManifestParsedData
) => void;
[Events.LEVEL_SWITCHING]: (
event: Events.LEVEL_SWITCHING,
data: LevelSwitchingData
) => void;
[Events.LEVEL_SWITCHED]: (
event: Events.LEVEL_SWITCHED,
data: LevelSwitchedData
) => void;
[Events.LEVEL_LOADING]: (
event: Events.LEVEL_LOADING,
data: LevelLoadingData
) => void;
[Events.LEVEL_LOADED]: (
event: Events.LEVEL_LOADED,
data: LevelLoadedData
) => void;
[Events.LEVEL_UPDATED]: (
event: Events.LEVEL_UPDATED,
data: LevelUpdatedData
) => void;
[Events.LEVEL_PTS_UPDATED]: (
event: Events.LEVEL_PTS_UPDATED,
data: LevelPTSUpdatedData
) => void;
[Events.LEVELS_UPDATED]: (
event: Events.LEVELS_UPDATED,
data: LevelsUpdatedData
) => void;
[Events.AUDIO_TRACKS_UPDATED]: (
event: Events.AUDIO_TRACKS_UPDATED,
data: AudioTracksUpdatedData
) => void;
[Events.AUDIO_TRACK_SWITCHING]: (
event: Events.AUDIO_TRACK_SWITCHING,
data: AudioTrackSwitchingData
) => void;
[Events.AUDIO_TRACK_SWITCHED]: (
event: Events.AUDIO_TRACK_SWITCHED,
data: AudioTrackSwitchedData
) => void;
[Events.AUDIO_TRACK_LOADING]: (
event: Events.AUDIO_TRACK_LOADING,
data: TrackLoadingData
) => void;
[Events.AUDIO_TRACK_LOADED]: (
event: Events.AUDIO_TRACK_LOADED,
data: AudioTrackLoadedData
) => void;
[Events.SUBTITLE_TRACKS_UPDATED]: (
event: Events.SUBTITLE_TRACKS_UPDATED,
data: SubtitleTracksUpdatedData
) => void;
[Events.SUBTITLE_TRACKS_CLEARED]: (
event: Events.SUBTITLE_TRACKS_CLEARED
) => void;
[Events.SUBTITLE_TRACK_SWITCH]: (
event: Events.SUBTITLE_TRACK_SWITCH,
data: SubtitleTrackSwitchData
) => void;
[Events.SUBTITLE_TRACK_LOADING]: (
event: Events.SUBTITLE_TRACK_LOADING,
data: TrackLoadingData
) => void;
[Events.SUBTITLE_TRACK_LOADED]: (
event: Events.SUBTITLE_TRACK_LOADED,
data: SubtitleTrackLoadedData
) => void;
[Events.SUBTITLE_FRAG_PROCESSED]: (
event: Events.SUBTITLE_FRAG_PROCESSED,
data: SubtitleFragProcessedData
) => void;
[Events.CUES_PARSED]: (
event: Events.CUES_PARSED,
data: CuesParsedData
) => void;
[Events.NON_NATIVE_TEXT_TRACKS_FOUND]: (
event: Events.NON_NATIVE_TEXT_TRACKS_FOUND,
data: NonNativeTextTracksData
) => void;
[Events.INIT_PTS_FOUND]: (
event: Events.INIT_PTS_FOUND,
data: InitPTSFoundData
) => void;
[Events.FRAG_LOADING]: (
event: Events.FRAG_LOADING,
data: FragLoadingData
) => void;
// [Events.FRAG_LOAD_PROGRESS]: TodoEventType
[Events.FRAG_LOAD_EMERGENCY_ABORTED]: (
event: Events.FRAG_LOAD_EMERGENCY_ABORTED,
data: FragLoadEmergencyAbortedData
) => void;
[Events.FRAG_LOADED]: (
event: Events.FRAG_LOADED,
data: FragLoadedData
) => void;
[Events.FRAG_DECRYPTED]: (
event: Events.FRAG_DECRYPTED,
data: FragDecryptedData
) => void;
[Events.FRAG_PARSING_INIT_SEGMENT]: (
event: Events.FRAG_PARSING_INIT_SEGMENT,
data: FragParsingInitSegmentData
) => void;
[Events.FRAG_PARSING_USERDATA]: (
event: Events.FRAG_PARSING_USERDATA,
data: FragParsingUserdataData
) => void;
[Events.FRAG_PARSING_METADATA]: (
event: Events.FRAG_PARSING_METADATA,
data: FragParsingMetadataData
) => void;
// [Events.FRAG_PARSING_DATA]: TodoEventType
[Events.FRAG_PARSED]: (
event: Events.FRAG_PARSED,
data: FragParsedData
) => void;
[Events.FRAG_BUFFERED]: (
event: Events.FRAG_BUFFERED,
data: FragBufferedData
) => void;
[Events.FRAG_CHANGED]: (
event: Events.FRAG_CHANGED,
data: FragChangedData
) => void;
[Events.FPS_DROP]: (event: Events.FPS_DROP, data: FPSDropData) => void;
[Events.FPS_DROP_LEVEL_CAPPING]: (
event: Events.FPS_DROP_LEVEL_CAPPING,
data: FPSDropLevelCappingData
) => void;
[Events.ERROR]: (event: Events.ERROR, data: ErrorData) => void;
[Events.DESTROYING]: (event: Events.DESTROYING) => void;
[Events.KEY_LOADING]: (
event: Events.KEY_LOADING,
data: KeyLoadingData
) => void;
[Events.KEY_LOADED]: (event: Events.KEY_LOADED, data: KeyLoadedData) => void;
[Events.LIVE_BACK_BUFFER_REACHED]: (
event: Events.LIVE_BACK_BUFFER_REACHED,
data: LiveBackBufferData
) => void;
[Events.BACK_BUFFER_REACHED]: (
event: Events.BACK_BUFFER_REACHED,
data: BackBufferData
) => void;
}
export interface HlsEventEmitter {
on<E extends keyof HlsListeners, Context = undefined>(
event: E,
listener: HlsListeners[E],
context?: Context
): void;
once<E extends keyof HlsListeners, Context = undefined>(
event: E,
listener: HlsListeners[E],
context?: Context
): void;
removeAllListeners<E extends keyof HlsListeners>(event?: E): void;
off<E extends keyof HlsListeners, Context = undefined>(
event: E,
listener?: HlsListeners[E],
context?: Context,
once?: boolean
): void;
listeners<E extends keyof HlsListeners>(event: E): HlsListeners[E][];
emit<E extends keyof HlsListeners>(
event: E,
name: E,
eventObject: Parameters<HlsListeners[E]>[1]
): boolean;
listenerCount<E extends keyof HlsListeners>(event: E): number;
}