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only set lineshape altitude if needed
Build & Test #598: Commit 9e0dea9 pushed by TerminalTim
August 21, 2023 10:06 5m 14s master
August 21, 2023 10:06 5m 14s
added(editor): It is now possible to select multiple LineShapes/Navli…
Build & Test #597: Commit f2a3438 pushed by TerminalTim
August 18, 2023 13:00 6m 4s master
August 18, 2023 13:00 6m 4s
reduced heatmaps offscreen resolution
Build & Test #596: Commit ce50c2e pushed by TerminalTim
August 18, 2023 12:11 5m 50s master
August 18, 2023 12:11 5m 50s
fixed heatmap broken on canvas size change
Build & Test #595: Commit 9d07714 pushed by TerminalTim
August 18, 2023 12:07 4m 49s master
August 18, 2023 12:07 4m 49s
removed polygon tilescale
Build & Test #594: Commit 702abf6 pushed by TerminalTim
August 18, 2023 10:11 6m 18s master
August 18, 2023 10:11 6m 18s
improved tile stenciling.
Build & Test #593: Commit 14bf0d2 pushed by TerminalTim
August 18, 2023 10:10 5m 8s master
August 18, 2023 10:10 5m 8s
solid flat geometry on top of 3d geometry might not be fully visible
Build & Test #592: Commit a32f16f pushed by TerminalTim
August 17, 2023 17:57 5m 2s master
August 17, 2023 17:57 5m 2s
fixed(display): Tile previews of transparent point styles may flicker…
Build & Test #591: Commit 9181467 pushed by TerminalTim
August 14, 2023 15:41 5m 51s master
August 14, 2023 15:41 5m 51s
fix tile scissor on dpr / high pitch
Build & Test #590: Commit 15de433 pushed by TerminalTim
August 10, 2023 16:23 5m 25s master
August 10, 2023 16:23 5m 25s
removed debug leftover
Build & Test #589: Commit a488d9e pushed by TerminalTim
August 10, 2023 13:23 5m 26s master
August 10, 2023 13:23 5m 26s
fixed(display): Fixes an issue where tiles are only partially visible…
Build & Test #588: Commit cef6df6 pushed by TerminalTim
August 10, 2023 13:20 1m 10s master
August 10, 2023 13:20 1m 10s
fixed(display): The Compass UI now works properly even when the map i…
Build & Test #587: Commit e94487c pushed by TerminalTim
August 8, 2023 16:56 5m 50s master
August 8, 2023 16:56 5m 50s
fixed(display): In rare cases, points may be offset if they lie exact…
Build & Test #586: Commit c58d8c6 pushed by TerminalTim
August 7, 2023 13:24 5m 19s master
August 7, 2023 13:24 5m 19s
refactored blending and color masking
Build & Test #585: Commit 7d95b74 pushed by TerminalTim
July 27, 2023 14:45 5m 56s master
July 27, 2023 14:45 5m 56s
The handling of render passes has been revised and now allows more fl…
Build & Test #584: Commit d457888 pushed by TerminalTim
July 27, 2023 10:37 6m 25s master
July 27, 2023 10:37 6m 25s
only update collisions when needed
Build & Test #582: Commit e5ce75c pushed by TerminalTim
July 17, 2023 10:31 4m 33s master
July 17, 2023 10:31 4m 33s
fix debug grid
Build & Test #581: Commit 81c2037 pushed by TerminalTim
July 12, 2023 13:17 4m 36s master
July 12, 2023 13:17 4m 36s
added playground example for heatmaps.
Build & Test #580: Commit e37f1e8 pushed by TerminalTim
July 12, 2023 10:44 4m 42s master
July 12, 2023 10:44 4m 42s
July 12, 2023 10:37 6m 2s
update heatmap offscreen framebuffer on map size change
Build & Test #578: Commit febf148 pushed by TerminalTim
July 12, 2023 08:20 4m 34s master
July 12, 2023 08:20 4m 34s
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