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InfoScreen.h
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InfoScreen.h
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/* Do not edit this file. It was automatically generated. */
#ifndef HEADER_InfoScreen
#define HEADER_InfoScreen
#include "Process.h"
#include "Panel.h"
#include "FunctionBar.h"
#include "IncSet.h"
typedef struct InfoScreen_ InfoScreen;
typedef void(*InfoScreen_Scan)(InfoScreen*);
typedef void(*InfoScreen_Draw)(InfoScreen*);
typedef void(*InfoScreen_OnErr)(InfoScreen*);
typedef bool(*InfoScreen_OnKey)(InfoScreen*, int);
typedef struct InfoScreenClass_ {
ObjectClass super;
const InfoScreen_Scan scan;
const InfoScreen_Draw draw;
const InfoScreen_OnErr onErr;
const InfoScreen_OnKey onKey;
} InfoScreenClass;
#define As_InfoScreen(this_) ((InfoScreenClass*)(((InfoScreen*)(this_))->super.klass))
#define InfoScreen_scan(this_) As_InfoScreen(this_)->scan((InfoScreen*)(this_))
#define InfoScreen_draw(this_) As_InfoScreen(this_)->draw((InfoScreen*)(this_))
#define InfoScreen_onErr(this_) As_InfoScreen(this_)->onErr((InfoScreen*)(this_))
#define InfoScreen_onKey(this_, ch_) As_InfoScreen(this_)->onKey((InfoScreen*)(this_), ch_)
struct InfoScreen_ {
Object super;
Process* process;
Panel* display;
FunctionBar* bar;
IncSet* inc;
Vector* lines;
};
InfoScreen* InfoScreen_init(InfoScreen* this, Process* process, FunctionBar* bar, int height, char* panelHeader);
InfoScreen* InfoScreen_done(InfoScreen* this);
void InfoScreen_drawTitled(InfoScreen* this, char* fmt, ...);
void InfoScreen_addLine(InfoScreen* this, const char* line);
void InfoScreen_appendLine(InfoScreen* this, const char* line);
void InfoScreen_run(InfoScreen* this);
#endif