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Forest Rendering #318

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Bibi56 opened this issue Jul 20, 2020 · 1 comment
Open

Forest Rendering #318

Bibi56 opened this issue Jul 20, 2020 · 1 comment

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@Bibi56
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Bibi56 commented Jul 20, 2020

Some big forest polygons are split into pieces.
We can see subpixel fake borders.
https://tile-c.openstreetmap.fr/hot/12/1449/1991.png

@jeisenbe
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Here's a screenshot at https://www.openstreetmap.org/#map=12/4.9940/-52.7759
Screen Shot 2020-07-20 at 14 29 39

Compared with OpenStreetMap Carto style:
Screen Shot 2020-07-20 at 14 29 44

This is unfortunately a know issue of how Mapnik (the rendering application) handles adjacent polygons. It cannot be entirely fixed, but it can be made less visible by adjusting the polygon gamma for polygon fill features, e.g. polygon-gamma: 0.3; (See https://github.com/gravitystorm/openstreetmap-carto/blob/5724017f5b549ba954d9d645c0b2383dd16237d1/style/landcover.mss#L311 for example)

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