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pubspec.yaml
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pubspec.yaml
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name: pokedex
description: A new Flutter project.
# The following defines the version and build number for your application.
# A version number is three numbers separated by dots, like 1.2.43
# followed by an optional build number separated by a +.
# Both the version and the builder number may be overridden in flutter
# build by specifying --build-name and --build-number, respectively.
# In Android, build-name is used as versionName while build-number used as versionCode.
# Read more about Android versioning at https://developer.android.com/studio/publish/versioning
# In iOS, build-name is used as CFBundleShortVersionString while build-number used as CFBundleVersion.
# Read more about iOS versioning at
# https://developer.apple.com/library/archive/documentation/General/Reference/InfoPlistKeyReference/Articles/CoreFoundationKeys.html
version: 1.0.0+1
environment:
sdk: ">=3.2.3 <4.0.0"
dependencies:
flutter:
sdk: flutter
# DI
get_it: ^7.6.6
injectable: ^2.3.2
# Navigation
auto_route: ^7.8.4
# Parsing
freezed_annotation: ^2.4.1
json_annotation: ^4.8.1
cached_network_image: ^3.2.3
sliding_up_panel: ^2.0.0+1
hive: ^2.2.3
hive_flutter: ^1.1.0
dio: ^5.4.0
flutter_bloc: ^8.1.3
bloc: ^8.1.2
intl: ^0.19.0
stream_transform: ^2.1.0
flutter_web_frame: ^1.0.0
dev_dependencies:
flutter_test:
sdk: flutter
build_runner: ^2.4.7
json_serializable: ^6.7.1
hive_generator: ^2.0.1
flutter_lints: ^3.0.1
injectable_generator: ^2.4.1
flutter_gen_runner: ^5.4.0
auto_route_generator: ^7.3.2
freezed: ^2.4.6
# For information on the generic Dart part of this file, see the
# following page: https://dart.dev/tools/pub/pubspec
# The following section is specific to Flutter.
flutter:
# The following line ensures that the Material Icons font is
# included with your application, so that you can use the icons in
# the material Icons class.
uses-material-design: true
# To add assets to your application, add an assets section, like this:
assets:
- assets/images/
- assets/files/
# An image asset can refer to one or more resolution-specific "variants", see
# https://flutter.dev/assets-and-images/#resolution-aware.
# For details regarding adding assets from package dependencies, see
# https://flutter.dev/assets-and-images/#from-packages
# To add custom fonts to your application, add a fonts section here,
# in this "flutter" section. Each entry in this list should have a
# "family" key with the font family name, and a "fonts" key with a
# list giving the asset and other descriptors for the font. For
# example:
fonts:
- family: CircularStd
fonts:
- asset: assets/fonts/CircularStd-Book.ttf
- asset: assets/fonts/CircularStd-Medium.ttf
weight: 600
- asset: assets/fonts/CircularStd-Black.ttf
weight: 700
- asset: assets/fonts/CircularStd-Bold.ttf
weight: 900
flutter_gen:
output: lib/presenter/
line_length: 100