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chaos-random-generator.h
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chaos-random-generator.h
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/*******************************************************************************
* BSD 3-Clause License
*
* Copyright (c) 2017 Beshr Al Nahas and Olaf Landsiedel.
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* * Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* * Neither the name of the copyright holder nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*******************************************************************************/
/**
* \file
* A2-Synchrotron - random number generator.
* \author
* Beshr Al Nahas <[email protected]>
* Olaf Landsiedel <[email protected]>
*
*/
#ifndef CHAOS_RANDOM_GENERATOR_H_
#define CHAOS_RANDOM_GENERATOR_H_
#include "contiki.h"
uint32_t chaos_random_generator_produce();
uint32_t chaos_random_generator_fast();
void chaos_random_generator_set_seed(uint32_t seed);
void chaos_random_generator_init(void);
void chaos_random_generator_update_table();
#if CHAOS_USE_MSPGCC_RAND
#define CHAOS_RANDOM_MAX (RAND_MAX)
#else
#define CHAOS_RANDOM_MAX (0xffffffffuL)
#endif /* CHAOS_USE_MSPGCC_RAND */
#endif /* CHAOS_RANDOM_GENERATOR_H_ */