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d3d device lost - most unreal engine games crash on launch #396

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StimzRx opened this issue Aug 12, 2024 · 1 comment
Open

d3d device lost - most unreal engine games crash on launch #396

StimzRx opened this issue Aug 12, 2024 · 1 comment

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@StimzRx
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StimzRx commented Aug 12, 2024

So ive been trying this in various ways(different windows versions, different version of Easy-GPU-PV, etc.) for many months and I always get it installed and it all seems to work. Until I launch a select few Unreal Engine based games which always crash upon launching them with some variation of the following error: "unreal engine is exiting due to d3d device being lost".

I have tried:

  • Changing TdrDelay in Windows Registry to 10, 90, and 120 (zero effect at all)
  • Disabling Tdr with TdrLevel=0 in Registry (zero effect at all)
  • I have transferred over the driver files manually many times
  • Ive verified the games files many times
  • Reinstalled the games multiple times
  • nvlddmkm registry copy from host->guest described in issue 304 here
  • Running DXFix as suggested by other issues here(nothing was found/all green and valid)
  • Latest Studio Driver

A list of games that ive seen this happen to so far in my limited testing:

  • ARK: Survival Evolved (UE4 DX10 & DX11)
  • ARK: Survival Ascended (UE5 DX12)
  • Borderlands 3 (UE4? Both DX11 and DX12)
  • Tiny Tinas Wonderlands (UE? DX12)

Current Hardware:

  • Windows 11 Pro(version 10.0.22631 Build 22631)
  • Intel i7-13700K CPU
  • NVIDIA GTX 3070 Ti GPU
  • NVIDIA Driver: 536.23

I havent been able to find any information on this issue both in the issues here or on the internet. So I must be doing something wrong
Any ideas?

@StimzRx
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StimzRx commented Aug 12, 2024

Borderlands 2(Unreal Engine 3, DX9) does run pretty well and I'm able to play it upon testing just now. So id assume this means that the GPU is at least being used?

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