2.3.1 (2014-02-24)
- Enforce player score reset upon a round start rather than its end.
2.3.0 (2014-02-16)
- Fix a bug where player scores would not be reset due to SWAT behavior on servers with 17 players or more.
- Allow dispatched commands to be voided.
2.2.0 (2014-01-31)
- Added custom maps. Thanks to ||ESA||RIddIcK.
2.1.0 (2014-10-18)
- Time spent in spectator/view mode is longer counted against players' play time.
- Dispatcher module has been tweaked to be configurable.
2.0.0 (2014-05-16)
- Initial public release.