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This is via Edge Animate. The script is applied to the document. Sounds are
triggered via different events. On whatever event (mousenter, click, or on
certain point on timeline) I've used code similar to this:
function playTeam() {
if ($("#sound-item").hasClass("mute") === true) {
var mySound = new buzz.sound( "http://filmrepublic.pl/fx/szara", {
formats: [ "ogg", "mp3", "aac" ]
});
mySound.play()
.bind( "timeupdate", function() {
var timer = buzz.toTimer( this.getTime() );
document.getElementById( "timer" ).innerHTML = timer;
});
};
};
no idea what can go wrong. it plays alright on pc and mac chrome, pc
and mac firefox, but none on safari :/
as above. neither on mac or pc - v.5.0+
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