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compileshaders.py
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compileshaders.py
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import argparse
import fileinput
import os
import subprocess
import sys
parser = argparse.ArgumentParser(description='Compile all GLSL shaders')
parser.add_argument('--glslang', type=str, help='path to glslangvalidator executable')
parser.add_argument('--g', action='store_true', help='compile with debug symbols')
args = parser.parse_args()
def findGlslang():
def isExe(path):
return os.path.isfile(path) and os.access(path, os.X_OK)
if args.glslang != None and isExe(args.glslang):
return args.glslang
exe_name = "glslangvalidator"
if os.name == "nt":
exe_name += ".exe"
for exe_dir in os.environ["PATH"].split(os.pathsep):
full_path = os.path.join(exe_dir, exe_name)
if isExe(full_path):
return full_path
sys.exit("Could not find DXC executable on PATH, and was not specified with --dxc")
glslang_path = findGlslang()
dir_path = os.path.dirname(os.path.realpath(__file__))
dir_path = dir_path.replace('\\', '/')
for root, dirs, files in os.walk(dir_path):
for file in files:
if file.endswith(".vert") or file.endswith(".frag") or file.endswith(".comp") or file.endswith(".geom") or file.endswith(".tesc") or file.endswith(".tese") or file.endswith(".rgen") or file.endswith(".rchit") or file.endswith(".rmiss"):
input_file = os.path.join(root, file)
output_file = input_file + ".spv"
add_params = ""
if args.g:
add_params = "-g"
if file.endswith(".rgen") or file.endswith(".rchit") or file.endswith(".rmiss"):
add_params = add_params + " --target-env vulkan1.2"
res = subprocess.call("%s -V %s -o %s %s" % (glslang_path, input_file, output_file, add_params), shell=True)
# res = subprocess.call([glslang_path, '-V', input_file, '-o', output_file, add_params], shell=True)
if res != 0:
sys.exit()