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ios build error #13

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Melancholyolkliangy opened this issue Jul 31, 2023 · 1 comment
Open

ios build error #13

Melancholyolkliangy opened this issue Jul 31, 2023 · 1 comment

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@Melancholyolkliangy
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ld: warning: ignoring file
Embedded Framework.framework/Chromium Embedded Framework, building for iOS-arm64 but attempting to link with file built for macOS-x86_64
Undefined symbols for architecture arm64:
"__callJS", referenced from:
_ULiteIosWebView__callJS_m5E672DF02D93D70A15826271792D6AFBACA121BC in Assembly-CSharp.o
(maybe you meant: _ULiteIosWebView__callJS_m5E672DF02D93D70A15826271792D6AFBACA121BC)
"__close", referenced from:
_ULiteIosWebView__close_m3DCF2A0EF636269A259089BEE21C9D0FBBE841CC in Assembly-CSharp.o
_ULiteIosWebView_Close_m82440BA672B00126A5637773F656EE6EBB977B99 in Assembly-CSharp.o
(maybe you meant: _ULiteIosWebView__close_m3DCF2A0EF636269A259089BEE21C9D0FBBE841CC)
"__loadUrl", referenced from:
_ULiteIosWebView__loadUrl_m97C6948BB694AEAFB5BF8667DE47247C9B70D8D5 in Assembly-CSharp.o
_ULiteIosWebView_LoadUrl_mD17155190CBC26458EC67B1E86DC822789B74262 in Assembly-CSharp.o
(maybe you meant: _ULiteIosWebView__loadUrl_m97C6948BB694AEAFB5BF8667DE47247C9B70D8D5)
"__registCallBackGameObjectName", referenced from:
_ULiteIosWebView__ctor_m49BD81F8C6CF40A6EA19023EE13BF43D11BAC39F in Assembly-CSharp.o
_ULiteIosWebView__registCallBackGameObjectName_m1F72F2B0BCB1507022D01F9F468516F148A609B7 in Assembly-CSharp.o
(maybe you meant: _ULiteIosWebView__registCallBackGameObjectName_m1F72F2B0BCB1507022D01F9F468516F148A609B7)
"__show", referenced from:
_ULiteIosWebView__show_m2E3F0F950C0B70AE0E598A74A3886C6CE5EB95C1 in Assembly-CSharp.o
_ULiteIosWebView_Show_mC679AF47874A090B11FFCA62CEF240AFFECE1460 in Assembly-CSharp.o
(maybe you meant: _ULiteIosWebView__show_m2E3F0F950C0B70AE0E598A74A3886C6CE5EB95C1)
ld: symbol(s) not found for architecture arm64
clang: error: linker command failed with exit code 1 (use -v to see invocation)

@sugarbeby
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hi How did you solve it in the end

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